Difference between revisions of "August 19, 2008 Patch"

From Team Fortress Wiki
Jump to: navigation, search
(Fixed arena maps to link to their arena variants)
Line 42: Line 42:
 
** The previous kill icon is assigned to the Killing Gloves of Boxing.
 
** The previous kill icon is assigned to the Killing Gloves of Boxing.
 
* [[Showdown]] becomes a taunt kill attack.
 
* [[Showdown]] becomes a taunt kill attack.
 +
* Added a new fist bodygroup to the Heavy model.
  
 
| source = http://store.steampowered.com/news/1755/
 
| source = http://store.steampowered.com/news/1755/

Revision as of 00:13, 2 June 2011

This article is specific to the patch released. For information on the update, see Heavy Update.
Official update page: A Heavy Update

Patch notes

Heavy Update Title Card.png

Added 3 Heavy unlockables

Added Arena game mode

Added 2 new maps

Changes

  • Added server map timeleft to upper right of scoreboard
  • Added new firing sounds to The Backburner
  • Removed the Custom Tab in the serverbrowser, and added the Tags field to the base Internet Tab
  • Increased The Kritzkrieg's uber-charge rate bonus from 10% to 25%
  • 32 player servers can now support an extra slot of SourceTV
  • Made the freezecam item panel description easier to read
  • Players now broadcast whether they chose a team directly or use autoteam
  • Added proper handling of cart blocking recognition to Payload maps

Bug fixes

  • Fixed bug where switching from flaregun-wielding Pyro to another class meant you didn't get a full ammo loadout on first spawn
  • Fixed Spy watch arm not using team skins
  • Fixed weapon switching preventing you from using secondary attacks for a 0.2s window after the primary became available
  • Fixed players getting stuck in a bad animation state when class switching while spinning the minigun
  • Fixed a loophole that allowed players to pickup weapons of other classes
  • Fixed a bug that resulted in players earning more crit chance bonus in large, single damage events than they are supposed to
  • Fixed an issue with the floating HUD +X health indicators that resulted in them appearing incorrectly
  • Fixed a bug which caused the minigun spinning & firing sounds to occasionally stop while the Heavy was still firing
  • Fixes the Loadout player model panel causing the in-game player facial animation to perform incorrectly
  • Fixed spectators not having the target ID labels display correctly
    • Fixed the cart alarm sound occasionally getting stuck on in Payload maps

Undocumented changes

  • Added a new Fists kill icon.
    • The previous kill icon is assigned to the Killing Gloves of Boxing.
  • Showdown becomes a taunt kill attack.
  • Added a new fist bodygroup to the Heavy model.