Difference between revisions of "Administrator responses"
(moved capture all cp's from unused to used as its used in coldfront) |
|||
Line 4: | Line 4: | ||
===[[Setup time]]=== | ===[[Setup time]]=== | ||
*[[Media:Announcer_attack_controlpoints.wav|"Prepare to attack the enemy's control points!" (Gravelpit and Steel Only)]] | *[[Media:Announcer_attack_controlpoints.wav|"Prepare to attack the enemy's control points!" (Gravelpit and Steel Only)]] | ||
+ | *[[Media:Announcer_capture_controlpoints.wav|"Prepare to capture ''all'' control points."(Coldfront Only)]] | ||
*[[Media:Announcer_begins_60sec.wav|"Mission begins in sixty seconds."]] | *[[Media:Announcer_begins_60sec.wav|"Mission begins in sixty seconds."]] | ||
*[[Media:Announcer_begins_30sec.wav|"Mission begins in thirty seconds."]] | *[[Media:Announcer_begins_30sec.wav|"Mission begins in thirty seconds."]] | ||
Line 260: | Line 261: | ||
*[[Media:Announcer_alert_center_control_being_captured.wav|"Alert! The center control point is being captured!"]] | *[[Media:Announcer_alert_center_control_being_captured.wav|"Alert! The center control point is being captured!"]] | ||
*[[Media:Announcer_alert_center_control_being_contested.wav|"Alert! The center control point is being contested!"]] | *[[Media:Announcer_alert_center_control_being_contested.wav|"Alert! The center control point is being contested!"]] | ||
− | |||
*[[Media:Announcer_defend_controlpoints.wav|"Prepare to defend our control points."]] | *[[Media:Announcer_defend_controlpoints.wav|"Prepare to defend our control points."]] | ||
*[[Media:Announcer_success_captured_final_control.wav|"Success! We have captured the enemy's final control point."]] | *[[Media:Announcer_success_captured_final_control.wav|"Success! We have captured the enemy's final control point."]] |
Revision as of 11:56, 16 July 2010
Contents
- 1 General Responses
- 2 Control Point Mode Responses
- 3 King of the Hill Mode Responses
- 4 Payload Mode Responses
- 5 Capture the Flag Mode Responses
- 5.1 Intelligence Captured by Enemy
- 5.2 Intelligence Dropped by Enemy
- 5.3 Intelligence Returned to Allied Base
- 5.4 Intelligence Returned to Enemy Base
- 5.5 Intelligence Taken by Enemy
- 5.6 Intelligence Taken by Ally/Player
- 5.7 Intelligence Captured by Ally/Player
- 5.8 Intelligence Dropped by Ally/Player
- 6 Arena Mode Responses
- 7 WAR! Update
- 8 Engineer Update
- 9 Unused Responses
- 10 Unused Arena Mode Responses
General Responses
Setup time
- "Prepare to attack the enemy's control points!" (Gravelpit and Steel Only)
- "Prepare to capture all control points."(Coldfront Only)
- "Mission begins in sixty seconds."
- "Mission begins in thirty seconds."
- "Mission begins in ten seconds."
- "Five."
- "Four."
- "Three."
- "Two."
- "One."
Match Ending
- "Attention! Five minutes left in the mission, five minutes left in the mission."
- "Mission ends in sixty seconds."
- "Mission ends in thirty seconds."
- "Mission ends in ten seconds."
- "Five!"
- "Four!"
- "Three!"
- "Two!"
- "One!"
Coldfront Only
Time Added
- "Time has been added."
- "The enemy has received additional time."
- "Additional time has been awarded."
- "Congratulations. We have been awarded additional time."
- "Success. We have been awarded additional time."
Match Win
Match Loss
Sudden Death
Stalemate
Overtime
Control Point Mode Responses
Control point Being Captured, Player Defending
- "Alert! Our control point is being captured."
- "Alert! The control point is being contested."
- "Alert! The control point is being captured."
- "Defend our control point!"
- "Defend our control points!"
Final Control point Being Captured, Player Defending
- "Alert! Our last control point is being captured."
- "Alert! The final control point is being contested."
King of the Hill Mode Responses
Control Point Captured
Control Point Lost
Payload Mode Responses
Match Start
Payload Nearing Checkpoint, Player Attacking
- "The bomb is nearing a checkpoint."
- "The bomb is nearing a checkpoint!"
- "The payload is nearing a checkpoint."
- "The bomb is nearing a checkpoint!" (excitedly)
Payload Nearing Checkpoint, Player Defending
- "The payload is nearing a checkpoint."
- "The payload is nearing a checkpoint!"
- "The cart is nearing a checkpoint."
- "The cart is nearing a checkpoint!"
- "The bomb is nearing a checkpoint."
- "The bomb is nearing a checkpoint!"
Payload Nearing Final Checkpoint, Player Attacking
- "The bomb has almost reached the final terminus!"
- "The bomb has almost reached the final terminus!"
- "The payload has almost reached the final terminus!"
- "The payload has almost reached the final terminus!"
- "The bomb has almost reached the final terminus!" (Maniacal Laughter)
Payload Nearing Final Checkpoint, Player Defending
- "The payload has almost reached the final terminus!"
- "The cart has almost reached the final terminus!"
- "The cart has almost reached the final terminus!"
- "The bomb has almost reached the final terminus!"
- "The cart has almost reached the final terminus!"
Capture the Flag Mode Responses
Intelligence Captured by Enemy
- "You've failed. The enemy has captured our intelligence."
- "You've failed. The enemy has secured our intelligence."
Intelligence Dropped by Enemy
Intelligence Returned to Allied Base
- "Our intelligence has returned to our base."
- "Our intelligence has returned to our base."
- "Our intelligence has returned to our base."
Intelligence Returned to Enemy Base
Intelligence Taken by Enemy
- "Alert! The enemy has taken our intelligence!"
- "Alert! The enemy has taken our intelligence!"
- "Alert! The enemy has taken our intelligence!"
- "Alert! The enemy has taken our intelligence."
Intelligence Taken by Ally/Player
Intelligence Captured by Ally/Player
Intelligence Dropped by Ally/Player
Arena Mode Responses
Match Start
- "Let the games begin!"
- "Time to fight!"
- "Fight!"
- "Start fighting, now!"
- "Begin!"
- "Fight to the death!"
Team Scramble
Control Point Available
- "Control point enabled."
- "The point is now avaliable for capture."
- "Control point enabled, get going!"
- "Control point enabled, move!"
First Blood
- "First blood."
- "First blood!"
- "First blood, finally!"
- "First blood!!"
- "First blood."
- "First Blood! That was fast!"
Flawless Defeat
- "Flawless defeat!"
- "Humiliating defeat!"
- "You didn't kill any of them!"
- "Next time try killing one of them."
Flawless Victory
WAR! Update
Soldier/Demoman Setup time
- "Friendship ends in ten seconds."
- "Friendship ends in thirty seconds."
- "Betrayal will not be tolerated."
- "You cannot hide anything from us, mercenaries. And now you will pay the price."
- "All you ever do is disappoint and betray me. Cheating. Stealing. Friend-Making!"
- "It's not too late to repent, kill your friend now and end this. Listen to your conscience!"
- "It's me or him, and I pay your salary. Make your choice!"
- "Alert! A friendship has been detected, and will be eliminated."
- "Warning! A friendship has been detected!"
- "How could you betray me?!"
- "Friendships are in direct contravention of mercenary conduct as delineated in your contracts, and on a personal note: I am very, very, disappointed with you."
- "I won't single any one of you out. I will just say that some of you have betrayed the trust of your employers...and because of that you must die. The rest of you are Cough satisfactory."
Match Loss
- "You have failed me... with your friendships."
- "You have betrayed my trust! You have betrayed everyone!"
Match Win
War Contribution Kill
- "Yes, good."
- "Yes, good!"
- "Yes, yes! More!
- "Yes, yes that's good!"
- "Yes! Do it! Good!"
- "Yes, that's it!"
- "Kill him, slaughter him like a dog!"
- "Dominate him! Crush his bones to powder!"
- "Kill him again, and again and AGAIN!"
- "Good, good! Never forget, you work for me."
- "He is your enemy. Never forget that again!"
- "You are not his friend. You are a killer!"
- "Yes! Good!"
- "Yes, more!"
- "Yes! Good!"
Engineer Update
Golden Wrench found
Golden Wrench destroyed
Unused Responses
Match Starting
- "Mission begins in twenty seconds."
- "The mission has commenced."
- "The round has started."
- "The round has commenced."
- "The mission has started."
Match Ending
Match Win
Match Stalemate
Control Point Mode Responses
- "Alert! The center control point is being captured!"
- "Alert! The center control point is being contested!"
- "Prepare to defend our control points."
- "Success! We have captured the enemy's final control point."
- "Success! We have captured the enemy's last control point."
- "Success! We have secured the enemy's final control point."
- "Success! We have secured the enemy's last control point."
- "We have captured the center control point!"
- "We have lost the center control point!"
Intel Responses
- "Prepare to capture the enemy's intelligence."
- "You must defend our intelligence."
- "You must defend our intelligence."
- "Success! We have captured the enemy intelligence."
Failure Responses
- "Do not fail me again."
- "Do not fail this time."
- "You must not fail me again."
- "You must not fail this time."
- "You failed."
Alert Responses
- "Alert!"
- "Attention."
- "Security alert!"
- "Security warning!"
- "Warning!"
- "Stop the courier." (Courier)
- "Secure!"
Unused Arena Mode Responses
Control Point Open
- "Get to the control point."
- "Get to the control points."
- "Seize the control point."
- "Seize the control points."
Kill Streak
- "Yes, yes, YES!"
- "Well done!"
- "Amazing!"
- "You're a maniac!"
- "You're a crazed killer!"
- "Good job. Let's see some more."
- "Yeeeeessss!"
- "Yes!"
- "Oh, I love this."
- "Crazed killer!"
- "Maniac!"
Last Man Standing
- "Your friends are all dead. Good luck."
- "You are the last one alive."
- "It's all up to you now."
- "Your team is dead. Good luck."