Difference between revisions of "List of maps"

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(sorted them into game type)
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Initially, Team Fortress 2 launched with six '''maps''' ([[Dustbowl]], [[Granary]], [[Gravel Pit]], [[Well]], [[2Fort]], and [[Hydro]]) with three [[Game modes|game modes]] (CP, CTF, TC). Currently, there are 39 official maps with seven different game modes (CP, CTF, TC, PL, ARENA, PLR, KOTH).  '''Community maps''' (identified by ''italics'') are user-developed maps that were officially chosen by Valve due to their outstanding quality. See '''[[Custom maps|Custom Maps]]''' for information on unofficial maps.  
+
Initially, Team Fortress 2 launched with six '''maps''' ([[Dustbowl]], [[Granary]], [[Gravel Pit]], [[Well]], [[2Fort]], and [[Hydro]]) with three [[Game modes|game modes]] (CP, CTF, TC). Currently, there are 39 official maps with seven different game modes (CP, CTF, TC, PL, ARENA, PLR, KOTH).  '''Community maps''' (identified by an asterisk(*)) are user-developed maps that were officially chosen by Valve due to their outstanding quality. See '''[[Custom maps|Custom Maps]]''' for information on unofficial maps.  
  
== Official Maps==
+
==Capture the Flag==
 +
Capture the Flag maps carry the ctf_ prefix.
 
{| class="wikitable grid"  
 
{| class="wikitable grid"  
! class="header" | Image
+
! class="header" |
! class="header" | Name
+
! class="header" | Map
 
! class="header" | File Name
 
! class="header" | File Name
! class="header" | Game Mode
+
! class="header" | Setting(s)
! class="header" | Theme
 
 
|-
 
|-
 
| [[File:TF2 2fort map.jpg|100px|link=2fort]]
 
| [[File:TF2 2fort map.jpg|100px|link=2fort]]
| [[2Fort]]
+
| '''[[2Fort]]'''
 
| ctf_2fort
 
| ctf_2fort
| Capture the Flag
 
 
| Farmland
 
| Farmland
 
|-
 
|-
| [[File:Arenabadlands.jpg|100px|link=Badlands (Arena)]]
+
| [[File:Dc01.jpg|100px|link=Double Cross]]
| [[Badlands (Arena)|Badlands]]
+
| '''[[Double Cross]]'''
| arena_badlands
+
| ctf_doublecross
| Arena
+
| Alpine / Industrial
| Desert
+
|-
 +
| [[File:Ctf sawmill0000.jpg|100px|link=Sawmill (Capture the Flag)]]
 +
| '''[[Sawmill (Capture the Flag)|Sawmill]]'''
 +
| ctf_sawmill
 +
| Alpine
 +
|-
 +
| [[File:Ctf turbine v30024.jpg|100px|link=Turbine]]
 +
| '''[[Turbine]]*'''
 +
| ctf_turbine
 +
| Industrial
 +
|-
 +
| [[File:Well ctf.jpg|100px|link=Well (Capture the Flag)]]
 +
| '''[[Well (Capture the Flag)|Well]]'''
 +
| ctf_well
 +
| Industrial
 +
|}
 +
==Control Point==
 +
Control point maps carry the cp_ prefix.
 +
===Standard control point===
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Setting(s)
 
|-
 
|-
 
| [[File:Badlands.jpg|100px|link=Badlands]]
 
| [[File:Badlands.jpg|100px|link=Badlands]]
| [[Badlands]]
+
| '''[[Badlands]]'''
 
| cp_badlands
 
| cp_badlands
| Control Points
 
 
| Desert
 
| Desert
 
|-
 
|-
| [[File:Plbadwater.jpg|100px|link=Badwater Basin]]
+
| [[File:Cp coldfront0010.jpg|100px|link=Coldfront]]
| [[Badwater Basin]]
+
| '''[[Coldfront]]*'''
| pl_badwater
+
| cp_coldfront
| Payload
+
| Alpine
 +
|-
 +
| [[File:Cpfastlane.jpg|100px|link=Fastlane]]
 +
| '''[[Fastlane]]*'''
 +
| cp_fastlane
 +
| Desert
 +
|-
 +
| [[File:Cpfreight.jpg|100px|link=Freight]]
 +
| '''[[Freight]]*'''
 +
| cp_freight_final1
 
| Desert
 
| Desert
 
|-
 
|-
| [[File:Cp coldfront0010.jpg|100px|link=Coldfront]]
+
| [[File:TF2 Granary Map.jpg|100px|link=Granary]]
| <i>[[Coldfront]]</i>
+
| '''[[Granary]]'''
| cp_coldfront
+
| cp_granary
| Control Points
+
| Farmland
| Snow
+
|-
 +
| [[File:TF2 Well Map.jpg|100px|link=Well]]
 +
| '''[[Well]]'''
 +
| cp_well
 +
| Industrial
 
|-
 
|-
| [[File:Dc01.jpg|100px|link=Double Cross]]
+
| [[File:03 screen a.jpg|100px|link=Yukon]]
| [[Double Cross]]
+
| '''[[Yukon]]*'''
| ctf_doublecross
+
| cp_yukon_final
| Capture the Flag
 
 
| Alpine
 
| Alpine
 +
|}
 +
===Attack/Defend===
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Setting(s)
 
|-
 
|-
 
| [[File:TF2 Dustbowl Map.jpg|100px|link=Dustbowl]]
 
| [[File:TF2 Dustbowl Map.jpg|100px|link=Dustbowl]]
| [[Dustbowl]]
+
| '''[[Dustbowl]]'''
 
| cp_dustbowl
 
| cp_dustbowl
| Attack/Defend
 
| Desert
 
|-
 
| [[File:Tr dustbowl0003.jpg|100px|link=Dustbowl (Training)]]
 
| [[Dustbowl (Training)|Dustbowl]]
 
| tr_dustbowl
 
| Training Mode
 
 
| Desert
 
| Desert
 
|-
 
|-
 
| [[File:Egypt 01.jpg|100px|link=Egypt]]
 
| [[File:Egypt 01.jpg|100px|link=Egypt]]
| <i>[[Egypt]]</i>
+
| '''[[Egypt]]*'''
 
| cp_egypt_final
 
| cp_egypt_final
| Attack/Defend
 
 
| Egyptian
 
| Egyptian
 
|-
 
|-
| [[File:Cpfastlane.jpg|100px|link=Fastlane]]
+
| [[File:Cp gorge.jpg|100px|link=Gorge]]
| <i>[[Fastlane]]</i>
+
| '''[[Gorge]]'''
| cp_fastlane
+
| cp_gorge
| Control Points
+
| Alpine
| Desert
+
|-
 +
| [[File:Tf2 gravelpit.jpg|100px|link=Gravel Pit]]
 +
| '''[[Gravel Pit]]'''
 +
| cp_gravelpit
 +
| Industrial
 +
|-
 +
| [[File:Junct 01.jpg|100px|link=Junction]]
 +
| '''[[Junction]]*'''
 +
| cp_junction_final
 +
| Spytech
 +
|-
 +
| [[File:01 cpSteel 2.jpg|100px|link=Steel]]
 +
| '''[[Steel]]*'''
 +
| cp_steel
 +
| Industrial
 +
|}
 +
==Territorial Control==
 +
Territorial control maps carry the tc_ prefix.
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Setting(s)
 +
|-
 +
| [[File:TF2 Hydro Map.jpg|100px|link=Hydro]]
 +
| '''[[Hydro]]'''
 +
| tc_hydro
 +
| Industrial
 +
|}
 +
==Payload==
 +
Payload maps carry the pl_ prefix.
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Setting(s)
 
|-
 
|-
| [[File:Cpfreight.jpg|100px|link=Freight]]
+
| [[File:Plbadwater.jpg|100px|link=Badwater Basin]]
| <i>[[Freight]]</i>
+
| '''[[Badwater Basin]]'''
| cp_freight_final1
+
| pl_badwater
| Control Points
 
 
| Desert
 
| Desert
 
|-
 
|-
 
| [[File:Goldrush.jpg|100px|link=Gold Rush]]
 
| [[File:Goldrush.jpg|100px|link=Gold Rush]]
| [[Gold Rush]]
+
| '''[[Gold Rush]]'''
 
| pl_goldrush
 
| pl_goldrush
| Payload
 
 
| Desert
 
| Desert
 
|-
 
|-
| [[File:Cp gorge.jpg|100px|link=Gorge]]
+
| [[File:Plhoodoo.jpg|100px|link=Hoodoo]]
| [[Gorge]]
+
| '''[[Hoodoo]]*'''
| cp_gorge
+
| pl_hoodoo_final
| Attack/Defend
+
| Desert
 +
|-
 +
| [[File:PL Thunder Mountain.png|100px|link=Thunder Mountain]]
 +
| '''[[Thunder Mountain]]'''
 +
| pl_thundermountain
 
| Alpine
 
| Alpine
 
|-
 
|-
| [[File:Arenagranary.jpg|100px|link=Granary (Arena)]]
+
| [[File:Engineer Update Upward.png|100px|link=Upward]]
| [[Granary (Arena)|Granary]]
+
| '''[[Upward]]'''
| arena_granary
+
| pl_upward
| Arena
+
| Desert
| Farmland
+
|}
 +
===Payload race===
 +
Payload race maps carry the plr_ prefix.
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Setting(s)
 
|-
 
|-
| [[File:TF2 Granary Map.jpg|100px|link=Granary]]
+
| [[File:Pipeline.jpg|100px|link=Pipeline]]
| [[Granary]]
+
| '''[[Pipeline]]'''
| cp_granary
+
| plr_pipeline
| Control Points
 
| Farmland
 
|-
 
| [[File:Tf2 gravelpit.jpg|100px|link=Gravel Pit]]
 
| [[Gravel Pit]]
 
| cp_gravelpit
 
| Attack/Defend
 
 
| Industrial
 
| Industrial
|-
 
| [[File:Koth harvest both.jpg|100px|link=Harvest]]
 
| <i>[[Harvest]]</i>
 
| koth_harvest_final <br>/ koth_harvest_event
 
| King of the Hill
 
| Farmland
 
 
|-
 
|-
 
| [[File:Engineer Update Hightower.png|100px|link=Hightower]]
 
| [[File:Engineer Update Hightower.png|100px|link=Hightower]]
| [[Hightower]]
+
| '''[[Hightower]]'''
 
| plr_hightower
 
| plr_hightower
| Payload Race
 
 
| Desert
 
| Desert
 +
|}
 +
==Arena==
 +
Arena maps carry the arena_ prefix.
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Setting(s)
 
|-
 
|-
| [[File:Plhoodoo.jpg|100px|link=Hoodoo]]
+
| [[File:Arenabadlands.jpg|100px|link=Badlands (Arena)]]
| <i>[[Hoodoo]]</i>
+
| '''[[Badlands (Arena)|Badlands]]'''
| pl_hoodoo_final
+
| arena_badlands
| Payload
 
 
| Desert
 
| Desert
 
|-
 
|-
| [[File:TF2 Hydro Map.jpg|100px|link=Hydro]]
+
| [[File:Arenagranary.jpg|100px|link=Granary (Arena)]]
| [[Hydro]]
+
| '''[[Granary (Arena)|Granary]]'''
| tc_hydro
+
| arena_granary
| Territorial Control
+
| Farmland
| Industrial
 
|-
 
| [[File:Junct 01.jpg|100px|link=Junction]]
 
| <i>[[Junction]]</i>
 
| cp_junction_final
 
| Attack/Defend
 
| Industrial
 
 
|-
 
|-
 
| [[File:Arenalumberyard.jpg|100px|link=Lumberyard]]
 
| [[File:Arenalumberyard.jpg|100px|link=Lumberyard]]
| [[Lumberyard]]
+
| '''[[Lumberyard]]'''
 
| arena_lumberyard
 
| arena_lumberyard
| Arena
 
 
| Alpine
 
| Alpine
 
|-
 
|-
 
| [[File:Arenanucleus.jpg|100px|link=Nucleus]]
 
| [[File:Arenanucleus.jpg|100px|link=Nucleus]]
| [[Nucleus]]
+
| '''[[Nucleus]]'''
 
| arena_nucleus
 
| arena_nucleus
| Arena
+
| Spytech
| Industrial
 
|-
 
| [[File:Nucleus.PNG|100px|link=Nucleus (King of the Hill)]]
 
| [[Nucleus (King of the Hill)|Nucleus]]
 
| koth_nucleus
 
| Arena
 
| Industrial
 
 
|-
 
|-
 
| [[File:Offblast 01.jpg|100px|link=Offblast]]
 
| [[File:Offblast 01.jpg|100px|link=Offblast]]
| <i>[[Offblast]]</i>
+
| '''[[Offblast]]*'''
 
| arena_offblast_final
 
| arena_offblast_final
| Arena
 
 
| Desert
 
| Desert
|-
 
| [[File:Pipeline.jpg|100px|link=Pipeline]]
 
| [[Pipeline]]
 
| plr_pipeline
 
| Payload Race
 
| Industrial
 
 
|-
 
|-
 
| [[File:Arenaravine.jpg|100px|link=Ravine]]
 
| [[File:Arenaravine.jpg|100px|link=Ravine]]
| [[Ravine]]
+
| '''[[Ravine]]'''
 
| arena_ravine
 
| arena_ravine
| Arena
 
 
| Desert
 
| Desert
 
|-
 
|-
 
| [[File:Sawmill.PNG|100px|link=Sawmill]]
 
| [[File:Sawmill.PNG|100px|link=Sawmill]]
| [[Sawmill]]
+
| '''[[Sawmill]]'''
 
| arena_sawmill
 
| arena_sawmill
| Arena
 
 
| Alpine
 
| Alpine
 
|-
 
|-
| [[File:Ctf sawmill0000.jpg|100px|link=Sawmill (Capture the Flag)]]
+
| [[File:Watch 01.jpg|100px|link=Watchtower]]
| [[Sawmill (Capture the Flag)|Sawmill]]
+
| '''[[Watchtower]]*'''
| ctf_sawmill
+
| arena_watchtower
| Capture the Flag
 
 
| Alpine
 
| Alpine
 
|-
 
|-
| [[File:Kothsawmill.jpg|100px|link=Sawmill (King of the Hill)]]
+
| [[File:Tg arenawell.jpg|100px|link=Well (Arena)]]
| [[Sawmill (King of the Hill)|Sawmill]]
+
| '''[[Well (Arena)|Well]]'''
| koth_sawmill
+
| arena_well
| King of the Hill
+
| Industrial
| Alpine
+
|}
 +
==King of the Hill==
 +
King of the Hill maps carry the koth_ prefix.
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Setting(s)
 
|-
 
|-
| [[File:01 cpSteel 2.jpg|100px|link=Steel]]
+
| [[File:Koth harvest both.jpg|100px|link=Harvest]]
| <i>[[Steel]] </i>
+
| '''[[Harvest]] / [[Harvest Event]]*'''
| cp_steel
+
| koth_harvest_final <br>/ koth_harvest_event
| Attack/Defend
+
| Farmland / Hallowe'en
| Industrial
 
 
|-
 
|-
| [[File:Map TR Training.png|100px|link=Target]]
+
| [[File:Nucleus.PNG|100px|link=Nucleus (King of the Hill)]]
| [[Target]]
+
| '''[[Nucleus (King of the Hill)|Nucleus]]'''
| tr_target
+
| koth_nucleus
| Training Mode
 
 
| Industrial
 
| Industrial
 
|-
 
|-
| [[File:PL Thunder Mountain.png|100px|link=Thunder Mountain]]
+
| [[File:Kothsawmill.jpg|100px|link=Sawmill (King of the Hill)]]
| [[Thunder Mountain]]
+
| '''[[Sawmill (King of the Hill)|Sawmill]]'''
| pl_thundermountain
+
| koth_sawmill
| Payload
 
 
| Alpine
 
| Alpine
|-
 
| [[File:Ctf turbine v30024.jpg|100px|link=Turbine]]
 
| <i>[[Turbine]]</i>
 
| ctf_turbine
 
| Capture the Flag
 
| Industrial
 
|-
 
| [[File:Engineer Update Upward.png|100px|link=Upward]]
 
| [[Upward]]
 
| pl_upward
 
| Payload
 
| Desert
 
 
|-
 
|-
 
| [[File:Viaduct 01.jpg|100px|link=Viaduct]]
 
| [[File:Viaduct 01.jpg|100px|link=Viaduct]]
| [[Viaduct]]
+
| '''[[Viaduct]]'''
 
| koth_viaduct
 
| koth_viaduct
| King of the Hill
 
 
| Snow
 
| Snow
 +
|}
 +
 +
==Training==
 +
Training maps carry the tr_ prefix.
 +
{| class="wikitable grid"
 +
! class="header" | Image
 +
! class="header" | Name
 +
! class="header" | File Name
 +
! class="header" | Game Mode
 +
! class="header" | Theme
 
|-
 
|-
| [[File:Watch 01.jpg|100px|link=Watchtower]]
+
| [[File:Tr dustbowl0003.jpg|100px|link=Dustbowl (Training)]]
| <i>[[Watchtower]]</i>
+
| [[Dustbowl (Training)|Dustbowl]]
| arena_watchtower
+
| tr_dustbowl
| Arena
+
| Training Mode
| Alpine
+
| Desert
 
|-
 
|-
| [[File:Tg arenawell.jpg|100px|link=Well (Arena)]]
+
| [[File:Map TR Training.png|100px|link=Target]]
| [[Well (Arena)|Well]]
+
| [[Target]]
| arena_well
+
| tr_target
| Arena
+
| Training Mode
 
| Industrial
 
| Industrial
|-
 
| [[File:Well ctf.jpg|100px|link=Well (Capture the Flag)]]
 
| [[Well (Capture the Flag)|Well]]
 
| ctf_well
 
| Capture the Flag
 
| Industrial
 
|-
 
| [[File:TF2 Well Map.jpg|100px|link=Well]]
 
| [[Well]]
 
| cp_well
 
| Control Points
 
| Industrial
 
|-
 
| [[File:03 screen a.jpg|100px|link=Yukon]]
 
| <i>[[Yukon]]</i>
 
| cp_yukon_final
 
| Control Points
 
| Alpine
 
 
|}
 
|}
  

Revision as of 03:05, 18 July 2010

Initially, Team Fortress 2 launched with six maps (Dustbowl, Granary, Gravel Pit, Well, 2Fort, and Hydro) with three game modes (CP, CTF, TC). Currently, there are 39 official maps with seven different game modes (CP, CTF, TC, PL, ARENA, PLR, KOTH). Community maps (identified by an asterisk(*)) are user-developed maps that were officially chosen by Valve due to their outstanding quality. See Custom Maps for information on unofficial maps.

Capture the Flag

Capture the Flag maps carry the ctf_ prefix.

Map File Name Setting(s)
TF2 2fort map.jpg 2Fort ctf_2fort Farmland
Dc01.jpg Double Cross ctf_doublecross Alpine / Industrial
100px Sawmill ctf_sawmill Alpine
100px Turbine* ctf_turbine Industrial
100px Well ctf_well Industrial

Control Point

Control point maps carry the cp_ prefix.

Standard control point

Map File Name Setting(s)
Badlands2.png Badlands cp_badlands Desert
100px Coldfront* cp_coldfront Alpine
Fastlane1.png Fastlane* cp_fastlane Desert
Cpfreight.jpg Freight* cp_freight_final1 Desert
TF2 Granary Map.jpg Granary cp_granary Farmland
TF2 Well Map.jpg Well cp_well Industrial
100px Yukon* cp_yukon_final Alpine

Attack/Defend

Map File Name Setting(s)
TF2 Dustbowl Map.jpg Dustbowl cp_dustbowl Desert
Egypt 01.jpg Egypt* cp_egypt_final Egyptian
Cp gorge.jpg Gorge cp_gorge Alpine
Tf2 gravelpit.jpg Gravel Pit cp_gravelpit Industrial
Junct 01.jpg Junction* cp_junction_final Spytech
Steel Main.png Steel* cp_steel Industrial

Territorial Control

Territorial control maps carry the tc_ prefix.

Map File Name Setting(s)
TF2 Hydro Map.jpg Hydro tc_hydro Industrial

Payload

Payload maps carry the pl_ prefix.

Map File Name Setting(s)
100px Badwater Basin pl_badwater Desert
Goldrush.jpg Gold Rush pl_goldrush Desert
100px Hoodoo* pl_hoodoo_final Desert
PL Thunder Mountain.png Thunder Mountain pl_thundermountain Alpine
Engineer Update Upward.png Upward pl_upward Desert

Payload race

Payload race maps carry the plr_ prefix.

Map File Name Setting(s)
Pipeline.jpg Pipeline plr_pipeline Industrial
Engineer Update Hightower.png Hightower plr_hightower Desert

Arena

Arena maps carry the arena_ prefix.

Map File Name Setting(s)
Arenabadlands.jpg Badlands arena_badlands Desert
Arenagranary.jpg Granary arena_granary Farmland
Arenalumberyard.jpg Lumberyard arena_lumberyard Alpine
100px Nucleus arena_nucleus Spytech
Offblast 01.jpg Offblast* arena_offblast_final Desert
Arenaravine.jpg Ravine arena_ravine Desert
Sawmill.PNG Sawmill arena_sawmill Alpine
Watch 01.jpg Watchtower* arena_watchtower Alpine
Tg arenawell.jpg Well arena_well Industrial

King of the Hill

King of the Hill maps carry the koth_ prefix.

Map File Name Setting(s)
100px Harvest / Harvest Event* koth_harvest_final
/ koth_harvest_event
Farmland / Hallowe'en
Nucleus.PNG Nucleus koth_nucleus Industrial
Environmental death Saw Blades.png Sawmill koth_sawmill Alpine
Viaduct 01.jpg Viaduct koth_viaduct Snow

Training

Training maps carry the tr_ prefix.

Image Name File Name Game Mode Theme
100px Dustbowl tr_dustbowl Training Mode Desert
Map TR Training.png Target tr_target Training Mode Industrial

Custom Maps

see Category:Custom Maps for more information on Custom Maps

Image Name File Name Game Mode Theme
100px 1fort ctf_1fort Capture the Flag Alpine
100px Alaska ctf_alaska_b5 Capture the Flag Snow
Ctf atrophy b2.jpg Atrophy Capture the Flag Alpine
Ctf converge mid.jpg Converge Capture the Flag Alpine
100px Convoy Capture the Flag Desert
Ctf deliverance b3 bludrill.jpg Deliverance ctf_deliverance_b3 Capture the Flag Alpine
Pl frontier.jpg Frontier pl_frontier Payload Industrial
Furnace point c.jpg Furnace Creek cp_furnace_rc Control Points Desert
Ctf fusion b1.jpg Fusion ctf_fusion_b1 Capture the Flag Snow
800px-Moonshine.jpg Moonshine koth_moonshine King of the Hill Swamp
100px Nightfall plr_nightfall_b1c Payload Race Alpine
Waste.jpg Waste pl_waste Payload Industrial
Ctf wildfire rc.jpg Wildfire ctf_wildfire_rc Capture the Flag Industrial

See Also