Difference between revisions of "User:M-NINJA/Projects/Template:Saxxy Damage"

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(W.I.P.)
 
(added the rest of the classes. fixed width)
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{{Tabs
 
{{Tabs
 
| name      = Saxxy_Damage
 
| name      = Saxxy_Damage
 +
| width = 350px
 
| selected  = 1
 
| selected  = 1
| width    = 50%
 
 
| collapsed = no
 
| collapsed = no
  
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|  attack interval  = 0.8
 
|  attack interval  = 0.8
 
}}  
 
}}  
 +
 +
| content5  =
 +
'''{{Class link|Heavy}}'''
 +
{{Damage table
 +
| damage            = yes
 +
|  base              = 65
 +
|  point blank      = 59-72
 +
|  crit              = 195
 +
|  minicrit          = 88
 +
| function times    = yes
 +
|  attack interval  = 0.8
 +
}}
 +
 +
| content6  =
 +
'''{{Class link|Engineer}}'''
 +
{{Damage table
 +
| damage            = yes
 +
|  base              = 65
 +
|  point blank      = 59-72
 +
|  crit              = 195
 +
|  minicrit          = 88
 +
|  damage repaired  = 105
 +
|  upgrade amount    = 25
 +
|  metal cost repairing = 1 + damage / 5
 +
|  metal cost reloading = 1 / bullet<br/>2 / rocket salvo
 +
| function times    = yes
 +
|  attack interval  = 0.8 s
 +
}}
 +
 +
| content7  =
 +
'''{{Class link|Medic}}'''
 +
{{Damage table
 +
| damage            = yes
 +
|  base              = 65
 +
|  point blank      = 59-72
 +
|  crit              = 195
 +
|  minicrit          = 88
 +
| function times    = yes
 +
|  attack interval  = 0.8
 +
}}
 +
 +
| content8  =
 +
'''{{Class link|Sniper}}'''
 +
{{Damage table
 +
| damage            = yes
 +
|  base              = 65
 +
|  point blank      = 59-72
 +
|  crit              = 195
 +
|  minicrit          = 88
 +
| function times    = yes
 +
|  attack interval  = 0.8
 +
}}
 +
 +
| content9  =
 +
'''{{Class link|Spy}}'''
 +
{{Damage table
 +
| damage          = yes
 +
|  base            = 40
 +
|  point blank    = 28-54
 +
|  backstab        = {{tooltip|600%|Of target's current health}}
 +
|  minicrit        = 54
 +
|  crit            = {{tooltip|120|While crit boosted}}
 +
| function times  = yes
 +
|  attack interval = 0.8
 +
}}
 +
 
}}
 
}}

Revision as of 00:35, 17 June 2011

[show]Damage and function times
  • Scout
  • Soldier
  • Pyro
  • Demoman
  • Heavy
  • Engineer
  • Medic
  • Sniper
  • Spy
Leaderboard class scout.png Scout
See also: Damage
Damage and function times
Damage
Base damage 100% 35
Point blank 30-40
Critical 105
Mini-crit 40-54
Function times
Attack interval 0.5 s
Values are approximate and determined by community testing.
Leaderboard class soldier.png Soldier
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
Leaderboard class pyro.png Pyro
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
Leaderboard class demoman.png Demoman
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
Leaderboard class heavy.png Heavy
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
Leaderboard class engineer.png Engineer
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Damage repaired per hit 105
Upgrade amount per hit 25
Metal cost per repairing hit 1 + damage / 5
Metal cost for reloading ammo 1 / bullet
2 / rocket salvo
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.
Leaderboard class medic.png Medic
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
Leaderboard class sniper.png Sniper
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
Leaderboard class spy.png Spy
See also: Damage
Damage and function times
Damage
Base damage 100% 40
Point blank 28-54
Backstab 600%
Critical 120
Mini-crit 54
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
show;hide