Difference between revisions of "Item levels"
(→Weapons: All Über Update weapons listed.) |
m (→Weapons: Corrected a mistake and added the Summer Camp Sale weapons.) |
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! 5 | ! 5 | ||
− | | [[Ambassador]]{{n}}[[Battalion's Backup]]{{n}}[[Black Box]]{{n}}[[Big Kill]]{{n}}[[Blutsauger]]{{n}}[[Bonk! Atomic Punch]]{{n}}[[Brass Beast]]{{n}}[[Buff Banner]]{{n}}[[Bushwacka]]{{n}}[[Claidheamh Mòr]]{{n}}[[Concheror]]{{n}}[[Crit-a-Cola]]{{n}}[[Dead Ringer]]{{n}}[[Enforcer]]{{n}}[[Enthusiast's Timepiece]]{{n}}[[Eyelander]]{{n}}[[Frontier Justice]]{{n}}[[Frying Pan]]{{n}}[[Half-Zatoichi]]{{n}}[[Homewrecker]]{{n}}[[Iron Curtain]]{{n}}[[Jarate]]{{n}}[[L'Etranger]]{{n}}[[Lugermorph]]{{n}}[[Mad Milk]]{{n}}[[Natascha]]{{n}}[[Overdose]]{{n}}[[Pain Train]]{{n}}[[Powerjack]]{{n}}[[Scotsman's Skullcutter]]{{n}}[[Scottish Resistance]]{{n}}[[Shahanshah]]{{n}}[[Tomislav]]{{n}}[[Tribalman's Shiv]]{{n}}[[Vita-Saw]]{{n}}[[Wrangler]]{{n}}[[Ullapool Caber]] | + | | [[Ambassador]]{{n}}[[Battalion's Backup]]{{n}}[[Black Box]]{{n}}[[Big Kill]]{{n}}[[Blutsauger]]{{n}}[[Bonk! Atomic Punch]]{{n}}[[Brass Beast]]{{n}}[[Buff Banner]]{{n}}[[Bushwacka]]{{n}}[[Claidheamh Mòr]]{{n}}[[Concheror]]{{n}}[[Crit-a-Cola]]{{n}}[[Dead Ringer]]{{n}}[[Enforcer]]{{n}}[[Enthusiast's Timepiece]]{{n}}[[Eyelander]]{{n}}[[Frontier Justice]]{{n}}[[Frying Pan]]{{n}}[[Half-Zatoichi]]{{n}}[[Homewrecker]]{{n}}[[Iron Curtain]]{{n}}[[Jarate]]{{n}}[[L'Etranger]]{{n}}[[Lugermorph]]{{n}}[[Mad Milk]]{{n}}[[Natascha]]{{n}}[[Nessie's Nine Iron]]{{n}}[[Overdose]]{{n}}[[Pain Train]]{{n}}[[Powerjack]]{{n}}[[Scotsman's Skullcutter]]{{n}}[[Scottish Resistance]]{{n}}[[Shahanshah]]{{n}}[[Tomislav]]{{n}}[[Tribalman's Shiv]]{{n}}[[Vita-Saw]]{{n}}[[Wrangler]]{{n}}[[Ullapool Caber]] |
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! 7 | ! 7 | ||
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! 10 | ! 10 | ||
− | [[Ali Baba's Wee Booties]]{{n}} | + | | [[Ali Baba's Wee Booties]]{{n}}[[Atomizer]]{{n}}[[Axtinguisher]]{{n}}[[Backburner]]{{n}}[[Back Scratcher]]{{n}}[[Bazaar Bargain]]{{n}}[[Chargin' Targe]]{{n}}[[Darwin's Danger Shield]]{{n}}[[Degreaser]]{{n}}[[Disciplinary Action]]{{n}}[[Equalizer]]{{n}}[[Eviction Notice]]{{n}}[[Family Business]]{{n}}[[Fists of Steel]]{{n}}[[Flare Gun]]{{n}}[[Force-A-Nature]]{{n}}[[Gloves of Running Urgently]]{{n}}[[Gunboats]]{{n}}[[Huntsman]]{{n}}[[Loch-n-Load]]{{n}}[[Mantreads]]{{n}}[[Market Gardener]]{{n}}[[Persian Persuader]]{{n}}[[Postal Pummeler]]{{n}}[[Razorback]]{{n}}[[Reserve Shooter]]{{n}}[[Sharpened Volcano Fragment]]{{n}}[[Soda Popper]]{{n}}[[Solemn Vow]]{{n}}[[Splendid Screen]]{{n}}[[Sun-on-a-Stick]]{{n}}[[Three-Rune Blade]]{{n}}[[Übersaw]]{{n}}[[Warrior's Spirit]] |
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! 15 | ! 15 |
Revision as of 14:50, 7 July 2011
Community Axtinguisher
Level 50 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players
Effect: Community Sparkle
Given to valuable Community Contributors
( Not Tradable or Usable in Crafting )
The majority of items in Team Fortress 2 have levels associated with them. Levels, viewed with the item name in the loadout menu, are purely cosmetic and do not modify the effectiveness of any weapon or item.
Originally, when the Backpack was first implemented in the Sniper vs. Spy Update, item levels were added by the developers to test if level functionality could be included in the item drop system. Dropped items were given a random level between 0 and 100, and the level would appear under the name of the item, visible to all players.
Random leveling is no longer a feature as of the May 29, 2009 Patch. All new items receive a standard level. However, it appears that most hats will still receive random levels (which can only be seen in a backpack viewing website, and only between 1 and 100, rather than 0 and 100), and all existing items with random levels will still retain them.
The Dueling Badges are the only items to change level. The Badge's level increases by 1 for every 10 duels won by the player. Once the Badge reaches a certain level (25, 50, 75), it will change into the next tier of badge, meaning that, for example, you cannot have a level 20 Silver Dueling Badge.
Strange items do not have item levels, but do have a number that tracks the kills the player has made with the weapon.