Difference between revisions of "Gibs"
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{{Quotation|'''The Demoman''' on postmortem repair work|Oh, they're gonna have to glue you back together...'''IN HELL'''!|sound=Demoman_taunts08.wav}} | {{Quotation|'''The Demoman''' on postmortem repair work|Oh, they're gonna have to glue you back together...'''IN HELL'''!|sound=Demoman_taunts08.wav}} | ||
− | '''Gibs''', or '''giblets''', are the bits and pieces of a player's body that are left after the player has been killed in a specific manner, often explosive in nature. When a player is gibbed, their body parts may be highlighted on the [[Deathcam]] | + | '''Gibs''', or '''giblets''', are the bits and pieces of a player's body that are left after the player has been killed in a specific manner, often explosive in nature. When a player is gibbed, their body parts may be highlighted on the [[Deathcam]]. Additionally, the Horseless Headless Horsemann always drops its own unique gibs on death. |
The term gibs also encapsulates debris left by destroyed [[buildings]],<ref name="ammo" /> stickybombs,<ref name="ammo">Players can obtain [[ammo]] and [[metal]] from these gibs.</ref> [[Electro Sapper]]s,<ref name="ammo" /> [[Razorback]]s, [[Dischord|Guitar]]s, props, and the fallout from the explosion upon the attacking teams' victory on the final stage of a [[Payload]] map. "Gib" can also be used as a verb, e.g. "gibbing" someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade. | The term gibs also encapsulates debris left by destroyed [[buildings]],<ref name="ammo" /> stickybombs,<ref name="ammo">Players can obtain [[ammo]] and [[metal]] from these gibs.</ref> [[Electro Sapper]]s,<ref name="ammo" /> [[Razorback]]s, [[Dischord|Guitar]]s, props, and the fallout from the explosion upon the attacking teams' victory on the final stage of a [[Payload]] map. "Gib" can also be used as a verb, e.g. "gibbing" someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade. | ||
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The server setting <code>tf_playergib</code> can also be used to modify gibbing behaviour: when it is set to 0, players will not gib at all, no matter what kills them. When set to 1 (the default setting), gibbing behaviour is as normal. Finally, with the setting {{code|tf_playergib 2}}, players will gib when killed by practically ''any'' means - be it a [[Backstab]], an [[Environmental death|environmental kill]], or a humble [[Shotgun]] blast. | The server setting <code>tf_playergib</code> can also be used to modify gibbing behaviour: when it is set to 0, players will not gib at all, no matter what kills them. When set to 1 (the default setting), gibbing behaviour is as normal. Finally, with the setting {{code|tf_playergib 2}}, players will gib when killed by practically ''any'' means - be it a [[Backstab]], an [[Environmental death|environmental kill]], or a humble [[Shotgun]] blast. | ||
+ | |||
+ | ==Causes== | ||
+ | |||
+ | Deaths caused by the following will result in the creation of gibs: | ||
+ | |||
+ | *[[Rockets]]<ref name="directihtonly">A player will only gib on a direct hit from one of these weapons.</ref> | ||
+ | *[[Grenade launcher|Grenades]]<ref name="directihtonly" /> | ||
+ | *[[Stickybomb]]s | ||
+ | *The [[Eyelander]] | ||
+ | *The [[Scotsman's Skullcutter]] | ||
+ | *The [[Claidheamh Mòr]] | ||
+ | *The [[Horseless Headless Horsemann's Headtaker]] | ||
+ | *The [[Half-Zatoichi]] | ||
+ | *The [[Engineer]]'s [[Organ Grinder]] [[taunt]] | ||
+ | *The [[Soldier]]'s [[Kamikaze]] [[taunt]] | ||
== List == | == List == |
Revision as of 22:47, 28 July 2011
“ | Oh, they're gonna have to glue you back together...IN HELL!
Click to listen
— The Demoman on postmortem repair work
|
” |
Gibs, or giblets, are the bits and pieces of a player's body that are left after the player has been killed in a specific manner, often explosive in nature. When a player is gibbed, their body parts may be highlighted on the Deathcam. Additionally, the Horseless Headless Horsemann always drops its own unique gibs on death.
The term gibs also encapsulates debris left by destroyed buildings,[1] stickybombs,[1] Electro Sappers,[1] Razorbacks, Guitars, props, and the fallout from the explosion upon the attacking teams' victory on the final stage of a Payload map. "Gib" can also be used as a verb, e.g. "gibbing" someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade.
Players can gib themselves on command by entering explode
into the console (similar to suiciding by entering kill
).
The server setting tf_playergib
can also be used to modify gibbing behaviour: when it is set to 0, players will not gib at all, no matter what kills them. When set to 1 (the default setting), gibbing behaviour is as normal. Finally, with the setting tf_playergib 2
, players will gib when killed by practically any means - be it a Backstab, an environmental kill, or a humble Shotgun blast.
Contents
Causes
Deaths caused by the following will result in the creation of gibs:
- Rockets[2]
- Grenades[2]
- Stickybombs
- The Eyelander
- The Scotsman's Skullcutter
- The Claidheamh Mòr
- The Horseless Headless Horsemann's Headtaker
- The Half-Zatoichi
- The Engineer's Organ Grinder taunt
- The Soldier's Kamikaze taunt
List
Deathcam examples
Class gibs
Generic gibs
Silly gibs
Birthday mode servers and censored versions of Team Fortress 2 have completely different types of gibs. They can also be enabled client-side with the -sillygibs
launch option.
Debris gibs
A destroyed Level 1 Sentry Gun
A destroyed Teleporter
A broken Electro Sapper
Horseless Headless Horsemann gibs
The Horseless Headless Horsemann's gibs
Related achievements
Soldier
|
|
Engineer
|
Update history
- Fixed a bug that would cause team-painted wearable gibs to show an incorrect color
Bugs
- Notification boxes that label the bodypart appear on censored gibs, even in the censored versions of Team Fortress 2.
- The Engineer's right hand gib will always be his glove, even when the Gunslinger is equipped.
- Gibs, like the ÜberCharge textures, with the exception of the Soldier's on BLU, do not show the class' final designs. For example, a gibbed Scout has a different shoe design, and his socks have stripes.
- In addition to this, the default gib textures are low resolution. There are multiple fixes to this on sites such as GameBanana
- If a player wearing a hat is gibbed, their hat will either disappear, or appear alongside the default hat in the player's gibs.