Difference between revisions of "Item levels"
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− | | {{Item link|Aperture Labs Hard Hat}}{{n}}{{Item link|Athletic Supporter}}{{n}}{{Item link|Benefactor's Kanmuri}}{{n}}{{Item link|Bill's Hat}}{{n}}{{Item link|Ellis' Cap}}{{n}}{{Item link|Essential Accessories}}{{n}}{{Item link|Flip-Flops}}{{n}}{{Item link|Ghastlier Gibus}}{{n}}{{Item link|Ghastly Gibus}}{{n}}[[Halloween Masks]]{{n}}{{Item link|Humanitarian's Hachimaki}}{{n}}{{Item link|Lo-Fi Longwave}}{{n}}{{Item link|Lucky No. 42}}{{n}}{{Item link|Lumbricus Lid}}{{n}}{{Item link|Magnanimous Monarch}}{{n}}{{Item link|Mann Co. Cap}}{{n}}{{Item link|Mildly Disturbing Halloween Mask}}{{n}}{{Item link|Soldier of Fortune}}{{n}}{{Item link|Spiral Sallet}}{{n}}{{Item link|Summer Hat}}{{n}}{{Item link|Summer Shades}}{{n}}{{Item link|Superfan}} | + | | {{Item link|Aperture Labs Hard Hat}}{{n}}{{Item link|Athletic Supporter}}{{n}}{{Item link|Benefactor's Kanmuri}}{{n}}{{Item link|Bill's Hat}}{{n}}{{Item link|Ellis' Cap}}{{n}}{{Item link|Essential Accessories}}{{n}}{{Item link|Flip-Flops}}{{n}}{{Item link|Ghastlier Gibus}}{{n}}{{Item link|Ghastly Gibus}}{{n}}[[Halloween Masks]]{{n}}{{Item link|Humanitarian's Hachimaki}}{{n}}{{Item link|Lo-Fi Longwave}}{{n}}{{Item link|Lucky No. 42}}{{n}}{{Item link|Lumbricus Lid}}{{n}}{{Item link|Magnanimous Monarch}}{{n}}{{Item link|Mann Co. Cap}}{{n}}{{Item link|Mildly Disturbing Halloween Mask}}{{n}}{{Item link|Soldier of Fortune}}{{n}}{{Item link|Spiral Sallet}}{{n}}{{Item link|Summer Hat}}{{n}}{{Item link|Summer Shades}}{{n}}{{Item link|Superfan}}{{n}}{{Item link|Mask of the Shaman}} |
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Revision as of 21:03, 30 July 2011
Community Axtinguisher
Level 50 Fire Axe
100% critical hit vs burning players
-50% damage vs non-burning players
No critical hits vs non-burning players
Effect: Community Sparkle
Given to valuable Community Contributors
( Not Tradable or Usable in Crafting )
The majority of items in Team Fortress 2 have levels associated with them. Levels, viewed with the item name in the loadout menu, are purely cosmetic and do not modify the effectiveness of any weapon or item.
Originally, when the Backpack was first implemented in the Sniper vs. Spy Update, item levels were added by the developers to test if level functionality could be included in the item drop system. Dropped items were given a random level between 0 and 100, and the level would appear under the name of the item, visible to all players.
Random leveling is no longer a feature as of the May 29, 2009 Patch. All new items receive a standard level. However, it appears that most hats will still receive random levels (which can only be seen in a backpack viewing website, and only between 1 and 100, rather than 0 and 100), and all existing items with random levels will still retain them.
The Dueling Badges are the only items to change level. The Badge's level increases by 1 for every 10 duels won by the player. Once the Badge reaches a certain level (25, 50, 75), it will change into the next tier of badge, meaning that, for example, you cannot have a level 20 Silver Dueling Badge.
Strange items do not have item levels, but do have a number that tracks the kills the player has made with the weapon.