Difference between revisions of "Gibs"
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{{Featured article tag}} | {{Featured article tag}} | ||
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[[File:Gibbing_scout.png|300px|thumb|right|A [[Scout]] gibbing. Clearly noticable are his headset, [[Ellis' Cap]], as well as his regular hat.]] | [[File:Gibbing_scout.png|300px|thumb|right|A [[Scout]] gibbing. Clearly noticable are his headset, [[Ellis' Cap]], as well as his regular hat.]] | ||
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{{Quotation|'''The Demoman''' on postmortem repair work|Oh, they're gonna have to glue you back together...'''IN HELL'''!|sound=Demoman_taunts08.wav}} | {{Quotation|'''The Demoman''' on postmortem repair work|Oh, they're gonna have to glue you back together...'''IN HELL'''!|sound=Demoman_taunts08.wav}} | ||
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Players can gib themselves on command by entering <code>explode</code> into the console (similar to [[suicide|suiciding]] by entering <code>kill</code>). | Players can gib themselves on command by entering <code>explode</code> into the console (similar to [[suicide|suiciding]] by entering <code>kill</code>). | ||
− | The server setting <code>tf_playergib</code> can also be used to modify gibbing | + | The server setting <code>tf_playergib</code> can also be used to modify gibbing behavior: when it is set to 0, players will not gib at all, no matter what kills them. When set to '1' (the default setting), gibbing behavior is as normal. Finally, with the setting {{code|tf_playergib 2}}, players will gib when killed by practically ''any'' means - be it a [[backstab]], [[Environmental death|environmental kill]], or [[Shotgun]] blast. |
==Causes== | ==Causes== | ||
− | |||
Deaths caused by the following will result in the creation of gibs: | Deaths caused by the following will result in the creation of gibs: | ||
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*[[Grenade launcher|Grenades]]<ref name="directihtonly" /> | *[[Grenade launcher|Grenades]]<ref name="directihtonly" /> | ||
*[[Stickybomb]]s | *[[Stickybomb]]s | ||
− | * | + | *[[Eyelander]] |
− | * | + | *[[Scotsman's Skullcutter]] |
− | * | + | *[[Claidheamh Mòr]] |
− | * | + | *[[Horseless Headless Horsemann's Headtaker]] |
− | * | + | *[[Half-Zatoichi]] |
− | * | + | *[[Nessie's Nine Iron]] |
− | * | + | *[[Engineer]]'s [[Organ Grinder]] [[taunt]] |
− | * | + | *[[Soldier]]'s [[Kamikaze]] [[taunt]] |
− | * | + | *[[Persian Persuader]] |
== List == | == List == | ||
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=== Generic gibs === | === Generic gibs === | ||
<gallery> | <gallery> | ||
− | Image:Organ.png|A generic organ, the most common of gibs | + | Image:Organ.png|A generic organ, the most common of gibs. |
</gallery> | </gallery> | ||
=== Silly gibs === | === Silly gibs === | ||
− | [[Birthday mode]] servers and censored versions of Team Fortress 2 have completely different types of gibs. They can also be enabled client-side with the {{code|-sillygibs}} launch option. | + | [[Birthday mode]] servers and censored versions of ''Team Fortress 2'' have completely different types of gibs. They can also be enabled client-side with the {{code|-sillygibs}} launch option. |
<gallery> | <gallery> | ||
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File:Spring Gib 1.png|Spring 1 | File:Spring Gib 1.png|Spring 1 | ||
File:Spring Gib 2.png|Spring 2 | File:Spring Gib 2.png|Spring 2 | ||
− | File:Teeth Gib.png|Wind-up play | + | File:Teeth Gib.png|Wind-up play teeth |
File:Tire Gib.png|Tire | File:Tire Gib.png|Tire | ||
</gallery> | </gallery> | ||
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=== Debris gibs === | === Debris gibs === | ||
<gallery> | <gallery> | ||
− | Image:Dispenser Gibs.png| | + | Image:Dispenser Gibs.png|[[Destruction|Destroyed]] [[Dispenser]] |
− | Image:Sentry lvl1.png| | + | Image:Sentry lvl1.png|Destroyed Level 1 [[Sentry Gun]] or [[Combat Mini-Sentry]] |
− | Image:Sentry lvl2.png| | + | Image:Sentry lvl2.png|Destroyed Level 2 Sentry Gun |
− | Image:Sentry lvl3.png| | + | Image:Sentry lvl3.png|Destroyed Level 3 Sentry Gun |
− | Image:Teleporter.png| | + | Image:Teleporter.png|Destroyed [[Teleporter]] |
− | Image:Sapper.png| | + | Image:Sapper.png|Broken [[Electro Sapper]] |
</gallery> | </gallery> | ||
=== Horseless Headless Horsemann gibs === | === Horseless Headless Horsemann gibs === | ||
<gallery> | <gallery> | ||
− | Image:Gibbed_Horsemann.png| | + | Image:Gibbed_Horsemann.png|[[Horseless Headless Horsemann]]'s gibs |
</gallery> | </gallery> | ||
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* The Engineer's right hand gib will always be his glove, even when the [[Gunslinger]] is equipped. | * The Engineer's right hand gib will always be his glove, even when the [[Gunslinger]] is equipped. | ||
** The [[Combat Mini-Sentry]] deployed by Gunslinger Engineers uses the same gibs as a destroyed Level 1 Sentry Gun. | ** The [[Combat Mini-Sentry]] deployed by Gunslinger Engineers uses the same gibs as a destroyed Level 1 Sentry Gun. | ||
− | * Gibs | + | * Gibs like the [[ÜberCharge]] textures, with the exception of the Soldier's on [[BLU]], do not show the class' final designs. For example, a gibbed Scout has a different shoe design and his socks have stripes. |
* If a player wearing a [[hat]] is gibbed, their hat will either disappear or appear alongside the default hat in the player's gibs. | * If a player wearing a [[hat]] is gibbed, their hat will either disappear or appear alongside the default hat in the player's gibs. | ||
− | * Even with silly gibs turned on, a kill with the Eyelander, Scotsman's Skullcutter, Claidheamh Mòr, Horseless Headless Horsemann's Headtaker, Half-Zatoichi, Nessie's Nine Iron or Persian Persuader will cause a head gib to appear. | + | * Even with silly gibs turned on, a kill with the Eyelander, Scotsman's Skullcutter, Claidheamh Mòr, Horseless Headless Horsemann's Headtaker, Half-Zatoichi, Nessie's Nine Iron, or Persian Persuader will cause a head gib to appear. |
== See also == | == See also == |
Revision as of 12:13, 24 August 2011
“ | Oh, they're gonna have to glue you back together...IN HELL!
Click to listen
— The Demoman on postmortem repair work
|
” |
Gibs, or giblets, are the bits and pieces of a player's body that are left after the player has been killed in a specific manner, often explosive in nagibbed or decapitated, their body parts may be highlighted on the Deathcam. Additionally, the Horseless Headless Horsemann always drops its own unique gibs on death.ture.
The term gibs also encapsulates debris left by destroyed buildings,[1] stickybombs,[1] Electro Sappers,[1] Razorbacks, Guitars, props, and the fallout from the explosion upon the attacking teams' victory on the final stage of a Payload map. "Gib" can also be used as a verb, e.g. "gibbing" someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade.
Players can gib themselves on command by entering explode
into the console (similar to suiciding by entering kill
).
The server setting tf_playergib
can also be used to modify gibbing behavior: when it is set to 0, players will not gib at all, no matter what kills them. When set to '1' (the default setting), gibbing behavior is as normal. Finally, with the setting tf_playergib 2
, players will gib when killed by practically any means - be it a backstab, environmental kill, or Shotgun blast.
Contents
Causes
Deaths caused by the following will result in the creation of gibs:
- Rockets[2]
- Grenades[2]
- Stickybombs
- Eyelander
- Scotsman's Skullcutter
- Claidheamh Mòr
- Horseless Headless Horsemann's Headtaker
- Half-Zatoichi
- Nessie's Nine Iron
- Engineer's Organ Grinder taunt
- Soldier's Kamikaze taunt
- Persian Persuader
List
Deathcam examples
Class gibs
Generic gibs
Silly gibs
Birthday mode servers and censored versions of Team Fortress 2 have completely different types of gibs. They can also be enabled client-side with the -sillygibs
launch option.
Debris gibs
Destroyed Level 1 Sentry Gun or Combat Mini-Sentry
Destroyed Teleporter
Broken Electro Sapper
Horseless Headless Horsemann gibs
Horseless Headless Horsemann's gibs
Related achievements
Soldier
|
|
Engineer
|
Update history
- Fixed a bug that would cause team-painted wearable gibs to show an incorrect color
Bugs
- Notification boxes that label the body part appear on censored gibs, even in the censored versions of Team Fortress 2.
- The Engineer's right hand gib will always be his glove, even when the Gunslinger is equipped.
- The Combat Mini-Sentry deployed by Gunslinger Engineers uses the same gibs as a destroyed Level 1 Sentry Gun.
- Gibs like the ÜberCharge textures, with the exception of the Soldier's on BLU, do not show the class' final designs. For example, a gibbed Scout has a different shoe design and his socks have stripes.
- If a player wearing a hat is gibbed, their hat will either disappear or appear alongside the default hat in the player's gibs.
- Even with silly gibs turned on, a kill with the Eyelander, Scotsman's Skullcutter, Claidheamh Mòr, Horseless Headless Horsemann's Headtaker, Half-Zatoichi, Nessie's Nine Iron, or Persian Persuader will cause a head gib to appear.