Difference between revisions of "Panic"

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[http://forums.tf2maps.net/showthread.php?t=7036 TF2Maps.net]}}
 
[http://forums.tf2maps.net/showthread.php?t=7036 TF2Maps.net]}}
  
[[Panic]] is a [[Payload Race]] map created for the [[TF2Maps.net]] [[A/D CTF and Payload Race Contest]]. It earned second place.
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[[Panic]] is a [[Payload Race]] map created for the [[TF2Maps.net]] [[A/D CTF and Payload Race Contest]]. It won second place.
  
 
Nightfall is set in a small industrial area, surrounded by forest.
 
Nightfall is set in a small industrial area, surrounded by forest.

Revision as of 21:27, 13 August 2010

Panic
Plr panic b20005.jpg
Basic Information
Developer(s): Unknown

Panic is a Payload Race map created for the TF2Maps.net A/D CTF and Payload Race Contest. It won second place.

Nightfall is set in a small industrial area, surrounded by forest.

Screenshots

Changelog

Changelog:
b2: Speed increases over time in stage 3. New environment settings, updated skybox, optimization and bug fixes.

b1: detailed stage 3. Finished stage 2. Initial optimization on all stages, explosion in stage 2 reduced in size to help performance. Moved some pickups around, mainly in stage 1 and 3. Closed off the middle (wooden) tunnel in stage 2. Clipped more edges, switched some clips for trigger_push to allow rocketjumping. And more that I can't remember!

a9: stage 2 detailing. custom soundscape. a8: rebuilt ALL logic in the map. Continued some detailing in stage 2. Slowed the carts in stage 3 by 20% a7: Anti-stalemate mode added. Stage 2 rough texturing. a6: stage 1 detailed, still not 100%. Fixed a rare bug with auto-rolling carts in stage 1. a5: fixed crashing. Added particles! a4: stage 2 deleted, new stage 2 added. Dynamic cart speeds in stage 3. a3: various fixes and tweaks. a2: added stage 3.

a1: release (stage 1 & 2).

Additional Links