Difference between revisions of "September 15, 2011 Patch/ru"

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(Не забываем про пометку о переводе)
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* Обновлена карта [[Upward/ru|Pl_Upward]]
 
* Обновлена карта [[Upward/ru|Pl_Upward]]
 
** Fixed ending the game mid-round when mp_timelimit has been reached
 
** Fixed ending the game mid-round when mp_timelimit has been reached
** Fixed several exploit areas
+
** Исправлены незначительные ошибки на карте
 
* Обновлена карта [[Gold_Rush/ru|Pl_Goldrush]]
 
* Обновлена карта [[Gold_Rush/ru|Pl_Goldrush]]
** Stage 1 : Fixed overlapping train track models
+
** Этап 1 : Исправлены пересечения колии для вагонетки
** Stage 1 : Fixed terrain seam by red spawn exit
+
** Этап 1 : Исправлена ошибка неровности ландшафта при выходе с комнаты возрождения Красной команды
** Stage 1 : Fixed red spawn room door going through ceiling
+
** Этап 1 : Исправлена ошибка, из-за которой дверь на базе красных пересекалась с потолком
** Stage 1 : Light fixture on roof structure of red's first spawn building switched to non-solid
+
** Этап 1 : Фонарь на базе красных теперь имеет параметр «non-solid»
** Stage 2 : Added func_nobuild under bridge that would get teleported players stuck
+
** Этап 2 : Добавлена функция func_nobuild, которая будет телепортировать игрока, если тот застрял под мостом.
** Stage 3 : Added invisible func_brushes above roofs to block blind demo grenade spam
+
** Этап 3 : Добавлены func_brushes над крышами, которые будут блокировать бомбы подрывников
** Stage 3 : Fixed wood structure by main gate entrance so it doesn't destroy teleport buildables
+
** Этап 3 : Fixed wood structure by main gate entrance so it doesn't destroy teleport buildables
** Stage 3 : Added clip brush to top of main gate entrance
+
** Этап 3 : Added clip brush to top of main gate entrance
** Stage 3 : Extended red's respawn room brushes to enclose entire interior
+
** Этап 3 : Extended red's respawn room brushes to enclose entire interior
** Stage 3 : Added respawn visualizer material to back face of blocker that prevents red from entering blue's respawn area from the top route
+
** Этап 3 : Added respawn visualizer material to back face of blocker that prevents red from entering blue's respawn area from the top route
 
* Обновление предметов
 
* Обновление предметов
 
** Добавлен [[Killer_Exclusive/ru|Убийственный эксклюзив]]
 
** Добавлен [[Killer_Exclusive/ru|Убийственный эксклюзив]]

Revision as of 04:09, 16 September 2011

Содержание обновления

Изменения движка Source Engine (CS:S, DoD:S, TF2, HL2:DM)

  • Добавлена серверная комманда "-dumplongticks", которая будет генерировать минидампы если есть длинные кадры
  • Исправлена ошибка начала записи с опциями raw, tga, jpg, и wav
  • Исправлены некоторые сообщения HUD, которые некорректно отображались при широкоэкранном разрешении
  • Обновлены файлы локализации.

Team Fortress 2

  • Исправлена ошибка, при которой подрывник с Персидским заклинателем и полным здоровьем подбирал ящики с патронами
  • Исправлено неправильное отображение безшляпых предметов
  • Исправлена невозможность разведчиков использовать Бонк или Критоколу, находясь под огнем Наташи
  • Исправлено неправильное отображение перезарядки телепорта после его улучшения
  • Исправлено редкое падение сервера, связанное с помощью в убийствах
  • Исправлены сообщения чата FCVAR_NOTIFY, не показывающие новое значение после его обновления
  • Теперь информация о покупке вещи не транслируется в чат
  • Исправлено количество отправляемой информации сервера при рассинхронизации с клиентом
  • Добавлены значения для поддержки прокси при закачивании повтора, используя FTP: replay_fileserver_offload_useproxy, replay_fileserver_offload_proxy_host, и replay_fileserver_offload_proxy_port
  • Удалено значение replay_port (и требование открытия порта повтором)
  • Обновлена система поиска игры для ускорения начала игры и уменьшения количества пингуемых серверов
  • Обновлена карта Pl_Upward
    • Fixed ending the game mid-round when mp_timelimit has been reached
    • Исправлены незначительные ошибки на карте
  • Обновлена карта Pl_Goldrush
    • Этап 1 : Исправлены пересечения колии для вагонетки
    • Этап 1 : Исправлена ошибка неровности ландшафта при выходе с комнаты возрождения Красной команды
    • Этап 1 : Исправлена ошибка, из-за которой дверь на базе красных пересекалась с потолком
    • Этап 1 : Фонарь на базе красных теперь имеет параметр «non-solid»
    • Этап 2 : Добавлена функция func_nobuild, которая будет телепортировать игрока, если тот застрял под мостом.
    • Этап 3 : Добавлены func_brushes над крышами, которые будут блокировать бомбы подрывников
    • Этап 3 : Fixed wood structure by main gate entrance so it doesn't destroy teleport buildables
    • Этап 3 : Added clip brush to top of main gate entrance
    • Этап 3 : Extended red's respawn room brushes to enclose entire interior
    • Этап 3 : Added respawn visualizer material to back face of blocker that prevents red from entering blue's respawn area from the top route
  • Обновление предметов
  • Обновлен Тренировочный липучкомет
    • Теперь используется своя текстура и иные липучки
    • Больше не применяются усиленные повреждения к носителю

Недокументированные изменения

  • Тренировочный липучкомет больше не может нанести случайный критический урон
  • Добавлены новые звуки, при касании бомб-липучек Тренировочного липучкомета
  • Изменен механизм зарядки щита для подрывника.
  • Звуки критических выстрелов Прародителя теперь в стерео.
  • Эль Хефе теперь можно передавать.

Изменённые файлы

Примечание: нижеприведённый список изменений создаётся путём сравнения двух версий игры.Expression error: Unrecognized punctuation character "{".
Изменения в версии
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/pl_goldrush.bsp
Modified: team fortress 2 content.gcf/tf/maps/pl_upward.bsp
Modified: team fortress 2 content.gcf/tf/particles/drg_bison.pcf
Modified: team fortress 2 content.gcf/tf/particles/drg_cowmangler.pcf
Modified: team fortress 2 content.gcf/tf/particles/drg_cowmangler_dx80.pcf
Added: team fortress 2 content.gcf/tf/resource/closecaption_brazilian.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_danish.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_japanese.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_korean.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_koreana.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_polish.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_portuguese.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_russian.dat
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/pcg_hat_engineer.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/pcg_hat_engineer_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/inquisitor.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/inquisitor_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/pyro/pyro_monocle.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/pyro/pyro_monocle_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/weapons/c_models/c_sticky_jumper.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/weapons/c_models/c_sticky_jumper_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/pcg_hat.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/pcg_hat_phongmask.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/demo/witchhunter_blue.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/demo/witchhunter_n.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/demo/witchhunter_red.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/heavy_mongol.tga
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/heavy_mongol.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/heavy_mongol_normal.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/wrestling_mask_blue.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/wrestling_mask_normal.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/wrestling_mask_red.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/wrestling_mask_style_01_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/wrestling_mask_style_01_red.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/wrestling_mask_style_03_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/wrestling_mask_style_03_red.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/wrestling_mask_style_04_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/wrestling_mask_style_04_red.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/pyro/monocle_lens.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/pyro/monocle_whiskers.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/weapons/c_items/c_sticky_jumper.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_demo.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_demo.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_demo.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_demo.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_demo.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_demo.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_engineer.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_engineer.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_engineer.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_engineer.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_engineer.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_engineer.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_heavy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_heavy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_heavy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_heavy.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_heavy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_heavy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_medic.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_medic.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_medic.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_medic.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_medic.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_medic.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_pyro.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_pyro.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_pyro.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_pyro.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_pyro.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_pyro.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_scout.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_scout.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_scout.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_scout.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_scout.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_scout.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_sniper.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_sniper.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_sniper.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_sniper.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_sniper.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_sniper.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_soldier.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_soldier.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_soldier.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_soldier.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_soldier.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_soldier.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_spy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_spy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_spy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_spy.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_spy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/pcg_hat_spy.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/demo/inquisitor.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/demo/inquisitor.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/demo/inquisitor.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/demo/inquisitor.phy
Modified: team fortress 2 materials.gcf/tf/models/player/items/demo/inquisitor.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/demo/inquisitor.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/heavy/wrestling_mask.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/heavy/wrestling_mask.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/heavy/wrestling_mask.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/heavy/wrestling_mask.phy
Modified: team fortress 2 materials.gcf/tf/models/player/items/heavy/wrestling_mask.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/heavy/wrestling_mask.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_monocle.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_monocle.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_monocle.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_monocle.phy
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_monocle.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_monocle.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow.vvd
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sticky_jumper.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sticky_jumper.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sticky_jumper.mdl
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sticky_jumper.phy
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sticky_jumper.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sticky_jumper.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/w_models/w_drg_ball.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/w_models/w_drg_ball.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/w_models/w_drg_ball.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/w_models/w_drg_ball.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/w_models/w_drg_ball.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/w_models/w_drg_ball.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/w_models/w_stickybomb2.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/w_models/w_stickybomb2.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/w_models/w_stickybomb2.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/w_models/w_stickybomb2.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/w_models/w_stickybomb2.vvd
Modified: team fortress 2 materials.gcf/tf/sound/weapons/quake_rpg_fire_remastered_crit.wav