Difference between revisions of "Template talk:Damage table"
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Something should be added to accomodate for the Righteous Bison's rehit rate. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] 09:32, 25 July 2011 (PDT) | Something should be added to accomodate for the Righteous Bison's rehit rate. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] 09:32, 25 July 2011 (PDT) | ||
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+ | == Attack interval (ru)== | ||
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+ | '''Attack interval''' в русской версии: '''Интервал атаки'''<br> | ||
+ | Может правильнее '''Интервал между атаками'''? [[User:ANGEL UNDEAD|[RUS] ANGEL_UNDEAD]] 12:56, 25 September 2011 (PDT) |
Revision as of 19:56, 25 September 2011
Contents
DPS
On this page uses this notion. I think need add it. — The preceding unsigned comment was added by Nik9990 (talk) • (contribs)
- For now, you should use a tooltip for DPS values. For an example, see Syringe Gun. — nVis 16:30, 6 March 2011 (UTC)
Trumpeting time
Parameter is missing. "Trumpeting Time" for Battalion's Backup and Buff Banner. --Nik9990 Talk | Cont 19:58, 6 March 2011 (UTC)
- Done
activation time
— nVis 09:27, 7 March 2011 (UTC)
Using non-integers
Would it be more accurate to state damages as real numbers? Degreaser afterburn is 2.25 per tick, Fan O' War has a base of 3.5, Powerjack has a base of 81.25, and so on. Toomai Glittershine 14:51, 11 March 2011 (UTC)
Would it be possible to add parameters for other aspects of weapons, such as the self-damage reduction for the Gunboats; the fire and explosive resistance, and charge length for the Chargin' Targe and Splendid Screen? TheChrisD Rants•Edits 00:38, 22 June 2011 (UTC)
Rehit rate/damage interval
Something should be added to accomodate for the Righteous Bison's rehit rate. Toomai Glittershine 09:32, 25 July 2011 (PDT)
Attack interval (ru)
Attack interval в русской версии: Интервал атаки
Может правильнее Интервал между атаками? [RUS] ANGEL_UNDEAD 12:56, 25 September 2011 (PDT)