Difference between revisions of "Points"
m (→How to Earn Them) |
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!class="header"| Points Earned | !class="header"| Points Earned | ||
|- | |- | ||
− | !colspan="2" class="subheader"|All Classes | + | !colspan="2" class="subheader" height="30px" |All Classes |
|- | |- | ||
|[[Death|Kill]] | |[[Death|Kill]] | ||
− | |align="right"| 1 | + | |align="right"| '''1''' |
|- | |- | ||
|[[Kill assist]] | |[[Kill assist]] | ||
− | |align="right"| 1/2 | + | |align="right"| '''1/2''' |
|- | |- | ||
|Capturing a [[Control points|CP]] or [[Intelligence]] | |Capturing a [[Control points|CP]] or [[Intelligence]] | ||
− | |align="right"| 2 | + | |align="right"| '''2''' |
|- | |- | ||
|Pushing the [[Payload]] for 5 seconds | |Pushing the [[Payload]] for 5 seconds | ||
− | |align="right"| 1 | + | |align="right"| '''1''' |
|- | |- | ||
|[[Defense]] | |[[Defense]] | ||
− | |align="right"| 1 | + | |align="right"| '''1''' |
|- | |- | ||
|[[Building]] [[Destruction]] | |[[Building]] [[Destruction]] | ||
− | |align="right"| 1 | + | |align="right"| '''1''' |
|- | |- | ||
|[[Revenge]] | |[[Revenge]] | ||
− | |align="right"| 1 (in addition to kill point) | + | |align="right"| '''1''' (in addition to kill point for a total of 2) |
|- | |- | ||
− | !colspan="2" class="subheader"|[[Scout]] | + | ! colspan="2" class="subheader" height="30px" | [[Image:Leaderboard class scout.png|25 px]] [[Scout]] |
|- | |- | ||
|Killing a [[Medic]] who is actively [[healing]] a target | |Killing a [[Medic]] who is actively [[healing]] a target | ||
− | |align="right"| 1 (in addition to kill point) | + | |align="right"| '''1''' (in addition to kill point for a total of 2) |
|- | |- | ||
|Stunning an enemy with a [[Sandman|baseball]] | |Stunning an enemy with a [[Sandman|baseball]] | ||
− | |align="right"| 1 (2 points for a long range stun) | + | |align="right"| '''1''' (2 points for a long range stun) |
|- | |- | ||
− | !colspan="2" class="subheader"|[[Pyro]] | + | !colspan="2" class="subheader" height="30px" | [[Image:Leaderboard class pyro.png|25 px]] [[Pyro]] |
|- | |- | ||
|Extinguishing a team mate | |Extinguishing a team mate | ||
− | |align="right"| 1 | + | |align="right"| '''1''' |
|- | |- | ||
− | !colspan="2" class="subheader"|[[Heavy]] | + | !colspan="2" class="subheader" height="30px" | [[Image:Leaderboard class heavy.png|25 px]] [[Heavy]] |
|- | |- | ||
|Healing ([[Sandvich]]/[[Dalokohs Bar]]) | |Healing ([[Sandvich]]/[[Dalokohs Bar]]) | ||
− | |align="right"| 1 | + | |align="right"| '''1''' for every 600 health points healed |
|- | |- | ||
|Giving a teammate a dropped Sandvich | |Giving a teammate a dropped Sandvich | ||
− | |align="right"| 1 | + | |align="right"| '''1''' |
|- | |- | ||
− | !colspan="2" class="subheader"|[[Engineer]] | + | !colspan="2" class="subheader" height="30px" | [[Image:Leaderboard class engineer.png|25 px]] [[Engineer]] |
|- | |- | ||
|[[Teleporter]] use | |[[Teleporter]] use | ||
− | |align="right"| 1/2 | + | |align="right"| '''1/2''' |
|- | |- | ||
|Healing ([[Dispenser]]) | |Healing ([[Dispenser]]) | ||
− | |align="right"| 1 | + | |align="right"| '''1''' for every 600 health points healed |
|- | |- | ||
− | !colspan="2" class="subheader"|[[Medic]] | + | !colspan="2" class="subheader" height="30px" | [[Image:Leaderboard class medic.png|25 px]] [[Medic]] |
|- | |- | ||
|Healing | |Healing | ||
− | |align="right"| 1 | + | |align="right"| '''1''' for every 600 health points healed |
|- | |- | ||
|[[ÜberCharge]] | |[[ÜberCharge]] | ||
− | |align="right"| 1 | + | |align="right"| '''1''' |
|- | |- | ||
− | !colspan="2" class="subheader"|[[Sniper]] | + | !colspan="2" class="subheader" height="30px" | [[Image:Leaderboard class sniper.png|25 px]] [[Sniper]] |
|- | |- | ||
|[[Headshot]] kill | |[[Headshot]] kill | ||
− | |align="right"| 1/2 (in addition to kill point for a total of 1.5) | + | |align="right"| '''1/2''' (in addition to kill point for a total of 1.5) |
|- | |- | ||
|Headshot kill with [[Huntsman]] | |Headshot kill with [[Huntsman]] | ||
− | |align="right"| 1 (in addition to kill point for a total of 2) | + | |align="right"| '''1''' (in addition to kill point for a total of 2) |
|- | |- | ||
|Extinguishing a team mate with [[Jarate]] | |Extinguishing a team mate with [[Jarate]] | ||
− | |align="right"| 1 | + | |align="right"| '''1''' |
|- | |- | ||
− | !colspan="2" class="subheader"|[[Spy]] | + | !colspan="2" class="subheader" height="30px" | [[Image:Leaderboard class spy.png|25 px]] [[Spy]] |
|- | |- | ||
|[[Backstab]] kill | |[[Backstab]] kill | ||
− | |align="right"| 1 (in addition to kill point for a total of 2) | + | |align="right"| '''1''' (in addition to kill point for a total of 2) |
|- | |- | ||
|Headshot kill with [[Ambassador]] | |Headshot kill with [[Ambassador]] | ||
− | |align="right"| 1/2 (in addition to kill point for a total of 1.5) | + | |align="right"| '''1/2''' (in addition to kill point for a total of 1.5) |
|} | |} | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Revision as of 13:48, 17 September 2010
Points are the basic scoring unit of Team Fortress 2, points are awarded for different successful offensive and defensive actions. Performing these actions will also often earn a voice response from the class you are playing.
Points can be given in fractions. However, these will not show on the scoreboard until a whole number is reached.
How to Earn Them
Action | Points Earned |
---|---|
All Classes | |
Kill | 1 |
Kill assist | 1/2 |
Capturing a CP or Intelligence | 2 |
Pushing the Payload for 5 seconds | 1 |
Defense | 1 |
Building Destruction | 1 |
Revenge | 1 (in addition to kill point for a total of 2) |
Scout | |
Killing a Medic who is actively healing a target | 1 (in addition to kill point for a total of 2) |
Stunning an enemy with a baseball | 1 (2 points for a long range stun) |
Pyro | |
Extinguishing a team mate | 1 |
Heavy | |
Healing (Sandvich/Dalokohs Bar) | 1 for every 600 health points healed |
Giving a teammate a dropped Sandvich | 1 |
Engineer | |
Teleporter use | 1/2 |
Healing (Dispenser) | 1 for every 600 health points healed |
Medic | |
Healing | 1 for every 600 health points healed |
ÜberCharge | 1 |
Sniper | |
Headshot kill | 1/2 (in addition to kill point for a total of 1.5) |
Headshot kill with Huntsman | 1 (in addition to kill point for a total of 2) |
Extinguishing a team mate with Jarate | 1 |
Spy | |
Backstab kill | 1 (in addition to kill point for a total of 2) |
Headshot kill with Ambassador | 1/2 (in addition to kill point for a total of 1.5) |