Difference between revisions of "Crafting/zh-hant"

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| style="white-space: nowrap;" | 1個廢金屬
 
| style="white-space: nowrap;" | 1個廢金屬
 
|-
 
|-
! 冶煉職業武器
+
! 冶煉兵種武器
| 相同職業中任2個武器<br />''例. [[Ambassador/zh-hant|大使手槍]] + [[Dead Ringer/zh-hant|死亡送終者]] ([[Spy/zh-hant|間諜]]的武器)''
+
| 相同兵種中任2個武器<br />''例. [[Ambassador/zh-hant|大使手槍]] + [[Dead Ringer/zh-hant|死亡送終者]] ([[Spy/zh-hant|間諜]]的武器)''
 
| style="white-space: nowrap;" | 1個廢金屬
 
| style="white-space: nowrap;" | 1個廢金屬
 
|-
 
|-
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| style="white-space: nowrap;" | 3個廢金屬
 
| style="white-space: nowrap;" | 3個廢金屬
 
|}
 
|}
:<sup>†</sup> ''The ''Smelt Class Weapons'' blueprint was originally one Primary, Secondary, and Melee weapon of each class, but was then altered to allow any 3 (now 2) weapons from the same class,  to accommodate the [[Demoman]], [[Spy]], and at the time this change was made, the [[Sniper]]. This has made the blueprints marked with a dagger superfluous.
+
:<sup>†</sup> ''冶煉兵種武器的藍圖原本在兵種中分為主要、次要、肉搏,不過後來改成任兩個同兵種武器,這是為了要彌補[[Demoman/zh-hant|爆破兵]][[Spy/zh-hant|間諜]]的武器,當時的更改也包括[[Sniper/zh-hant|狙擊手]]。所以冶煉兵種武器的藍圖讓原本的3個藍圖變成是多餘的。''
  
 
===標誌===
 
===標誌===
Line 64: Line 64:
 
! class="header" | 產品
 
! class="header" | 產品
 
|-
 
|-
! Fabricate Class Token
+
! 精製兵種標誌
| 3 weapons from one class<br />''Eg. [[Natascha]] + [[Sandvich]] + Sandvich ([[Heavy]] weapons)''
+
| 3個同職業的武器<br />''. [[Natascha/zh-hant|娜塔莎]] + [[Sandvich/zh-hant|三明治]] + 三明治 ([[Heavy/zh-hant|重裝兵]] 的武器)''
| 1 Class Token<br />''Eg. 1 [[Heavy]] Token''
+
| 1個兵種標誌<br />''. 1個 [[Heavy/zh-hant|重裝兵]] 兵種標誌''
 
|-
 
|-
! Fabricate Slot Token
+
! 精製空位標誌
| 3 weapons from one slot<br />''Eg. [[Blutsauger]] + [[Huntsman]] + [[Direct Hit]]
+
| 3個同類別的武器<br />''. [[Blutsauger/zh-hant|噬血針槍]] + [[Huntsman/zh-hant|獵人長弓]] + [[Direct Hit/zh-hant|直擊火箭筒]]
| 1 Slot Token<br />''Eg. 1 [[Primary]] Token''
+
| 1個空位標誌<br />''. 1個 [[Weapons/zh-hant|主要]] 空位標誌''
 
|-
 
|-
! Rebuild Class Token
+
! 重建兵種標誌
| Any one Class Token and another class's weapon<br />''Eg. [[Sniper]] Token + [[Buff Banner]]''
+
| 任一個兵種標誌和另一個兵種武器<br />''. [[Sniper/zh-hant|狙擊手]] 兵種標誌 + [[Buff Banner/zh-hant|號角旗幟]]''
| 1 Class Token<br />''Eg. 1 [[Soldier]] Token''
+
| 1個兵種標誌<br />''. 1個 [[Soldier/zh-hant|火箭兵]] 兵種標誌''
 
|-
 
|-
! Rebuild Slot Token
+
! 重建空位標誌
| Any one Slot Token and another slot weapon<br />''Eg. [[Secondary]] Token + [[Axtinguisher]]''
+
| 任一個空位標誌和另一個類別的武器<br />''. [[Secondary/zh-hant|次要]] 空位標誌 + [[Axtinguisher/zh-hant|火斧]]''
| 1 Slot Token<br />''Eg. 1 [[Melee]] Token''
+
| 1個空位標誌<br />''. 1個 [[Weapons/zh-hant|肉搏]] 空位標誌''
 
|}
 
|}
:''Note: If one provides 3 identical weapons, one is given the option of creating a Class Token ''or'' a Slot Token, but not both.<br />Additionally, if one provides a ''Pain Train'' with a Class Token, or 3 ''Pain trains'' and chooses to create a Class Token, this will always result in a ''Soldier'' Token, never a ''Demoman'' Token.''
+
:''附註:如果提供3個完全相同的武器來合成,可以在選擇合成為兵種標誌或是空位標誌,但不會是兩者兼拿。除此之外,如果用3把痛苦列車來合成出兵種標誌,會合出的是火便兵兵種標誌,而不是爆破兵。''
 
[[Image:backpack craft.png|right|thumb|300px|Crafting menu in backpack]]
 
[[Image:backpack craft.png|right|thumb|300px|Crafting menu in backpack]]
 
===帽子===
 
===帽子===
Line 89: Line 89:
 
! class="header" | 產品
 
! class="header" | 產品
 
|-
 
|-
! Fabricate Headgear
+
! 精製帽子
| 3 Refined Metal
+
| 3個精煉金屬
| 1 Random Headgear
+
| 1頂隨機帽子
 
|-
 
|-
! Fabricate Class Headgear
+
! 精緻兵種帽子
| 4 Refined Metal + 1 Class Token
+
| 4個精煉金屬 + 1個兵種標誌
| 1 Class Headgear
+
| 1個兵種帽子
 
|-
 
|-
! Rebuild Headgear
+
! 重塑帽子
| 2 Headgear
+
| 2頂帽子
| 1 Random Headgear
+
| 1頂隨機帽子
 
|-
 
|-
! Fabricate [[Bonk Helm]]<sup>†</sup>
+
! 精製 [[Bonk Helm/zh-hant|Bonk!頭盔]]<sup>†</sup>
| 1 Batter's Helmet + 2 Bonk! Atomic Punch
+
| 1頂打擊者頭盔 + 2瓶Bonk! 原子擊飲料
| 1 Bonk Helm
+
| 1頂Bonk!頭盔
 
|}
 
|}
:''Note: As of March 19th, 2010, both [[Hats]] and [[Miscellaneous items]] are considered headgear.''
+
:''附註:在2010年3月19日,[[/zh-hant|Hats]][[Miscellaneous items/zh-hant|雜項]]在合成系統中皆歸類為頭飾(帽子)。''
:<sup>†</sup> ''The Batter's Helmet's level is not retained when crafted into a Bonk Helm. The level will be randomized.''
+
:<sup>†</sup> ''打擊者頭盔經過合成變成Bonk!頭盔後並不會保留等級,其等級數將重洗。''
  
 
===武器===
 
===武器===
Line 116: Line 116:
 
! class="header" | 產品
 
! class="header" | 產品
 
|-
 
|-
! Fabricate Class Weapons
+
! 精製兵種武器
| 1 Class Token + 1 Slot Token + 1 Scrap Metal<br />''Eg. [[Medic]] Token + [[Secondary]] Token + Scrap Metal
+
| 1個兵種標誌 + 1個空位標誌 + 1個廢金屬<br />''. [[Medic/zh-hant|醫務兵]] 兵種標誌 + [[Weapons/zh-hant|次要]] 空位標誌 + 1個廢金屬
| 1 Class Specific Weapon<br />''Eg. [[Kritzkrieg]]''
+
| 1項兵種特定武器<br />''Eg. [[Kritzkrieg/zh-hant|爆擊戰爭]]''
 
|-
 
|-
! Fabricate [[Crit-a-Cola]]
+
! 精製 [[Crit-a-Cola/zh-hant|Bonk! 爆擊可樂]]
| 1 Kritzkrieg + 1 Bonk! Atomic Punch
+
| 1個爆擊戰爭 + 1瓶Bonk! 原子擊飲料
| 1 Crit-a-Cola
+
| 1瓶Bonk! 爆擊可樂
 
|-
 
|-
! Fabricate [[Dalokohs Bar]]
+
! 精製 [[Dalokohs Bar/zh-hant|巧克力]]
| 1 Sandvich + 1 Bonk! Atomic Punch
+
| 1份三明治 + 1瓶瓶Bonk! 原子擊飲料
 
| 1 Dalokohs Bar
 
| 1 Dalokohs Bar
 
|-
 
|-
! Fabricate [[Gunboats]]
+
! 精製 [[Gunboats/zh-hant|砲艇靴]]
| 1 Chargin' Targe + 1 Razorback
+
| 1個衝突目標盾 + 1個野豬盾
| 1 Gunboats
+
| 1雙砲艇靴
 
|-
 
|-
! Fabricate [[Homewrecker]]
+
! 精製 [[Homewrecker/zh-hant|家庭防衛者]]
| 1 Eyelander + 1 Equalizer
+
| 1把十字鎬 + 1把火眼旅行者
| 1 Homewrecker
+
| 1把家庭防衛者
 
|-
 
|-
! Fabricate [[Pain Train]]
+
! 精製 [[Pain Train/zh-hant|痛苦列車]]
| 1 Sandman + 1 Scrap Metal
+
| 1個睡魔 + 1個廢金屬
| 1 Pain Train
+
| 1把痛苦列車
 
|-
 
|-
! Fabricate [[Scotsman's Skullcutter]]
+
! 精製 [[Scotsman's Skullcutter/zh-hant|蘇格蘭獵頭斧]]
| 1 Axtinguisher + 1 Jarate
+
| 1把火斧 + 1瓶瓶手道
| 1 Scotsman's Skullcutter
+
| 1把蘇格蘭獵頭斧
 
|-
 
|-
! Fabricate [[Tribalman's Shiv]]
+
! 精製 [[Tribalman's Shiv/zh-hant|部落戰刀]]
| 1 Huntsman + 1 Dead Ringer
+
| 1把獵人長弓 + 1副死亡送終者
| 1 Tribalman's Shiv
+
| 1把部落戰刀
 
|-
 
|-
! Fabricate [[Southern Hospitality]]
+
! 精製 [[Southern Hospitality/zh-hant|南方的款待]]
| 1 Ambassador + 1 Scrap Metal
+
| 1把大使手槍 + 1個廢金屬
| 1 Southern Hospitality
+
| 1把南方的款待
 
|}
 
|}
  
''Note: These blueprints allow players possessing many of the already released weapons to construct the new community items quickly, rather then having to await a drop via the drop system.''
+
''附註:這些藍圖提供新的途徑來快速獲得(非官方選拔的)新武器(非官方選拔),而不用透過武器掉落系統。''
  
 
==耗費總覽==
 
==耗費總覽==
 
{| class="wikitable grid" width="100%"
 
{| class="wikitable grid" width="100%"
 
|-
 
|-
! class="header" | Item
+
! class="header" | 物品
! class="header" | Total crafting cost
+
! class="header" | 總額
! class="header" | Smelt value
 
 
|-
 
|-
! Scrap Metal
+
! 廢金屬
| '''2 weapons'''
+
| '''2個武器'''
| '''2 weapons'''
 
 
|-
 
|-
! Class or Slot Token
+
! 兵種 或 空位 標誌
| '''3 weapons'''
+
| '''3個武器'''
| '''2 weapons'''
 
 
|-
 
|-
! Reclaimed Metal
+
! 回收金屬
| '''6 weapons''' = 3 Scrap Metal ''or''<br />'''9 weapons''' = 3 Tokens
+
| '''6個武器''' = 3個廢金屬 ''or''<br />'''9個武器''' = 3個標誌
| '''6 weapons'''
 
 
|-
 
|-
! Class-specific Weapon
+
! 兵種特定武器
| '''8 weapons''' = 1 Scrap Metal + 1 Class Token + 1 Slot Token
+
| '''8個武器''' = 1個廢金屬 + 1個兵種標誌 + 1個空位標誌
| '''1 weapon'''
 
 
|-
 
|-
! Refined Metal
+
! 精煉金屬
| '''18 weapons''' = 9 Scrap Metal = 3 Reclaimed Metal
+
| '''18個武器''' = 9個廢金屬 = 3個回收金屬
| '''18 weapons'''
 
 
|-
 
|-
! Random Headgear
+
! 隨機帽子
| '''2 headgear''' ''or'' <br />'''54 weapons''' = 27 Scrap Metal = 9 Reclaimed Metal = 3 Refined Metal
+
| '''2 headgear''' ''or'' <br />'''54個武器''' = 27個廢金屬 = 9個回收金屬 = 3個精煉金屬
| '''27 weapons'''
 
 
|-
 
|-
! Class-specific Headgear
+
! 兵種帽子
| '''75 weapons''' = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 3 weapons (1 Class Token)
+
| '''75個武器''' = (36個廢金屬 = 12個回收金屬 = 4個精煉金屬) + 3個武器 (1個兵種標誌)
| '''27 weapons'''
 
 
|}
 
|}
  
 
==合成武器分類==
 
==合成武器分類==
Contrasting the weapon slots in-game, the crafting system classifies some weapons in different slots. Below is a list of all the usable weapons and what slots the crafting system uses.
+
再遊戲中的武器分類,合成系統將武器分別出不同的分類。以下是合成系統將平常獲得的解鎖武器歸類表。
  
 
{| class="wikitable grid" style="text-align: center" width="100%"
 
{| class="wikitable grid" style="text-align: center" width="100%"
 
|-
 
|-
! class="header" style="text-align: center" | Class
+
! class="header" style="text-align: center" | 兵種
! class="header" | [[File:Token primary large.png|40px|Primary Token]]<br />[[Primary]] weapons
+
! class="header" | [[File:Token primary large.png|40px|Primary Token]]<br />[[Weapons/zh-hant|主要]] 武器
! class="header" | [[File:Token secondary large.png|40px|Secondary Token]]<br />[[Secondary]] weapons
+
! class="header" | [[File:Token secondary large.png|40px|Secondary Token]]<br />[[Weapons/zh-hant|次要]] 武器
! class="header" | [[File:Token melee large.png|40px|Melee Token]]<br />[[Melee]] weapons
+
! class="header" | [[File:Token melee large.png|40px|Melee Token]]<br />[[Weapons/zh-hant|肉搏]] 武器
! class="header" | [[File:Token pda large.png|40px|PDA2 Token]]<br />[[PDA2|PDA]]s
+
! class="header" | [[File:Token pda large.png|40px|PDA2 Token]]<br />[[Weapons/zh-hant|裝備]]s
! class="header" | Tokens
+
! class="header" | 標誌
 
|-
 
|-
| style="background-color:#FFDDAD; margin: 1pt;" width=100 | '''[[Scout]]'''<br>{{Icon class|class=Scout|link=Scout}}
+
| style="background-color:#FFDDAD; margin: 1pt;" width=100 | '''[[Scout/zh-hant|偵查兵]]'''<br>{{Icon class|class=Scout|link=Scout}}
 
| {{Icon weapon|weapon=Force-A-Nature|Force-A-Nature|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Force-A-Nature|Force-A-Nature|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Bonk|icon-size=40x40px}} • {{Icon weapon|weapon=Crit-a-Cola|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Bonk|icon-size=40x40px}} • {{Icon weapon|weapon=Crit-a-Cola|icon-size=40x40px}}
Line 210: Line 202:
 
| [[File:Token scout large.png|40px|Scout Token]]
 
| [[File:Token scout large.png|40px|Scout Token]]
 
|-
 
|-
| style="background-color:#FFDDAD" width=100 | '''[[Soldier]]'''<br>{{Icon class|class=Soldier|link=Soldier}}
+
| style="background-color:#FFDDAD" width=100 | '''[[Soldier/zh-hant|火箭兵]]'''<br>{{Icon class|class=Soldier|link=Soldier}}
 
| {{Icon weapon|weapon=Direct hit|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Direct hit|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Buff Banner|icon-size=40x40px}} • {{Icon weapon|weapon=Gunboats|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Buff Banner|icon-size=40x40px}} • {{Icon weapon|weapon=Gunboats|icon-size=40x40px}}
Line 217: Line 209:
 
| [[File:Token soldier large.png|40px|Soldier Token]]
 
| [[File:Token soldier large.png|40px|Soldier Token]]
 
|-
 
|-
| style="background-color:#FFDDAD" width=100 | '''[[Pyro]]'''<br>{{Icon class|class=Pyro|link=Pyro}}
+
| style="background-color:#FFDDAD" width=100 | '''[[Pyro/zh-hant|火焰兵]]'''<br>{{Icon class|class=Pyro|link=Pyro}}
 
| {{Icon weapon|weapon=Backburner|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Backburner|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Flare gun|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Flare gun|icon-size=40x40px}}
Line 224: Line 216:
 
| [[File:Token pyro large.png|40px|Pyro Token]]
 
| [[File:Token pyro large.png|40px|Pyro Token]]
 
|-
 
|-
| style="background-color:#FFDDAD" width=120 | '''[[Demoman]]'''<br>{{Icon class|class=Demoman|link=Demoman}}
+
| style="background-color:#FFDDAD" width=120 | '''[[Demoman/zh-hant|爆破兵]]'''<br>{{Icon class|class=Demoman|link=Demoman}}
 
| {{Icon weapon|weapon=Scottish Resistance|Scottish Resistance|icon-size=40x40px}} • {{Icon weapon|weapon=Chargin' Targe|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Scottish Resistance|Scottish Resistance|icon-size=40x40px}} • {{Icon weapon|weapon=Chargin' Targe|icon-size=40x40px}}
 
| &nbsp;
 
| &nbsp;
Line 231: Line 223:
 
| [[File:Token demo large.png|40px|Demoman Token]]
 
| [[File:Token demo large.png|40px|Demoman Token]]
 
|-
 
|-
| style="background-color:#FFDDAD" width=100 | '''[[Heavy]]'''<br>{{Icon class|class=Heavy|link=Heavy}}
+
| style="background-color:#FFDDAD" width=100 | '''[[Heavy/zh-hant|重裝兵]]'''<br>{{Icon class|class=Heavy|link=Heavy}}
 
| {{Icon weapon|weapon=Natascha|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Natascha|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Sandvich|icon-size=40x40px}} • {{Icon weapon|weapon=Dalokohs bar|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Sandvich|icon-size=40x40px}} • {{Icon weapon|weapon=Dalokohs bar|icon-size=40x40px}}
Line 238: Line 230:
 
| [[File:Token heavy large.png|40px|Heavy Token]]
 
| [[File:Token heavy large.png|40px|Heavy Token]]
 
|-
 
|-
| style="background-color:#FFDDAD" width=100 | '''[[Engineer]]'''<br>{{Icon class|class=Engineer|link=Engineer}}
+
| style="background-color:#FFDDAD" width=100 | '''[[Engineer/zh-hant|工程師]]'''<br>{{Icon class|class=Engineer|link=Engineer}}
 
| {{Icon weapon|weapon=Frontier Justice|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Frontier Justice|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Wrangler|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Wrangler|icon-size=40x40px}}
Line 245: Line 237:
 
| [[File:Token engineer large.png|40px|Engineer Token]]
 
| [[File:Token engineer large.png|40px|Engineer Token]]
 
|-
 
|-
| style="background-color:#FFDDAD" width=100 | '''[[Medic]]'''<br>{{Icon class|class=Medic|link=Medic}}
+
| style="background-color:#FFDDAD" width=100 | '''[[Medic/zh-hant|醫務兵]]'''<br>{{Icon class|class=Medic|link=Medic}}
 
| {{Icon weapon|weapon=Blutsauger|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Blutsauger|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Kritzkrieg|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Kritzkrieg|icon-size=40x40px}}
Line 252: Line 244:
 
| [[File:Token medic large.png|40px|Medic Token]]
 
| [[File:Token medic large.png|40px|Medic Token]]
 
|-
 
|-
| style="background-color:#FFDDAD" width=105 | '''[[Sniper]]'''<br>{{Icon class|class=Sniper|link=Sniper}}
+
| style="background-color:#FFDDAD" width=105 | '''[[Sniper/zh-hant|狙擊手]]'''<br>{{Icon class|class=Sniper|link=Sniper}}
 
| {{Icon weapon|weapon=Huntsman|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Huntsman|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Jarate|icon-size=40x40px}} • {{Icon weapon|weapon=Razorback|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Jarate|icon-size=40x40px}} • {{Icon weapon|weapon=Razorback|icon-size=40x40px}}
Line 259: Line 251:
 
| [[File:Token sniper large.png|40px|Sniper Token]]
 
| [[File:Token sniper large.png|40px|Sniper Token]]
 
|-
 
|-
| style="background-color:#FFDDAD" width=100 | '''[[Spy]]'''<br>{{Icon class|class=Spy|link=Spy}}  
+
| style="background-color:#FFDDAD" width=100 | '''[[Spy/zh-hant|間諜]]'''<br>{{Icon class|class=Spy|link=Spy}}  
 
| &nbsp;
 
| &nbsp;
 
| {{Icon weapon|weapon=Ambassador|icon-size=40x40px}}
 
| {{Icon weapon|weapon=Ambassador|icon-size=40x40px}}
Line 282: Line 274:
 
*[http://teamfortress.com/post.php?id=2787 First mention of crafting]
 
*[http://teamfortress.com/post.php?id=2787 First mention of crafting]
  
[[Category:Crafting]]
+
[[Category:Crafting/zh-hant]]

Revision as of 13:54, 29 September 2010

Crafting anvil.png
廢金屬
等級1合成物品
回收金屬
等級2合成物品
精練金屬
等級3合成物品
又一個滿意的顧客!
工程師

合成系統 是一個讓玩家能合成出特定物品的遊戲內建系統,像是武器帽子或是用來合成共多物品的廢金屬,可以透過武器掉落系統而獲得的多餘或是重複物品來合成。玩家必須按照一定的藍圖來合成這些物品,有些藍圖是最初就有提供的,而另一些則要由玩家自己嘗試合成來發現。如果用新途徑成功合成物品,玩家則能獲得由該藍圖做出的物品,而該隱藏藍圖則會加入玩家的已知藍圖裡。如果玩家沒有按照正確的藍圖合成,則不會合成出任何物品,原本的物品也不會消失。

藍圖

金屬

藍圖 需求說明 產品
冶煉主要武器 2個主要武器
例. 自然之力 + 自然之力
1個廢金屬
冶煉次要武器 2個次要武器
例. 信號槍 + 信號槍
1個廢金屬
冶煉肉搏武器 2個肉搏武器
例. 超能充電鋸 + 超能充電鋸
1個廢金屬
冶煉兵種武器 相同兵種中任2個武器
例. 大使手槍 + 死亡送終者 (間諜的武器)
1個廢金屬
冶煉標誌 3個標誌
例. 重裝兵標誌 + 爆破兵標誌 + 肉搏標誌
1個回收金屬
結合廢金屬 3個廢金屬 1個回收金屬
結合回收金屬 3個回收金屬 1個精鍊金屬
冶煉精練金屬 1個精鍊金屬 3個回收金屬
冶煉回收金屬 1個回收金屬 3個廢金屬
冶煉兵種武器的藍圖原本在兵種中分為主要、次要、肉搏,不過後來改成任兩個同兵種武器,這是為了要彌補爆破兵間諜的武器,當時的更改也包括狙擊手。所以冶煉兵種武器的藍圖讓原本的3個藍圖變成是多餘的。

標誌

藍圖 需求說明 產品
精製兵種標誌 3個同職業的武器
例. 娜塔莎 + 三明治 + 三明治 (重裝兵 的武器)
1個兵種標誌
例. 1個 重裝兵 兵種標誌
精製空位標誌 3個同類別的武器
例. 噬血針槍 + 獵人長弓 + 直擊火箭筒
1個空位標誌
例. 1個 主要 空位標誌
重建兵種標誌 任一個兵種標誌和另一個兵種武器
例. 狙擊手 兵種標誌 + 號角旗幟
1個兵種標誌
例. 1個 火箭兵 兵種標誌
重建空位標誌 任一個空位標誌和另一個類別的武器
例. 次要 空位標誌 + 火斧
1個空位標誌
例. 1個 肉搏 空位標誌
附註:如果提供3個完全相同的武器來合成,可以在選擇合成為兵種標誌或是空位標誌,但不會是兩者兼拿。除此之外,如果用3把痛苦列車來合成出兵種標誌,會合出的是火便兵兵種標誌,而不是爆破兵。
Crafting menu in backpack

帽子

藍圖 需求說明 產品
精製帽子 3個精煉金屬 1頂隨機帽子
精緻兵種帽子 4個精煉金屬 + 1個兵種標誌 1個兵種帽子
重塑帽子 2頂帽子 1頂隨機帽子
精製 Bonk!頭盔 1頂打擊者頭盔 + 2瓶Bonk! 原子擊飲料 1頂Bonk!頭盔
附註:在2010年3月19日,Hats雜項在合成系統中皆歸類為頭飾(帽子)。
打擊者頭盔經過合成變成Bonk!頭盔後並不會保留等級,其等級數將重洗。

武器

藍圖 需求說明 產品
精製兵種武器 1個兵種標誌 + 1個空位標誌 + 1個廢金屬
例. 醫務兵 兵種標誌 + 次要 空位標誌 + 1個廢金屬
1項兵種特定武器
Eg. 爆擊戰爭
精製 Bonk! 爆擊可樂 1個爆擊戰爭 + 1瓶Bonk! 原子擊飲料 1瓶Bonk! 爆擊可樂
精製 巧克力 1份三明治 + 1瓶瓶Bonk! 原子擊飲料 1 Dalokohs Bar
精製 砲艇靴 1個衝突目標盾 + 1個野豬盾 1雙砲艇靴
精製 家庭防衛者 1把十字鎬 + 1把火眼旅行者 1把家庭防衛者
精製 痛苦列車 1個睡魔 + 1個廢金屬 1把痛苦列車
精製 蘇格蘭獵頭斧 1把火斧 + 1瓶瓶手道 1把蘇格蘭獵頭斧
精製 部落戰刀 1把獵人長弓 + 1副死亡送終者 1把部落戰刀
精製 南方的款待 1把大使手槍 + 1個廢金屬 1把南方的款待

附註:這些藍圖提供新的途徑來快速獲得(非官方選拔的)新武器(非官方選拔),而不用透過武器掉落系統。

耗費總覽

物品 總額
廢金屬 2個武器
兵種 或 空位 標誌 3個武器
回收金屬 6個武器 = 3個廢金屬 or
9個武器 = 3個標誌
兵種特定武器 8個武器 = 1個廢金屬 + 1個兵種標誌 + 1個空位標誌
精煉金屬 18個武器 = 9個廢金屬 = 3個回收金屬
隨機帽子 2 headgear or
54個武器 = 27個廢金屬 = 9個回收金屬 = 3個精煉金屬
兵種帽子 75個武器 = (36個廢金屬 = 12個回收金屬 = 4個精煉金屬) + 3個武器 (1個兵種標誌)

合成武器分類

再遊戲中的武器分類,合成系統將武器分別出不同的分類。以下是合成系統將平常獲得的解鎖武器歸類表。

兵種 Primary Token
主要 武器
Secondary Token
次要 武器
Melee Token
肉搏 武器
PDA2 Token
裝備s
標誌
偵查兵
Leaderboard class scout.png
Force-A-Nature Item icon Bonk! Atomic Punch.pngItem icon Crit-a-Cola.png Item icon Sandman.png   Scout Token
火箭兵
Leaderboard class soldier.png
Item icon Direct Hit.png Item icon Buff Banner.pngItem icon Gunboats.png Item icon Equalizer.pngItem icon Pain Train.png   Soldier Token
火焰兵
Leaderboard class pyro.png
Item icon Backburner.png Item icon Flare Gun.png Item icon Axtinguisher.pngItem icon Homewrecker.png   Pyro Token
爆破兵
Leaderboard class demoman.png
Scottish ResistanceItem icon Chargin' Targe.png   Item icon Eyelander.pngItem icon Pain Train.pngItem icon Scotsman's Skullcutter.png   Demoman Token
重裝兵
Leaderboard class heavy.png
Item icon Natascha.png Item icon Sandvich.pngItem icon Dalokohs Bar.png Item icon Killing Gloves of Boxing.png   Heavy Token
工程師
Leaderboard class engineer.png
Item icon Frontier Justice.png Item icon Wrangler.png Item icon Gunslinger.pngItem icon Southern Hospitality.png   Engineer Token
醫務兵
Leaderboard class medic.png
Item icon Blutsauger.png Item icon Kritzkrieg.png Item icon Ubersaw.png   Medic Token
狙擊手
Leaderboard class sniper.png
Item icon Huntsman.png Item icon Jarate.pngItem icon Razorback.png Item icon Tribalman's Shiv.png   Sniper Token
間諜
Leaderboard class spy.png
  Item icon Ambassador.png   Item icon Dead Ringer.pngItem icon Cloak and Dagger.png Spy Token

附註

  • The event hats and other hats/items of limited availability do not count toward the Rebuild Headgear recipe. These include Bill's Hat, the Ghastly Gibus, the Mildly Disturbing Halloween Mask, the Cheater's Lament, Max's Severed Head, the Alien Swarm Parasite, the Earbuds, the four service medals (Mercenary, Soldier of Fortune, Grizzled Veteran, and Primeval Warrior), and the Gentle Manne's Service Medal (unlike the other misc items, the Camera Beard, the Whiskered Gentleman and the Physician's Procedure Mask, which all can be crafted).
  • Grenade, Building, PDA and Head Slot Tokens are listed in the items_game.txt file, as seen here, but none of these currently have blueprints. (Backpack example of the rare 'Head Slot Token'. Note that it does not have a backpack icon yet.)
  • Three Camera Beards cannot be crafted into a Misc Token, despite the fact that the option to Fabricate Slot Token can be discovered when attempting to do so. The Camera Beards are not consumed, but the blueprint is discovered.
  • Originally crafting items created the "PLAYERNAME has found: ITEMNAME" message in the server's public chat. This was later changed to "PLAYERNAME has crafted: ITEMNAME" to avoid confusion.
    • Some cases have been reported of players "finding" scrap metal. This is most likely the cause of the player's internet connection and/or computer crashing after clicking the craft button. This means the items are used in the craft recipe, yet the result of the craft remains uncollected until the player dies in a server. Giving the "PLAYERNAME has found: METALTYPE", obviously giving the false impression to others that metal types can be found.
  • On July 5, 2010, players crafting any item in the game were given the chance of finding 1 of 100 extremely rare items, a Golden Wrench. A series of times when a Wrench was designed to drop was utilized by Valve, and when a player crafted an item after one of these times, a random drop could occur giving the player their crafted item and a Golden Wrench. When a Wrench was found, it would be announced to all Online Team Fortress 2 servers at once in the form of a dialogue box in the centre of the screen and an accompanying soundbite. This was only available before and leading up to the Engineer update, until all 100 wrenches were found. An announcement was also shown when one of these wrenches was destroyed.
    • Due to this event, the Smelt Reclaimed and Refined Metal blueprints were temporarily disabled until all of the 100 Golden Wrenches had been acquired, to stop people from endlessly uncrafting and recrafting their Metal until they got one. However, even though the Engineer update is out and no Golden Wrenches can be found, these blueprints are still disabled.
    • Additionally, Valve had increased the weekly item drop limit for the week of the Engineer update to give people more chances to craft.

外部連結