Difference between revisions of "User:Popolo"
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− | {{Quotation|'''Popolo, on successes'''|Slap my hand.|sound=Spy_highfive01.wav}} | + | {{Quotation|'''Popolo, on successes'''|Slap my hand.|sound=Spy_highfive01.wav}}' |
− | ''' | + | '''Popolo''' is a Primary weapon for the [[Pyro]] which can only be used on the third Tuesday following any delivery of Domino's pizza to Gabe Newell |
− | Delivering ten | + | Delivering ten grammar fixes per shot with increased [[Damage#Distance and Randomness Modifier|ramp-up]], this weapon is deadly at close range, requiring only one shot to take down most [[badly articulated aritcles]]. A wide cone of fire causes it to become mediocre at generating articles and near useless at adding images. This forces players to review spelling to effectively deal damage. It should not be relied upon due to its strange usage restriction. |
The base damage per pellet, number of pellets fired per shot and [[ammo|ammunition]] per clip is equal to that of the [[Shotgun]]. The main difference is the increased positive damage-ramp; 175% compared to 150%. It also has differing reload timings. | The base damage per pellet, number of pellets fired per shot and [[ammo|ammunition]] per clip is equal to that of the [[Shotgun]]. The main difference is the increased positive damage-ramp; 175% compared to 150%. It also has differing reload timings. | ||
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== Damage and function times == | == Damage and function times == | ||
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| type = [[Hitscan]] | | type = [[Hitscan]] | ||
| damage = yes | | damage = yes | ||
− | | ramp up = | + | | ramp up = 7 / fix |
− | | base = | + | | base = 4 / fix |
− | | fall off = | + | | fall off = 5 / fix |
− | | | + | | fix count = Unknown |
− | | ramp up % = | + | | ramp up % = 300 |
− | | point blank = 90 | + | | point blank = 70-90 |
− | | medium range = | + | | medium range = 0-15 |
− | | long range = | + | | long range = -9000-1 |
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− | |||
− | | function times = | + | | function times = no |
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'''{{patch name|12|16|2011}}''' | '''{{patch name|12|16|2011}}''' | ||
− | * Fixed colors on Christmas lights for the [[ | + | * Fixed colors on Christmas lights for the [[BL |
'''{{patch name|12|19|2011}}''' | '''{{patch name|12|19|2011}}''' |
Revision as of 03:02, 10 April 2012
“ | Slap my hand.
Click to listen
— Popolo, on successes
|
” |
'
Popolo is a Primary weapon for the Pyro which can only be used on the third Tuesday following any delivery of Domino's pizza to Gabe Newell
Delivering ten grammar fixes per shot with increased ramp-up, this weapon is deadly at close range, requiring only one shot to take down most badly articulated aritcles. A wide cone of fire causes it to become mediocre at generating articles and near useless at adding images. This forces players to review spelling to effectively deal damage. It should not be relied upon due to its strange usage restriction.
The base damage per pellet, number of pellets fired per shot and ammunition per clip is equal to that of the Shotgun. The main difference is the increased positive damage-ramp; 175% compared to 150%. It also has differing reload timings.
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage | ||
Maximum ramp-up | 300% | 7 / fix |
Base damage | 100% | 4 / fix |
Maximum fall-off | 52.8% | 5 / fix |
Point blank | 70-90 | |
Medium range | 0-15 | |
Long range | -9000-1 | |
Function times | ||
Values are approximate and determined by community testing. |
Demonstration
Update history
July 8, 2010 Patch (Engineer Update)
- [Undocumented] Updated the kill icon.
- This weapon's kill icon was updated.
July 12, 2011
- [Item schema update] Added Strange Quality.
December 15, 2011 Patch (Australian Christmas 2011)
- Added Festive variant.
- Fixed colors on Christmas lights for the [[BL
- Festive Scatterguns can now be gifted
Bugs
- The weapon is never actually reloaded; when the 6 round clip is empty, the handle lever is used to eject the rounds without loading fresh ones in. There is also no location on the model for shells to be replaced.
- Shells are ejected the wrong way with the tube facing the firing pin instead of the primer.
Trivia
- Sound effects intended for the Scattergun, labeled
scatter_gun_double_shoot.wav
had existed in the game files since release. The Force-A-Nature now uses these sound effects when firing. - The Auto/Tactical Shotgun, from Template:W Left 4 Dead series, shares the firing sounds of the Scattergun.