Difference between revisions of "Template:Class weapons table engineer primary"

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{{Con}}Has half the normal clip size.<br />
 
{{Con}}Has half the normal clip size.<br />
 
{{Con}}No random Critical hits.<br />
 
{{Con}}No random Critical hits.<br />
 +
  | es =
 +
{{Pro}}Almacena 2 críticos por cada víctima del Arma Centinela.<br />
 +
{{Pro}}Almacena 1 críticos por cada asistencia del Arma Centinela.<br />
 +
{{Info}}Los críticos se otorgan cuando el Arma Centinela es destruida (un total de 35 críticos).<br />
 +
{{Con}}Reducción del cargador del 50%.<br />
 +
{{Con}}Sin impactos críticos aleatorios.<br />
 
   | pt-br =
 
   | pt-br =
 
{{Pro}}Para cada morte feita pela Sentinela são acumulados 2 tiro críticos.<br />
 
{{Pro}}Para cada morte feita pela Sentinela são acumulados 2 tiro críticos.<br />
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{{Pro}}On hit: damage dealt is returned as ammo.<br />
 
{{Pro}}On hit: damage dealt is returned as ammo.<br />
 
{{Pro}}No reload necessary.<br />
 
{{Pro}}No reload necessary.<br />
 +
{{Con}}Uses metal as ammo.<br />
 
{{Con}}Per Shot: -30 metal.<br />
 
{{Con}}Per Shot: -30 metal.<br />
{{Con}}Uses metal as ammo.<br />
+
  | es =
 +
{{Pro}}Al impactar: el daño causado se convierte en munición.<br />
 +
{{Pro}}No necesita recargar.<br />
 +
{{Con}}Usa metal como munición.<br />
 +
{{Con}}Consume 30 unidades de metal por disparo.<br />
 
   | pt-br =  
 
   | pt-br =  
 
{{Pro}}Ao acertar: dano infligido retorna como metal.<br />
 
{{Pro}}Ao acertar: dano infligido retorna como metal.<br />
 
{{Pro}}Não precisa ser recarregada.<br />
 
{{Pro}}Não precisa ser recarregada.<br />
 +
{{Con}}Utiliza metal como munição.<br />
 
{{Con}}Ao disparar: -30 de metal.<br />
 
{{Con}}Ao disparar: -30 de metal.<br />
{{Con}}Utiliza metal como munição.<br />
 
 
   | ru =  
 
   | ru =  
 
{{Pro}}При попадании: 100% урона будет переведено в металл.<br />
 
{{Pro}}При попадании: 100% урона будет переведено в металл.<br />
 
{{Pro}}Перезарядка не требуется.<br />
 
{{Pro}}Перезарядка не требуется.<br />
 +
{{Con}}Использует металл в качестве патронов.<br />
 
{{Con}}При выстреле: -30 металла.<br />
 
{{Con}}При выстреле: -30 металла.<br />
{{Con}}Использует металл в качестве патронов.<br />
 
 
   }}
 
   }}
 
|-
 
|-
Line 83: Line 94:
 
{{Con}}Deals only 20% damage to buildings.<br />
 
{{Con}}Deals only 20% damage to buildings.<br />
 
{{Con}}Has a 33% smaller clip size.<br />
 
{{Con}}Has a 33% smaller clip size.<br />
 +
  | es =
 +
{{Info}}Lanza proyectiles eléctricos en lugar de balas.<br />
 +
{{Pro}}Puede prender fuego las flechas del [[Cazador]].<br />
 +
{{Pro}}No requiere munición.<br />
 +
{{Pro}}El proyectil atraviesa al enemigo.<br />
 +
{{Pro}}El proyectil no se puede devolver.<br />
 +
{{Pro}}Al impactar a un Medic pierde un 10% de Supercarga.<br />
 +
{{Pro}}Al impactar a un Spy pierde un 20% de invisibilidad.<br />
 +
{{Con}}Sólo causa un 20% de daños a construcciones.<br />
 +
{{Con}}Tamaño del cargador -33%.<br />
 
   | pt-br =
 
   | pt-br =
 
{{Info}}Dispara uma carga elétrica ao invés de projéteis de chumbo.<br />
 
{{Info}}Dispara uma carga elétrica ao invés de projéteis de chumbo.<br />
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[[Category:Formatting templates]]
 
[[Category:Formatting templates]]
{{translation switching|pt-br, ru}}
+
{{translation switching|es, pt-br, ru}}
 
</noinclude>
 
</noinclude>

Revision as of 05:11, 13 April 2012

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Frontier Justice
Unlock
Frontier Justice
Killicon frontier justice.png 3 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png Stores 2 guaranteed critical shots for every Sentry Gun kill.

Pictogram plus.png Stores 1 guaranteed critical shot for every Sentry Gun assist.
Pictogram info.png Stored critical shots (up to 35) are granted only upon Sentry Gun destruction/demolition.
Pictogram minus.png Has half the normal clip size.
Pictogram minus.png No random Critical hits.

Widowmaker
Promotional / Craft
Widowmaker
Killicon widowmaker.png 30 200 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png On hit: damage dealt is returned as ammo.

Pictogram plus.png No reload necessary.
Pictogram minus.png Uses metal as ammo.
Pictogram minus.png Per Shot: -30 metal.

Pomson 6000
Craft
Pomson 6000
Killicon pomson 6000.png 4 N/A Base: 16

Crit: 36-60

Pictogram info.png Shoots an electric projectile instead of shotgun pellets.

Pictogram plus.png Can light up friendly Huntsman arrows.
Pictogram plus.png Does not require ammo.
Pictogram plus.png Projectile penetrates enemy targets.
Pictogram plus.png Projectile cannot be deflected.
Pictogram plus.png On Hit: Victim loses 10% Medigun charge.
Pictogram plus.png On Hit: Victim loses 20% cloak.
Pictogram minus.png Deals only 20% damage to buildings.
Pictogram minus.png Has a 33% smaller clip size.

This template is meant to be used in localized versions of the Engineer article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.