Difference between revisions of "Template:Class weapons table engineer primary"
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{{Con}}Has half the normal clip size.<br /> | {{Con}}Has half the normal clip size.<br /> | ||
{{Con}}No random Critical hits.<br /> | {{Con}}No random Critical hits.<br /> | ||
+ | | es = | ||
+ | {{Pro}}Almacena 2 críticos por cada víctima del Arma Centinela.<br /> | ||
+ | {{Pro}}Almacena 1 críticos por cada asistencia del Arma Centinela.<br /> | ||
+ | {{Info}}Los críticos se otorgan cuando el Arma Centinela es destruida (un total de 35 críticos).<br /> | ||
+ | {{Con}}Reducción del cargador del 50%.<br /> | ||
+ | {{Con}}Sin impactos críticos aleatorios.<br /> | ||
| pt-br = | | pt-br = | ||
{{Pro}}Para cada morte feita pela Sentinela são acumulados 2 tiro críticos.<br /> | {{Pro}}Para cada morte feita pela Sentinela são acumulados 2 tiro críticos.<br /> | ||
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{{Pro}}On hit: damage dealt is returned as ammo.<br /> | {{Pro}}On hit: damage dealt is returned as ammo.<br /> | ||
{{Pro}}No reload necessary.<br /> | {{Pro}}No reload necessary.<br /> | ||
+ | {{Con}}Uses metal as ammo.<br /> | ||
{{Con}}Per Shot: -30 metal.<br /> | {{Con}}Per Shot: -30 metal.<br /> | ||
− | {{Con}} | + | | es = |
+ | {{Pro}}Al impactar: el daño causado se convierte en munición.<br /> | ||
+ | {{Pro}}No necesita recargar.<br /> | ||
+ | {{Con}}Usa metal como munición.<br /> | ||
+ | {{Con}}Consume 30 unidades de metal por disparo.<br /> | ||
| pt-br = | | pt-br = | ||
{{Pro}}Ao acertar: dano infligido retorna como metal.<br /> | {{Pro}}Ao acertar: dano infligido retorna como metal.<br /> | ||
{{Pro}}Não precisa ser recarregada.<br /> | {{Pro}}Não precisa ser recarregada.<br /> | ||
+ | {{Con}}Utiliza metal como munição.<br /> | ||
{{Con}}Ao disparar: -30 de metal.<br /> | {{Con}}Ao disparar: -30 de metal.<br /> | ||
− | |||
| ru = | | ru = | ||
{{Pro}}При попадании: 100% урона будет переведено в металл.<br /> | {{Pro}}При попадании: 100% урона будет переведено в металл.<br /> | ||
{{Pro}}Перезарядка не требуется.<br /> | {{Pro}}Перезарядка не требуется.<br /> | ||
+ | {{Con}}Использует металл в качестве патронов.<br /> | ||
{{Con}}При выстреле: -30 металла.<br /> | {{Con}}При выстреле: -30 металла.<br /> | ||
− | |||
}} | }} | ||
|- | |- | ||
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{{Con}}Deals only 20% damage to buildings.<br /> | {{Con}}Deals only 20% damage to buildings.<br /> | ||
{{Con}}Has a 33% smaller clip size.<br /> | {{Con}}Has a 33% smaller clip size.<br /> | ||
+ | | es = | ||
+ | {{Info}}Lanza proyectiles eléctricos en lugar de balas.<br /> | ||
+ | {{Pro}}Puede prender fuego las flechas del [[Cazador]].<br /> | ||
+ | {{Pro}}No requiere munición.<br /> | ||
+ | {{Pro}}El proyectil atraviesa al enemigo.<br /> | ||
+ | {{Pro}}El proyectil no se puede devolver.<br /> | ||
+ | {{Pro}}Al impactar a un Medic pierde un 10% de Supercarga.<br /> | ||
+ | {{Pro}}Al impactar a un Spy pierde un 20% de invisibilidad.<br /> | ||
+ | {{Con}}Sólo causa un 20% de daños a construcciones.<br /> | ||
+ | {{Con}}Tamaño del cargador -33%.<br /> | ||
| pt-br = | | pt-br = | ||
{{Info}}Dispara uma carga elétrica ao invés de projéteis de chumbo.<br /> | {{Info}}Dispara uma carga elétrica ao invés de projéteis de chumbo.<br /> | ||
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[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
− | {{translation switching|pt-br, ru}} | + | {{translation switching|es, pt-br, ru}} |
</noinclude> | </noinclude> |
Revision as of 05:11, 13 April 2012
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Frontier Justice |
3 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
Stores 2 guaranteed critical shots for every Sentry Gun kill. Stores 1 guaranteed critical shot for every Sentry Gun assist. | |
Promotional / Craft Widowmaker |
30 | 200 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
On hit: damage dealt is returned as ammo. No reload necessary. | |
Craft Pomson 6000 |
4 | N/A | Base: 16 Crit: 36-60 |
Shoots an electric projectile instead of shotgun pellets. Can light up friendly Huntsman arrows. |
This template is meant to be used in localized versions of the Engineer article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table engineer primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: es, pt-br, ru (add) |