User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 18:23, 10 July 2024 (diff | hist) . . (+6) . . User:Randomname90001/Sandbox (Wrong crate :()
- 18:21, 10 July 2024 (diff | hist) . . (+520) . . User talk:Randomname90001
- 08:24, 10 July 2024 (diff | hist) . . (+2,132) . . User:Randomname90001/Sandbox
- 07:23, 10 July 2024 (diff | hist) . . (-849) . . User:Randomname90001 (current)
- 07:13, 10 July 2024 (diff | hist) . . (+1,534) . . N User:Randomname90001/Sandbox (Created page.)
- 07:07, 10 July 2024 (diff | hist) . . (+1,603) . . N DNA Gun (Created page.)
- 03:33, 4 July 2024 (diff | hist) . . (+167) . . Dead Ringer (Added the chance for an explosive hit to result in a gib when feigning.)
- 02:51, 4 July 2024 (diff | hist) . . (+86) . . Halloween mode (Added chance for Thriller taunt to occur.)
- 02:40, 4 July 2024 (diff | hist) . . (+197) . . Eureka Effect (Added trivia about scrapped Spy revealing function.)
- 20:55, 2 July 2024 (diff | hist) . . (+289) . . Mann vs. Machine (Added information about stickies popping if a kritz Medic switches classes. Video: https://youtu.be/kaiXkzCON2c ; Code location: game/shared/tf/tf_weapon_grenade_pipebomb.cpp:L1142)
- 19:39, 2 July 2024 (diff | hist) . . (-347) . . m Tools (Undo edit by Randomname90001 (Talk) (3734959)) (current) (Tag: Undo)
- 19:09, 2 July 2024 (diff | hist) . . (+347) . . Tools (Added unused "card" tool to trivia.)
- 01:20, 2 July 2024 (diff | hist) . . (+16) . . Template:Strange part restrictions (Added range for Short-Distance Kills. Obtained from game/shared/tf/tf_gamerules.cpp at line 11414.)
- 20:10, 1 July 2024 (diff | hist) . . (+230) . . Soda Popper (Added bug with Hype increasing when dealing 0 damage, made previous damage bug more accurate. Video: https://youtu.be/P2Lzh5zlhWE)
- 08:32, 1 July 2024 (diff | hist) . . (+75) . . Template:List of slowdown-inflicting weapons (Added more information about the Natascha's stun for EN.)
- 08:12, 1 July 2024 (diff | hist) . . (+181) . . Soda Popper (Added bug with Hype's fill rate scaling incorrectly and Hype per hit cap. Video of both: https://youtu.be/DEiEv0KYRag)
- 20:31, 19 June 2024 (diff | hist) . . (+202) . . P.D.Q. (Added trivia about Gunslinger and the PDQ.)
- 20:20, 19 June 2024 (diff | hist) . . (+6) . . Wrench (Added missing word to the voiceline quote.)
- 07:07, 19 June 2024 (diff | hist) . . (-198) . . m Unused content (Removed accidental duplicate attribute.)
- 07:07, 19 June 2024 (diff | hist) . . (+407) . . Unused content (More attributes.)
- 06:52, 19 June 2024 (diff | hist) . . (+85) . . Back Scatter (Added exact value for max distance before it stops dealing minicrits.)
- 06:39, 19 June 2024 (diff | hist) . . (+178) . . Template:Upgrade station primary (Added more information for the Destroy Projectiles upgrade. Taken from game/shared/tf/tf_weapon_minigun.cpp in the function starting at line 564.)
- 06:14, 19 June 2024 (diff | hist) . . (+349) . . Disguise Kit (Added bug causing the Disguise Kit to never holster. Video of it occuring: https://youtu.be/Vowo_kLTOdk)
- 03:51, 19 June 2024 (diff | hist) . . (+230) . . Flame Thrower (Added cause of the Flamethrower healing debuff's inconsistency.)
- 06:20, 17 June 2024 (diff | hist) . . (+206) . . Calling Card (Added bug with switching weapons. Video of it occuring: https://youtu.be/MBguWF5x_wk)
- 02:20, 12 June 2024 (diff | hist) . . (+138) . . Upgrade Station (Added mad milk syringes bug. Video of it occuring: https://youtu.be/O8tftLna_2s)
- 19:16, 11 June 2024 (diff | hist) . . (+522) . . Dynamite Sapper (Added more information.)
- 18:53, 11 June 2024 (diff | hist) . . (+274) . . Unused content (Added an attribute.)
- 18:36, 11 June 2024 (diff | hist) . . (+523) . . User talk:Randomname90001 (→Code edits)
- 18:14, 11 June 2024 (diff | hist) . . (-22) . . Natascha (This is an intentional feature, it's explicitly mentioned in a comment in game/shared/tf/tf_weaponbase.cpp at line 4992.)
- 07:34, 11 June 2024 (diff | hist) . . (+191) . . Mann vs. Machine (Added trivia.)
- 22:06, 10 June 2024 (diff | hist) . . (+54) . . Natascha (Added tidbit about not working on enemies who are being healed by the Medigun.)
- 21:07, 7 June 2024 (diff | hist) . . (+518) . . Unused content (Added some attributes.)
- 06:19, 25 May 2024 (diff | hist) . . (+1,539) . . User:Randomname90001 (the source code is giving me brainrot)
- 21:16, 11 May 2024 (diff | hist) . . (0) . . Spy Trap (current)
- 18:33, 11 May 2024 (diff | hist) . . (+204) . . Unused content (Added descriptions from tf_english.txt for some attributes.)
- 07:48, 11 May 2024 (diff | hist) . . (+2,033) . . Unused content (Added more unused attributes.)
- 01:48, 8 May 2024 (diff | hist) . . (+55) . . Unused content (Added reference to the credit glow canteen's functionality.)
- 01:48, 8 May 2024 (diff | hist) . . (+212) . . Spy Trap (Added reference to "repulsor" mode.)
- 07:30, 5 May 2024 (diff | hist) . . (+1,281) . . Unused content (Another upgrade and more attributes.)
- 05:06, 5 May 2024 (diff | hist) . . (+40) . . N User:Randomname90001 (Created page with "1200px|")
- 00:13, 5 May 2024 (diff | hist) . . (+2,581) . . Unused content (Added some unused attributes and upgrades referenced in the source code and item schema.)
- 22:34, 4 May 2024 (diff | hist) . . (+41) . . Spy Trap
- 22:28, 4 May 2024 (diff | hist) . . (+391) . . Spy Trap (Added new information how the Spy Trap got ammo.)
- 08:03, 4 May 2024 (diff | hist) . . (+578) . . m Spy Trap (Added some more detailed information about the modes. Added references to condition functionality.)
- 07:34, 4 May 2024 (diff | hist) . . (+374) . . m Unused content (Added more unused upgrades. Changed weapons for Spy's upgrades as they're defined as being attached to a Builder weapon instead of the Invis Watch.)
- 21:42, 1 May 2024 (diff | hist) . . (+1,296) . . m Unused content (Added Class section to unused upgrades for player upgrades. Added more unused upgrades. Added references for locations in code.)
- 04:33, 1 May 2024 (diff | hist) . . (+376) . . m Unused content (Added unused upgrade section. Medic building healing upgrade is referenced in game/shared/tf/tf_weapon_medigun.cpp at lines 845 and 910.)
- 18:05, 4 April 2024 (diff | hist) . . (+3) . . m Engineer Robot/es (current)
- 05:16, 27 February 2024 (diff | hist) . . (+43) . . m Reanimator (Added tidbit about revive spawn location.)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)