Medic Robot
Medic Robot | |
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Basic Information | |
Health: | 150 (Über Medic, Quick-Fix Medic) 4500 (Giant Medic) |
Speed: | 106.67% (Über Medic, Quick-Fix Medic) 53.335% (Giant Medic) |
“ | Ze healing is not as revarding as ze hurting.
Click to listen
— The Medic-bot
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” |
Medic Robots appear in Mann vs. Machine as enemies. When spawned, their secondary weapon will always be trained on another robot, usually a giant, and will only heal that robot until it is destroyed, where upon it will find another robot to heal.
Contents
Normal Variants
Über Medic
Icon | Name | Primary | Secondary | Melee | Attributes |
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Über Medic (Type 1) |
Syringe Gun |
Medi Gun |
Bonesaw |
Spawns with full ÜberCharge +100% faster ÜberCharge rate +400% faster heal rate Übercharge lasts 8 seconds (normal) |
Icon | Name | Primary | Secondary | Melee | Attributes |
---|---|---|---|---|---|
Über Medic (Type 2) |
Syringe Gun |
Medi Gun |
Bonesaw |
Spawns with full ÜberCharge +400% faster ÜberCharge rate -90% slower heal rate ÜberCharge lasts 5 seconds (3 seconds shorter) |
These Medics don't appear often as other robots, but when they do, they usually accompany Giant Robots, sometimes even as many as twelve Medics on one Giant. Über Medics are equipped with a Syringe Gun, Medi Gun, and Bonesaw. They spawn with full ÜberCharge and will deploy their charges on whatever robot they are healing as soon as the Medic or patient takes significant damage, although it is both possible and often desirable to inflict enough damage in a single attack to kill the Medic without giving them a chance to deploy their Übercharge. There are two kinds of this robot: one has a very fast heal rate, and the other has a much faster charge rate, but a slower heal rate and an ÜberCharge that lasts three seconds shorter. When Medic robots are separated from their heal target or cornered by a player, they will fight with their Syringe Guns and look for their patient.
Quick-Fix Medic
Icon | Name | Primary | Secondary | Melee | Attributes |
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Quick-Fix Medic (Type 1) |
Syringe Gun |
Quick-Fix |
Bonesaw |
+900% faster heal rate -90% slower ÜberCharge rate |
Icon | Name | Primary | Secondary | Melee | Attributes |
---|---|---|---|---|---|
Quick-Fix Medic (Type 2) |
Syringe Gun |
Quick-Fix |
Bonesaw |
— |
Quick-Fix Medics heal teammates much faster than Über Medics but have a very slow ÜberCharge rate, and are also equipped with a Syringe Gun and Bonesaw. They tend to appear in larger numbers than Über Medics. A second variant of Quick-Fix Medic only has a standard heal and ÜberCharge rate.
Giant Variants
Giant Medic
Icon | Name | Secondary | Attributes |
---|---|---|---|
Giant Medic | Quick-Fix |
4500 HP Spawns with full charge +40% knockback resistance +19900% faster heal rate -50% movement speed |
The Giant Medic heals its patient (almost always a Giant Robot) at 200 times the heal rate of the standard Quick-Fix, fast enough to instantly outheal any kind of damage the players can inflict. It spawns with a full Übercharge meter, and has a considerable amount of health, second only to Giant Heavies, "boss" giants, and Tanks. When the Giant Medic is heavily damaged, it may deploy its Ubercharge, completely refilling its health and essentially becoming indestructible until the charge is finished.
Icon | Name | Primary | Secondary | Hat | Attributes |
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Giant Medic (Type 2) |
Syringe Gun |
Quick-Fix |
Surgeon's Stahlhelm |
4500 HP +40% knockback resistance +19900% faster heal rate Regenerates 40 HP per second -50% movement speed -99% slower Übercharge rate |
Although it doesn't have an Übercharge, it will regenerate health slowly, which can allow it to recover a large amount of health if left to do so.
Related achievements
Mann vs. Machievements
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Update history
- Fixed the uber Medics in Wave 4 of the Broken Parts mission charging at the incorrect rate.
- [Undocumented] Added -90% Syringe Gun damage penalty to all robot Medics.
- [Undocumented] Removed the secondary-only weapon restriction from Quick-Fix Medics.
Unused content
- There are three unused Medic robot types all using the Vaccinator in the game files. Each one uses a different resistance type on the Vaccinator.
- There are three unused Gatebot lights left in the game files. One adds a light to the chest and the back of the head, one adds a similar set of lights, but with more metal around them, and the other one adds two lights to the ear section of the head. The final Gatebot light also puts a light with a small cable hanging off of it, made to resemble a fez, on top of the head.
Trivia
- The wheel lacks a set of hitboxes, but instead uses the ones from the original Medic's legs despite them being off with the animations.
Gallery
The Romevision Version of the Medic.
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