![Baby Face's Blaster](/w/images/thumb/e/e6/Item_icon_Baby_Face%27s_Blaster.png/100px-Item_icon_Baby_Face%27s_Blaster.png) Baby Face's Blaster
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Hold Fire to load up to four shells
Release Fire to unleash the barrage
-20% damage penalty
-34% clip size
35% slower reload time
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![Back Scatter](/w/images/thumb/1/11/Item_icon_Back_Scatter.png/100px-Item_icon_Back_Scatter.png) Back Scatter
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Removed: 20% less accurate
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![Direct Hit](/w/images/thumb/e/e7/Item_icon_Direct_Hit.png/100px-Item_icon_Direct_Hit.png) Direct Hit
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+15% damage bonus
+25% projectile speed
5 seconds speed boost on kill
-15% movement speed
-20% blast radius
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![Beggar's Bazooka](/w/images/thumb/7/77/Item_icon_Beggar%27s_Bazooka.png/100px-Item_icon_Beggar%27s_Bazooka.png) Beggar's Bazooka
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Added: 75% slower reload speed
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![Degreaser](/w/images/thumb/9/94/Item_icon_Degreaser.png/100px-Item_icon_Degreaser.png) Degreaser
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Airblast pushes user instead of enemy
-25% airblast cooldown
+25% airblast push force
+200% faster primary fire after airblast
-66% afterburn damage penalty
+25% airblast cost
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![Phlogistinator](/w/images/thumb/2/22/Item_icon_Phlogistinator.png/100px-Item_icon_Phlogistinator.png) Phlogistinator
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100% critical hit vs wet players
-35% damage penalty
-50% afterburn duration
-50% buff duration
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![Detonator](/w/images/thumb/5/53/Item_icon_Detonator.png/100px-Item_icon_Detonator.png) Detonator
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100% mini-crits vs burning players
No self blast damage taken
-25% damage penalty
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![Loose Cannon](/w/images/thumb/7/70/Item_icon_Loose_Cannon.png/100px-Item_icon_Loose_Cannon.png) Loose Cannon
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Changed: Shoots normal grenade
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![Iron Bomber](/w/images/thumb/c/cd/Item_icon_Iron_Bomber.png/100px-Item_icon_Iron_Bomber.png) Iron Bomber
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+25% blast radius
+25% fuse time on grenades
-15% damage penalty
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![Natascha](/w/images/thumb/c/cc/Item_icon_Natascha.png/100px-Item_icon_Natascha.png) Natascha
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On Hit: Gain up to +3 health
10% slower firing speed
-50 max health
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![Brass Beast](/w/images/thumb/6/64/Item_icon_Brass_Beast.png/100px-Item_icon_Brass_Beast.png) Brass Beast
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Removed: -20% damage resistance when below 50% health and spun up
Changed: -65% slower move speed while deployed
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![Killing Gloves of Boxing](/w/images/thumb/f/f6/Item_icon_Killing_Gloves_of_Boxing.png/100px-Item_icon_Killing_Gloves_of_Boxing.png) Killing Gloves of Boxing
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On Kill: +50 health on nearby teammates
On Kill: +10% Crit Chance on nearby teammates
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![Widowmaker](/w/images/thumb/b/b8/Item_icon_Widowmaker.png/100px-Item_icon_Widowmaker.png) Widowmaker
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Changed: Per shot: -50 metal
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![Pomson 6000](/w/images/thumb/8/89/Item_icon_Pomson_6000.png/100px-Item_icon_Pomson_6000.png) Pomson 6000
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Fires tracer shotgun shells
100% critical hit chance
+900% damage vs buildings
Damage removes sappers
Does not require ammo
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% Medigun cloak
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![Wrangler](/w/images/thumb/c/ce/Item_icon_Wrangler.png/100px-Item_icon_Wrangler.png) Wrangler
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When weapon is active:
Added: -25 max health on wearer
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![Eureka Effect](/w/images/thumb/c/cf/Item_icon_Eureka_Effect.png/100px-Item_icon_Eureka_Effect.png) Eureka Effect
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When weapon is active:
Added: +200% faster taunt speed
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![Medi Gun](/w/images/thumb/4/4a/Item_icon_Medi_Gun.png/100px-Item_icon_Medi_Gun.png) Medi Gun
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Added: Medi Gun can heal buildings
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![Ubersaw](/w/images/thumb/0/04/Item_icon_Ubersaw.png/100px-Item_icon_Ubersaw.png) Ubersaw
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Changed: On Hit: 12.5% ÜberCharge added
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![Huntsman](/w/images/thumb/f/f8/Item_icon_Huntsman.png/100px-Item_icon_Huntsman.png) Huntsman
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Added: +2 arrows per shot
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![Hitman's Heatmaker](/w/images/thumb/1/18/Item_icon_Hitman%27s_Heatmaker.png/100px-Item_icon_Hitman%27s_Heatmaker.png) Hitman's Heatmaker
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Changed: -25% "Focus" duration
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![Medic emblem RED.png](/w/images/thumb/1/11/Medic_emblem_RED.png/100px-Medic_emblem_RED.png) Medic
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-25% shield duration
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![TF2 crosshair orange.png](/w/images/thumb/b/be/TF2_crosshair_orange.png/100px-TF2_crosshair_orange.png) All Classes
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Does not take fall damage
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