User:RotatcepS/table/rows

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Weapon Kill Icon Ammo Attack interval Damage Accurate Range
Loaded Carried Point blank Medium range (Base) Long range DPS
Pistol
Stock (Scout)
Pistol
Killicon pistol.png 12 36 0.15 seconds 22
mini-crit: 30
critical: 45
15
mini-crit: 20
critical: 45
8
mini-crit: 20
critical: 45
 
100
61% (recoil spread) secondary aka
Pistol (scout)
Pistol
Stock (Engineer)
Pistol
Killicon pistol.png 12 200 0.15 seconds 22
mini-crit: 30
critical: 45
15
mini-crit: 20
critical: 45
8
mini-crit: 20
critical: 45
 
100
61% (recoil spread) secondary aka
Pistol (engineer)
Rocket Launcher
Stock
Rocket Launcher
Killicon rocket launcher.png 4 20 0.8 seconds 56-112
mini-crit: 76-151
critical: 135-270
45-90
mini-crit: 61-122
critical: 135-270
24-48
mini-crit: 61-122
critical: 135-270
 
112.5 + splash
18% (projectile)
116% (projectile splash)
full splash radius
primary aka
Rocket Launcher
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 0.625 seconds 9-90
mini-crit: 12-121
critical: 18-180
6-60
mini-crit: 8-81
critical: 18-180
3-32
mini-crit: 8-81
critical: 18-180
 
96
36% (shot spread) sol secondary pyr sec hev sec engy pri aka
Shotgun
Scattergun
Stock
Scattergun
Killicon scattergun.png 6 32 0.625 seconds 10-105
mini-crit: 14-142
critical: 18-180
6-60
mini-crit: 8-81
critical: 18-180
3-32
mini-crit: 8-81
critical: 18-180
 
96
36% (shot spread) primary aka
Scattergun
Shovel
Stock
Shovel
Killicon shovel.png N/A 0.8 seconds 65
mini-crit: 88
critical: 195
 
81.25
melee melee aka
Shovel
Bat
Stock
Bat
Killicon bat.png N/A 0.5 seconds 35
mini-crit: 47
critical: 105
 
70
melee melee aka
Bat
Knife
Stock
Knife
(backstab)
Killicon backstab.png
N/A 0.8 seconds 40
mini-crit: 54
critical: 120
 
50
melee
immediate activation
Killicon knife.png melee aka
Knife
Flame_Thrower
Stock
Flame Thrower
Killicon flame thrower.png 200
N/A 0.075 seconds (new particle)
6
buildings: 12
mini-crit: 9
critical: 19
(old particle)
3
buildings: 6.5
mini-crit: 4
critical: 10
 
43.33 + penetration
penetrating rising flames reach 64% range
2-3 flame particles
0.9 second full exposure full exposure: 13
mini-crit: 17
critical: 38
full exposure: 7
mini-crit: 9
critical: 20
 
86.67 + penetration
(Airblast) 0.75 seconds airblast: 0 (lost footing and push force equivalent of ~300 damage) forward cone, ground-reflected
(Afterburn) 0.5 seconds
4-10 seconds duration
afterburn: 24-80 (4/tick)
mini-crit: 40-100 (5/tick)
8 per burning victim can be extinguished primary aka
Flame Thrower
Grenade Launcher
Stock
Grenade Launcher
Killicon grenade launcher.png 4 16 0.6 seconds 50-100
mini-crit: 68-135
critical: 150-300
 
166.67 + splash
19% (projectile)
128% (projectile splash)
full splash radius
(Roller)
2.3 second fuse
roller: 30-60
mini-crit: 41-81
critical: 90-180
 
(splash max) 100 + splash
primary aka
Grenade Launcher
Stickybomb Launcher
Stock
Stickybomb Launcher
Killicon stickybomb launcher.png 8 24 0.6 seconds
0.7 second arm time
4 second max speed charge
69-137
mini-crit: 93-186
critical: 180-360
60-120
mini-crit: 81-162
critical: 180-360
30-60
mini-crit: 81-162
critical: 180-360
 
(splash max) 200 + splash
ignoring arm time
15% (projectile)
98% (projectile splash)

max speed 38% (projectile)
254% (projectile splash)

(flak) 85%+ splash radius in air splash accurate at 84% range
100% splash radius affixed

(Trap)
5 second arm time
trap: 60-120
mini-crit: 81-162
critical: 180-360
secondary aka
Stickybomb Launcher
Sniper Rifle
Stock
Sniper Rifle
(headshot)
Killicon sniperriflehs.png
25
N/A 1.5 seconds 50
mini-crit: 68
critical: 150
 
33.33
infinite

team-penetrating

Killicon sniper rifle.png (fully charged)
4.8 seconds
charged: 150
mini-crit: 203
critical: 450
 
31.25
primary aka
Sniper Rifle
SMG
Stock
SMG
Killicon SMG.png 25 75 0.10 seconds 12
mini-crit: 16
critical: 24
8
mini-crit: 11
critical: 24
4
mini-crit: 11
critical: 24
 
80
98% (recoil spread) secondary aka
SMG
Minigun
Stock
Minigun
Killicon minigun.png 200
N/A 0.1 seconds
0.87 seconds wind up
13-54
mini-crit: 18-73
critical: 27-108
9-36
mini-crit: 12-49
critical: 27-108
5-19
mini-crit: 12-49
critical: 27-108
 
360
30% (shot spread)

-15% damage to a level 2 Sentry Gun
-20% damage to a level 3 Sentry Gun

primary aka
Minigun
Sapper
Stock
Sapper
Killicon electro sapper.png 1 0.1 seconds

6 seconds for Level 1
7.2 seconds for Level 2
8.64 seconds for Level 3

2.5
 
25
melee-like placement range & timing
can be removed by taking 100 damage
primary aka
Revolver