Ghost
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Basic Information
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Damage Done:
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None (Stun)
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Affected By:
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Found On:
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Brimstone, Erebus, Eyeaduct, Gravestone, Ghost Fort, Harvest Event, Hellstone, Helltower, Moonshine Event, Precipice, Slasher, Terror
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Shoot over my bones, and I shall visit upon you a haunting the likes of which you have never seen. — Zepheniah Mann
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Ghosts are NPCs and an environmental hazard introduced on Harvest Event and found on most later Halloween maps. They appear as stereotypical glowing blue sheet ghosts often wearing a Ghastly Gibus.
Harvest Event is haunted by the ghost of Zepheniah Mann, who is larger than the ghosts in Eyeaduct and topped with his personal Ghastly Gibus. He appears at certain spots in the map before following a predetermined route, shortly after which he will disappear. During his brief appearances, the nearby lights will dim and he will echo moans. If any player strays too close, Zepheniah's ghost will utter a boo and scare the player, haunting them for several seconds. Between his hauntings, the Harvest Event ghost is kept floating in a tiny secret room underneath the control point.
The ghosts on Eyeaduct behave similarly to Zepheniah's ghost, but do not dim the lights, and only spawn after a team captures the control point. Multiple ghosts can be active in Eyeaduct at the same time and will disappear after scaring a player.
Ghosts spawn on Ghost Fort, but only after the control point is captured and the Wheel of Fate determines it. Seven ghosts can also be found lurking in the bottomless pit, one of which is wearing a Ghastly Gibus, much like Zepheniah Mann's ghost.
The ghost of Zepheniah can also be seen watching over the battle at the tower in Helltower, observing as the corpses of his murdered sons Redmond and Blutarch are escorted into Hell by the mercenaries. The ghost will briefly vanish from the tower during The Witching Hour before reappearing once the ghostly bridge disappears. Any player stuck on the tower after the witching hour will be stunned by Zephaniah for an infinite amount of time, at least until the witching hour begins.
In Helltower's Hell, players turn into ghosts upon dying, whether by environmental death or by being killed by another player. They are given an infinite jump to let them "fly" around; and primary fire and voice commands will make the ghost say "Boo!", although it will not scare players like roaming ghosts will; otherwise, players are unable to attack or interact with other players. Ghost players are also unable to pick up the book inside Skull Island and thus cannot complete the Hat Out Of Hell Bereavement.
In Carnival of Carnage's Bumper Cars duels, players turn into ghosts if they fall off the arena. As in Helltower, they are given infinite flight and will say "Boo!" if primary fire is pressed or a voice command is used. A player that has become a ghost who touches a living ally will be resurrected, and can resume helping their team towards the duel's objective; if hit by an enemy player, they will bounce slightly up while making a spring sound.
Killing a player while they are scared by the ghost during the annual Halloween Special will grant the player the Scared Stiff Scarechievement. Additionally, a player scared by the ghost will count towards certain stun related achievements.
Strategy
Related achievements
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Scared Stiff Kill a player scared by a ghost.
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Carnival of Carnage: ReinKartnation Respawn 30 ghost teammates during bumper car games.
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Strike Zone Kill or assist kill 50 enemies while they are stunned or slowed.
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Bugs
- Player-controlled Ghosts in Helltower can be healed by friendly Medics.
- If a player is stuck on the tower during Helltower's Witching Hour, stunned by Zephaniah, they are able to "spam" taunts over and over and move at the same time.
Notes
- Ghosts must remain somewhere on the map between their wanderings among the players. Usually, they are kept in hidden locations, where they appear face down after they have completed any wandering; the first case of this being the room under the point on Harvest Event.
Gallery
The ghost of Zepheniah Mann thoroughly spooking the teams.
Hatless ghost common on later Halloween maps.
The icon which appears above a scared player.
The room where Zepheniah's ghost idles when not in the playable portions of the map.
Ghosts in the bottomless pit of Ghost Fort.
Zepheniah Mann on Helltower.
See also