合成系統/Crafting(Unfinished)
< Crafting
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合成系統 是一個讓玩家能合成出特定物品的遊戲內建系統,像是武器、帽子或是用來合成共多物品的廢金屬,可以透過武器掉落系統而獲得的多餘或是重複物品來合成。玩家必須按照一定的藍圖來合成這些物品,有些藍圖是最初就有提供的,而另一些則要由玩家自己嘗試合成來發現。如果用新途徑成功合成物品,玩家則能獲得由該藍圖做出的物品,而該隱藏藍圖則會加入玩家的已知藍圖裡。如果玩家沒有按照正確的藍圖合成,則不會合成出任何物品,原本的物品也不會消失。
藍圖
金屬
藍圖 | 需求說明 | 產品 |
---|---|---|
冶煉主要武器 † | 2個主要武器 例. 自然之力 + 自然之力 |
1個廢金屬 |
冶煉次要武器 † | 2個次要武器 例. 信號槍 + 信號槍 |
1個廢金屬 |
冶煉肉搏武器 † | 2個肉搏武器 例. 超能充電鋸 + 超能充電鋸 |
1個廢金屬 |
冶煉職業武器 | 相同職業中任2個武器 例. 大使手槍 + 死亡送終者 (間諜的武器) |
1個廢金屬 |
冶煉標誌 | 3個標誌 例. 重裝兵標誌 + 爆破兵標誌 + 肉搏標誌 |
1個回收金屬 |
結合廢金屬 | 3個廢金屬 | 1個回收金屬 |
結合回收金屬 | 3個回收金屬 | 1個精鍊金屬 |
冶煉精練金屬 | 1個精鍊金屬 | 3個回收金屬 |
冶煉回收金屬 | 1個回收金屬 | 3個廢金屬 |
- † The Smelt Class Weapons blueprint was originally one Primary, Secondary, and Melee weapon of each class, but was then altered to allow any 3 (now 2) weapons from the same class, to accommodate the Demoman, Spy, and at the time this change was made, the Sniper. This has made the blueprints marked with a dagger superfluous.
標誌
藍圖 | 需求說明 | 產品 |
---|---|---|
Fabricate Class Token | 3 weapons from one class Eg. Natascha + Sandvich + Sandvich (Heavy weapons) |
1 Class Token Eg. 1 Heavy Token |
Fabricate Slot Token | 3 weapons from one slot Eg. Blutsauger + Huntsman + Direct Hit |
1 Slot Token Eg. 1 Primary Token |
Rebuild Class Token | Any one Class Token and another class's weapon Eg. Sniper Token + Buff Banner |
1 Class Token Eg. 1 Soldier Token |
Rebuild Slot Token | Any one Slot Token and another slot weapon Eg. Secondary Token + Axtinguisher |
1 Slot Token Eg. 1 Melee Token |
- Note: If one provides 3 identical weapons, one is given the option of creating a Class Token or a Slot Token, but not both.
Additionally, if one provides a Pain Train with a Class Token, or 3 Pain trains and chooses to create a Class Token, this will always result in a Soldier Token, never a Demoman Token.
帽子
藍圖 | 需求說明 | 產品 |
---|---|---|
Fabricate Headgear | 3 Refined Metal | 1 Random Headgear |
Fabricate Class Headgear | 4 Refined Metal + 1 Class Token | 1 Class Headgear |
Rebuild Headgear | 2 Headgear | 1 Random Headgear |
Fabricate Bonk Helm† | 1 Batter's Helmet + 2 Bonk! Atomic Punch | 1 Bonk Helm |
- Note: As of March 19th, 2010, both Hats and Miscellaneous items are considered headgear.
- † The Batter's Helmet's level is not retained when crafted into a Bonk Helm. The level will be randomized.
武器
藍圖 | 需求說明 | 產品 |
---|---|---|
Fabricate Class Weapons | 1 Class Token + 1 Slot Token + 1 Scrap Metal Eg. Medic Token + Secondary Token + Scrap Metal |
1 Class Specific Weapon Eg. Kritzkrieg |
Fabricate Crit-a-Cola | 1 Kritzkrieg + 1 Bonk! Atomic Punch | 1 Crit-a-Cola |
Fabricate Dalokohs Bar | 1 Sandvich + 1 Bonk! Atomic Punch | 1 Dalokohs Bar |
Fabricate Gunboats | 1 Chargin' Targe + 1 Razorback | 1 Gunboats |
Fabricate Homewrecker | 1 Eyelander + 1 Equalizer | 1 Homewrecker |
Fabricate Pain Train | 1 Sandman + 1 Scrap Metal | 1 Pain Train |
Fabricate Scotsman's Skullcutter | 1 Axtinguisher + 1 Jarate | 1 Scotsman's Skullcutter |
Fabricate Tribalman's Shiv | 1 Huntsman + 1 Dead Ringer | 1 Tribalman's Shiv |
Fabricate Southern Hospitality | 1 Ambassador + 1 Scrap Metal | 1 Southern Hospitality |
Note: These blueprints allow players possessing many of the already released weapons to construct the new community items quickly, rather then having to await a drop via the drop system.
耗費總覽
Item | Total crafting cost | Smelt value |
---|---|---|
Scrap Metal | 2 weapons | 2 weapons |
Class or Slot Token | 3 weapons | 2 weapons |
Reclaimed Metal | 6 weapons = 3 Scrap Metal or 9 weapons = 3 Tokens |
6 weapons |
Class-specific Weapon | 8 weapons = 1 Scrap Metal + 1 Class Token + 1 Slot Token | 1 weapon |
Refined Metal | 18 weapons = 9 Scrap Metal = 3 Reclaimed Metal | 18 weapons |
Random Headgear | 2 headgear or 54 weapons = 27 Scrap Metal = 9 Reclaimed Metal = 3 Refined Metal |
27 weapons |
Class-specific Headgear | 75 weapons = (36 Scrap metal = 12 Reclaimed Metal = 4 Refined Metal) + 3 weapons (1 Class Token) | 27 weapons |
合成武器分類
Contrasting the weapon slots in-game, the crafting system classifies some weapons in different slots. Below is a list of all the usable weapons and what slots the crafting system uses.
Class | Primary weapons |
Secondary weapons |
Melee weapons |
PDAs |
Tokens |
---|---|---|---|---|---|
Scout |
• | ||||
Soldier |
• | • | |||
Pyro |
• | ||||
Demoman |
• | • • | |||
Heavy |
• | ||||
Engineer |
• | ||||
Medic |
|||||
Sniper |
• | ||||
Spy |
• |
附註
- The event hats and other hats/items of limited availability do not count toward the Rebuild Headgear recipe. These include Bill's Hat, the Ghastly Gibus, the Mildly Disturbing Halloween Mask, the Cheater's Lament, Max's Severed Head, the Alien Swarm Parasite, the Earbuds, the four service medals (Mercenary, Soldier of Fortune, Grizzled Veteran, and Primeval Warrior), and the Gentle Manne's Service Medal (unlike the other misc items, the Camera Beard, the Whiskered Gentleman and the Physician's Procedure Mask, which all can be crafted).
- Grenade, Building, PDA and Head Slot Tokens are listed in the items_game.txt file, as seen here, but none of these currently have blueprints. (Backpack example of the rare 'Head Slot Token'. Note that it does not have a backpack icon yet.)
- Three Camera Beards cannot be crafted into a Misc Token, despite the fact that the option to Fabricate Slot Token can be discovered when attempting to do so. The Camera Beards are not consumed, but the blueprint is discovered.
- Originally crafting items created the "PLAYERNAME has found: ITEMNAME" message in the server's public chat. This was later changed to "PLAYERNAME has crafted: ITEMNAME" to avoid confusion.
- Some cases have been reported of players "finding" scrap metal. This is most likely the cause of the player's internet connection and/or computer crashing after clicking the craft button. This means the items are used in the craft recipe, yet the result of the craft remains uncollected until the player dies in a server. Giving the "PLAYERNAME has found: METALTYPE", obviously giving the false impression to others that metal types can be found.
- On July 5, 2010, players crafting any item in the game were given the chance of finding 1 of 100 extremely rare items, a Golden Wrench. A series of times when a Wrench was designed to drop was utilized by Valve, and when a player crafted an item after one of these times, a random drop could occur giving the player their crafted item and a Golden Wrench. When a Wrench was found, it would be announced to all Online Team Fortress 2 servers at once in the form of a dialogue box in the centre of the screen and an accompanying soundbite. This was only available before and leading up to the Engineer update, until all 100 wrenches were found. An announcement was also shown when one of these wrenches was destroyed.
- Due to this event, the Smelt Reclaimed and Refined Metal blueprints were temporarily disabled until all of the 100 Golden Wrenches had been acquired, to stop people from endlessly uncrafting and recrafting their Metal until they got one. However, even though the Engineer update is out and no Golden Wrenches can be found, these blueprints are still disabled.
- Additionally, Valve had increased the weekly item drop limit for the week of the Engineer update to give people more chances to craft.