Kill assist

From Team Fortress Wiki
Revision as of 02:18, 11 November 2010 by VRCkid (talk | contribs) (Moved picture to a more logic place)
Jump to: navigation, search
We make good team!
The Heavy

A Kill assist is awarded to a player when an enemy that they have wounded is killed by a team-mate. If multiple team-mates have wounded an enemy, the player who dealt the most damage (without killing the enemy) is awarded the assist. Each kill assist is worth half a point. Only one assist is possible for every kill, unlike captures, which award points to multiple players.

If a Medic is healing a team-mate with the Medigun, and that team-mate scores a kill, the Medic is always awarded a kill assist, regardless of any other damage dealt by other players. In addition, a player that is killed while on fire will give an assist to the Pyro that most recently burned him. These take priority over normal kill assists, though not over a Medic assist.

Note that a Spy will not earn a kill assist if his team-mate destroys a sapped Engineer building. On the other hand, the Spy still receives a point for having sapped a building.

If a disguised Spy is being healed by an enemy Medic, the Medic will receive an assist if the Spy backstabs a team-mate or destroys a building.

Snipers can gain a kill assist if an enemy is killed by a team-mate after he has soaked them with Jarate. This takes precedence over Medic assists.

Soldier can gain a kill assist if an enemy is killed by a team-mate while he is boosting them with the Buff Banner. This does not take precedence over Medic assists.

Example

File:Assist demo.jpg
A Kill Assist
Consider the example demonstrated in the image
  1. A BLU Pyro called Assister is using a Flamethrower on a Red Scout called Target.
  2. Assister stops attacking. Target has suffered direct damage from the Flamethrower and is now on fire.
  3. A BLU Demoman called Killer places Sticky bombs beneath Target and then detonates them.
  4. The Sticky bombs kill Target. They also happen to kill Killer because he's too close when they detonate.
Result
  • Killer is awarded a Kill because the Sticky bombs dealt the last damage to Target.
  • Assister is awarded a Kill assist for damaging Target prior to Killer.
  • Assister is not awarded a Kill because his attack was not the one that killed Target.
  • The console notification for a Kill with a Kill assist: Killer + Assister (Killer's Weapon) Target. A zoomed-in view of the notification is featured at the bottom of the image.
  • Killer's death from the Sticky bomb splash damage does not affect either his Kill award or Assister's Kill assist award.



Additional notes

  • A Kill assist is worth half a point. Half points are not displayed, however, so a player's score will only appear to rise with every two assists.
  • If the person who receives a kill assist is being dominated by the victim, they will get a revenge kill. It is possible for both the killer and the assister to get a revenge kill if the victim was dominating both. Similarly, it is possible to dominate a player by getting four kill assists on them.
  • Unlike Pyros receiving assists when someone who was lit by them is killed, a Medic will not receive an assist if a player he has healed or overhealed recently scores a kill and he isn't healing him at that moment. A Medic will only receive an assist kill if his patient kills someone while he's being healed.
  • It is actually possible to assist yourself by throwing Jarate and then killing your target or by by hitting them with the Sandman's baseball and killing them. If the enemy kills himself (fall damage, the Demoman's explosives, the Soldier's rockets or his suicide grenade) you'll still be awarded for the kill.
  • Even though no damage is done, if a Pyro compression blasts an enemy who is killed shortly afterward, the Pyro receives a kill assist.

Related Achievements

Scout

Strike Zone
Strike Zone
Kill or assist kill 50 enemies while they are stunned or slowed.

Soldier

Brothers in Harms
Brothers in Harms
Kill 10 enemies while assisting or being assisted by another Soldier.

Pyro

Second Degree Burn
Second Degree Burn
Kill a burning enemy who was ignited by another Pyro.

Demoman

Well Plaid!
Well Plaid!
Kill 10 enemies while assisting or being assisted by another Demoman.

Heavy

Division of Labor
Division of Labor
Kill 10 enemies with a Medic assisting you, where neither of you die.


Kollectivization
Kollectivization
Get 1000 assists.


Lenin A Hand
Lenin A Hand
Help 5 teammates get revenge on their nemeses.
Red Oktoberfest
Red Oktoberfest
Earn a domination for a Medic who's healing you.


Soviet Union
Soviet Union
Get 25 enemy kills where you either assist or are assisted by another Heavy.


Spyalectical Materialism
Spyalectical Materialism
Kill or assist in killing 10 cloaked Spies.

Engineer

Deputized
Deputized
Get 10 assists with another Engineer where a sentry gun was involved in the kill.

Medic

Autoclave
Autoclave
Assist in burning 5 enemies with a single ÜberCharge on a Pyro.


Big Pharma
Big Pharma
Assist a Heavy in killing 10 enemies, where neither of you die.


Blast Assist
Blast Assist
Assist in exploding 5 enemies with a single ÜberCharge on a Soldier.


Blunt Trauma
Blunt Trauma
Assist in punching 2 enemies with a single ÜberCharge on a Heavy.


Consultation
Consultation
Assist a fellow Medic in killing 3 enemies in a single life.
Doctor Assisted Homicide
Doctor Assisted Homicide
Assist in killing 20 nemeses.


Medical Breakthrough
Medical Breakthrough
Assist in destroying 5 enemy Engineer buildings with a single ÜberCharge on a Demoman.


Ubi concordia, ibi victoria
Ubi concordia, ibi victoria
Assist in killing 3 enemies on an enemy control point, in a single life.


You'll Feel a Little Prick
You'll Feel a Little Prick
Assist in killing 3 enemies with a single ÜberCharge on a Scout.

Sniper

Number One Assistant
Number One Assistant
Score 5 Assists with the Jarate in a single round.