Template:Mvm mission Ujealous
Note: Some of the wave bar shown in-game are not actual part of the wave, the following only show actual part of the wave. Some subwave shown here doesn't spawn robot, they only used for message shown in-game.
Sub-wave | Class | Count | Delay(s) | Credits | |||||
---|---|---|---|---|---|---|---|---|---|
Wave 1 (606 Credits) | |||||||||
1A-1 | Print Message | — | "Most waves will feature ingame music and sounds." | — | — | — | 2 | — | — |
Print Message | — | "It is advised to turn off music you may have playing in the bg for a better experience." | — | — | — | 7 | — | — | |
Print Message | — | "It is also advised to turn down your 'Music Volume' slider in Options." | — | — | — | 12 | — | — | |
Print Message | — | "If a song happens to not end with the wave (wave victory or failure), type 'snd_restart' in the console." | — | — | — | 16 | — | — | |
Print Message | — | "Messages will also appear during waves, so make sure to read them." | — | — | — | 21 | — | — | |
Print Message | — | "Some additional information that you need to know:" | — | — | — | 25 | — | — | |
Print Message | — | "Projectile Shield is banned." | — | — | — | 28 | — | — | |
Print Message | — | "The Short Circuit is banned." | — | — | — | 29 | — | — | |
Print Message | — | "Most waves will feature ingame music and sounds." | — | — | — | 30 | — | — | |
Print Message | — | "Good luck and have fun!." | — | — | — | 33 | — | — | |
1A-2 | Print Message | — | "UltraRobotKiller2342 has joined the game" | — | — | — | 83 | — | — |
1B-1 | Boomerang Soldier |
Expert | — | 1 | 6 | 10 | 0 | 2 | 50 |
1B-2 | |||||||||
warrior |
Expert | Cannot fire weapon |
2 | 6 | 16 | 0 | 3 | 50 | |
No Heal Medic |
Expert | -100% heal rate | |||||||
1C | Boomerang Soldier |
Expert | — | 8 | 8 | 8 | 0 | 2 | 50 |
1D-1 | Airblast Pyro |
Expert | Fires continuously Play sound when subwave start spawning |
6 | 6 | 18 | 0 | 0 | 50 |
1D-2 | Giant Misfire Demo |
Expert | Play sound when subwave start spawning Play sound when subwave is over |
1 | 1 | 1 | 15 | 0 | 0 |
1E-1 | Airblast Pyro |
Expert | Fires continuously | 1 | 6 | 24 | 0 | 0 | 100 |
warrior |
Expert | Cannot fire weapon |
1 | 8 | 10 | 0 | 2.4 | 100 | |
Colonel Baddage |
Expert | 100% crit chance Rocket homing towards player |
1 | 1 | 1 | 0 | 0 | 56 | |
1E-2 | Play Audio | — | Play sound when subwave is active | — | — | — | 2.3 | — | — |
Play Audio | — | Play sound when subwave is active | — | — | — | 4 | — | — | |
Play Audio | — | Play sound when subwave is active | — | — | — | 6.9 | — | — | |
Play Audio | — | Play sound when subwave is active | — | — | — | 8.6 | — | — | |
Play Audio | — | Play sound when subwave is active | — | — | — | 11.6 | — | — | |
Play Audio | — | Play sound when subwave is active | — | — | — | 14.3 | — | — | |
Support | Clickin' Sniper |
Expert | Fires continuously Begins after 1A-1 is all dead |
4 | 4 | 4 | 45 | 0 | 50 |
The Worst Hitman |
Expert | Primary only Begins after 1B-2 and 1C is all dead |
1 | 4 | 8 | 0 | 2 | 50 | |
Clickin' Sniper |
Expert | Fires continuously Begins after 1D-1 is all dead |
2 | 2 | 2 | 0 | 25 | 50 | |
Wave 2 (606 Credits) Bomb does not spawn in this wave Player teamwipe result wave loss | |||||||||
2A-1 | Play Audio | — | Play sound when subwave is active | — | — | — | — | — | — |
Print Message | — | "Slime is falling from the sky!" | — | — | — | 1 | — | — | |
Print Message | — | "UltraRobotKiller2342 has joined the game" | — | — | — | 56 | — | — | |
2A-2 | Green Slime |
Normal | — | 1 | 6 | 12 | 2 | 1 | 75 |
Green Slime |
Normal | — | 4 | 4 | 8 | 2 | 8 | 75 | |
Blue Slime |
Normal | — | 1 | 6 | 10 | 2 | 1 | 75 | |
2B | Blue Slime |
Normal | — | 2 | 8 | 16 | 0 | 2.5 | 75 |
Purple Slime |
Normal | — | 1 | 3 | 6 | 0 | 3 | 75 | |
Green Slime |
Normal | — | 6 | 6 | 12 | 0 | 0 | 75 | |
2C-1 | Purple Slime |
Normal | — | 1 | 3 | 6 | 0 | 3 | 75 |
Green Slime |
Normal | — | 1 | 5 | 14 | 0 | 1 | 50 | |
2C-2 | King Slime |
Expert | Play sound when subwave start spawning | 1 | 1 | 1 | 0 | 1.5 | 200 |
Print Message | — | "King Slime has awoken!" Print message when "King Slime" spawned |
— | — | — | 0 | — | — | |
Print Message | — | "King Slime has been defeated." Print message when "King Slime" is dead |
— | — | — | 0 | — | — | |
2D-1 | Print Message | — | "Slime has stopped falling from the sky." | — | — | — | 0 | — | — |
2D-2 | Play Audio | — | Play sound when subwave is active | — | — | — | 0 | — | — |
Print Message | — | "You feel an evil presence watching you..." | — | — | — | 4 | — | — | |
Eye of Cthulhu |
Expert | Icon is hidden Play sound when subwave start spawning |
1 | 1 | 1 | 23 | 0 | 0 | |
Print Message | — | "Eye of Cthulhu has awoken!" Print message when "Eye of Cthulhu" spawned |
— | — | — | 0 | — | — | |
2D-2 | Eye of Cthulhu |
Expert | Play sound when subwave start spawning | 1 | 1 | 1 | 5 | 0 | 200 |
Print Message | — | "Eye of Cthulhu has been defeated." Print message when "Eye of Cthulhu" is dead |
— | — | — | 0 | — | — | |
Support | |||||||||
2/4 Green Slime |
Normal | Icon is hidden Comes from "King Slime" Begins after 2C-2 has finished spawning |
4 | 16 | 16 | 0 | 0.5 | 50 | |
1/4 Blue Slime |
Normal | — | |||||||
1/4 Purple Slime |
Normal | — | |||||||
2/4 Green Slime |
Normal | Icon is hidden Comes from "King Slime" Begins after 2C-2 is all dead |
8 | 8 | 8 | 0 | 0.5 | 50 | |
1/4 Blue Slime |
Normal | — | |||||||
1/4 Purple Slime |
Normal | — | |||||||
Servant of Cthulhu |
Hard | Begins after 2D-2 has finished spawning Ends after 2D-2 is all dead |
1 | 5 | 5 | 23 | 3 | 0 | |
Servant of Cthulhu |
Hard | Begins after 2D-2 is all dead | 1 | 12 | 12 | 2 | 0.4 | 0 |