User:RotatcepS/table/rows
|-
!
Stock (Scout)
Pistol
||
|| 12 || 36
|| 0.15 seconds|| 22
mini-crit: 30
critical: 45
|| 15
mini-crit: 20
critical: 45
|| 8
mini-crit: 20
critical: 45
||
100
|| 61% (recoil spread)
| secondary aka
Pistol (scout)
|-
!
Stock
Rocket Launcher
||
|| 4 || 20
|| 0.8 seconds|| 56-112
mini-crit: 76-151
critical: 135-270
|| 45-90
mini-crit: 61-122
critical: 135-270
|| 24-48
mini-crit: 61-122
critical: 135-270
||
112.5 + splash
|| 18% (projectile)
116% (projectile splash)
full splash radius
| primary aka
Rocket Launcher
|-
!
Stock
Shotgun
||
|| 6 || 32
|| 0.625 seconds|| 9-90
mini-crit: 12-121
critical: 18-180
|| 6-60
mini-crit: 8-81
critical: 18-180
|| 3-32
mini-crit: 8-81
critical: 18-180
||
96
|| 36% (shot spread)
| secondary aka
Shotgun
|-
!
Stock
Shovel
||
|colspan=2| N/A
|| 0.8 seconds
|| 65
mini-crit: 88
critical: 195
!colspan=2|
||
81.25
|| melee
| melee aka
Shovel
|-
!rowspan=4|
Stock
Flame Thrower
|rowspan=4|
|rowspan=2| 200
|rowspan=2| N/A
|| 0.075 seconds|| (new particle)
6
buildings: 12
mini-crit: 9
critical: 19
|| (old particle)
3
buildings: 6.5
mini-crit: 4
critical: 10
!rowspan=2|
||
43.33 + penetration
|rowspan=2| penetrating rising flames reach 64% range
2-3 flame particles
|-
|| 0.9 second full exposure
|| full exposure: 13
mini-crit: 17
critical: 38
|| full exposure: 7
mini-crit: 9
critical: 20
||
86.67 + penetration
|-
|colspan=2|(Airblast)
|| 0.75 seconds
|colspan=2| airblast: 0 (lost footing and push force equivalent of ~300 damage)
!
!
|| forward cone, ground-reflected
|-
|colspan=2|(Afterburn)
|| 0.5 seconds
4-10 seconds duration
|colspan=3| afterburn: 24-80 (4/tick)
mini-crit: 40-100 (5/tick)
|| 8 per burning victim
|| can be extinguished
| primary aka
Flame Thrower
|-
!rowspan=2|
Stock
Grenade Launcher
|rowspan=2|
|rowspan=2| 4
|rowspan=2| 16
|| 0.6 seconds
|colspan="3"| 50-100
mini-crit: 68-135
critical: 150-300
||
166.67 + splash
|rowspan=2| 19% (projectile)
128% (projectile splash)
full splash radius
|-
|| (Roller)
2.3 second fuse
|colspan="3"| roller: 30-60
mini-crit: 41-81
critical: 90-180
||
(splash max) 100 + splash
| primary aka
Grenade Launcher
|-
!rowspan=2|
Stock
Stickybomb Launcher
|rowspan=2|
|rowspan=2| 8
|rowspan=2| 24
|| 0.6 seconds
0.7 second arm time
4 second max speed charge|| 69-137
mini-crit: 93-186
critical: 180-360
|| 60-120
mini-crit: 81-162
critical: 180-360
|| 30-60
mini-crit: 81-162
critical: 180-360
|rowspan=2|
(splash max) 200 + splash
|rowspan=2| ignoring arm time
15% (projectile)
98% (projectile splash)
max speed 38% (projectile)
254% (projectile splash)
(flak) 85%+ splash radius in air splash accurate at 84% range
100% splash radius affixed
|-
|| (Trap)
5 second arm time
|colspan="3"| trap: 60-120
mini-crit: 81-162
critical: 180-360
| secondary aka
Stickybomb Launcher
|-
!
Stock
Minigun
||
|| 200
|| N/A
|| 0.1 seconds
0.87 seconds wind up|| 13-54
mini-crit: 18-73
critical: 27-108
|| 9-36
mini-crit: 12-49
critical: 27-108
|| 5-19
mini-crit: 12-49
critical: 27-108
||
360
|| 30% (shot spread)
-15% damage to a level 2 Sentry Gun
-20% damage to a level 3 Sentry Gun
| primary aka
Minigun