Patches (Beta)

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List of Team Fortress 2 Beta patches. Text of updates taken from TF2 Beta Update History on Steam Users' Forums.

January 6, 2011

Gameplay

  • Player health increased 100%
  • Damage against buildings (sentries, etc) reduced 50%

General

  • Synced with changes from the official releases

Natascha

  • Removed variants
  • Removed heal target immune to Natascha

Maps

cp_well
  • Fixed a bunch of model and playerclip issues
  • Made the 2nd point defender spawn door one-way
  • Note: there's a known-issue with the skybox on the Mac

December 8, 2010

General

  • Synced with changes from the official releases on Dec 7.
  • Disabled crafting

Natascha

  • Reduced Stun effect by 20%
  • Variant 1:
    • -35% damage (was -40)
  • Variant 2:
    • -25% damage
    • -20% health (was -25)

Maps

cp_5gorge
  • Changes to the mid arena:
    • Raised cap and connected it to the surrounding space via two bridges
    • Added cover on the each side of the main door entrance
    • Fully connected the upper catwalk ring
    • Fixed missing clips on BLU's upper observation room
    • Reduced the amount of health and ammo in the pit
    • Clipped the ceiling so the dome edge doesn't snag players
  • Reduced defender spawn when on a final cap
cp_granary
  • Tweaks to the new platforms by the ramproom:
    • Extended the length of the platforms
    • Made the light models above the platforms symmetrical for RED/BLU
    • Made the height of the BLU woodpile near the new platform the same height as RED (for scouts)
  • More playerclips to ease snagging on trim geometry

December 3, 2010

General

  • Synced with changes from the official releases on Dec 2.
  • Added cp_5gorge to mapcycle.txt

Maps

cp_5gorge
  • Fixed broken environment maps.

See also

  • Patches – game updates to standard Team Fortress 2