Patches (Beta)
List of Team Fortress 2 Beta patches. Text of updates taken from TF2 Beta Update History on Steam Users' Forums.
Contents
January 6, 2011
Gameplay
- Player health increased 100%
- Damage against buildings (sentries, etc) reduced 50%
General
- Synced with changes from the official releases
Natascha
- Removed variants
- Removed heal target immune to Natascha
Maps
- cp_well
- Fixed a bunch of model and playerclip issues
- Made the 2nd point defender spawn door one-way
- Note: there's a known-issue with the skybox on the Mac
December 8, 2010
General
- Synced with changes from the official releases on Dec 7.
- Disabled crafting
Natascha
- Reduced Stun effect by 20%
- Variant 1:
- -35% damage (was -40)
- Variant 2:
- -25% damage
- -20% health (was -25)
Maps
- cp_5gorge
- Changes to the mid arena:
- Raised cap and connected it to the surrounding space via two bridges
- Added cover on the each side of the main door entrance
- Fully connected the upper catwalk ring
- Fixed missing clips on BLU's upper observation room
- Reduced the amount of health and ammo in the pit
- Clipped the ceiling so the dome edge doesn't snag players
- Reduced defender spawn when on a final cap
- cp_granary
- Tweaks to the new platforms by the ramproom:
- Extended the length of the platforms
- Made the light models above the platforms symmetrical for RED/BLU
- Made the height of the BLU woodpile near the new platform the same height as RED (for scouts)
- More playerclips to ease snagging on trim geometry
December 3, 2010
General
Maps
- cp_5gorge
- Fixed broken environment maps.
See also
- Patches – game updates to standard Team Fortress 2