147 templates missing Russian translation
< User:Darkid | Reports
Pages missing in Russian (ru
– русский): 147 in total. Data as of 03:40, 01 August 2022 (GMT).
- See also
- All articles in Russian
- Missing article translations in Russian
- Recent changes to articles in Russian
List
- Template:Unused Content Nav has 966 uses and is missing 3 translations
- Line 4: [[Beta weapons
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- Template:Overheal tool has 147 uses and is missing 1 translation
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- Template:Class weapons table demoman secondary has 24 uses and is missing 1 translation
- Line 264: Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs under the crosshair, and directly under your feet, explode at once. Holding primary fire launches the bomb farther.<br />
- Template:Content updates has 23 uses and is missing 1 translation
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- Template:Class weapons table engineer primary has 22 uses and is missing 2 translations
- Line 150: Number of empty shots before the weapon runs out of its ammunition source. See the weapon's page for details.
- Line 165: Draws 30 metal units from the player's metal reserve (200). See the weapon's page for details.
- Template:Class weapons table scout melee has 22 uses and is missing 1 translation
- Line 218
- Template:Active promotional item list has 21 uses and is missing 18 translations
- Line 318: This section documents items promoting limited-time community events and distributions. For a list of medals obtainable through reoccuring community tournaments, visit the [[Tournament Medal]] page.<br>Medals awarded from donations to limited-time tournament charity drives will also be included here.
- Line 335: Awarded in [[Genuine]] quality to players who donated at least $10 USD to the BlapBash 2022 charity drive, through [https://scrap.tf/blapature item] or [https://donate.blapature.org/ monetary] donations.
- Line 342: Awarded in [[Genuine]] quality to players who donated at least $20 USD to the BlapBash 2022 charity drive, through [https://scrap.tf/blapature item] or [https://donate.blapature.org/ monetary] donations.
- Line 349: Awarded in [[Genuine]] quality to players who donated at least $30 USD to the BlapBash 2022 charity drive, through [https://scrap.tf/blapature item] or [https://donate.blapature.org/ monetary] donations.
- Line 356: Awarded in [[Genuine]] quality to players who donated at least $50 USD to the BlapBash 2022 charity drive, through [https://scrap.tf/blapature item] or [https://donate.blapature.org/ monetary] donations.
- Line 409: Awarded in [[Genuine
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- Line 520: Awarded in [[Genuine
- Line 580: Awarded in [[Genuine]] quality to participants of the TF2Maps [[Art Pass Contest]], as well as the top three placing winners of all subsequent major TF2Maps.net contests.
- Line 599: Awarded in [[Genuine]] quality to players who donated at least $5 USD to the 2022 TF2Maps charity drive, through [https://scrap.tf/fundraiser/MJAM22/ item] or [https://tiltify.com/+tf2maps/tf2mapsnet-72hr-jam-2022 monetary] donations.
- Template:Expired promotional item list has 21 uses and is missing 11 translations
- Line 2587: Awarded in [[Genuine]] qualty to players who donated at least $5 to the BlapBash 2019 charity drive, through [https://web.archive.org/web/20191101143337/https://scrap.tf/blapature item] or [https://blapbash.broadcast.tf/donate monetary] donations.
- Line 2593: Awarded in [[Genuine]] qualty to players who donated at least $15 to the BlapBash 2019 charity drive, through [https://web.archive.org/web/20191101143337/https://scrap.tf/blapature item] or [https://blapbash.broadcast.tf/donate monetary] donations.
- Line 2599: Awarded in [[Genuine]] qualty to players who donated at least $25 to the BlapBash 2019 charity drive, through [https://web.archive.org/web/20191101143337/https://scrap.tf/blapature item] or [https://blapbash.broadcast.tf/donate monetary] donations.
- Line 2606: Awarded in [[Genuine]] qualty to players who donated at least $5 to the BlapBash 2021 charity drive, through [https://scrap.tf/fundraiser/BLAP21 item] or [https://donate.blapature.org/ monetary] donations.
- Line 2613: Awarded in [[Genuine]] qualty to players who donated at least $15 to the BlapBash 2021 charity drive, through [https://scrap.tf/fundraiser/BLAP21 item] or [https://donate.blapature.org/ monetary] donations.
- Line 2619: Awarded in [[Genuine]] qualty to players who donated at least $25 to the BlapBash 2021 charity drive, through [https://scrap.tf/fundraiser/BLAP21 item] or [https://donate.blapature.org/ monetary] donations.
- Line 2944: Awarded in [[Genuine
- Line 2950: Awarded in [[Genuine
- Line 2956: Awarded in [[Genuine
- Line 2979: Awarded in [[Genuine
- Line 3219: Awarded in [[Genuine]] qualty to players who completed the Titanium Tank: Reforged campaign.
- Template:Building Specifications has 20 uses and is missing 36 translations
- Line 518: 10.5
- Line 519: 4.2
- Line 520: 3.75
- Line 521: 6.0
- Line 522: 3.5
- Line 523: 2.333
- Line 524: 2.1875
- Line 525: 2.8
- Line 526: 1.6
- Line 529: 4.2
- Line 530: 2.625
- Line 531: 2.442
- Line 532: 3.231
- Line 533: 2.333
- Line 534: 1.75
- Line 535: 1.667
- Line 536: 2.0
- Line 540: 21.0
- Line 541: 8.4
- Line 542: 7.5
- Line 543: 12.0
- Line 544: 5.25
- Line 545: 3.818
- Line 546: 3.621
- Line 547: 4.421
- Line 548: 1.6
- Line 551: 21.0
- Line 552: 8.4
- Line 553: 7.5
- Line 554: 12.0
- Line 555: 5.25
- Line 556: 3.818
- Line 557: 3.621
- Line 558: 4.421
- Line 559: 1.6
- Line 739: The first and second hits on a stock sentry gun will save 1.5 seconds, while all others will save 1 second. On dispensers, the first hit will save 2 seconds and all others will save 1 second.
- Template:Arena maps has 17 uses and is missing 8 translations
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- Template:Compression blast kill icons has 17 uses and is missing 1 translation
- Line 143: Deflected Dragon's Fury fireball
- Template:Halloween dates has 17 uses and is missing 13 translations
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- Template:Payload Race maps has 17 uses and is missing 4 translations
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- Template:Payload maps has 17 uses and is missing 36 translations
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- Template:Ability taunt table has 16 uses and is missing 6 translations
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- Template:Kill taunt table has 16 uses and is missing 13 translations
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- Template:King of the Hill maps has 16 uses and is missing 38 translations
- Line 10: <i>
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- Template:Smissmas dates has 16 uses and is missing 11 translations
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- Template:Capture the Flag maps has 15 uses and is missing 10 translations
- Line 10: <i>
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- Template:List of item attributes has 12 uses and is missing 43 translations
- Line 55: Attrib_AltFire_Disabled
- Line 106: Attrib_Scattergun_NoReloadSingle
- Line 290: Attrib_SoldierBuffType
- Line 292: Attrib_Dmg_Falloff_Increased
- Line 303: Attrib_DemoBuffType
- Line 383: Attrib_Socket
- Line 420: Attrib_DisguiseDamageReduction
- Line 461: Attrib_DuelLoserAccountID
- Line 502: Attrib_ElevateQuality
- Line 576: Attrib_Knockback
- Line 583: '''%s1'''% damage penalty
- Line 587: Attrib_DecloakRate
- Line 788: Attrib_DeflectionSizeMultiplier
- Line 818: Attrib_MiniCritAirborneEnemiesDeploy
- Line 877: Attrib_MultipleSentries
- Line 920: Attrib_CenterFireProjectile
- Line 1008: Attrib_AlternateRocketEffect
- Line 1102: Attrib_SetIcicleKnifeMode
- Line 1133: Attrib_TauntSoundSuccess
- Line 1224: Attrib_RageGainOnAssists
- Line 1238: Attrib_AirBlastVerticalVulnerabilityMultipier
- Line 1376: Attrib_AutoFiresFullClipAllAtOnce
- Line 1384: On Equip: Visit Pyroland
- Line 1390: Attrib_PlayerSkinOverride
- Line 1396: Attrib_Sapper_Voice_Pak
- Line 1398: Attrib_Sapper_Voice_Pak_Idle_Wait
- Line 1559: Attrib_AddHeadOnHit
- Line 1591: Attrib_TauntSoundSuccess
- Line 1593: Attrib_PhaseCloak
- Line 1595: Attrib_TauntSoundSuccess
- Line 1597: Attrib_PhaseCloak
- Line 1601: Attrib_RocketLaunchImpulse
- Line 1623: Attrib_BackHeadshot
- Line 1629: Attrib_AirJumpOnAttack
- Line 1669: Attrib_Class_Select_Override_VCD
- Line 1719: Attrib_AutoFiresFullClipNegative
- Line 1721: Attrib_AutoFiresWhenFull
- Line 1741: Attrib_ElevateQuality
- Line 1835: Attrib_DamageBlastPush
- Line 1869: Attrib_NoCloakFromAmmo
- Line 1893: Attrib_AirblastDestroyProjectile
- Line 2010: '''%s1'''
- Line 2012: '''%s1'''
- Template:Player Destruction maps has 12 uses and is missing 12 translations
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- Template:Unusual effects has 12 uses and is missing 131 translations
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- Template:Fabricate Set Required and Results has 10 uses and is missing 2 translations
- Line 108: N/A
- Line 110: While the ingame blueprint will accept the item-set weapons, it will state that no matching blueprint is found and not consume anything.
- Template:Reskins has 10 uses and is missing 3 translations
- Line 848: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
- Line 1646: As of June 29, 2018, the game has been shut down, rendering this item no longer obtainable.
- Line 1820: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
- Template:List of companies has 8 uses and is missing 4 translations
- Line 369: WAR!
- Line 502: Conga<br />(Танцевальная обувь профессионального качества)
- Line 595: Журналу, который читает Шпион в короткометражке ''[[Expiration Date/ru
- Line 1598: WAR!
- Template:Mvm mission Bison Barrage has 6 uses and is missing 1 translation
- Line 39: Random choice
- Template:Mvm mission Clanker Carnage has 6 uses and is missing 2 translations
- Line 221: Spawns similarly to Spy-bots
- Line 230: Spawns normally
- Template:Mvm mission Aerial Stupidity has 5 uses and is missing 49 translations
- Line 20: Spawns from the side
- Line 62: Disables 1C Scout support on arrival
- Line 75: Flank middle
- Line 90: Flank middle
- Line 112: A loud siren will announce their arrival
- Line 117: Paradrops from above
- Line 155: Disables 2C Shotgun robots Support on arrival
- Line 186: A loud siren will announce their arrival
- Line 191: Paradrops from above
- Line 201: A loud siren will announce their arrival
- Line 206: Paradrops from above
- Line 216: No ring of fire while spun up
- Line 221: The
- Line 226: Spawns from the side
- Line 236: Spawns from the side
- Line 252: The
- Line 266: Disables Scout Support on arrival
- Line 276: Disables Scout Support on arrival
- Line 289: The
- Line 334: A loud siren will announce their arrival
- Line 339: Paradrops from above
- Line 360: A loud siren will announce their arrival
- Line 365: Paradrops from above then blows up on landing
- Line 371: Limited
- Line 380: A loud siren will announce their arrival
- Line 385: Paradrops from above then blows up on landing
- Line 391: Limited
- Line 413: A loud siren will announce their arrival
- Line 418: Paradrops from above
- Line 429: A loud siren will announce their arrival
- Line 434: Paradrops from above
- Line 444: Paradrops from above
- Line 454: Spawns from the side
- Line 496: Paradrops from above
- Line 506: A loud siren will announce their arrival
- Line 511: Paradrops from above
- Line 516: Spawns from the side
- Line 537: A loud siren will announce their arrival
- Line 542: Paradrops from above
- Line 547: The
- Line 552: Paradrops from above
- Line 563: Boss swaps between several loadouts
- Line 573: Paradrops from above then lands near bomb hatch
- Line 584: Paradrops from above
- Line 589: The
- Line 595: Limited
- Line 604: A loud siren will announce their arrival
- Line 609: Paradrops from above then blows up on landing
- Line 615: Limited
- Template:Mvm mission Alluvion has 5 uses and is missing 17 translations
- Line 43: Custom variant
- Line 57: Custom variant
- Line 116: Custom variant
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- Line 255: Custom variant
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- Line 324: Custom variant
- Line 343: Custom variant
- Line 390: Custom variant
- Line 399: Custom variant
- Template:Mvm mission Antecedent Sapience has 5 uses and is missing 11 translations
- Line 36: No damage bonus
- Line 52: Regenerates 10 HP per second
- Line 134: Spawns from the river and takes the same path as the bomb
- Line 179: Audio cue announces its arrival
- Line 235: -1 health drained per second
- Line 358: Spawns from the river and takes the same path as the bomb
- Line 372: Spawns from the river and takes the opposite path as the bomb
- Line 441: Regenerates 10 HP per second
- Line 503: Spawns from the garage and takes the same path as the bomb
- Line 534: Spawns from the garage and takes the same path as the bomb
- Line 578: Audio cue announces its arrival
- Template:Mvm mission Armored Apparatus has 5 uses and is missing 5 translations
- Line 53: No 100% critical hit chance on kill
- Line 113: Spawns from the flank
- Line 201: Spawns from the flank
- Line 240: The
- Line 328: Spawns from the flank
- Template:Mvm mission Autonomous Annihilation has 5 uses and is missing 24 translations
- Line 53: The
- Line 81: The
- Line 88: The
- Line 90: The
- Line 124: +320% rage gained on hit
- Line 133: +320% rage gained on hit
- Line 139: +320% rage gained on hit
- Line 153: The
- Line 193: The
- Line 216: The
- Line 232: The
- Line 237: The
- Line 245: The
- Line 260: The
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- Line 264: 50% faster move speed while deployed
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- Line 272: 50% slower spin up time
- Line 328: The
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- Line 335: The
- Line 360: The
- Line 385: The
- Template:Mvm mission Bandwidth Beatdown has 5 uses and is missing 44 translations
- Line 8: The
- Line 13: The
- Line 15
- Line 26: The
- Line 28: The
- Line 30: The
- Line 39: The
- Line 54: Spawns similarly to Spy-bots
- Line 85
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- Line 104: 50% slower move speed while deployed
- Line 108: The
- Line 112
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- Line 121
- Line 123: 50% slower move speed while deployed
- Line 127: The
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- Line 140: Behaves similarly to Sniper-bots
- Line 154: The
- Line 171: Takes opposite path as the bomb
- Line 214: Behaves similarly to Sniper-bots
- Line 223: Behaves similarly to Sniper-bots
- Line 229: Behaves similarly to Sniper-bots
- Line 235: Behaves similarly to Sniper-bots
- Line 258: Boss will announce its own arrival
- Line 275: Takes opposite path as the bomb
- Line 284: Takes opposite path as the bomb
- Line 297: Behaves similarly to Sniper-bots
- Line 310: Shoots <span style="color:#00ffdd">Cyan</span> colored projectiles
- Line 314: Shoots <span style="color:#32cd32">Lime Green</span> colored projectiles
- Line 318: Shoots <span style="color:#ff0000">Red</span> colored projectiles
- Line 327: Shoots <span style="color:#5885a2">Team Spirit BLU</span> colored projectiles
- Line 331: Shoots <span style="color:#ff69b4">Pink as Hell</span> colored projectiles
- Line 335: Shoots <span style="color:#c36c2d">Cream Spirit RED</span> colored projectiles
- Line 348: Audio cue will announce its arrival
- Line 352: Takes same path as the bomb
- Line 386: Takes opposite path as the bomb
- Line 409: Boss will announce its own arrival
- Line 419: Behaves similarly to Sniper-bots
- Line 428: The
- Line 433: The
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- Template:Mvm mission Binary Breaker has 5 uses and is missing 14 translations
- Line 41: Spawns from the flank
- Line 62: Spawns from the flank
- Line 94: Spawns from the flank
- Line 214: Spawns from the flank
- Line 228: Spawns from the flank
- Line 258: Spawns from the flank
- Line 267: Spawns from the flank
- Line 301: Spawns from the flank
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- Line 370: Spawns from the flank
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- Line 428: Spawns from the flank
- Line 454: Spawns from the flank
- Line 463: Spawns from the flank
- Template:Mvm mission Blastaway has 5 uses and is missing 33 translations
- Line 18: Spawns from the flank
- Line 30: Spawns with a second bomb
- Line 41: Spawns from the river
- Line 53: Spawns from the river
- Line 97: Spawns with a second bomb
- Line 101: Spawns from the river
- Line 112: Spawns from the flank
- Line 148: Spawns with a second bomb
- Line 152: Regenerates 1 HP per second
- Line 156: Spawns from the river
- Line 167: Spawns from the flank
- Line 179: Spawns with a third bomb
- Line 183: Spawns from the river
- Line 221: Spawns with a second bomb
- Line 260: Spawns with a third bomb
- Line 264: Spawns from the river
- Line 273: Spawns from the river
- Line 310: Spawns with a second bomb
- Line 320: Spawns from the flank
- Line 339: Spawns with a third bomb
- Line 343: Spawns from the river
- Line 379: Spawns with a second bomb
- Line 383: Spawns from the flank
- Line 400: Spawns with a third bomb
- Line 409: Spawns from the river
- Line 422: Spawns from the river
- Line 436: Spawns from the flank
- Line 445: Spawns from the river
- Line 482: Spawns with a second bomb
- Line 486: Spawns from the flank
- Line 505: Spawns from the river
- Line 516: Spawns with a third bomb
- Line 520: Spawns from the river
- Template:Mvm mission Cash Out Crash Out has 5 uses and is missing 26 translations
- Line 13: The
- Line 14: The
- Line 15: The
- Line 16: The
- Line 17: The
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- Line 41: Behaves similarly to regular Sniper-bots
- Line 50: Chips carrier
- Line 81: Spawns from the right garage and takes the left path
- Line 90: Spawns from the left garage and takes the center path
- Line 104
- Line 112: Behaves similarly to regular Sniper-bots
- Line 121: Chips carrier
- Line 167: Chips carrier
- Line 171: Drops 25 chips on death
- Line 192: Chips carrier
- Line 227: Spawns from the right garage and takes the left path
- Line 263: Behaves similarly to regular Sniper-bots
- Line 272: Chips carrier
- Line 349: Chips carrier
- Line 362: Activates Mmmph as if airblasting projectiles
- Line 406: Spawns from the left garage and takes the center path
- Line 416: The
- Line 426: Chips carrier
- Template:Mvm mission Cashgrab Chaos has 5 uses and is missing 32 translations
- Line 12: The
- Line 18: No stats change
- Line 39
- Line 46: No max health drain
- Line 57: The
- Line 57: Chip Carrier
- Line 68
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- Line 126: The
- Line 126: Chip Carrier
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- Line 207: The
- Line 207: Chip Carrier
- Line 228
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- Line 275: The
- Line 275: Chip Carrier
- Line 332: No max health drain
- Line 353: The
- Line 353: Chip Carrier
- Line 381
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- Line 397: No max health drain
- Line 405
- Line 412: No max health drain
- Line 420
- Line 427: No max health drain
- Template:Mvm mission Choir of Robots has 5 uses and is missing 2 translations
- Line 257: Uses Final Tank Skin
- Line 267: Uses Final Tank Skin
- Template:Mvm mission Dihydrogen Monoxide has 5 uses and is missing 2 translations
- Line 26: Random choice
- Line 206: Random choice
- Template:Mvm mission Extended Deadline has 5 uses and is missing 23 translations
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- Line 430: Random choice
- Line 433: Icons are hidden
- Template:Mvm mission Astronautical Nausea has 4 uses and is missing 1 translation
- Line 324: Spawns from the wormhole
- Template:Mvm mission Binary Broadcast has 4 uses and is missing 13 translations
- Line 39: Spawns from the carrier tank or the top
- Line 81: Spawns from the carrier tank or the top
- Line 103: Spawns from the carrier tank or the flank
- Line 156: Spawns from the carrier tank or the top
- Line 164: Spawns from the carrier tank or the top
- Line 186: Spawns from the carrier tank or the top
- Line 197: Audio cue announces its arrival
- Line 265: Spawns from the carrier tank or the top
- Line 395: Spawns from the carrier tank or the flank
- Line 404: Spawns from the carrier tank or the top
- Line 424: Spawns from the carrier tank or the top
- Line 442: Spawns from the carrier tank or the top
- Line 460: Spawns from the carrier tank or the flank
- Template:Mvm mission Circuit Board Torture has 4 uses and is missing 21 translations
- Line 75: Play sound when subwave is over
- Line 83: Play sound when subwave is over
- Line 131: Play sound when subwave begin
- Line 134: Play sound when subwave is over
- Line 265: Play sound when subwave start spawning
- Line 308: 100% slower spin up time
- Line 317
- Line 375: Play sound when subwave begin
- Line 385: Tank comes with sticky cannon
- Line 399: Play sound when subwave begin
- Line 424: Play sound when subwave begin
- Line 432
- Line 440: The
- Line 442: On hit: Force victim to laugh
- Line 459: Play sound when subwave start spawning
- Line 561: Drag enemy towards them on hit
- Line 569: The
- Line 590: Play sound when subwave begin
- Line 628: Does not leave spawn
- Line 636: Does not leave spawn
- Line 644: Does not leave spawn
- Template:Mvm mission Collapsing Cores has 4 uses and is missing 22 translations
- Line 28: The
- Line 39: The
- Line 103: Takes the outdoors path
- Line 154: Gains übercharge when using übercharge
- Line 165: Gains übercharge when using übercharge
- Line 196: Uses übercharge 2 seconds after health is at or below 51
- Line 233: Pit doors will close when spawned
- Line 236: Pit doors will open when killed
- Line 260: Uses übercharge 2 seconds after health is at or below 51
- Line 291: Takes the indoors path
- Line 305: Uses übercharge 1 seconds after health is at or below 51
- Line 322: Uses übercharge 1 seconds after health is at or below 51
- Line 334: Gains übercharge when using übercharge
- Line 360: Gains übercharge when using übercharge
- Line 371: Takes the outdoors path
- Line 385: Gains übercharge when using übercharge
- Line 388: Übercharge does not affect self
- Line 394: The
- Line 406: Gains übercharge when using übercharge
- Line 409: Übercharge does not affect self
- Line 415: The
- Line 415: The
- Template:Mvm mission Corroding Cadavers has 4 uses and is missing 9 translations
- Line 7
- Line 28
- Line 92: Opens front upgrade station when subwave is active
- Line 95: Change bomb route when subwave is active
- Line 192: Opens front upgrade station when subwave is active
- Line 195: Change bomb route when subwave is active
- Line 204: Close front upgrade station when subwave is active
- Line 254: Play sound when subwave start spawning
- Line 258: Limited
- Template:Mvm mission Flemish Feud has 4 uses and is missing 5 translations
- Line 67: Takes the left path
- Line 115: Takes the left path
- Line 156: Takes the left path
- Line 245: Administrator will announce their arrival
- Line 249: Limited
- Template:Mvm mission HoHoHoes Holiday has 4 uses and is missing 1 translation
- Line 86
- Template:Mvm mission Metroll Malice has 4 uses and is missing 3 translations
- Line 1: Note: Some robots use different models. Some subwave shown below are used for message or audio shown in-game.
- Line 17: Taunt constantly when see player
- Line 22: On hit: Target gain bumper car for 8 seconds
- Template:List of cosmetics with an additional effect has 3 uses and is missing 33 translations
- Line 3: Cosmetics with additional effects
- Line 12: Additional effect(s)
- Line 21: * Spawns a ball in the spawnroom
- Line 36: * Makes a soft, higher pitch jingle noise while walking.
- Line 43: * Plays music when taunting.
- Line 50: * Makes a soft jingle noise while walking.
- Line 57: * Changes the footsteps with wet, squishy sounds.
- Line 67: * Makes a soft, slightly lower pitch jingle noise while walking.
- Line 74: * Alters [[Soldier responses#With Freedom Feathers equipped
- Line 81: * Alters [[Soldier responses#With Spellbinder's Bonnet equipped
- Line 88: * Alters [[Soldier responses#With Larval Lid equipped
- Line 95: * Plays a [[Media:Taunt wormsHHG.wav
- Line 113: * Makes a soft jingle noise while walking.
- Line 120: * Plays [[Media:Pyro music tube.wav
- Line 127: * Makes a soft jingle noise while walking.
- Line 137: * Alters [[Heavy responses#With Chicken Kiev equipped
- Line 147: * Changes the [[PDA]]'s Build and Demolish Menu and the [[Eureka Effect]]'s Teleport menu.
- Line 157: * Makes a soft jingle noise while walking.
- Line 164: * Alters [[Medic responses#With Medimedes equipped
- Line 171: * Alters [[Medic responses#With Second Opinion equipped
- Line 181: * Alters [[Sniper responses#With Sir Shootsalot equipped
- Line 191: * When the player dies, their corpse explodes. During a [[Full Moon]] or Halloween, the explosion is purple instead of the usual gold.
- Line 198: * Makes a soft jingle noise while walking.
- Line 205: * Chess piece on top changes based on player's killstreak, does not require a [[Killstreak]] weapon.
- Line 212: * Changes the appearance of [[Robots]] and the [[Carrier tank]] in [[Mann vs. Machine
- Line 219: * If equipped by the Scout, it alters [[Scout responses#With Haunted Hat equipped
- Line 226: * Player is immune to [[Horseless Headless Horsemann]]'s "Boo" taunt.
- Line 233: * Makes a soft jingle noise while walking.
- Line 240: * When equipped by all classes except Pyro and Medic, it alters [[Responses
- Line 247: * Makes a soft jingle noise while walking.
- Line 254: * Player is immune to Horseless Headless Horsemann's "Boo" taunt.
- Line 261: * If is entered in the game's launch options, the headset glows, regardless of the [[Styles
- Line 268: * When equipped by the [[Scout responses#With Voodoo-Cursed Scout Soul equipped
- Template:Mvm mission Covert Compromise has 3 uses and is missing 11 translations
- Line 78: The
- Line 111: The
- Line 138: The
- Line 198: Flank lobby
- Line 247: The
- Line 252
- Line 266: The
- Line 276: The
- Line 279: Kill forces Engineer-bot to laugh
- Line 352: The
- Line 357: The
- Template:Mvm mission Dead Space has 3 uses and is missing 15 translations
- Line 35: The
- Line 40
- Line 55: The
- Line 57: The
- Line 138: The
- Line 160: No stats change
- Line 233: The
- Line 235
- Line 238
- Line 245: Wormhole appears in the sky when subwave is over
- Line 260: Spawn from the wormhole
- Line 268
- Line 279: The
- Line 296: Spawn from the wormhole
- Line 299: Play sound when subwave start spawning
- Template:Mvm mission Dead of Night has 3 uses and is missing 15 translations
- Line 77: Spawns from the left or the carrier tank
- Line 94: Spawns from the river and takes the opposite path as the bomb
- Line 153: Spawns from the left or the carrier tank
- Line 252: Regenerates 1 HP per second
- Line 268: Spawns from the river and takes the same path as the bomb
- Line 276: Spawns from the river and takes the opposite path as the bomb
- Line 319: Spawns from the river and takes the opposite path as the bomb
- Line 327: Spawns from the river and takes the opposite path as the bomb
- Line 341: Regenerates 1 HP per second
- Line 429: Spawns from the garage and takes the same path as the bomb
- Line 458: Spawns from the river and takes the same path as the bomb
- Line 477: Spawns from the river and takes the opposite path as the bomb
- Line 496: The
- Line 501
- Line 506: Regenerates 1 HP per second
- Template:Mvm mission Donacdum has 3 uses and is missing 45 translations
- Line 95: Tank spawns randomly
- Line 118: River pit closes when subwave is active
- Line 127: River pit opens when subwave is active
- Line 183: Play sound when subwave is over
- Line 192: Play sound when subwave is over
- Line 201: Play sound when subwave is over
- Line 209: Play sound when subwave is over
- Line 218: Play sound when subwave begins
- Line 221: Play sound when subwave starts spawning
- Line 224: Play sound when subwave finishes spawning
- Line 227: Play sound when subwave is over
- Line 315: Play sound when subwave begins
- Line 336: Train always crashes the tank
- Line 339: Train spawns when subwave starts spawning
- Line 440: Play sound when subwave begins
- Line 451: Play sound when subwave begins
- Line 462: Play sound when subwave begins
- Line 473
- Line 473: Play sound when subwave starts spawning
- Line 476: Play sound when subwave is over
- Line 484
- Line 484: Play sound when subwave starts spawning
- Line 487: Play sound when subwave is over
- Line 496
- Line 496: Play sound when subwave starts spawning
- Line 499: Play sound when subwave is over
- Line 508
- Line 508: Play sound when subwave starts spawning
- Line 511: Play sound when subwave is over
- Line 519
- Line 519: Play sound when subwave starts spawning
- Line 522: Play sound when subwave is over
- Line 530
- Line 530: Play sound when subwave starts spawning
- Line 533: Play sound when subwave is over
- Line 541
- Line 541: Play sound when subwave starts spawning
- Line 544: Play sound when subwave is over
- Line 561: River pit closes when subwave is active
- Line 576: River pit opens when subwave is active
- Line 622: River pit closes when subwave is active
- Line 631: Play sound when subwave begins
- Line 634: Play sound when subwave starts spawning
- Line 637: Play sound when subwave finishes spawning
- Line 640: Play sound when subwave is over
- Template:Mvm mission Empire Excavation has 3 uses and is missing 35 translations
- Line 8: The
- Line 13: The
- Line 15
- Line 17: The
- Line 22: The
- Line 24
- Line 27: Spawns similarly to Spy-bots
- Line 45
- Line 50: The
- Line 56: The
- Line 61: Shoots <span style="color:#10009c">Dark Blue</span> colored projectiles
- Line 83: Spawns from the side
- Line 91: Spawns from the side
- Line 136: Activates Mmmph as if airblasting projectiles
- Line 139: The
- Line 178: Spawns from the side
- Line 245: Activates Mmmph as if airblasting projectiles
- Line 248: The
- Line 248: Spawns from the side
- Line 257: The
- Line 283: Boss announces its own arrival
- Line 293: The
- Line 298
- Line 300: The
- Line 304
- Line 340: The
- Line 347: The
- Line 350: Spawns from the side
- Line 361: Boss announces its own arrival
- Line 376: Spawns similarly to Spy-bots
- Line 384: Spawns from the side
- Line 392: Spawns from the side
- Line 397: Spawns from the side
- Line 408: Administrator announces their arrival
- Line 411: Spawns from the side
- Template:Mvm mission Endothermic Espionage has 3 uses and is missing 3 translations
- Line 193: No modified stats
- Line 333: No modified stats
- Line 484: The
- Template:Mvm mission Energy Entropy has 3 uses and is missing 42 translations
- Line 124: Spawns at the left or right
- Line 132: Spawns at the left or right
- Line 140: Spawns at the left or right
- Line 149: Spawns at the left or right
- Line 162: Spawns at the left or right
- Line 171: Spawns at the left or right
- Line 179: Spawns at the left or right
- Line 187: Spawns at the left or right
- Line 201: The
- Line 224: Spawns at the left or right
- Line 235: Spawns at the left or right
- Line 243: Spawns at the left or right
- Line 256: Spawns at the left or right
- Line 265: Spawns at the left or right
- Line 273: Spawns at the left or right
- Line 281
- Line 287: Spawns at the left or right
- Line 300: Spawns at the left or right
- Line 311: Spawns at the left or right
- Line 319: Spawns at the left or right
- Line 327: Spawns at the left or right
- Line 347: Spawns at the left or right
- Line 355: Spawns at the left or right
- Line 363: Spawns at the left or right
- Line 381: Spawns at the left or right
- Line 429: Spawns at the left or right
- Line 437: Spawns at the left or right
- Line 445: Spawns at the left or right
- Line 456: The
- Line 456: Shoots <span style="color:#cf7336">Mann Co. Orange</span> colored projectiles
- Line 459: Shoots <span style="color:#d8bed8">Color No. 216-190-216</span> colored projectiles
- Line 462: Shoots <span style="color:#141414">A Distinctive Lack of Hue</span> colored projectiles
- Line 465: Shoots <span style="color:#a57545">Muskelmannbraun</span> colored projectiles
- Line 468: Shoots <span style="color:#2f4f4f">A Color Similar to Slate</span> colored projectiles
- Line 471: Shoots <span style="color:#7c6c57">Ye Olde Rustic Color</span> colored projectiles
- Line 474: Shoots <span style="color:#B88035">BLU Cream Spirit</span> colored projectiles
- Line 477: Shoots <span style="color:#32cd32">The Bitter Taste of Defeat and Lime</span> colored projectiles
- Line 485: Spawns at the left or right
- Line 495: Spawns at the left or right
- Line 506: A loud siren will announce its arrival
- Line 509: Spawns at the left or right
- Line 533: The
- Template:Mvm mission Evil Eye has 3 uses and is missing 4 translations
- Line 89: Cannot be crit boosted
- Line 100: The
- Line 248: The
- Line 304: The
- Template:Mvm mission Fabrication Plan has 3 uses and is missing 14 translations
- Line 25: Spawns from the flank
- Line 53: Spawns from the flank
- Line 62: Spawns from the flank
- Line 94: Spawns from the flank
- Line 110: Spawns from the flank
- Line 151: Spawns from the flank
- Line 196: Spawns from the flank
- Line 205: Boss announces its own arrival and death
- Line 253: Robots announce their arrival
- Line 273: Spawns from the flank
- Line 281: Spawns from the flank
- Line 291: Boss announces its own arrival and death
- Line 328: Spawns from the flank
- Line 348: Boss announces its own arrival and death
- Template:Mvm mission Fiefdom Fiasco has 3 uses and is missing 14 translations
- Line 74: Spawns at the left or right
- Line 107: Spawns at the left or right
- Line 116: Spawns from the carrier tank or the left
- Line 124: Spawns from the carrier tank or the left
- Line 152: Spawns at the left or right
- Line 199: Spawns at the left or right
- Line 213: Spawns from the carrier tank or the right
- Line 232: Behaves similarly to regular Sniper-bots
- Line 306: Spawns at the left or right
- Line 334: Spawns at the left or right
- Line 372: Spawns at the left or right
- Line 400: Behaves similarly to regular Sniper-bots
- Line 441: Spawns from the carrier tank or the left
- Line 473: Spawns from the carrier tank or the left
- Template:Mvm mission Flash Flood Flurry has 3 uses and is missing 36 translations
- Line 17: The
- Line 52: The
- Line 63: The
- Line 79: The
- Line 84: The
- Line 104: The
- Line 115: A heavy storm begins on this wavespawn
- Line 118: Uses both Primary and Secondary weapons
- Line 126: The
- Line 137: The
- Line 156: The
- Line 167: The
- Line 172: The
- Line 188: The
- Line 193: The
- Line 198: The
- Line 204: The
- Line 209: +600% more pellets per shot
- Line 218: A heavy storm begins on this wavespawn
- Line 221: Uses both Primary and Secondary weapons
- Line 229: The
- Line 255: On Hit: Bleed for 2 seconds
- Line 263: The
- Line 285: A heavy storm begins on this wavespawn
- Line 293: Uses both Primary and Secondary weapons
- Line 312: The
- Line 312: -90% speed on target
- Line 320: The
- Line 333: The
- Line 354: The
- Line 360: Uses both Primary and Secondary weapons
- Line 369: Uses both Primary and Secondary weapons
- Line 373: Limited
- Line 381: Limited
- Line 388: The
- Line 389: Limited
- Template:Mvm mission Forest Fight has 3 uses and is missing 2 translations
- Line 489: Announces its own arrival
- Line 492: Announces its own death
- Template:Mvm mission Frightful Freight has 3 uses and is missing 30 translations
- Line 8: Spawns from the flank
- Line 16: Spawns from the flank
- Line 28: Spawns from the flank
- Line 61: Spawns from the flank
- Line 69: Spawns from the flank
- Line 103: Spawns from the flank
- Line 111: Spawns from the flank
- Line 115: Limited
- Line 135: Spawns from the flank
- Line 143: Spawns from the flank
- Line 149: Spawns from the flank
- Line 170: Spawns from the B entrance and takes the outside path
- Line 180: Spawns from the flank
- Line 188: Spawns from the flank
- Line 193: Spawns from the flank
- Line 212: Spawns from the flank
- Line 232: Spawns from the flank
- Line 257: Spawns from the flank
- Line 265: Spawns from the flank
- Line 270: Spawns from the flank
- Line 283: Spawns from the flank
- Line 314: Spawns from the flank
- Line 327: Spawns from the B entrance and takes the outside path
- Line 345: Spawns from the flank
- Line 354: Spawns from the tunnel and takes the storeroom path
- Line 368: Spawns from the flank
- Line 401: Audio cue announces its arrival
- Line 432: Spawns from the flank
- Line 441: Spawns from the tunnel and takes the storeroom path
- Line 476: Spawns from the flank
- Template:Mvm mission Frozen Freaks has 3 uses and is missing 19 translations
- Line 32: Spawns at the right flank
- Line 66: Spawns from the secondary main spawn
- Line 75: Spawns from the secondary main spawn
- Line 83: Spawns at the right flank
- Line 125: Spawns in both main spawns
- Line 155: Death pit closes on arrival
- Line 183: Spawns at the right flank
- Line 191: Death pit opens on arrival
- Line 194: Spawns at the right flank
- Line 210: Spawns at the right flank
- Line 218: Spawns at the right flank
- Line 222: Limited
- Line 255: Spawns at the right flank
- Line 265: Spawns from the secondary main spawn
- Line 274
- Line 297: Play sound when subwave is active
- Line 300: Spawns at the right flank
- Line 319: Spawns from the secondary main spawn
- Line 327: Spawns from the secondary main spawn
- Template:Mvm mission Funeral Toll has 3 uses and is missing 11 translations
- Line 43: The
- Line 107: The
- Line 147: Takes the left path
- Line 160: The
- Line 229: Takes the left path
- Line 265: Takes the left path
- Line 304: The
- Line 315: The
- Line 346: The
- Line 351: The
- Line 357: The
- Template:Mvm mission Fusion and Intrusion has 3 uses and is missing 4 translations
- Line 58: Icon does not appear in the wavebar
- Line 76: Spawns from the flank
- Line 231: The
- Line 308: Spawns from the flank
- Template:Mvm mission Gatebot Apocalypse has 3 uses and is missing 22 translations
- Line 36: Spawns from the side
- Line 46: Spawns from the side
- Line 82: Spawns from the side
- Line 96: Spawns from the side
- Line 139: Spawns from the side
- Line 148: The
- Line 162: Spawns from the side
- Line 184: Spawns from the side
- Line 215: Spawns with a second bomb
- Line 226: The
- Line 231: The
- Line 256: Spawns from the side
- Line 265: Spawns from the side
- Line 285: Spawns with a second bomb
- Line 300: Spawns from the side
- Line 338: Spawns from the side
- Line 369: Spawns from the side
- Line 377: Spawns with a second bomb
- Line 391: Spawns with a third bomb
- Line 402: The
- Line 407: The
- Line 412: The
- Template:Mvm mission Insomniac's Insanity has 3 uses and is missing 23 translations
- Line 29: Random choice
- Line 53: Random choice
- Line 108: Starts with Subwave 2E
- Line 128: Bot spawns with shield ready
- Line 149: Stops after subwave 3D
- Line 154: Stops after subwave 3D
- Line 159: Starts with subwave 3E
- Line 167: Random choice
- Line 189: From this point onward, the wave automatically starts the next subwave without waiting for the previous one to end. See the delay before starting for reference.
- Line 195: Random choice
- Line 195: 33% Red bullet trails<br>33% White bullet trails<br>33% Blue bullet trails
- Line 204: Random choice
- Line 215: Random choice
- Line 215: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
- Line 223: Random choice
- Line 223: 33% Red Cow Mangler projectile<br>33% White Cow Mangler projectile<br>33% Blue Cow Mangler projectile
- Line 232: Random choice
- Line 260: Starts with Subwave 4C-6
- Line 260: Random choice
- Line 260: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
- Line 268: Starts with Subwave 4C-6
- Line 268: Random choice
- Line 268: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
- Template:Mvm mission Jesty Joker Jamble has 3 uses and is missing 3 translations
- Line 125: Random choice
- Line 133: Random choice
- Line 141: Random choice
- Template:Mvm mission Midnight Gambling has 3 uses and is missing 14 translations
- Line 52: Spawns from the right garage and takes the left path
- Line 61: Chips carrier
- Line 145: Chips carrier
- Line 156: Spawns from the right garage and takes the left path
- Line 217: Spawns from the left garage and takes the center path
- Line 239: Chips carrier
- Line 335
- Line 340: Chips carrier
- Line 393: Spawns from the left garage and takes the center path
- Line 401: Spawns from the right garage and takes the left path
- Line 426: Chips carrier
- Line 444
- Line 507: Spawns from the left garage and takes the center path
- Line 515: Audio cue will announce its arrival
- Template:Mvm mission Northern Lights has 3 uses and is missing 37 translations
- Line 7: Play sound when subwave is active
- Line 27: The
- Line 34: The
- Line 36: The
- Line 65: Play sound when subwave is active
- Line 81: Play sound when subwave is active
- Line 90: The
- Line 98: The
- Line 108: The
- Line 117: The
- Line 131: The
- Line 131: Spawn from behind players
- Line 148: Play sound when subwave is active
- Line 158: Play sound when subwave is active
- Line 207: Play sound when subwave is active
- Line 218: The
- Line 223: The
- Line 225: The
- Line 244: The
- Line 249: The
- Line 251: The
- Line 254: The
- Line 259
- Line 269: Spawn from behind players
- Line 281: Tank comes in small variant
- Line 285: Play sound when subwave is active
- Line 301: The
- Line 308: Forced to taunt on kill
- Line 331: Play sound when subwave is active
- Line 342: Limited support
- Line 358: Tank comes with Sticky Cannon
- Line 362: Play sound when subwave is active
- Line 372: Play sound when subwave is active
- Line 383
- Line 383: Batsaber comes with different color
- Line 392
- Line 392: Mark enemy on hit
- Template:Mvm mission Nuclear Winter has 3 uses and is missing 1 translation
- Line 338: Limited Support
- Template:Mvm mission Out of Options has 3 uses and is missing 8 translations
- Line 108: Limited Support
- Line 181: Limited Support
- Line 259: Limited Support
- Line 272: The
- Line 280: The
- Line 353: Limited Support
- Line 361: The
- Line 366: The
- Template:Mvm mission Outdated Processing has 3 uses and is missing 5 translations
- Line 70: No 100% critical hit chance on kill
- Line 78: Concheror deploys 50% slower
- Line 217: Concheror deploys 1% slower
- Line 289: Boss announces its own arrival
- Line 297: Buff Banner deploys 50% slower
- Template:Mvm mission Pepper Boys has 3 uses and is missing 12 translations
- Line 63: 999,999,999,999,999
- Line 121: 999,999,999,999,999
- Line 201: 999,999,999,999,999
- Line 206: 999,999,999,999,999
- Line 282: 999,999,999,999,999
- Line 287: 999,999,999,999,999
- Line 372: 999,999,999,999,999
- Line 377: 999,999,999,999,999
- Line 466: 999,999,999,999,999
- Line 471: 999,999,999,999,999
- Line 476: 999,999,999,999,999
- Line 481: 999,999,999,999,999
- Template:Mvm mission Pirate Domination has 3 uses and is missing 11 translations
- Line 65: The
- Line 82: The
- Line 132: Spawns from the tunnel
- Line 170: Spawns from the tunnel
- Line 178: Spawn from the tunnel
- Line 237: Spawns from the tunnel
- Line 255
- Line 315: The
- Line 368: Spawns from the tunnel
- Line 377: Spawns from the tunnel
- Line 386: Limited Support
- Template:Mvm mission Raid Resort has 3 uses and is missing 3 translations
- Line 267
- Line 313: The
- Line 318: The
- Template:Mvm mission Scrap Metal has 3 uses and is missing 15 translations
- Line 34: The
- Line 46: The
- Line 63: Gain 5 seconds mini crit boost on kill
- Line 123: The
- Line 216: The
- Line 234
- Line 312: The
- Line 358: The
- Line 378: The
- Line 401: The
- Line 406
- Line 414: Plays sound when subwave is active
- Line 418: Plays sound when subwave is over
- Line 433: The
- Line 438
- Template:Mvm mission Shadows has 3 uses and is missing 7 translations
- Line 46: Attacks set enemies on fire
- Line 62: -50% weapon switch speed
- Line 70: -50% weapon switch speed
- Line 75: -50% weapon switch speed
- Line 95: Attacks set enemies on fire
- Line 164: Random choice
- Line 196: Attacks set enemies on fire
- Template:Mvm mission Sparkbag Subroutine has 3 uses and is missing 43 translations
- Line 16: The
- Line 47: The
- Line 61: Flanks
- Line 80: Takes the right bridge path
- Line 113: The
- Line 118: The
- Line 134: Kill forces Engineer-bot to laugh
- Line 181: The
- Line 186: The
- Line 203: The
- Line 208: Spawns similarly to Spy-bots
- Line 216: Spawns normally
- Line 219: Flanks
- Line 245: The
- Line 258: Takes the left path
- Line 267: Spawns from the main spawn or the left
- Line 275: Spawns from the main spawn or the left
- Line 302: Kill forces Engineer-bot to laugh
- Line 310: No modified stats
- Line 313: Flanks
- Line 316: Spawns at the left or right
- Line 338: The
- Line 338: Flanks
- Line 347: The
- Line 347: Flanks
- Line 355: The
- Line 374: The
- Line 382: The
- Line 387: Spawns at the left or right
- Line 395: Flanks
- Line 398: Spawns at the left or right
- Line 406: Flanks
- Line 409: Spawns at the left or right
- Line 417: Takes the left path
- Line 474
- Line 474
- Line 479: Kill forces Engineer-bot to laugh
- Line 482: The
- Line 483: Limited
- Line 490: The
- Line 490: Spawns at the left or right
- Line 498: Flanks
- Line 501: Spawns at the left or right
- Template:List of community blog entries has 2 uses and is missing 1 translation
- Line 2: List of community blog entries
- Template:Mvm mission Dazed Disassembly has 2 uses and is missing 5 translations
- Line 36: The
- Line 86: The
- Line 127: Activates Mmmph as if airblasting projectiles
- Line 141: Kill forces Engineer-bot to laugh
- Line 249: Spawns from the side
- Template:Mvm mission Distillery Destruction has 2 uses and is missing 21 translations
- Line 7: Spawns from the flank
- Line 25: Spawns from the flank
- Line 53: Spawns from the flank
- Line 88: Spawns from the tunnel and takes the storeroom path
- Line 96: Spawns from the B entrance and takes the outside path
- Line 114: Spawns from the flank
- Line 145: Spawns from the flank
- Line 163: Spawns from the flank
- Line 186: Spawns from the flank
- Line 209: Spawns from the B entrance and takes the outside path
- Line 240: Spawns from the flank
- Line 266: Spawns from the flank
- Line 276: Spawns from the flank
- Line 284: Spawns from the flank
- Line 343: Spawns from the flank
- Line 358: Spawns from the flank
- Line 366: Spawns from the flank
- Line 401: Spawns from the flank
- Line 409: Spawns from the flank
- Line 414: Spawns from the flank
- Line 437: Spawns from the tunnel and takes the storeroom path
- Template:Mvm mission Drop Zone has 2 uses and is missing 37 translations
- Line 12: Spawns from the flank
- Line 32: Spawns with a second bomb
- Line 65: Spawns from the river
- Line 73: Spawns with a second bomb
- Line 117: Last robot spawns with a second bomb
- Line 134: Spawns from the river
- Line 173: Spawns from the river
- Line 181: Spawns with a second bomb
- Line 184: Spawns from the flank
- Line 237: Spawns with a second bomb
- Line 253: Spawns with a third bomb
- Line 256: Spawns from the river
- Line 277: Spawns from the flank
- Line 294: Robots will announce their arrival
- Line 302: Robots will announce their arrival
- Line 305: Spawns from the flank
- Line 313: Robots will announce their arrival
- Line 321: Robots will announce their arrival
- Line 324: Spawns from the river
- Line 332: Robots will announce their arrival
- Line 335: Spawns from the flank
- Line 343: Robots will announce their arrival
- Line 346: Spawns from the flank
- Line 356: Spawns with a third bomb
- Line 359: Robots will announce their arrival
- Line 362: Spawns from the river
- Line 370: Robots will announce their arrival
- Line 378: Robots will announce their arrival
- Line 381: Spawns from the river
- Line 389: Robots will announce their arrival
- Line 408: Spawns with a second bomb
- Line 432: Last robot spawns with a second bomb
- Line 447: Spawns from the river
- Line 457: Spawns from the river
- Line 467: Spawns from the flank
- Line 481: The
- Line 516: Limited
- Template:Mvm mission Entertainers Entourage has 2 uses and is missing 1 translation
- Line 407: Play sound when subwave start spawning
- Template:Mvm mission Frozen Fortitude has 2 uses and is missing 13 translations
- Line 12: The
- Line 99: Loses Bonk! when gates are captured
- Line 119: Stops firing continuously after gates are captured
- Line 162: +100% fire vulnerability
- Line 173: Ignores enemies before gates are captured
- Line 186
- Line 192: The
- Line 197
- Line 222: The
- Line 224: Loses Bonk! when gates are captured
- Line 239
- Line 272
- Line 304: Fires continuously in phase 3
- Template:Mvm mission Gambler's Gambit has 2 uses and is missing 139 translations
- Line 12: Merasmus announces its arrival
- Line 15: 1 chip earned on death
- Line 25: 1 chip earned on death
- Line 33: 1 chip earned on death
- Line 36: Attacks do not cancel charge
- Line 39: +150% increase in charge recharge rate
- Line 42: +2 sec increase in charge duration
- Line 47: 1 chip earned on death
- Line 54: 1 chip earned on death
- Line 62: 1 chip earned on death
- Line 65: Attacks do not cancel charge
- Line 68: +150% increase in charge recharge rate
- Line 71: +2 sec increase in charge duration
- Line 76: 1 chip earned on death
- Line 83: 1 chip earned on death
- Line 91: 1 chip earned on death
- Line 94: Attacks do not cancel charge
- Line 97: +150% increase in charge recharge rate
- Line 100: +2 sec increase in charge duration
- Line 105: 1 chip earned on death
- Line 123: 1 chip earned on death
- Line 131: 1 chip earned on death
- Line 136: 1 chip earned on death
- Line 141: 1 chip earned on death
- Line 148: 1 chip earned on death
- Line 160: 1 chip earned on death
- Line 172: 2 chips earned on death
- Line 186: 2 chips earned on death
- Line 200: 2 chips earned on death
- Line 214: 2 chips earned on death
- Line 228: 2 chips earned on death
- Line 241: 1 chip earned on death
- Line 250: 1 chip earned on death
- Line 259: 1 chip earned on death
- Line 268: 1 chip earned on death
- Line 291: Bomb is silently reset before arrival and after death
- Line 294: 5 chips earned on death
- Line 297: Audio cue announces its arrival
- Line 300: Wave pauses when this boss is dead
- Line 310: 2 chips earned on death
- Line 313: Wave pauses when this boss is dead
- Line 331: 2 chips earned on death
- Line 334: Wave pauses when this boss is dead
- Line 345: 1 chip earned on death
- Line 348: Spawns from the left garage and takes the center path
- Line 358: 1 chip earned on death
- Line 366: 1 chip earned on death
- Line 371: 1 chip earned on death
- Line 376: 1 chip earned on death
- Line 383: 1 chip earned on death
- Line 391: 1 chip earned on death
- Line 396: 1 chip earned on death
- Line 401: 1 chip earned on death
- Line 408: 1 chip earned on death
- Line 411: Audio cue announces its arrival
- Line 414: 1 chip earned on death
- Line 422: 1 chip earned on death
- Line 425: Audio cue announces its arrival
- Line 430: 1 chip earned on death
- Line 433: Audio cue announces its arrival
- Line 438: 1 chip earned on death
- Line 441: Audio cue announces its arrival
- Line 448: 3 chips earned on death
- Line 456: 3 chips earned on death
- Line 461: 3 chips earned on death
- Line 466: 3 chips earned on death
- Line 471: 3 chips earned on death
- Line 478: 1 chip earned on death
- Line 481: 1 chip earned on death
- Line 489: 1 chip earned on death
- Line 494: 1 chip earned on death
- Line 499: 1 chip earned on death
- Line 506: 3 chips earned on death
- Line 514: 3 chips earned on death
- Line 519: 3 chips earned on death
- Line 524: 3 chips earned on death
- Line 529: 3 chips earned on death
- Line 536: 3 chips earned on death
- Line 539: 1 chip earned on death
- Line 547: 3 chips earned on death
- Line 552: 3 chips earned on death
- Line 591: Bomb is silently reset before arrival and after death
- Line 594: 5 chips earned on death
- Line 597: Wave pauses when these robots are dead
- Line 607: Attacks do not cancel charge
- Line 610: +40% increase in charge recharge rate
- Line 619: Wave resumes when these robots arrive
- Line 622: Merasmus announces the arrival of last robots
- Line 632: 3 chips earned on death
- Line 640: 3 chips earned on death
- Line 645: 3 chips earned on death
- Line 650: 3 chips earned on death
- Line 655: 3 chips earned on death
- Line 662: Audio cue announces its arrival and death
- Line 665
- Line 674: 3 chips earned on death
- Line 682: 3 chips earned on death
- Line 687: 3 chips earned on death
- Line 692: 3 chips earned on death
- Line 697: 3 chips earned on death
- Line 703: Attacks do not cancel charge
- Line 706: +40% increase in charge recharge rate
- Line 714: Sentry Tank
- Line 717: Audio cue announces its arrival
- Line 720: Spawns from the right garage and takes the left path
- Line 728: Merasmus announces its arrival
- Line 731: Attacks do not cancel charge
- Line 734: +40% increase in charge recharge rate
- Line 749: Audio cue announces its arrival
- Line 752: 3 chips earned on death
- Line 755: 1 chip earned on death
- Line 764: Audio cue announces its arrival
- Line 767: 3 chips earned on death
- Line 770: 1 chip earned on death
- Line 773: +2500 health restored on kill
- Line 789: 3 chips earned on death
- Line 797: 3 chips earned on death
- Line 802: 3 chips earned on death
- Line 807: 3 chips earned on death
- Line 812: 3 chips earned on death
- Line 819: 3 chips earned on death
- Line 827: 3 chips earned on death
- Line 832: 3 chips earned on death
- Line 837: 3 chips earned on death
- Line 842: 3 chips earned on death
- Line 849: 3 chips earned on death
- Line 852: 1 chip earned on death
- Line 855: +2500 health restored on kill
- Line 863: 3 chips earned on death
- Line 868: 3 chips earned on death
- Line 875: 3 chips earned on death
- Line 878: 1 chip earned on death
- Line 881: +2500 health restored on kill
- Line 889: 3 chips earned on death
- Line 894: 3 chips earned on death
- Line 901: Audio cue announces its arrival and death
- Line 909: Audio cue announces its arrival and death
- Line 914: Audio cue announces its arrival and death
- Line 921: Limited
- Template:Mvm mission Goldrush has 2 uses and is missing 2 translations
- Line 268: The
- Line 276: Boss will announce its own arrival
- Template:Mvm mission Greenhouse Roughhousing has 2 uses and is missing 40 translations
- Line 7: Spawns from the side
- Line 27: Spawns from the side
- Line 44: The
- Line 51: Spawns from the side
- Line 61: Spawns from the side
- Line 79: Spawns from the side
- Line 89: Spawns from the side
- Line 105: Limited
- Line 112: Spawns from the side
- Line 121: Limited
- Line 132: The
- Line 137: The
- Line 139: The
- Line 139: Spawns from the side
- Line 153: The
- Line 153: Spawns from the side
- Line 174: The
- Line 179: Spawns from the side
- Line 194: Wave pauses when these robots are all dead
- Line 197: The
- Line 197: Spawns from either front or side
- Line 206: Administrator will announce its arrival
- Line 225: Wave resumes when these robots arrive
- Line 228: Spawns from the side
- Line 231: The
- Line 232: Limited
- Line 239: The
- Line 254: Boss will announce its own arrival
- Line 269: Spawns from the side
- Line 272: The
- Line 284
- Line 307: The
- Line 307: Spawns from the side
- Line 322: The
- Line 325: Spawns from the side
- Line 344: The
- Line 344: Spawns from the side
- Line 352: The
- Line 352: Spawns from the side
- Line 356: Limited
- Template:Mvm mission Haphazard Routine has 2 uses and is missing 23 translations
- Line 27
- Line 35: Only 50 will drop money
- Line 65: Only 30 will drop money
- Line 104
- Line 130: Only 50 will drop money
- Line 160: Only 28 will drop money
- Line 170: Melee has separate
- Line 201
- Line 215: Only 50 will drop money
- Line 245: Only 18 will drop money
- Line 253: Only 10 will drop money
- Line 285
- Line 292
- Line 297
- Line 297
- Line 330: Only 25 will drop money
- Line 413: Only 18 will drop money
- Line 421: Only 50 will drop money
- Line 451: Only 18 will drop money
- Line 472
- Line 472
- Line 478
- Line 520: Only 50 will drop money
- Template:Mvm mission Homestead Happenings has 2 uses and is missing 42 translations
- Line 17: Spawns at the left or right
- Line 20: The
- Line 93: The
- Line 100: The
- Line 121: Spawns at the right or left
- Line 126: Spawns at the right or left
- Line 129: The
- Line 138: Behaves similarly to regular Sniper-bots
- Line 141: The
- Line 146: Spawns at the right or left
- Line 163: The
- Line 163: Spawns at the right or left
- Line 171: The
- Line 190: Spawns at the right or left
- Line 196: Spawns from the flying saucer
- Line 205: Audio cue will announce its arrival
- Line 208: Spawns from the flying saucer
- Line 216: Spawns from the flying saucer
- Line 224: The
- Line 224: Spawns from the flying saucer
- Line 229: The
- Line 229: Spawns from the flying saucer
- Line 239: Spawns from the flying saucer
- Line 264: The
- Line 264: Spawns from the flying saucer
- Line 273: Spawns from the flying saucer
- Line 283: Spawns at the right or left
- Line 291: Spawns at the right or left
- Line 303: Spawns from the flying saucer
- Line 311: Spawns from the flying saucer
- Line 320: Spawns from the flying saucer
- Line 328: Spawns at the right or left
- Line 337: Spawns from the flying saucer
- Line 345: Spawns at the right or left
- Line 364: The
- Line 396: The
- Line 404: Spawns at the right or left
- Line 414
- Line 431: Wave is lost when this boss is dead
- Line 434: Audio cue will announce its arrival
- Line 437: Spawns from the flying saucer
- Line 455: The
- Template:Mvm mission Kinetic Energy has 2 uses and is missing 69 translations
- Line 37: Paradrops from above
- Line 46: Paradrops from above
- Line 55: Paradrops from above
- Line 64: The
- Line 69: Paradrops from above
- Line 73: Limited
- Line 84: Spawns at top or bottom
- Line 87: Paradrops from above
- Line 95: Paradrops from above
- Line 101: Paradrops from above
- Line 110: Paradrops from above
- Line 139: Spawns at top or bottom
- Line 147: Paradrops from above
- Line 155: Paradrops from above
- Line 162: Paradrops from above
- Line 170: Paradrops from above
- Line 175: Paradrops from above
- Line 186: Paradrops from above
- Line 190: Limited
- Line 200: Paradrops from above
- Line 215: Paradrops from above
- Line 220: Paradrops from above
- Line 229: Paradrops from above<br>Spawns from the carrier tank
- Line 238: Paradrops from above<br>Spawns at the left or right
- Line 247: Spawns at the left or right
- Line 256: Spawns at the left or right
- Line 265: Spawns from the carrier tank
- Line 274: Paradrops from above<br>Spawns from the carrier tank
- Line 283: Paradrops from above<br>Spawns from the carrier tank
- Line 293: Spawns at the left or right
- Line 301: Paradrops from above
- Line 308: Spawns at the left or right
- Line 316: Paradrops from above
- Line 324: Spawns at the left or right
- Line 332: Spawns at the left or right
- Line 346: Spawns at the left or right
- Line 350: Limited
- Line 361: Spawns from the carrier tank
- Line 372: Spawns at the left or right
- Line 382: Spawns at the left or right
- Line 393: Paradrops from above<br>Spawns at the left or right
- Line 403: Spawns from the carrier tank
- Line 414: Spawns at the left or right
- Line 422: Spawns from the carrier tank
- Line 436: Paradrops from above<br>Spawns from the carrier tank
- Line 444: Paradrops from above
- Line 449: Spawns from the carrier tank
- Line 459: Spawns at the left or right
- Line 476: Spawns from the carrier tank
- Line 484: Spawns from the carrier tank
- Line 493: Spawns at the left or right
- Line 502: Spawns from the carrier tank
- Line 512: Paradrops from above<br>Spawns at the left or right
- Line 520: Paradrops from above
- Line 525: Paradrops from above
- Line 531: Spawns at the left or right
- Line 539: Spawns at the left or right
- Line 548: Spawns at the left or right
- Line 557: Paradrops from above<br>Spawns from the carrier tank
- Line 566: Spawns at the left or right
- Line 585: Paradrops from above<br>Spawns at the left or right
- Line 593: Paradrops from above
- Line 604: Paradrops from above<br>Spawns from the carrier tank
- Line 608: Limited
- Line 615: Paradrops from above
- Line 624: Spawns at the left or right
- Line 638: Spawns at the left or right
- Line 650: Spawns at the left or right
- Line 669: Paradrops from above<br>Spawns from the carrier tank
- Template:Mvm mission Launch Sequence has 2 uses and is missing 15 translations
- Line 17: Spawns from the secondary main spawn
- Line 180: Spawns at the right flank
- Line 251: Spawns at the right flank
- Line 259: Spawns at the right flank
- Line 274: Spawns at the right flank
- Line 331: Spawns from the secondary main spawn
- Line 360: Spawns from the secondary main spawn
- Line 382: Spawns at the right flank
- Line 437: Spawns from the secondary main spawn
- Line 462: Spawns from the secondary main spawn
- Line 476: Spawns at the right flank
- Line 497: Spawns at the right flank
- Line 507: Spawns at the right flank
- Line 529: Spawns at the right flank
- Line 557: Spawns at the right flank
- Template:Mvm mission Malefic Mining has 2 uses and is missing 9 translations
- Line 73: Takes same path as the bomb
- Line 197: Takes same path as the bomb
- Line 205: Takes opposite path as the bomb
- Line 240
- Line 300: Takes same path as the bomb
- Line 331: Takes same path as the bomb
- Line 339: Takes same path as the bomb
- Line 352: Takes same path as the bomb
- Line 371: Boss announces its own arrival
- Template:Mvm mission Mannstorm has 2 uses and is missing 5 translations
- Line 138: Only 10 will drop money
- Line 146: Only 20 will drop money
- Line 330: The
- Line 341: The
- Line 483: Only 20 will drop money
- Template:Mvm mission Mannure has 2 uses and is missing 46 translations
- Line 13: No modified stats
- Line 21: Spawns from the side
- Line 30: Spawns similarly to Spy-bots
- Line 38: The
- Line 45: The
- Line 45: Spawns from the side
- Line 62: Spawns from the side
- Line 89: No overheal penalty
- Line 95: Spawns from the side
- Line 104: Spawns similarly to Spy-bots
- Line 112: The
- Line 133: Spawns from the side
- Line 148: Spawns from the side
- Line 160: Spawns from the side
- Line 172: Spawns from the side
- Line 184: Spawns from the side
- Line 195: Spawns similarly to Spy-bots
- Line 203: Behaves similarly to Sniper-bots
- Line 206: The
- Line 211: The
- Line 248: Blocks a single backstab attempt
- Line 251: No overheal penalty
- Line 258: The
- Line 267: Spawns from the side
- Line 275: No overheal penalty
- Line 289: No overheal penalty
- Line 297: Spawns similarly to Spy-bots
- Line 305: Spawns from the side
- Line 322: Spawns from both sides
- Line 341: The
- Line 344: Spawns from the side
- Line 362: Audio cue will announce its death
- Line 365: Spawns from the side
- Line 374: Spawns similarly to Spy-bots
- Line 382: Behaves similarly to Sniper-bots
- Line 390: Spawns from the side
- Line 398: Audio cue will announce their arrival
- Line 401: Spawns from the side
- Line 424: +600% charge recharge rate increased
- Line 434: No overheal penalty
- Line 448: The
- Line 452: The
- Line 454: Spawns similarly to Spy-bots
- Line 471: Boss will announce its own arrival and death
- Line 474: Spawns from the side
- Line 483: Spawns similarly to Spy-bots
- Template:Mvm mission Mayfield Heights has 2 uses and is missing 21 translations
- Line 23
- Line 27
- Line 40: Play sound when subwave is active
- Line 51: Play sound when subwave is active
- Line 104: Play sound when subwave is active
- Line 113: Play sound when subwave is active
- Line 128: Play sound when subwave is over
- Line 160: Tank spawns randomly
- Line 168: Tank spawns randomly
- Line 187: Tank is fire proof
- Line 195: Tank is fire proof
- Line 262: Play sound when subwave is active
- Line 289: Play sound when subwave is active
- Line 331: Play sound when subwave is active
- Line 360
- Line 404: Play sound when subwave begin
- Line 407: Play sound when subwave is active
- Line 416: Play sound when subwave is active
- Line 431: Tank is bullet proof
- Line 439: Tank is blast proof
- Line 450: Limited support
- Template:Mvm mission Mechanical Magic has 2 uses and is missing 22 translations
- Line 8: The
- Line 16: The
- Line 21: The
- Line 21: Spawns from the side near bomb path
- Line 71: Spawns from the side near bomb path
- Line 93: Takes the opposite path as the bomb
- Line 102: Spawns from the side near bomb path
- Line 111
- Line 125: Spawns from the side near bomb path
- Line 133: Spawns from the side near bomb path
- Line 155: Bomb is reset on death
- Line 180: The
- Line 186: Spawns from the side near bomb path
- Line 202: Spawns from the side near bomb path
- Line 221: Death pit will close on arrival
- Line 252: Takes the same path as the bomb
- Line 261: 0.7x smaller in size
- Line 269: 0.7x smaller in size
- Line 292: The
- Line 339: Takes the same path as the bomb
- Line 363: Boss will announce its own arrival and death
- Line 366: Death pit will close on arrival
- Template:Mvm mission Mineral Mania has 2 uses and is missing 1 translation
- Line 316: Limited support bots
- Template:Mvm mission One Down has 2 uses and is missing 11 translations
- Line 63: Takes left path
- Line 71: Takes right path
- Line 79: Takes left path
- Line 93: Spawn another bomb when subwave start spawning
- Line 111: Takes right path
- Line 155: Spawn another bomb when subwave start spawning
- Line 181: Takes left path
- Line 189: Takes right path
- Line 197: Takes left path
- Line 205: Takes right path
- Line 231: Takes left path
- Template:Mvm mission Overclock has 2 uses and is missing 13 translations
- Line 116: Only 1 will drop money
- Line 124: Only 1 will drop money
- Line 132: Only 1 will drop money
- Line 201: Only 1 will drop money
- Line 209: Only 1 will drop money
- Line 217: Only 1 will drop money
- Line 225: Only 1 will drop money
- Line 233: Only 1 will drop money
- Line 304: Only 1 will drop money
- Line 312: Only 1 will drop money
- Line 320: Only 1 will drop money
- Line 483: Bomb resets after the last bot has spawned
- Line 494: Bomb resets after the last bot has spawned
- Template:Mvm mission Particle Protocol has 2 uses and is missing 4 translations
- Line 73: Custom variant
- Line 216: 1/2 Flank left<br>1/2 Flank right
- Line 245: Flank right
- Line 253: Flank left
- Template:Mvm mission Pisses on the Moon has 2 uses and is missing 79 translations
- Line 7: Play sound when subwave starts spawning
- Line 35: Play sound when subwave begins
- Line 52: Play sound when subwave begins
- Line 77: Play sound when subwave is over
- Line 88: Play sound when subwave starts spawning
- Line 97: Play sound when subwave starts spawning
- Line 106: Play sound when subwave starts spawning
- Line 115: Play sound when subwave starts spawning
- Line 124: Play sound when subwave starts spawning
- Line 166: Play sound when subwave is over
- Line 177: Play sound when subwave starts spawning
- Line 186: Play sound when subwave starts spawning
- Line 196: Play sound when subwave starts spawning
- Line 207: Play sound when subwave starts spawning
- Line 237: Play sound when subwave is over
- Line 249: Possesses normal Steel Gauntlet stats
- Line 252: Play sound when subwave begins
- Line 260: Possesses normal Pyro Pusher stats
- Line 265: Possesses normal Extended Backup Soldier stats
- Line 271: Possesses normal Demoknight stats
- Line 286: Possesses normal Pyro Pusher stats
- Line 291: Possesses normal Extended Backup Soldier stats
- Line 297: Possesses normal Demoknight stats
- Line 307: Play sound when subwave is over
- Line 315: Possesses normal Pyro Pusher stats
- Line 320: Possesses normal Extended Backup Soldier stats
- Line 326: Possesses normal Sniper Robot stats
- Line 353: Play sound when subwave begins
- Line 357: Play sound when subwave is over
- Line 371: Opens front Upgrade Station when subwave starts
- Line 374: Play sound when subwave is over
- Line 382: Closes front Upgrade Station when subwave starts
- Line 385: Play sound when subwave is over
- Line 393: Opens front Upgrade Station when subwave starts
- Line 396: Play sound when subwave is over
- Line 404: Closes front Upgrade Station when subwave starts
- Line 407: Play sound when subwave is over
- Line 415: Opens front Upgrade Station when subwave starts
- Line 418: Play sound when subwave is over
- Line 426: Closes front Upgrade Station when subwave starts
- Line 429: Play sound when subwave is over
- Line 437: Opens front Upgrade Station when subwave starts
- Line 440: Play sound when subwave is over
- Line 448: Play sound when subwave is over
- Line 456: Closes front Upgrade Station when subwave starts
- Line 465: Play sound when subwave starts spawning
- Line 468: Play sound when subwave is over
- Line 494: Play sound when subwave begins
- Line 497: Play sound when subwave starts spawning
- Line 506: Play sound when subwave starts
- Line 521: Play sound when subwave starts
- Line 555: The
- Line 557: The
- Line 559: The
- Line 561: The
- Line 564: Play sound when subwave starts
- Line 572: Play sound when subwave is over
- Line 583: Play sound when subwave is over
- Line 602: Wormhole appears when subwave is active
- Line 605: Play sound when subwave starts spawning
- Line 613: Play sound when subwave starts spawning
- Line 624: Play sound when subwave starts spawning
- Line 632: The
- Line 646: Play sound when subwave starts spawning
- Line 649: Play sound when subwave is over
- Line 657: Play sound when subwave starts spawning
- Line 665: The
- Line 679: Play sound when subwave starts spawning
- Line 682: Play sound when subwave is over
- Line 696: Actual Robot: Giant Flare Pyro
- Line 705: Actual Robot: Minor League Scout
- Line 714: Actual Robot: Burst Fire Demo
- Line 724: Actual Robot: Giant Deflector Heavy
- Line 732: Actual Robot: Giant Medic Type 2
- Line 738: Actual Robot: Demoknight
- Line 748: Actual Robot: Demoknight
- Line 751: Play sound when subwave begin
- Line 753: Play sound when subwave is over
- Line 763: Actual Robot: Demoknight
- Template:Mvm mission Platinum Parade has 2 uses and is missing 39 translations
- Line 21: Spawns at the left or right
- Line 34: Spawns at the left or right
- Line 73: Chips carrier
- Line 81: Chips carrier
- Line 84: Drops 3 chips on death
- Line 89: Spawns at the left or right
- Line 100: On Hit: target is engulfed in flames
- Line 103: Spawns at the left or right
- Line 132: Spawns from the right garage and takes the left path
- Line 146: Spawns at the left or right
- Line 158: Spawns at the left or right
- Line 174: Spawns at the left or right
- Line 189: Chips carrier
- Line 197: Chips carrier
- Line 200: Drops 3 chips on death
- Line 206: Limited
- Line 213: The
- Line 213
- Line 215: The
- Line 215: The
- Line 217: The
- Line 219: The
- Line 221: Spawns at the left or right
- Line 266: Spawns at the left or right
- Line 274: Spawns at the left or right
- Line 288: Spawns at the left or right
- Line 308: Spawns from the left garage and takes the center path
- Line 325: Chips carrier
- Line 333: Chips carrier
- Line 336: Drops 3 chips on death
- Line 341: Spawns at the left or right
- Line 353: Spawns at the left or right
- Line 363: Spawns at the left or right
- Line 405: Spawns at the left or right
- Line 416: Sentry Tank
- Line 419: Spawns from the left garage and takes the center path
- Line 440: Chips carrier
- Line 448: Chips carrier
- Line 451: Drops 3 chips on death
- Template:Mvm mission Power Program has 2 uses and is missing 5 translations
- Line 219: Robots announce their own arrival
- Line 240: Limited
- Line 252: Activates 'Mmmph' as if airblasting projectiles
- Line 287: Activates 'Mmmph' as if airblasting projectiles
- Line 296: Audio cue announces its arrival
- Template:Mvm mission Recursive Reinforcements has 2 uses and is missing 25 translations
- Line 57: A loud siren will announce their arrival
- Line 60: Paradrops from above
- Line 73: Spawns from the opposite carrier tank
- Line 81: Paradrops from above
- Line 127: Paradrops from above
- Line 148: The
- Line 154
- Line 177: Spawns at the opposite side of the bomb route
- Line 224: A loud siren will announce their arrival
- Line 227: Paradrops from above
- Line 235
- Line 248: Spawns from the opposite carrier tank
- Line 287: The
- Line 314
- Line 329
- Line 379
- Line 391: Paradrops from above
- Line 405: Paradrops from above
- Line 418: Paradrops from above
- Line 426: The
- Line 439: Paradrops from above
- Line 460: The
- Line 478: Paradrops from above
- Line 497: The
- Line 502: Paradrops from above
- Template:Mvm mission Rescindment has 2 uses and is missing 6 translations
- Line 36: Activates Mmmph as if airblasting projectiles
- Line 197: Boss announces its own arrival
- Line 278: Boss announces its own arrival
- Line 482: Boss announces its own arrival
- Line 546: No damage bonus
- Line 563: Boss announces its own arrival
- Template:Mvm mission Restless Robotics has 2 uses and is missing 2 translations
- Line 279: Audio cue announces its arrival
- Line 298: Pushes through the hatch
- Template:Mvm mission Roadblock Retaliation has 2 uses and is missing 2 translations
- Line 230: The
- Line 278: The
- Template:Mvm mission Rodeotron has 2 uses and is missing 22 translations
- Line 19: No overheal penalty
- Line 37: The
- Line 44: The
- Line 49: No overheal penalty
- Line 56: The
- Line 69: The
- Line 84: The
- Line 89: No overheal penalty
- Line 110: The
- Line 136: Batsaber is colored <span style="color:#00ff00">Lime</span>
- Line 139: Batsaber is colored <span style="color:#ff00ff">Fuchsia</span>
- Line 142: Batsaber is colored <span style="color:#ff0000">Red</span>
- Line 145: Batsaber is colored <span style="color:#0000ff">Blue</span>
- Line 148: Batsaber is colored <span style="color:#00ffff">Aqua</span>
- Line 151: The
- Line 174: Robots will announce their arrival
- Line 183: An additional audio cue will announce its arrival
- Line 186: Stickybomb Tank
- Line 195: An additional audio cue will play on death
- Line 316: An audio cue will announce their arrival
- Line 362: No overheal penalty
- Line 442: An audio cue will announce their arrival and death
- Template:Mvm mission Rural Roadblock has 2 uses and is missing 17 translations
- Line 40: Spawns from the left or near the carrier tank
- Line 114: The
- Line 120: Spawns from the river and takes the same path as the bomb
- Line 128: Spawns from the river and takes the opposite path as the bomb
- Line 136: Spawns from the river and takes the same path as the bomb
- Line 150: Regenerates 1 HP per second
- Line 175: Regenerates 1 HP per second
- Line 227: Spawns from the river and takes the same path as the bomb
- Line 235: Spawns from the river and takes the opposite path as the bomb
- Line 258: Spawns from the river and takes the same path as the bomb
- Line 266: Spawns from the river and takes the opposite path as the bomb
- Line 310: The
- Line 327: The
- Line 371: Spawns from the garage and takes the opposite path as the bomb
- Line 401: Spawns from the river and takes the opposite path as the bomb
- Line 410: The
- Line 415: Regenerates 1 HP per second
- Template:Mvm mission Rustbelt has 2 uses and is missing 14 translations
- Line 31: Spawns from the side
- Line 74: Spawns from the side
- Line 170: Spawns from the side
- Line 179: Spawns from the side
- Line 211: Boss announces its own arrival
- Line 226: Spawns from the side
- Line 250: Spawns from the side
- Line 292: Behaves similarly to Sniper-bots
- Line 305: Spawns from the side
- Line 391: Spawns from the side
- Line 410: Spawns from the side
- Line 418: Spawns from the side
- Line 430: Audio cue announces its arrival
- Line 455: Behaves similarly to Sniper-bots
- Template:Mvm mission Rusted Retribution has 2 uses and is missing 17 translations
- Line 8
- Line 13
- Line 13
- Line 15
- Line 83
- Line 83: The
- Line 83: Marks enemies for death
- Line 89
- Line 89: The
- Line 116: Marks enemies for death
- Line 139: The
- Line 149: Starts counting down when the previous bot dies
- Line 155: when using
- Line 158: Jarate only
- Line 219
- Line 224: The
- Line 329: Marks enemies for death
- Template:Mvm mission Rusty Sound Wave has 2 uses and is missing 9 translations
- Line 47: Only 9 will drop money
- Line 55: Only 12 will drop money
- Line 65: The
- Line 106: Only 20 will drop money
- Line 172: Only 20 will drop money
- Line 228: Only 20 will drop money
- Line 241: Only 20 will drop money
- Line 310: Only 30 will drop money
- Line 318: Only 30 will drop money
- Template:Mvm mission Sawdust Storage has 2 uses and is missing 27 translations
- Line 8: Spawns from the main spawn or flank
- Line 159: Spawns from the flank
- Line 205: Spawns from the flank
- Line 234: Custom variant
- Line 247: Custom variant
- Line 273: Custom variant
- Line 281: Custom variant
- Line 288: Spawns from the main spawn or flank
- Line 301: Spawns from the main spawn or flank
- Line 347: Spawns from the main spawn or top
- Line 356: Custom variant
- Line 370: Spawns from the flank
- Line 378: Spawns from the flank
- Line 388: Spawns from the flank
- Line 400: Ragdolls are vaporized on death
- Line 403: Spawns from the flank
- Line 415: Spawns from the flank
- Line 441: Spawns from the flank
- Line 449: Spawns from the flank
- Line 452: Flanks left
- Line 477: Spawns from the main spawn or flank
- Line 485: Spawns from the flank
- Line 508: Spawns from the flank
- Line 535: Spawns from the flank
- Line 543: Spawns from the flank
- Line 554: Spawns from the main spawn or flank
- Line 563: Spawns from the flank
- Template:Mvm mission Seaside Sacrifice has 2 uses and is missing 28 translations
- Line 12: Spawns from above the tunnel
- Line 26: Spawns from above the tunnel
- Line 55: Spawns from above the tunnel
- Line 63: Spawns from the left flank
- Line 86: Spawns from the left flank
- Line 96
- Line 96: Spawns from the tunnel
- Line 122: Spawns from the left flank
- Line 133: Takes the same path as the bomb
- Line 152: Spawns from the left flank
- Line 161: Spawns from above the tunnel
- Line 233: 0.5 seconds recharge time
- Line 255: Spawns from the left flank
- Line 264: Spawns from the left flank
- Line 289: Spawns from above the tunnel
- Line 297: Spawns from the left flank
- Line 308: Spawns from the left flank
- Line 322: Spawns from above the tunnel
- Line 366: Spawns from the left flank
- Line 374: Spawns from the left flank
- Line 395: Spawns from the left flank
- Line 405: Spawns from above the tunnel
- Line 436: Spawns from the left flank
- Line 451: The
- Line 466: Boss announces its own arrival
- Line 475: Behaves similarly to Sniper-bots
- Line 483: Spawns from the left flank
- Line 496: Spawns from the left flank
- Template:Mvm mission Shattered Iceshard has 2 uses and is missing 3 translations
- Line 155: Spawns from both sides
- Line 431: The
- Line 435
- Template:Mvm mission Short Circuit has 2 uses and is missing 84 translations
- Line 8: Spawns at
- Line 13: Spawns at
- Line 20: Minicrits become crits
- Line 20: Spawns at
- Line 20: The
- Line 34: Spawns at
- Line 53: On Hit: Bleed for
- Line 53: seconds
- Line 53: Spawns at
- Line 58: Spawns at
- Line 62: Spawns at
- Line 69: Spawns at
- Line 100: On Hit: Bleed for
- Line 100: seconds
- Line 105: Spawns at
- Line 120: resistance to bullets (passive)
- Line 120: resistance to bullets (shield bubble)
- Line 120: has
- Line 128: resistance to explosions (passive)
- Line 128: resistance to explosions (shield bubble)
- Line 128: has
- Line 132: 20,000
- Line 139: On Hit: Bleed for
- Line 139: seconds
- Line 139: Spawns at
- Line 151: Spawns at
- Line 172: Spawns at
- Line 180: Spawns at
- Line 185: Spawns at
- Line 190: Spawn at
- Line 195: Spawn at
- Line 200: damage bonus
- Line 200: Spawns at
- Line 205: Spawns at
- Line 209: bullets per shot
- Line 209: Spawns at
- Line 214: Spawns at
- Line 219: Spawns at
- Line 224: Spawns at
- Line 233: Projectile penetration
- Line 233: flame size
- Line 233: afterburn duration
- Line 233: Spawns at
- Line 238: Type
- Line 238: Type
- Line 238: Spawn at
- Line 242: Spawns at
- Line 242: The
- Line 247: Spawns at
- Line 257: Spawns at
- Line 265: Spawns at
- Line 270: Spawns at
- Line 279: The
- Line 286: degree rocket spread
- Line 286: Spawns at
- Line 291: Spawns at
- Line 310: Spawns at
- Line 317: On Hit: Bleed for
- Line 317: seconds
- Line 329: Spawns at
- Line 339: Spawns at
- Line 344: Spawns at
- Line 346: Spawns at
- Line 350: bullets per shot
- Line 350: Spawns at
- Line 358: The
- Line 358: On Hit: Bleed for
- Line 358: seconds
- Line 359: The
- Line 359: On Hit: Bleed for
- Line 359: seconds
- Line 359: has
- Line 368: The
- Line 368: On Hit: Bleed for
- Line 368: seconds
- Line 368: Spawns at
- Line 376: The
- Line 381: resistance to bullets (passive)
- Line 381: resistance to bullets (shield bubble)
- Line 381: has
- Line 383: resistance to explosions (passive)
- Line 383: resistance to explosions (shield bubble)
- Line 383: has
- Line 394: Spawns at
- Template:Mvm mission Shudder has 2 uses and is missing 18 translations
- Line 46: Wait between spawn after death<!-- ??? -->
- Line 92: +100% Teleporter build speed
- Line 120: The
- Line 132: Flank defenders's left and top left
- Line 156: +100% Teleporter build speed
- Line 217: Flank defenders's left and top left
- Line 225: The
- Line 235: +100% Teleporter build speed
- Line 264: The
- Line 281: The
- Line 314: The
- Line 349: The
- Line 354: The
- Line 363: The
- Line 370: The
- Line 402: Flank defenders's left and top left
- Line 445: The
- Line 450: The
- Template:Mvm mission Signal Shutdown has 2 uses and is missing 30 translations
- Line 24: Spawns from the upper area
- Line 46: Spawns from the upper area
- Line 69: Spawns from the carrier tank or the flank
- Line 77: Spawns from the carrier tank or the flank
- Line 89: Spawns from the upper area
- Line 105: Spawns from the flank
- Line 179: Spawns from the upper area
- Line 205: Spawns from the flank
- Line 241: Spawns from the carrier tank or the upper area
- Line 272: Spawns from the carrier tank or the flank
- Line 312: Spawns from the carrier tank or the flank
- Line 368: Spawns from the flank
- Line 391: Spawns from the upper area
- Line 428: Spawns from the carrier tank or the upper area
- Line 436: Spawns from the Teleporter Tank
- Line 444: Spawns from the Teleporter Tank
- Line 449: Spawns from the Teleporter Tank
- Line 454: Spawns from the Teleporter Tank
- Line 459: Spawns from the Teleporter Tank
- Line 481: Spawns from the upper area
- Line 502: Spawns from the upper area
- Line 516: Spawns from the carrier tank or the flank
- Line 532: Spawns from the carrier tank or the flank
- Line 542: Spawns from the carrier tank or the flank
- Line 558: Spawns from the carrier tank or the uppear area
- Line 566: Spawns from the carrier tank or the upper area
- Line 574: Spawns from the carrier tank or the flank
- Line 582: Spawns from the carrier tank or the flank
- Line 590: Spawns from the carrier tank or the flank
- Line 595: Spawns from the carrier tank or the flank
- Template:Mvm mission Sketchy Swing has 2 uses and is missing 78 translations
- Line 12: Spawns at the left or right
- Line 55: Chips carrier
- Line 66: Spawns at the left or right
- Line 90: Spawns at the left or the mid
- Line 100: Spawns at the right or the mid
- Line 108: Spawns at the right or the mid
- Line 122: Spawns from the right garage and takes the left path
- Line 155: Chips carrier
- Line 163: Behaves similarly to Sniper-bots
- Line 166: The
- Line 187: Spawns at the left or right
- Line 205: Spawns at the left or right
- Line 226: Spawns at the left or right
- Line 238: Spawns at the left or right
- Line 254: Chips carrier
- Line 262: Chips carrier
- Line 265: Drops 3 chips on death
- Line 270: Chips carrier
- Line 273: Drops 3 chips on death
- Line 291: Spawns at the left or right
- Line 308: Spawns at the left or right
- Line 322: Spawns at the left or right
- Line 339: Spawns at the left or right
- Line 348: Spawns from the left garage and takes the center path
- Line 364: Chips carrier
- Line 372: Chips carrier
- Line 375: Drops 3 chips on death
- Line 380: Chips carrier
- Line 383: Drops 3 chips on death
- Line 396: Spawns at the left or right
- Line 419: Spawns at the left or right
- Line 459: Chips carrier
- Line 467: Chips carrier
- Line 470: Drops 3 chips on death
- Line 475: Chips carrier
- Line 478: Drops 3 chips on death
- Line 483: Chips carrier
- Line 486: Drops 5 chips on death
- Line 504: Spawns at the left or the center
- Line 512: Spawns at the right or the mid
- Line 544: Spawns at the left or the mid
- Line 552: Spawns at the right or the mid
- Line 616: The
- Line 626: Chips carrier
- Line 634: Chips carrier
- Line 637: Drops 3 chips on death
- Line 642: Chips carrier
- Line 645: Drops 3 chips on death
- Line 650: Chips carrier
- Line 653: Drops 5 chips on death
- Line 661: Spawns at the left or right
- Line 703: Spawns at the left or right
- Line 738: Spawns from the left garage and takes the center path
- Line 746: Spawns from the right garage and takes the left path
- Line 784: Chips carrier
- Line 787: Drops 3 chips on death
- Line 795: Chips carrier
- Line 798: Drops 3 chips on death
- Line 803: Chips carrier
- Line 806: Drops 5 chips on death
- Line 811: Chips carrier
- Line 814: Drops 10 chips on death
- Line 828: Spawns at the left or right
- Line 864: Spawns at the left or right
- Line 904: Sentry Tank
- Line 907: Spawns from the left garage and takes the center path
- Line 926: Audio cue announces its arrival
- Line 934: Audio cue announces its arrival
- Line 942: Spawns at the left or right
- Line 950: Audio cue announces its arrival
- Line 965: Chips carrier
- Line 968: Drops 3 chips on death
- Line 976: Chips carrier
- Line 979: Drops 3 chips on death
- Line 984: Chips carrier
- Line 987: Drops 5 chips on death
- Line 992: Chips carrier
- Line 995: Drops 10 chips on death
- Template:Mvm mission Slaughter Screamhouse has 2 uses and is missing 11 translations
- Line 49: Takes the left path
- Line 65: Boss announces its own arrival and death
- Line 169: Takes the left path
- Line 177: Takes the left path
- Line 191: Boss announces its own arrival and death
- Line 213: Takes the left path
- Line 263: Shoots <span style="color:#ff69b4"></span> colored projectiles
- Line 271: Shoots White colored projectiles
- Line 279: Shoots <span style="color:#990000">Crimson Red</span> colored projectiles
- Line 287: Shoots <span style="color:#ff9933">Deep Saffron</span> colored projectiles
- Line 310: Boss announces its own arrival and death
- Template:Mvm mission Snow Blindness has 2 uses and is missing 25 translations
- Line 20: Spawns from the house
- Line 30: Spawns from the house
- Line 47
- Line 47: Spawns from the house
- Line 61: Spawns from the house
- Line 90: Spawns from the house
- Line 99: Spawns from the house
- Line 109: Spawns from the house
- Line 122
- Line 137: Spawns from the house
- Line 155: Spawns from the house
- Line 167: Spawns from the house
- Line 197: Boss announces its own arrival
- Line 229: Spawns from the house
- Line 260: Spawns from the house
- Line 272: Spawns from the house
- Line 293: Spawns from the house
- Line 320: Spawns from the house
- Line 336
- Line 336: Spawns from the house
- Line 355: Spawns from the house
- Line 372: Spawns from the house
- Line 392: Spawns from the house
- Line 415: Bosses announce their own arrival
- Line 431: Death pits close on arrival
- Template:Mvm mission Spade Segregation has 2 uses and is missing 18 translations
- Line 19: Spawns at the left or right
- Line 60: Spawns at the left or right
- Line 68: Spawns at the left or right
- Line 89: Spawns at the left or right
- Line 113: Spawns at the left or right
- Line 140: Spawns at the right
- Line 148: Spawns at the right
- Line 179: Spawns at the left or right
- Line 187: Spawns at the left or right
- Line 215: Spawns from the left tunnel
- Line 229: Spawns at the left or right
- Line 252: Spawns at the left or right
- Line 260: Spawns at the left or right
- Line 284: Spawns at the left or right
- Line 294: Spawns at the left or right
- Line 324: Spawns at the left or right
- Line 357: Spawns at the left or right
- Line 388: Spawns from the left tunnel
- Template:Mvm mission Spiral Slaughter has 2 uses and is missing 9 translations
- Line 91: Limited
- Line 99: Limited
- Line 174: Limited
- Line 182: Limited
- Line 417: Behaves similarly to Sniper-bots
- Line 472: On Hit: target is engulfed in flames
- Line 500: Limited
- Line 508: Limited
- Line 516: Limited
- Template:Mvm mission Spyware Shipping has 2 uses and is missing 25 translations
- Line 94: Play sound when subwave begins
- Line 97: Play sound when subwave starts spawning
- Line 100: Tank spawns near gate spawn
- Line 169: Play sound when subwave begins
- Line 172: Play sound when subwave starts spawning
- Line 175: Always spawn at gate
- Line 188: Play sound when subwave starts spawning
- Line 191: Always spawn at gate
- Line 204: Play sound when subwave starts spawning
- Line 207: Play sound when subwave is over
- Line 210: Always spawn at gate
- Line 250: Close gate door when subwave begins
- Line 421: Play sound when subwave begins
- Line 435: Play sound when subwave starts spawning
- Line 439: Play sound when subwave finished spawning
- Line 449: Play sound when subwave starts spawning
- Line 453: Play sound when subwave finished spawning
- Line 463: Play sound when subwave starts spawning
- Line 467: Play sound when subwave finished spawning
- Line 477: Play sound when subwave starts spawning
- Line 481: Play sound when subwave is over
- Line 550: Bot does not leave spawn
- Line 554: Play sound when subwave begins
- Line 558: Play sound when subwave start spawning
- Line 562: Play sound when subwave finished spawning
- Template:Mvm mission Stacked Deck has 2 uses and is missing 6 translations
- Line 218: Random choice
- Line 227: Random choice
- Line 236: Random choice
- Line 244: Random choice
- Line 264
- Line 269
- Template:Mvm mission Storm Surge has 2 uses and is missing 13 translations
- Line 16: Spawns at the left or right
- Line 174: Custom variant
- Line 177: A heavy storm begins on this wavespawn
- Line 193: The
- Line 212: The
- Line 241: Spawns at the left or right
- Line 262: Custom variant
- Line 270: Custom variant
- Line 281: Spawns at the left or right
- Line 352: Audio cue announces their arrival
- Line 388: Spawns at the left or right
- Line 409: A heavy storm begins on this wavespawn
- Line 421: Custom variant
- Template:Mvm mission Terrorist Simulation has 2 uses and is missing 3 translations
- Line 13: The
- Line 96: The
- Line 318: Takes the left path
- Template:Mvm mission There is no Meme has 2 uses and is missing 56 translations
- Line 57: The
- Line 94: The
- Line 151: The
- Line 153: No health regen
- Line 167
- Line 185: The
- Line 190: The
- Line 192: The
- Line 194: The
- Line 196: The
- Line 209
- Line 225: Play sound when subwave over
- Line 235: Play sound when subwave begin
- Line 244: No health regen
- Line 262: Play sound when subwave begins
- Line 265: Play sound when subwave over
- Line 280: The
- Line 295: Play sound when subwave start spawning
- Line 298: Play sound when subwave over
- Line 313: Play sound when subwave start spawning
- Line 316: Play sound when subwave over
- Line 326: Play sound when subwave begins
- Line 329: Play sound when subwave over
- Line 349: Play sound when subwave start spawning
- Line 352: Play sound when subwave over
- Line 383: Play sound when subwave start spawning
- Line 386: Play sound when subwave over
- Line 419: Play sound when subwave start spawning
- Line 422: Play sound when subwave over
- Line 435: Play sound when subwave begins
- Line 444: Play sound when subwave start spawning
- Line 447: Play sound when subwave over
- Line 457: Play sound when subwave start spawning
- Line 460: Play sound when subwave over
- Line 470: Play sound when subwave start spawning
- Line 473: Play sound when subwave over
- Line 484: Play sound when subwave start spawning
- Line 487: Play sound when subwave over
- Line 500: Play sound when subwave start spawning
- Line 503: Play sound when subwave over
- Line 515: Play sound when subwave start spawning
- Line 518: Play sound when subwave over
- Line 528: Play sound when subwave start spawning
- Line 531: Play sound when subwave over
- Line 541: Play sound when subwave start spawning
- Line 544: Play sound when subwave over
- Line 554: Play sound when subwave over
- Line 564: Play sound when subwave start spawning
- Line 567: Play sound when subwave over
- Line 578: Play sound when subwave start spawning
- Line 581: Play sound when subwave over
- Line 594: Play sound when subwave start spawning
- Line 597: Play sound when subwave over
- Line 608: Play sound when subwave over
- Line 658: Play sound when subwave over
- Line 672: Play sound when subwave begins
- Template:Mvm mission Thriller Terror has 2 uses and is missing 5 translations
- Line 80: Goes to the hatch first
- Line 105: Goes to the hatch first
- Line 191: Goes to the hatch first
- Line 244: Goes to the hatch first
- Line 323: Goes to the hatch first
- Template:Mvm mission Ticket to Die has 2 uses and is missing 17 translations
- Line 70
- Line 105
- Line 158
- Line 259
- Line 370
- Line 436
- Line 436
- Line 442
- Line 442
- Line 448
- Line 448
- Line 506
- Line 545
- Line 556
- Line 562
- Line 574
- Line 587
- Template:Mvm mission Trash has 2 uses and is missing 2 translations
- Line 38: The
- Line 46
- Template:Mvm mission Treacherous Waters has 2 uses and is missing 9 translations
- Line 58: The
- Line 67: The
- Line 95: The
- Line 223: The
- Line 242: The
- Line 250: Boss door open when subwave is active
- Line 296: The
- Line 313: The
- Line 366: The
- Template:Mvm mission Vindicated Vices has 2 uses and is missing 20 translations
- Line 56: Chips carrier
- Line 60: Limited
- Line 81: Spawns from the right garage and takes the left path
- Line 143: Behaves similarly to Sniper-bots
- Line 151: Chips carrier
- Line 155: Limited
- Line 209: Chips carrier
- Line 213: Limited
- Line 220: Behaves similarly to Sniper-bots
- Line 308: Spawns from the left garage and takes the center path
- Line 318: Spawns similarly to Spy-bots
- Line 326: Spawns similarly to Spy-bots
- Line 331: Chips carrier
- Line 335: Limited
- Line 350: Boss announces its own arrival and death
- Line 413: Chips carrier
- Line 417: Limited
- Line 454: Boss announces its own arrival
- Line 464: Boss announces its own arrival
- Line 496: Behaves similarly to Sniper-bots
- Template:Mvm mission Voltaic Outrage has 2 uses and is missing 6 translations
- Line 107: Spawns at the left or mid
- Line 194: Boss will announce its own arrival
- Line 203: Spawns at the left or right
- Line 212: Spawns at the left or right
- Line 222: Spawns at the left or right
- Line 233: Spawns at the left or right
- Template:Mvm mission Waterway Wringout has 2 uses and is missing 34 translations
- Line 18: Spawns at the left or right
- Line 45: Bomb is silently reset before arriving and after death
- Line 48: Boss announces its own arrival and death
- Line 51: Waves pauses when this boss is dead
- Line 60: Wave resumes when this robot arrives
- Line 68: Spawns at the left or right
- Line 76: Spawns at the left or right
- Line 96: Delay starts after the first Giant dies
- Line 102: Spawns at the left or right
- Line 117: Spawns at the left or right
- Line 128: Spawns at the left or right
- Line 137: Spawns at the left or right
- Line 153: Limited
- Line 160: Spawns at the left or right
- Line 168: Spawns at the left or right
- Line 179: Spawns at the left or right
- Line 219: Spawns at the left or right
- Line 234: Spawns at the left or right
- Line 244: Spawns at the left or right
- Line 279: Spawns at the left or right
- Line 290: Bomb is silently reset before arriving
- Line 293: Boss announces its own arrival and death
- Line 307: Spawns at the left or right
- Line 315: Spawns at the left or right
- Line 331: Spawns at the left or right
- Line 355: Spawns at the left or right
- Line 378: Spawns at the left or right
- Line 402: Spawns at the left or right
- Line 418: Spawns at the left or right
- Line 438: Bomb is silently reset before arriving
- Line 441: Boss announces its own arrival
- Line 455: Spawns at the left or right
- Line 463: Spawns at the left or right
- Line 468: Spawns at the left or right
- Template:Mvm mission Winter's Bite has 2 uses and is missing 9 translations
- Line 8: The
- Line 61: The
- Line 125: The
- Line 144: The
- Line 221: Wait between spawn after death<!-- ??? -->
- Line 228: The
- Line 236: The
- Line 245: Bomb resets when subwave is active
- Line 329: The
- Template:Mvm mission Woodchip Wound has 2 uses and is missing 15 translations
- Line 95: Spawns from the main spawn or flank
- Line 115: Spawns from the main spawn or flank
- Line 130: Spawns from the flank
- Line 138: Spawns from the flank
- Line 148: Spawns from the flank
- Line 211: Spawns from the flank
- Line 222: Spawns from the flank
- Line 230: Spawns from the flank
- Line 273: Spawns from the flank
- Line 287: Spawns from the flank
- Line 399: Spawns from the flank
- Line 449: Spawns from the flank
- Line 465: Spawns from the flank
- Line 475: Spawns from the flank
- Line 495: Spawns from the flank
- Template:War Paint collection table has 2 uses and is missing 29 translations
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- Template:Cosmetic can drop list has 1 use and is missing 1 translation
- Line 3: Cosmetics that ''can'' be found via a random drop.
- Template:Mvm mission Hell Overdrive has 1 use and is missing 6 translations
- Line 49: 200% slower attack speed
- Line 67: 200% slower attack speed
- Line 87: Play sound when subwave start spawning
- Line 189: Takes left path
- Line 197: Takes right path
- Line 405: Play sound when subwave start spawning
- Template:Mvm mission Peak Performance has 1 use and is missing 9 translations
- Line 12: The
- Line 74: The
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- Line 107: The
- Line 176: The
- Line 321: The
- Line 394: Play sound when subwave starts spawning
- Line 397: Play sound when subwave is over
- Line 417: The
- Template:Mvm mission Power Palliative has 1 use and is missing 6 translations
- Line 426: Play sound when subwave begins
- Line 430: Play sound when subwave start spawning
- Line 434: Play sound when subwave finished spawning
- Line 587: Play sound when subwave begins
- Line 591: Play sound when subwave start spawning
- Line 595: Play sound when subwave finished spawning
- Template:Mvm mission Program Seppuku has 1 use and is missing 3 translations
- Line 273: Spawn from player's behind
- Line 337: Tank comes with sentry guns
- Line 355: Closes river pit when subwave start spawning
- Template:Mvm mission Ruins Rumble has 1 use and is missing 1 translation
- Line 145: 5 seconds of [[Critical hits#Mini-crits
- Template:Mvm mission Watershed Waylay has 1 use and is missing 1 translation
- Line 407: Boss door opens when subwave is active
- Template:Mvm mission Whirly Wallop has 1 use and is missing 8 translations
- Line 31: Spawn from behind players
- Line 47: The
- Line 71: Take same path as the bomb
- Line 79: Take opposite path as the bomb
- Line 88: The
- Line 158: The
- Line 181: Take opposite path as the bomb
- Line 269: Boss door opens when subwave is active