User:GrampaSwood/Truce

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Truce mode, or simply Truce, is a period of time in which players cannot kill each other. A truce is enacted when fighting MONOCULUS on Eyeaduct, as well as when fighting Merasmus on Ghost Fort. The purpose of a truce is to have both teams focus on the boss fight and several limitations are applied to players in order to prevent them from messing with the other team.

Limitations

  • Players cannot knock each other back, but still collide with each other.
  • Spies cannot pull out or use their sappers.
  • The Rock, Paper, Scissors taunt does not kill enemy players if they lose.
  • On-hit effects don't work

Maps with a truce mode

Update history

November 6, 2015 Patch

October 12, 2016 Patch

  • Community requests
    • Added the ability for community Halloween maps to call a truce during a Monoculus or Merasmus fight.
      • Can be set via the game rules entity using the SetMapForcedTruceDuringBossFight input.

November 2, 2016 Patch

  • Updated the truce period during Halloween boss fights.
    • Players are no longer affected by the truce when in their spawn room, allowing them to fight their way out if necessary.
    • Sappers can no longer be used while a truce is active.

November 10, 2016 Patch

April 28, 2018 Patch (Blue Moon Pack)

  • Fixed being able to collect organs with the Vita-Saw during a truce.

October 10, 2019 Patch

  • Fixed being able to attack players with the Short Circuit during a truce.

October 8, 2020 Patch

November 15, 2021 Patch

  • Fixed players receiving knockback from enemy weapons during a truce.