Patches (Beta)/hu
< Patches (Beta)
Revision as of 10:42, 10 January 2011 by WindBOT (talk | contribs) (Applied filters to Patches (Beta)/hu (Review RC#301094))
List of Team Fortress 2 Beta patches. Text of updates taken from TF2 Beta Update History on Steam Users' Forums.
January 6, 2011
Gameplay
- A játékosok élete növelve 100%kal.
- Sebzés az épületek ellen (Sentry Gun, stb) csökkentve 50%ra.
General
- Szinkronizálva az alap TF2 frissítéseivel
Natascha
- A variánsok kivétele
- Törölve az az effektje a gyógyításnak, hogy nem hatott rá a Natascha
Maps
- cp_well
- Rengeteg model és playerclip probléma
- A második pont védési spawn ajtó egyirányú lett
- Jegyzet: van egyismert probléma a skybox-szal a Mac használóknak
December 8, 2010
General
- Szinkronizálva az alap TF2 frissítéseivel, pontosabban a December 7-eivel.
- Craftolás kikapcsolása
Natascha
(Fordítás alatt)
- Reduced Stun effect by 20%
- Variant 1:
- -35% damage (was -40)
- Variant 2:
- -25% damage
- -20% health (was -25)
Maps
- cp_5gorge
- Changes to the mid arena:
- Raised cap and connected it to the surrounding space via two bridges
- Added cover on the each side of the main door entrance
- Fully connected the upper catwalk ring
- Fixed missing clips on BLU's upper observation room
- Reduced the amount of health and ammo in the pit
- Clipped the ceiling so the dome edge doesn't snag players
- Reduced defender spawn when on a final cap
- cp_granary
- Tweaks to the new platforms by the ramproom:
- Extended the length of the platforms
- Made the light models above the platforms symmetrical for RED/BLU
- Made the height of the BLU woodpile near the new platform the same height as RED (for Scouts)
- More playerclips to ease snagging on trim geometry
December 3, 2010
General
Maps
- cp_5gorge
- Fixed broken environment maps.
See also
- Patches – game updates to standard Team Fortress 2