278 templates missing Chinese (Simplified) translation
< User:Darkid | Reports
Pages missing in Chinese (Simplified) (zh-hans
– 中文(简体)): 278 in total. Data as of 23:20, 05 January 2025 (GMT).
- See also
- All articles in Chinese (Simplified)
- Missing article translations in Chinese (Simplified)
- Recent changes to articles in Chinese (Simplified)
List
- Template:Backpack item has 39427 uses and is missing 1 translation
- Line 120: -
- Template:Achievement has 7108 uses and is missing 1 translation
- Line 288: Unachievable
- Template:Map infobox has 3445 uses and is missing 2 translations
- Line 853: Loading screen photos.
- Line 923: Supporters leaderboard not yet added.
- Template:Canbeusedwithpart has 2829 uses and is missing 3 translations
- Line 3: This part cannot be used on this item.
- Line 19: This part could previously be used with this item.
- Line 32: This part can be used on this item.
- Template:Competitive Nav has 1088 uses and is missing 1 translation
- Line 54: PASS Time
- Template:Community Events Nav has 384 uses and is missing 4 translations
- Line 364: BlapBash
- Line 405: Hugs.tf
- Line 416: Jingle Jam
- Line 441: Rally Call
- Template:Comic infobox has 330 uses and is missing 3 translations
- Line 93: Artists
- Line 120: Writers
- Line 147: Colorists
- Template:Mapping Nav has 327 uses and is missing 1 translation
- Line 386: VScript
- Template:Class health pack and overheal table has 326 uses and is missing 1 translation
- Line 6:
- Template:ClassicWeaponsNav has 320 uses and is missing 1 translation
- Line 179: Special
- Template:Community strategy stub has 184 uses and is missing 4 translations
- Line 6: Sun Tzu's got nothing on us!
- Line 17: '''This is a '''. As such, it is not complete.
- Line 27: You can help the Team Fortress Wiki by .
- Line 38: '''''Notes''''':
- Template:Overheal tool has 178 uses and is missing 1 translation
- Line 1: /
- Template:Cite web has 174 uses and is missing 1 translation
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- Template:ClassicEngineerNav has 104 uses and is missing 1 translation
- Line 146: Anti-class strategy
- Template:Competitive Class Nav has 98 uses and is missing 4 translations
- Line 9: of the
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- Template:Class strategy (Classic) has 88 uses and is missing 1 translation
- Line 115: Anti-class strategy
- Template:ClassicSpyNav has 87 uses and is missing 1 translation
- Line 134: Anti-class strategy
- Template:ClassicScoutNav has 82 uses and is missing 1 translation
- Line 107: Anti-class strategy
- Template:ClassicSniperNav has 81 uses and is missing 1 translation
- Line 121: Anti-class strategy
- Template:ClassicDemomanNav has 76 uses and is missing 1 translation
- Line 138: Anti-class strategy
- Template:ClassicSoldierNav has 74 uses and is missing 1 translation
- Line 121: Anti-class strategy
- Template:ClassicHeavyNav has 70 uses and is missing 1 translation
- Line 92: Anti-class strategy
- Template:ClassicPyroNav has 68 uses and is missing 1 translation
- Line 120: Anti-class strategy
- Template:ClassicMedicNav has 67 uses and is missing 1 translation
- Line 122: Anti-class strategy
- Template:Strange Sapper ranks has 64 uses and is missing 1 translation
- Line 94: Das Rank-Schema zeigt zwar 21 Ränge an mit einem Bedarf von 3.000 Töten, aber der 21 Rang trägt keinen Namen.
- Template:Decorated collection table has 59 uses and is missing 29 translations
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- Template:Strange Invis Watch ranks has 42 uses and is missing 1 translation
- Line 95: The game schema shows a 21st rank with a requirement of 200,000 seconds, however, the rank does not have a name.
- Template:Mann Co Sub Pages Nav has 40 uses and is missing 4 translations
- Line 6: Mann Co. Store
- Line 22: Prisliste
- Line 38: Genstande som førhen kunne købes
- Line 53: Genstande som ikke kan købes
- Template:Spirit Of Giving ranks has 37 uses and is missing 1 translation
- Line 91: The game schema shows a 20th rank with a requirement of 10,000 gifts given, however, the rank does not have a name.
- Template:Strange Holiday Punch ranks has 37 uses and is missing 1 translation
- Line 95: Das Rank-Schema zeigt zwar 21 Ränge an mit einem Bedarf von 10.000 Töten, aber der 21 Rang trägt keinen Namen.
- Template:Strange Mantreads ranks has 34 uses and is missing 1 translation
- Line 95: Das Rank-Schema zeigt zwar 21 Ränge an mit einem Bedarf von 1.000 Töten, aber der 21 Rang trägt keinen Namen.
- Template:Gun Mettle Update Unusual effects has 32 uses and is missing 1 translation
- Line 28: Removed from all Unusual pools
- Template:Strange Razorback ranks has 27 uses and is missing 1 translation
- Line 95: Das Rank-Schema zeigt zwar 21 Ränge an mit einem Bedarf von 10.000 Töten, aber der 21 Rang trägt keinen Namen.
- Template:Class weapons table scout melee has 23 uses and is missing 1 translation
- Line 220:
- Template:Demoman strange quality table has 23 uses and is missing 8 translations
- Line 3: Possible Demoman Strange quality items
- Line 570: Numbers indicate the series of that each item can be obtained from.
- Line 589: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
- Line 604: These are not available from crates; instead, they can be created by combining them with a item, obtained from a specific , which in turn can be obtained as a .
- Line 617: Available by combining with a , available from unboxing during the event.
- Line 627: Available from unboxing the during the event.
- Line 637: Available from unboxing the .
- Line 645: Available from unboxing the .
- Template:Engineer strange quality table has 23 uses and is missing 8 translations
- Line 3: Possible Engineer Strange quality items
- Line 628: Numbers indicate the series of that each item can be obtained from.
- Line 647: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
- Line 662: The is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #60.
- Line 675: Available by combining with a , available from unboxing during the event.
- Line 686: Available from unboxing the during the event.
- Line 697: Available from unboxing the
- Line 706: Available from unboxing the .
- Template:Heavy strange quality table has 23 uses and is missing 9 translations
- Line 3: Possible Heavy Strange quality items
- Line 571: Numbers indicate the series of that each item can be obtained from.
- Line 591: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
- Line 607: These are not available from crates; instead, they can be created by combining them with a item, obtained from a specific , which in turn can be obtained as a .
- Line 621: Obtained from the . from the to the date of July 9th, 2014.
- Line 633: Available by combining with a , available from unboxing during the event.
- Line 644: Available from unboxing the during the event.
- Line 655: Available from unboxing the .
- Line 665: Available from unboxing the .
- Template:List of tournament medals has 23 uses and is missing 1053 translations
- Line 220: AsiaFortress Invite
- Line 234: Awarded to first-place finishers of AsiaFortress Invite.
- Line 243: Awarded to second-place finishers of AsiaFortress Invite.
- Line 252: Awarded to third-place finishers of AsiaFortress Invite.
- Line 261: Awarded to participants in AsiaFortress Invite.
- Line 270: Awarded to participants in the qualifiers of AsiaFortress Invite.
- Line 288: Awarded to the winners of AsiaFortress International's test season.
- Line 306: Awarded to first-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.
- Line 312: Awarded to second-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.
- Line 318: Awarded to third-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.
- Line 324: Awarded to participants in AsiaFortress tournaments sponsored by Liquid.tf.
- Line 330: Awarded to attendees at MCM Comic Con London in May 2024.
- Line 336: Awarded to coaches during AsiaFortress tournaments sponsored by Liquid.tf.
- Line 582: Awarded to first-place finishers in Brazil Fortress 6v6 tournaments.
- Line 591: Awarded to second-place finishers in Brazil Fortress 6v6 tournaments.
- Line 600: Awarded to third-place finishers in Brazil Fortress 6v6 tournaments.
- Line 609: Awarded to participants in Brazil Fortress 6v6 tournaments.
- Line 634: Awarded to first-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded to first-place finishers in the Scary Group, and the overall winners in the Ghastly and Haunted Groups, during Brazil Fortress Halloween in 2019.
- Line 643: Awarded to second-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to second-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.
- Line 652: Awarded to third-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to third-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.
- Line 661: Awarded to players who competed in playoff matches in Brazil Fortress Halloween's 2018 tournament.<br><br>Also awarded to participants in the Scary Group during Brazil Fortress Halloween in 2019.
- Line 670: Awarded to participants in Brazil Fortress Halloween tournaments.
- Line 679: Awarded to helpers who aided behind the scenes during Brazil Fortress Halloween tournaments.
- Line 704: Awarded to first-place finishers in Brazil Fortress Jump Cups.
- Line 713: Awarded to second-place finishers in Brazil Fortress Jump Cups.
- Line 722: Awarded to third-place finishers in Brazil Fortress Jump Cups.
- Line 731: Awarded to participants in Brazil Fortress Jump Cups.
- Line 740: Awarded to helpers who aided behind the scenes during Brazil Fortress Jump Cups.
- Line 758: Awarded to first-place finishers in Cap that Cup tournaments.
- Line 767: Awarded to second-place finishers in Cap that Cup tournaments.
- Line 776: Awarded to third-place finishers in Cap that Cup tournaments.
- Line 785: Awarded to participants in Cap that Cup tournaments.
- Line 794: Awarded to staff members of Cap that Cup.<br><br>Also awarded for donations to Cap that Charity charity drive, benefiting the Pink Ribbon Foundation.
- Line 813: Awarded to first-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
- Line 822: Awarded to second-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
- Line 831: Awarded to third-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
- Line 840: Awarded to participants in CappingTV Summer Brawl and Winter Chalice tournaments.
- Line 856: Awarded to first-place finishers in the CappingTV Summer Brawl.
- Line 871: Awarded to second-place finishers in the CappingTV Summer Brawl.
- Line 886: Awarded to third-place finishers in the CappingTV Summer Brawl.
- Line 901: Awarded to participants in the CappingTV Summer Brawl.
- Line 911: CappingTV PASS Time Championship
- Line 930: Awarded to first-place finishers in CappingTV PASS Time Championship tournaments.
- Line 944: Awarded to second-place finishers in CappingTV PASS Time Championship tournaments.
- Line 958: Awarded to third-place finishers in CappingTV PASS Time Championship tournaments.
- Line 965: CappingTV PASS Time Championship Participant
- Line 972: Awarded to participants in CappingTV PASS Time Championship tournaments.
- Line 998: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
- Line 1007: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
- Line 1016: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
- Line 1025: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
- Line 1043: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
- Line 1052: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
- Line 1061: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
- Line 1070: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
- Line 1088: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to overall winners in the Brazuca and Hermanos Divsions.
- Line 1097: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.
- Line 1106: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.
- Line 1115: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to participants in the Brazuca and Hermanos Divsions.
- Line 1133: Awarded to first-place finishers in Classic MGE Cups.
- Line 1141: Awarded to second-place finishers in Classic MGE Cups.
- Line 1149: Awarded to third-place finishers in Classic MGE Cups.
- Line 1157: Awarded to participants in Classic MGE Cups.
- Line 1165: Awarded to helpers who aided behind the scenes during Classic MGE Cups.
- Line 1180: Copenhagen Games 1st Place
- Line 1187: Awarded to first-place finishers in the Copenhagen Games.
- Line 1194: Copenhagen Games 2nd Place
- Line 1200: Awarded to second-place finishers in the Copenhagen Games.
- Line 1207: Copenhagen Games 3rd Place
- Line 1213: Awarded to third-place finishers in the Copenhagen Games.
- Line 1220: Copenhagen Games Participant
- Line 1226: Awarded to participants in the Copenhagen Games.
- Line 1233: Copenhagen Games Staff
- Line 1239: Awarded to staff members of the Copenhagen Games.
- Line 1246: Copenhagen Games 6v6 1st Place
- Line 1253: Awarded to first-place finishers in the 6v6 event during the Copenhagen Games.
- Line 1260: Copenhagen Games 6v6 2nd Place
- Line 1266: Awarded to second-place finishers in the 6v6 event during the Copenhagen Games.
- Line 1273: Copenhagen Games 6v6 3rd Place
- Line 1279: Awarded to third-place finishers in the 6v6 event during the Copenhagen Games.
- Line 1286: Copenhagen Games Highlander 1st Place
- Line 1292: Awarded to first-place finishers in the Highlander event during the Copenhagen Games.
- Line 1299: Copenhagen Games Highlander 2nd Place
- Line 1305: Awarded to second-place finishers in the Highlander event during the Copenhagen Games.
- Line 1312: Copenhagen Games Highlander 3rd Place
- Line 1318: Awarded to third-place finishers in the Highlander event during the Copenhagen Games.
- Line 1325: Copenhagen Games Participant
- Line 1331: Awarded to participants in all events during the Copenhagen Games.
- Line 1338: Copenhagen Games Staff
- Line 1344: Awarded to staff members of the Copenhagen Games.
- Line 1361: Awarded to first-place finishers in CustomLander TF2 tournaments.
- Line 1369: Awarded to second-place finishers in CustomLander TF2 tournaments.
- Line 1377: Awarded to third-place finishers in CustomLander TF2 tournaments.
- Line 1385: Awarded to participants in CustomLander TF2 tournaments.
- Line 1393: Awarded to valuable contributors to CustomLander TF2 tournaments.<br><br>Also awarded to staff members of CustomLander TF2 during 6v6 Season 3.
- Line 1410: Awarded to first-place finishers in DeutschLAN tournaments.
- Line 1418: Awarded to second-place finishers in DeutschLAN tournaments.
- Line 1426: Awarded to third-place finishers in DeutschLAN tournaments.
- Line 1434: Awarded to participants in DeutschLAN tournaments.
- Line 1442: Awarded to valuable contributors to DeutschLAN tournaments.
- Line 1459: Awarded to participants in EdgeGamers UltiDuo tournaments.
- Line 1476: Awarded to first-place finishers in Electronic Sports League tournaments.
- Line 1484: Awarded to second-place finishers in Electronic Sports League tournaments.
- Line 1492: Awarded to third-place finishers in Electronic Sports League tournaments.
- Line 1500: Awarded to participants in Electronic Sports League tournaments.
- Line 1517: Awarded to first-place finishers in ESA Rewind 2017.
- Line 1525: Awarded to second-place finishers in ESA Rewind 2017.
- Line 1533: Awarded to third-place finishers in ESA Rewind 2017.
- Line 1541: Awarded to participants in ESA Rewind 2017.
- Line 1550: Awarded to the top 8 teams in the Invite Bracket of ESA Rewind II.
- Line 1558: Awarded to participants in ESA Rewind II.
- Line 1566: Awarded for donations to the ESA Rewind II prize pool.
- Line 1587: Awarded to first-place finishers in ESEA 6s Invite tournaments.
- Line 1595: Awarded to second-place finishers in ESEA 6s Invite tournaments.
- Line 1603: Awarded to third-place finishers in ESEA 6s Invite tournaments.
- Line 1611: Awarded to participants in ESEA 6s Invite tournaments.
- Line 1628: Awarded to the winners of ESportsHeaven Ultiduo tournaments.
- Line 1645: Awarded to first-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to first-place finishers during the DreamHack Community Clash.
- Line 1653: Awarded to second-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to second-place finishers during the DreamHack Community Clash.
- Line 1661: Awarded to third-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to third-place finishers during the DreamHack Community Clash.
- Line 1669: Awarded to participants in Essentials.TF Monthly Tournaments.<br><br>Also awarded to participants during the DreamHack Community Clash.
- Line 1677: Awarded to valuable contributors to Essentials.TF Monthly Tournaments.<br><br>Also awarded to staff members of the DreamHack Community Clash.
- Line 1693: ETF2L 6v6 Premiership Gold Medal
- Line 1700: Awarded to first-place finishers in the Premier Division in ETF2L 6v6 tournaments.
- Line 1707: ETF2L 6v6 Premiership Silver Medal
- Line 1713: Awarded to second-place finishers in the Premier Division in ETF2L 6v6 tournaments.
- Line 1720: ETF2L 6v6 Premiership Bronze Medal
- Line 1726: Awarded to third-place finishers in the Premier Division in ETF2L 6v6 tournaments.
- Line 1733: ETF2L 6v6 Group Winner
- Line 1739: Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.
- Line 1746: ETF2L 6v6 Participation Medal
- Line 1752: Awarded to participants in all divisions in ETF2L 6v6 tournaments.
- Line 1759: ETF2L 6v6 Gold Medal
- Line 1766: Awarded to first-place finishers in ETF2L 6v6 tournaments.
- Line 1773: ETF2L 6v6 Silver Medal
- Line 1779: Awarded to second-place finishers in ETF2L 6v6 tournaments.
- Line 1786: ETF2L 6v6 Bronze Medal
- Line 1792: Awarded to third-place finishers in ETF2L 6v6 tournaments.
- Line 1799: ETF2L 6v6 Group Winner
- Line 1805: Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.<br><br>Also awarded to players who competed in playoff matches, beginning in Season 20.
- Line 1812: ETF2L 6v6 Participation Medal
- Line 1818: Awarded to participants in all divisions in ETF2L 6v6 tournaments.
- Line 1825: ETF2L 6v6 Gold Medal
- Line 1832: Awarded to first-place finishers in ETF2L 6v6 tournaments.
- Line 1839: ETF2L 6v6 Silver Medal
- Line 1845: Awarded to second-place finishers in ETF2L 6v6 tournaments.
- Line 1852: ETF2L 6v6 Bronze Medal
- Line 1858: Awarded to third-place finishers in ETF2L 6v6 tournaments.
- Line 1865: ETF2L 6v6 Playoff Medal
- Line 1871: Awarded to players who competed in playoff matches in ETF2L 6v6 tournaments.
- Line 1878: ETF2L 6v6 Participation Medal
- Line 1884: Awarded to participants in ETF2L 6v6 tournaments.
- Line 1901: Awarded to first-place finishers in ETF2L Fresh Meat Challenge tournaments.
- Line 1909: Awarded to second-place finishers in ETF2L Fresh Meat Challenge tournaments.
- Line 1917: Awarded to third-place finishers in ETF2L Fresh Meat Challenge tournaments.
- Line 1925: Awarded to participants in ETF2L Fresh Meat Challenge tournaments.
- Line 1942: Awarded to first-place finishers in the 2010 .
- Line 1950: Awarded to second-place finishers in the 2010 .
- Line 1958: Awarded to third-place finishers in the 2010 .
- Line 1966: Awarded to participants in the 2010 .
- Line 1973: ETF2L Highlander Gold Medal
- Line 1980: Awarded to first-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
- Line 1987: ETF2L Highlander Silver Medal
- Line 1993: Awarded to second-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
- Line 2000: ETF2L Highlander Bronze Medal
- Line 2006: Awarded to third-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
- Line 2013: ETF2L Highlander Group Winner
- Line 2019: Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.
- Line 2026: ETF2L Highlander Participation Medal
- Line 2032: Awarded to participants in all divisions in ETF2L Highlander tournaments.
- Line 2039: ETF2L Highlander Gold Medal
- Line 2046: Awarded to first-place finishers in the Premier Division in ETF2L Highlander tournaments.
- Line 2053: ETF2L Highlander Silver Medal
- Line 2059: Awarded to second-place finishers in the Premier Division in ETF2L Highlander tournaments.
- Line 2066: ETF2L Highlander Bronze Medal
- Line 2072: Awarded to third-place finishers in the Premier Division in ETF2L Highlander tournaments.
- Line 2079: ETF2L Highlander Group Winner
- Line 2085: Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.
- Line 2092: ETF2L Highlander Participation Medal
- Line 2098: Awarded to participants in all divisions in ETF2L Highlander tournaments.
- Line 2105: ETF2L Highlander Gold Medal
- Line 2112: Awarded to first-place finishers in ETF2L Highlander tournaments.
- Line 2119: ETF2L Highlander Silver Medal
- Line 2125: Awarded to second-place finishers in ETF2L Highlander tournaments.
- Line 2132: ETF2L Highlander Bronze Medal
- Line 2138: Awarded to third-place finishers in ETF2L Highlander tournaments.
- Line 2145: ETF2L Highlander Playoff Medal
- Line 2151: Awarded to players who competed in playoff matches in ETF2L Highlander tournaments.
- Line 2158: ETF2L Highlander Participation Medal
- Line 2164: Awarded to participants in ETF2L Highlander tournaments.
- Line 2181: Awarded to first-place finishers in ETF2L Highlander Open tournaments.
- Line 2189: Awarded to second-place finishers in ETF2L Highlander Open tournaments.
- Line 2197: Awarded to third-place finishers in ETF2L Highlander Open tournaments.
- Line 2205: Awarded to participants in ETF2L Highlander Open tournaments.
- Line 2222: Awarded to the winners of ETF2L Ultiduo tournaments.<br><br>Also awarded to all players during ETF2L Ultiduo Seasons 5 & 6.
- Line 2239: Awarded to first-place finishers in EU Bball League tournaments.
- Line 2247: Awarded to second-place finishers in EU Bball League tournaments.
- Line 2255: Awarded to third-place finishers in EU Bball League tournaments.
- Line 2263: Awarded to participants in EU Bball League tournaments.
- Line 2271: Awarded to staff members of EU Bball League.
- Line 2288: Awarded to first-place finishers in Eu Mixes tournaments.
- Line 2296: Awarded to second-place finishers in Eu Mixes tournaments.
- Line 2304: Awarded to third-place finishers in Eu Mixes tournaments.
- Line 2312: Awarded to players who competed in playoff matches during Eu Mixes tournaments.
- Line 2320: Awarded to participants in Eu Mixes tournaments.
- Line 2328: Awarded to staff members of Eu Mixes.
- Line 2345: Awarded to first-place finishers in EuroLander tournaments.
- Line 2353: Awarded to second-place finishers in EuroLander tournaments.
- Line 2361: Awarded to third-place finishers in EuroLander tournaments.
- Line 2369: Awarded to participants in EuroLander tournaments.
- Line 2377: Awarded to valuable contributors to EuroLander tournaments.
- Line 2629: Awarded to first-place finishers in Fruit Mixes Highlander tournaments.
- Line 2637: Awarded to second-place finishers in Fruit Mixes Highlander tournaments.
- Line 2645: Awarded to third-place finishers in Fruit Mixes Highlander tournaments.
- Line 2653: Awarded to participants in Fruit Mixes Highlander tournaments.
- Line 2661: Awarded to staff members of Fruit Mixes Highlander.
- Line 2678: Awarded to first-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to first-place finishers in GA'lloween tournaments.
- Line 2686: Awarded to second-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to second-place finishers in GA'lloween tournaments.
- Line 2694: Awarded to third-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to third-place finishers in GA'lloween tournaments.
- Line 2702: Awarded to participants in Gamers Assembly tournaments.<br><br>Also awarded to participants in GA'lloween tournaments.
- Line 2755: Awarded to the winners of the Gette it Onne! tournament.
- Line 2763: Awarded to players who competed in playoff matches during the Gette it Onne! tournament.
- Line 2771: Awarded to participants in the Gette it Onne! tournament.
- Line 2779: Awarded to helpers who aided behind the scenes during the Gette it Onne! tournament.
- Line 2796: Awarded to first-place finishers in the Heals for Reals Ultiduo tournament.
- Line 2804: Awarded to second-place finishers in the Heals for Reals Ultiduo tournament.
- Line 2812: Awarded to third-place finishers in the Heals for Reals Ultiduo tournament.
- Line 2820: Awarded to participants in the Heals for Reals Ultiduo tournament.
- Line 2828: Awarded for donations to the Heals for Reals charity drive, benefiting the American Foundation for Suicide Prevention.
- Line 2845: Awarded to first-place finishers in HLMixes Showdown tournaments.
- Line 2853: Awarded to finalists in HLMixes Showdown tournaments.
- Line 2861: Awarded to participants in HLMixes Showdown tournaments.
- Line 2932: Awarded to participants in Hydro.tf tournaments.
- Line 2940: Awarded for donations to the Hydro.tf charity drive, benefiting the Wounded Warrior Project.
- Line 2957: Awarded to participants in the Team Fortress 2 tournament at the 2014 InfoShow LAN Party.
- Line 3180: LBTF2 6v6 1st Place
- Line 3187: Awarded to first-place finishers in LBTF2 6v6 tournaments.
- Line 3194: LBTF2 6v6 2nd Place
- Line 3200: Awarded to second-place finishers in LBTF2 6v6 tournaments.
- Line 3207: LBTF2 6v6 3rd Place
- Line 3213: Awarded to third-place finishers in LBTF2 6v6 tournaments.
- Line 3220: LBTF2 6v6 Participant
- Line 3226: Awarded to participants in LBTF2 6v6 tournaments.
- Line 3233: LBTF2 6v6 1st Place
- Line 3240: Awarded to first-place finishers in LBTF2 6v6 tournaments.
- Line 3247: LBTF2 6v6 2nd Place
- Line 3253: Awarded to second-place finishers in LBTF2 6v6 tournaments.
- Line 3260: LBTF2 6v6 3rd Place
- Line 3266: Awarded to third-place finishers in LBTF2 6v6 tournaments.
- Line 3273: LBTF2 6v6 Participant
- Line 3279: Awarded to participants in LBTF2 6v6 tournaments.
- Line 3294: LBTF2 Highlander 1st Place
- Line 3301: Awarded to first-place finishers in LBTF2 Highlander tournaments.
- Line 3308: LBTF2 Highlander 2nd Place
- Line 3314: Awarded to second-place finishers in LBTF2 Highlander tournaments.
- Line 3321: LBTF2 Highlander 3rd Place
- Line 3327: Awarded to third-place finishers in LBTF2 Highlander tournaments.
- Line 3335: LBTF2 Highlander Participant
- Line 3341: Awarded to participants in LBTF2 Highlander tournaments.
- Line 3348: LBTF2 Highlander 1st Place
- Line 3355: Awarded to first-place finishers in LBTF2 Highlander tournaments.
- Line 3362: LBTF2 Highlander 2nd Place
- Line 3368: Awarded to second-place finishers in LBTF2 Highlander tournaments.
- Line 3375: LBTF2 Highlander 3rd Place
- Line 3381: Awarded to third-place finishers in LBTF2 Highlander tournaments.
- Line 3388: LBTF2 Highlander Participant
- Line 3394: Awarded to participants in LBTF2 Highlander tournaments.
- Line 3520: Awarded to the winners of National Heavy Boxing League tournaments.
- Line 3528: Awarded to second-place finishers in National Heavy Boxing League tournaments.
- Line 3536: Awarded to third-place finishers in National Heavy Boxing League tournaments.
- Line 3544: Awarded to fourth-place finishers in National Heavy Boxing League tournaments.
- Line 3552: Awarded to participants in National Heavy Boxing League tournaments.
- Line 3614: Awarded to first-place finishers in NewbiDuo Cups.
- Line 3622: Awarded to second-place finishers in NewbiDuo Cups.
- Line 3630: Awarded to third-place finishers in NewbiDuo Cups.
- Line 3638: Awarded to participants in NewbiDuo Cups.
- Line 3646: Awarded to helpers who aided behind the scenes during NewbiDuo Cups.
- Line 3663: Awarded to first-place finishers in Open Sniping League Cups.
- Line 3671: Awarded to second-place finishers in Open Sniping League Cups.
- Line 3679: Awarded to third-place finishers in Open Sniping League Cups.
- Line 3687: Awarded to participants in Open Sniping League Cups.
- Line 3705: Awarded to first-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to first-place finishers in ozfortress Highlander numbered seasons.
- Line 3713: Awarded to second-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to second-place finishers in ozfortress Highlander numbered seasons.
- Line 3721: Awarded to third-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to third-place finishers in ozfortress Highlander numbered seasons.
- Line 3729: Awarded to participants in AU Highlander Community League tournaments.<br><br>Also awarded to participants in ozfortress Highlander numbered seasons.
- Line 3746: Awarded to first-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3754: Awarded to second-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3762: Awarded to third-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3770: Awarded to participants in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3778: Awarded to first-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3786: Awarded to second-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3794: Awarded to third-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3802: Awarded to participants in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3819: Awarded to first-place finishers in ozfortress Summer Cups.
- Line 3827: Awarded to second-place finishers in ozfortress Summer Cups.
- Line 3835: Awarded to third-place finishers in ozfortress Summer Cups.
- Line 3843: Awarded to participants in ozfortress Summer Cups.
- Line 3861: Awarded to the winners of Palaise tournaments.
- Line 3869: Awarded to runner-ups in Palaise tournaments.
- Line 3877: Awarded to participants in Palaise tournaments.
- Line 3894: Awarded to first-place finishers in PASS Time Federation tournaments.
- Line 3902: Awarded to second-place finishers in PASS Time Federation tournaments.
- Line 3910: Awarded to third-place finishers in PASS Time Federation tournaments.
- Line 3918: Awarded to participants in PASS Time Federation tournaments.
- Line 3926: Awarded to helpers who aided behind the scenes during PASS Time Federation tournaments.<br><br>Also awarded to staff members of PASS Time Federation.
- Line 3943: Awarded to first-place finishers in the PASS Time Tournament.
- Line 3951: Awarded to second-place finishers in the PASS Time Tournament.
- Line 3959: Awarded to third-place finishers in the PASS Time Tournament.
- Line 3976: Awarded to participants in the Pubstars vs. Pros events.
- Line 3993: Awarded to first-place finishers in Pugiklander tournaments.
- Line 4001: Awarded to second-place finishers in Pugiklander tournaments.
- Line 4009: Awarded to third-place finishers in Pugiklander tournaments.
- Line 4017: Awarded to participants in Pugiklander tournaments.
- Line 4025: Awarded to staff members of Pugiklander tournaments.<br><br>Also awarded to helpers who aided behind the scenes during Pugiklander tournaments.
- Line 4042: Awarded to first-place finishers in the Premier Division in PURE League tournaments.
- Line 4050: Awarded to second-place finishers in the Premier Division in PURE League tournaments.
- Line 4058: Awarded to third-place finishers in the Premier Division in PURE League tournaments.
- Line 4066: Awarded to first-place finishers in the Intermediate Division in PURE League tournaments.
- Line 4074: Awarded to second-place finishers in the Intermediate Division in PURE League tournaments.
- Line 4082: Awarded to third-place finishers in the Intermediate Division in PURE League tournaments.
- Line 4090: Awarded to first-place finishers in the Open Division in PURE League tournaments.
- Line 4098: Awarded to second-place finishers in the Open Division in PURE League tournaments.
- Line 4106: Awarded to third-place finishers in the Open Division in PURE League tournaments.
- Line 4114: Awarded to participants in all divisions in PURE League tournaments.
- Line 4131: Awarded to first-place finishers in the 2017 Rally Call Charity Tournament.
- Line 4139: Awarded to second-place finishers in the 2017 Rally Call Charity Tournament.
- Line 4147: Awarded to participants in the 2017 Rally Call Charity Tournament, as well as those who aided behind the scenes.
- Line 4155: Awarded for donations to the 2017 Rally Call charity drive, benefiting International Animal Rescue.
- Line 4164: Awarded to participants in the 2018 Rally Call Charity Tournament.
- Line 4172: Awarded for donations to the 2018 Rally Call charity drive, benefiting International Animal Rescue.
- Line 4189: Awarded to first-place finishers in Rasslabyxa Cups.
- Line 4197: Awarded to second-place finishers in Rasslabyxa Cups.
- Line 4205: Awarded to third-place finishers in Rasslabyxa Cups.
- Line 4213: Awarded to participants in Rasslabyxa Cups.
- Line 4221: Awarded to helpers who aided behind the scenes during Rasslabyxa Cups.
- Line 4238: Awarded to participants during Season 1 of Ready Steady Pan.<br><br>Also awarded to players who participated in, and competed in the playoffs during Season 5 of Ready Steady Pan.
- Line 4245: Ready Steady Pan Participant
- Line 4252: Awarded to participants during Season 2 of Ready Steady Pan.
- Line 4261: Awarded to the top three placing teams during Season 3 of Ready Steady Pan.
- Line 4269: Awarded to participants during Season 3 of Ready Steady Pan.
- Line 4277: Awarded to players who competed in playoff matches during Season 3 of Ready Steady Pan.
- Line 4284: Ready Steady Pan Helper
- Line 4290: Awarded to helpers who aided behind the scenes during Season 3 of Ready Steady Pan.
- Line 4299: Awarded to first-place finishers in Season 4 and 5 of Ready Steady Pan.
- Line 4307: Awarded to second-place finishers in Season 4 and 5 of Ready Steady Pan.
- Line 4315: Awarded to third-place finishers in Season 4 and 5 of Ready Steady Pan.
- Line 4324: Awarded to players who participated in Season 4 of Ready Steady Pan.
- Line 4332: Awarded to players who competed in playoff matches during Season 4 of Ready Steady Pan.
- Line 4340: Awarded to helpers who aided behind the scenes during Season 4 of Ready Steady Pan.
- Line 4358: Awarded to first-place finishers in the Invite Division during RGL.gg tournaments.
- Line 4366: Awarded to second-place finishers in the Invite Division during RGL.gg tournaments.
- Line 4374: Awarded to third-place finishers in the Invite Division during RGL.gg tournaments.
- Line 4382: Awarded to participants in the Invite Division during RGL.gg tournaments.
- Line 4390: Awarded to all players in the Advanced Division during RGL.gg tournaments.
- Line 4398: Awarded to all players in the Main Division during RGL.gg tournaments.
- Line 4406: Awarded to all players in the Intermediate Division during RGL.gg tournaments.
- Line 4414: Awarded to all players in the Open Division during RGL.gg tournaments.
- Line 4431: Awarded to participants in RGL.gg Highlander Experimental Maps Cups.
- Line 4446: RGL.gg One Day Prolander Cup
- Line 4453: Awarded to participants in RGL.gg One Day Prolander Cups.
- Line 4460: RGL.gg One Day Prolander Cup - NA
- Line 4467: Awarded to participants in North American RGL.gg One Day Prolander Cups.
- Line 4475: Awarded to staff members of RGL.gg One Day Prolander Cup.
- Line 4492: Awarded to participants in the RGL.gg Pick/Ban Prolander tournament.
- Line 4509: Awarded to first-place finishers in the Invite Division during RGL.gg Prolander tournaments.
- Line 4517: Awarded to participants in the Invite Division during RGL.gg Prolander tournaments.
- Line 4525: Awarded to all participants in Division 1 or Division 2 during RGL.gg Prolander tournaments.
- Line 4533: Awarded to all participants in the Recreational League during RGL.gg Prolander tournaments.
- Line 4550: Awarded to first-place finishers during Respawn League tournaments.
- Line 4558: Awarded to second-place finishers during Respawn League tournaments.
- Line 4566: Awarded to third-place finishers during Respawn League tournaments.
- Line 4574: Awarded to participants during Respawn League tournaments.
- Line 4583: Awarded to all players during the first season of Respawn League's Highlander tournament.
- Line 4600: Awarded to winners of the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.
- Line 4608: Awarded to participants in the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.
- Line 4617: Awarded to winners and finalists of the Ultiduo event during Retrospective 2.
- Line 4625: Awarded to participants in the Ultiduo event during Retrospective 2.
- Line 4633: Awarded to winners and finalists of the 6v6 Newbie event during Retrospective 2.
- Line 4641: Awarded to participants in the 6v6 Newbie event during Retrospective 2.
- Line 4649: Awarded to winners and finalists of the Arena Respawn event during Retrospective 2.
- Line 4657: Awarded to participants in the Arena Respawn event during Retrospective 2.
- Line 4665: Awarded to winners and finalists of the Highlander event during Retrospective 2.
- Line 4673: Awarded to participants in the Highlander event during Retrospective 2.
- Line 4681: Awarded to winners and finalists of the Ready Steady Pan! event during Retrospective 2.
- Line 4689: Awarded to participants in the Ready Steady Pan! event during Retrospective 2.
- Line 4697: Awarded to winners and finalists of the 6v6 Senior event during Retrospective 2.
- Line 4705: Awarded to participants in the 6v6 Senior event during Retrospective 2.
- Line 4713: Awarded to helpers who aided behind the scenes during Retrospective 2.
- Line 4730: Awarded to first-place finishers in RGB LAN tournaments.
- Line 4738: Awarded to second-place finishers in RGB LAN tournaments.
- Line 4746: Awarded to third-place finishers in RGB LAN tournaments.
- Line 4754: Awarded to participants in RGB LAN tournaments.
- Line 4763: Awarded to first-place finishers in RGB LAN tournaments.
- Line 4771: Awarded to second-place finishers in RGB LAN tournaments.
- Line 4779: Awarded to third-place finishers in RGB LAN tournaments.
- Line 4787: Awarded to participants in RGB LAN tournaments.
- Line 4804: Awarded to first-place finishers in Russian Highlander tournaments.
- Line 4812: Awarded to second-place finishers in Russian Highlander tournaments.
- Line 4820: Awarded to third-place finishers in Russian Highlander tournaments.
- Line 4828: Awarded to participants in Russian Highlander tournaments.
- Line 4836: Awarded to staff members of Russian Highlander.
- Line 4853: Awarded to first-place finishers in Sacred Scouts 6v6 tournaments.
- Line 4861: Awarded to second-place finishers in Sacred Scouts 6v6 tournaments.
- Line 4869: Awarded to third-place finishers in Sacred Scouts 6v6 tournaments.
- Line 4877: Awarded to participants in Sacred Scouts 6v6 tournaments.
- Line 4894: Awarded to first-place finishers in Snack's Summery Ultiduo Siesta.
- Line 4902: Awarded to second-place finishers in Snack's Summery Ultiduo Siesta.
- Line 4910: Awarded to third-place finishers in Snack's Summery Ultiduo Siesta.
- Line 4918: Awarded to participants in Snack's Summery Ultiduo Siesta.
- Line 4935: Awarded to first-place finishers in South American Vanilla Fortress tournaments.
- Line 4943: Awarded to second-place finishers in South American Vanilla Fortress tournaments.
- Line 4951: Awarded to third-place finishers in South American Vanilla Fortress tournaments.
- Line 4959: Awarded to participants in South American Vanilla Fortress tournaments.
- Line 4967: Awarded to valuable contributors to South American Vanilla Fortress tournaments.
- Line 4984: Awarded to first-place finishers in Streamer Cups.
- Line 4992: Awarded to second-place finishers in Streamer Cups.
- Line 5000: Awarded to third-place finishers in Streamer Cups.
- Line 5008: Awarded to participants in Streamer Cups.
- Line 5016: Awarded to staff members of Streamer Cup.
- Line 5033: Awarded to first-place finishers in Team Fortress 2 Competitive League tournaments.
- Line 5041: Awarded to second-place finishers in Team Fortress 2 Competitive League tournaments.
- Line 5049: Awarded to third-place finishers in Team Fortress 2 Competitive League tournaments.
- Line 5057: Awarded to participants in Team Fortress 2 Competitive League tournaments.
- Line 5065: Awarded to participants in tournaments during Team Fortress 2 Competitive League's earliest seasons, people who aided behind the scenes of the league, testers for the league's 2.0 revamp, and as special placement medals.
- Line 5083: Awarded to first-place finishers Newbie Highlander Cups.
- Line 5091: Awarded to second-place finishers in Newbie Highlander Cups.
- Line 5099: Awarded to third-place finishers in Newbie Highlander Cups.
- Line 5107: Awarded to participants in Newbie Highlander Cups.
- Line 5124: Awarded to first-place finishers in Newbie Prolander Cups.
- Line 5132: Awarded to second-place finishers in Newbie Prolander Cups.
- Line 5140: Awarded to third-place finishers in Newbie Prolander Cups.
- Line 5148: Awarded to participants in Newbie Prolander Cups.
- Line 5165: Awarded to first-place finishers in TF2Connexion tournaments.
- Line 5173: Awarded to second-place finishers in TF2Connexion tournaments.
- Line 5181: Awarded to third-place finishers in TF2Connexion tournaments.
- Line 5189: Awarded to participants in TF2Connexion tournaments.
- Line 5206: Awarded to first-place finishers in TFArena 6v6 Arena Mode Cups.
- Line 5214: Awarded to second-place finishers in TFArena 6v6 Arena Mode Cups.
- Line 5222: Awarded to third-place finishers in TFArena 6v6 Arena Mode Cups.
- Line 5230: Awarded to participants in TFArena 6v6 Arena Mode Cups.
- Line 5238: Awarded to helpers who aided behind the scenes during TFArena 6v6 Arena Mode Cups.
- Line 5255: Awarded to first-place finishers and coaches whose teams reached first place in TFNew 6v6 Newbie Cups.
- Line 5263: Awarded to second-place finishers and coaches whose teams reached second place in TFNew 6v6 Newbie Cups.
- Line 5271: Awarded to third-place finishers and coaches whose teams reached third place in TFNew 6v6 Newbie Cups.
- Line 5279: Awarded to participants and coaches of participating teams in TFNew 6v6 Newbie Cups.
- Line 5296: Awarded to participants in the Tumblr vs. Reddit matches.
- Line 5303: Tumblr Vs Reddit Participant
- Line 5321: Awarded to first-place finishers in Ultimate Ultiduo tournaments.
- Line 5329: Awarded to second-place finishers in Ultimate Ultiduo tournaments.
- Line 5337: Awarded to third-place finishers in Ultimate Ultiduo tournaments.
- Line 5345: Awarded to participants in Ultimate Ultiduo tournaments.
- Line 5353: Awarded to helpers who aided behind the scenes during Ultimate Ultiduo tournaments.
- Line 5370: Awarded to first-place finishers in United Dodgeball League tournaments.
- Line 5378: Awarded to second-place finishers in United Dodgeball League tournaments.
- Line 5386: Awarded to third-place finishers in United Dodgeball League tournaments.
- Line 5393: United Dodgeball League Participant
- Line 5399: Awarded to participants in United Dodgeball League tournaments.
- Line 5408: Awarded to first-place finishers in United Dodgeball League tournaments.
- Line 5416: Awarded to second-place finishers in United Dodgeball League tournaments.
- Line 5424: Awarded to third-place finishers in United Dodgeball League tournaments.
- Line 5431: United Dodgeball League Participant
- Line 5437: Awarded to participants in United Dodgeball League tournaments.
- Line 5446: Awarded to valuable contributors to United Dodgeball League tournaments.
- Line 5462: UGC 4vs4 Gold 1st Place
- Line 5469: Awarded to first-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5476: UGC 4vs4 Gold 2nd Place
- Line 5482: Awarded to second-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5489: UGC 4vs4 Gold 3rd Place
- Line 5495: Awarded to third-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5502: UGC 4vs4 Gold Participant
- Line 5508: Awarded to participants in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5515: UGC 4vs4 Silver 1st Place
- Line 5521: Awarded to first-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5528: UGC 4vs4 Silver 2nd Place
- Line 5534: Awarded to second-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5541: UGC 4vs4 Silver 3rd Place
- Line 5547: Awarded to third-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5554:
- Line 5560: Awarded to participants in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5567: UGC 4vs4 Steel 1st Place
- Line 5574: Awarded to first-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
- Line 5581: UGC 4vs4 Steel 2nd Place
- Line 5587: Awarded to second-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
- Line 5594: UGC 4vs4 Steel 3rd Place
- Line 5600: Awarded to third-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
- Line 5607: UGC 4vs4 Steel Participant
- Line 5614: Awarded to all players in the Steel Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded to participants in the Steel Division during seasons 15 & 16 of UGC 4vs4.
- Line 5621: UGC 4vs4 Iron Division
- Line 5628: Awarded to all players in the Iron Division during seasons 1-3 of UGC 4vs4.
- Line 5635: UGC 4vs4 Gold 1st Place
- Line 5642: Awarded to first-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
- Line 5649: UGC 4vs4 Gold 2nd Place
- Line 5655: Awarded to second-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
- Line 5662: UGC 4vs4 Gold 3rd Place
- Line 5668: Awarded to third-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
- Line 5675: UGC 4vs4 Gold Participant
- Line 5681: Awarded to participants in the Gold Division during Season 4-7 of UGC 4vs4.
- Line 5688: UGC 4vs4 Silver 1st Place
- Line 5694: Awarded to first-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
- Line 5701: UGC 4vs4 Silver 2nd Place
- Line 5707: Awarded to second-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
- Line 5714: UGC 4vs4 Silver 3rd Place
- Line 5720: Awarded to third-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
- Line 5727: UGC 4vs4 Silver Participant
- Line 5733: Awarded to participants in the Silver Division during Season 4-7 of UGC 4vs4.
- Line 5740: UGC 4vs4 Steel Division
- Line 5746: Awarded to all players in the Steel Division during Season 4-7 of UGC 4vs4.
- Line 5753: UGC 4vs4 Iron Division
- Line 5759: Awarded to all players in the Iron Division during Season 4-7 of UGC 4vs4.
- Line 5766: UGC 4vs4 Gold 1st Place
- Line 5773: Awarded to first-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
- Line 5780: UGC 4vs4 Gold 2nd Place
- Line 5786: Awarded to second-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
- Line 5793: UGC 4vs4 Gold 3rd Place
- Line 5799: Awarded to third-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
- Line 5806: UGC 4vs4 Gold Participant
- Line 5812: Awarded to participants in the Gold Division during season 8 & 9 of UGC 4vs4.
- Line 5819: UGC 4vs4 Silver 1st Place
- Line 5825: Awarded to first-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
- Line 5832: UGC 4vs4 Silver 2nd Place
- Line 5838: Awarded to second-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
- Line 5845: UGC 4vs4 Silver 3rd Place
- Line 5851: Awarded to third-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
- Line 5858: UGC 4vs4 Silver Participant
- Line 5864: Awarded to participants in the Silver Division during season 8 & 9 of UGC 4vs4.
- Line 5871: UGC 4vs4 Steel Division
- Line 5877: Awarded to all players in the Steel Division during season 8 & 9 of UGC 4vs4.
- Line 5884: UGC 4vs4 Iron Division
- Line 5890: Awarded to all players in the Iron Division during season 8 & 9 of UGC 4vs4.
- Line 5897: UGC 4vs4 Gold 1st Place
- Line 5904: Awarded to first-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
- Line 5911: UGC 4vs4 Gold 2nd Place
- Line 5917: Awarded to second-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
- Line 5924: UGC 4vs4 Gold 3rd Place
- Line 5930: Awarded to third-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
- Line 5937: UGC 4vs4 Gold Participant
- Line 5943: Awarded to participants in the Gold Division during season 10-12 of UGC 4vs4.
- Line 5950: UGC 4vs4 Silver Division
- Line 5956: Awarded to all players in the Silver Division during season 10-12 of UGC 4vs4.
- Line 5963: UGC 4vs4 Steel Division
- Line 5969: Awarded to all players in the Steel Division during season 10-12 of UGC 4vs4.
- Line 5976: UGC 4vs4 Gold 1st Place
- Line 5983: Awarded to first-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
- Line 5990: UGC 4vs4 Gold 2nd Place
- Line 5996: Awarded to second-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
- Line 6003: UGC 4vs4 Gold 3rd Place
- Line 6009: Awarded to third-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
- Line 6016: UGC 4vs4 Gold Participant
- Line 6022: Awarded to participants in the Gold Division during season 13 & 14 of UGC 4vs4.
- Line 6029: UGC 4vs4 Silver Division
- Line 6035: Awarded to all players in the Silver Division during season 13 & 14 of UGC 4vs4.
- Line 6042: UGC 4vs4 Steel Division
- Line 6048: Awarded to all players in the Steel Division during season 13 & 14 of UGC 4vs4.
- Line 6055: UGC 4vs4 Gold 1st Place
- Line 6062: Awarded to first-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
- Line 6069: UGC 4vs4 Gold 2nd Place
- Line 6075: Awarded to second-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
- Line 6082: UGC 4vs4 Gold 3rd Place
- Line 6088: Awarded to third-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
- Line 6095: UGC 4vs4 Gold Participant
- Line 6101: Awarded to participants in the Gold Division during season 17 & 18 of UGC 4vs4.
- Line 6108: UGC 4vs4 Silver 1st Place
- Line 6114: Awarded to first-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
- Line 6121: UGC 4vs4 Silver 2nd Place
- Line 6127: Awarded to second-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
- Line 6134: UGC 4vs4 Silver 3rd Place
- Line 6140: Awarded to third-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
- Line 6147: UGC 4vs4 Silver Participant
- Line 6153: Awarded to participants in the Silver Division during season 17 & 18 of UGC 4vs4.
- Line 6160: UGC 4vs4 Steel 1st Place
- Line 6166: Awarded to first-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
- Line 6173: UGC 4vs4 Steel 2nd Place
- Line 6179: Awarded to second-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
- Line 6186: UGC 4vs4 Steel 3rd Place
- Line 6192: Awarded to third-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
- Line 6199: UGC 4vs4 Steel Participant
- Line 6205: Awarded to participants in the Steel Division during season 17 & 18 of UGC 4vs4.
- Line 6212: UGC 4vs4 Gold 1st Place
- Line 6219: Awarded to first-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
- Line 6226: UGC 4vs4 Gold 2nd Place
- Line 6232: Awarded to second-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
- Line 6239: UGC 4vs4 Gold 3rd Place
- Line 6245: Awarded to third-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
- Line 6252: UGC 4vs4 Gold Participant
- Line 6258: Awarded to participants in the Gold Division during season 19 & 20 of UGC 4vs4.
- Line 6265: UGC 4vs4 Silver 1st Place
- Line 6271: Awarded to first-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
- Line 6278: UGC 4vs4 Silver 2nd Place
- Line 6284: Awarded to second-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
- Line 6291: UGC 4vs4 Silver 3rd Place
- Line 6297: Awarded to third-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
- Line 6304: UGC 4vs4 Silver Participant
- Line 6310: Awarded to participants in the Silver Division during season 19 & 20 of UGC 4vs4.
- Line 6317: UGC 4vs4 Steel 1st Place
- Line 6323: Awarded to first-place finishers in the Iron Division during season 19 & 20 of UGC 4vs4.
- Line 6330: UGC 4vs4 Steel 2nd Place
- Line 6336: Awarded to second-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.
- Line 6343: UGC 4vs4 Steel 3rd Place
- Line 6349: Awarded to third-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.
- Line 6356: UGC 4vs4 Steel Participant
- Line 6362: Awarded to participants in the Steel Division during season 19 & 20 of UGC 4vs4.
- Line 6369: UGC 4vs4 Gold 1st Place
- Line 6376: Awarded to first-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
- Line 6383: UGC 4vs4 Gold 2nd Place
- Line 6389: Awarded to second-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
- Line 6396: UGC 4vs4 Gold 3rd Place
- Line 6402: Awarded to third-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
- Line 6409: UGC 4vs4 Gold Participant
- Line 6415: Awarded to participants in the Gold Division during season 21 & 22 of UGC 4vs4.
- Line 6422: UGC 4vs4 Silver 1st Place
- Line 6428: Awarded to first-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.
- Line 6435: UGC 4vs4 Silver 2nd Place
- Line 6441: Awarded to second-place finishers in the Silver Division dduring season 21 & 22 of UGC 4vs4.
- Line 6448: UGC 4vs4 Silver 3rd Place
- Line 6454: Awarded to third-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.
- Line 6461: UGC 4vs4 Silver Participant
- Line 6467: Awarded to participants in the Silver Division during season 21 & 22 of UGC 4vs4.
- Line 6474: UGC 4vs4 Steel 1st Place
- Line 6480: Awarded to first-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
- Line 6487: UGC 4vs4 Steel 2nd Place
- Line 6493: Awarded to second-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
- Line 6500: UGC 4vs4 Steel 3rd Place
- Line 6506: Awarded to third-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
- Line 6513: UGC 4vs4 Steel Participant
- Line 6519: Awarded to participants in the Steel Division during season 21 & 22 of UGC 4vs4.
- Line 6534: UGC 6vs6 Platinum 1st Place
- Line 6542: Awarded to first-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
- Line 6549: UGC 6vs6 Platinum 2nd Place
- Line 6555: Awarded to second-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
- Line 6562: UGC 6vs6 Platinum 3rd Place
- Line 6568: Awarded to third-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
- Line 6575: UGC 6vs6 Platinum Participant
- Line 6582: Awarded to all players in the Platinum Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the Platinum Division during Seasons 23-25.
- Line 6589: UGC 6vs6 Silver Division
- Line 6595: Awarded to all players in the Silver Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the UGC 6vs6 European tournament, and to all players in the Silver Division during Seasons 23-25.
- Line 6602: UGC 6vs6 Steel Division
- Line 6608: Awarded to all players in the Steel Division during season 11 of UGC 6vs6.<br><br>Also awarded to all players in the Steel Division during Seasons 23-25.
- Line 6615: UGC 6vs6 Platinum 1st Place
- Line 6622: Awarded to first-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6629: UGC 6vs6 Platinum 2nd Place
- Line 6635: Awarded to second-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6642: UGC 6vs6 Platinum 3rd Place
- Line 6648: Awarded to third-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6655: UGC 6vs6 Platinum Participant
- Line 6661: Awarded to participants in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6668: UGC 6vs6 Silver Division
- Line 6674: Awarded to all players in the Silver Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6681: UGC 6vs6 Steel Division
- Line 6687: Awarded to all players in the Steel Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6694: UGC 6vs6 Iron Division
- Line 6700: Awarded to all players in the Iron Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6707: UGC 6vs6 Platinum 1st Place
- Line 6714: Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 6721: UGC 6vs6 Platinum 2nd Place
- Line 6727: Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 6734: UGC 6vs6 Platinum 3rd Place
- Line 6740: Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 6747: UGC 6vs6 Platinum Participant
- Line 6753: Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 6760: UGC 6vs6 Gold Division
- Line 6767: Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.
- Line 6774: UGC 6vs6 Silver 1st Place
- Line 6781: Awarded to first-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
- Line 6788: UGC 6vs6 Silver 2nd Place
- Line 6794: Awarded to second-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
- Line 6801: UGC 6vs6 Silver 3rd Place
- Line 6807: Awarded to third-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
- Line 6814: UGC 6vs6 Silver Participant
- Line 6821: Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during Seasons 28 & 29.
- Line 6828: UGC 6vs6 Steel 1st Place
- Line 6835: Awarded to first-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
- Line 6842: UGC 6vs6 Steel 2nd Place
- Line 6848: Awarded to second-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
- Line 6855: UGC 6vs6 Steel 3rd Place
- Line 6861: Awarded to third-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
- Line 6868: UGC 6vs6 Steel Participant
- Line 6875: Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during Seasons 28 & 29.
- Line 6882: UGC 6vs6 Iron Division
- Line 6889: Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.
- Line 6896: UGC 6vs6 Platinum 1st Place
- Line 6903: Awarded to first-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
- Line 6910: UGC 6vs6 Platinum 2nd Place
- Line 6916: Awarded to second-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
- Line 6923: UGC 6vs6 Platinum 3rd Place
- Line 6929: Awarded to third-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
- Line 6936: UGC 6vs6 Platinum Participant
- Line 6942: Awarded to participants in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
- Line 6949: UGC 6vs6 Gold Division
- Line 6956: Awarded to all players in the Gold Division during seasons 17-20 of UGC 6vs6.
- Line 6963: UGC 6vs6 Silver 1st Place
- Line 6970: Awarded to first-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
- Line 6977: UGC 6vs6 Silver 2nd Place
- Line 6983: Awarded to second-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
- Line 6990: UGC 6vs6 Silver 3rd Place
- Line 6996: Awarded to third-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
- Line 7003: UGC 6vs6 Silver Participant
- Line 7010: Awarded to all players in the Silver Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during seasons 34 & 35.
- Line 7017: UGC 6vs6 Steel 1st Place
- Line 7024: Awarded to first-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
- Line 7031: UGC 6vs6 Steel 2nd Place
- Line 7037: Awarded to second-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
- Line 7044: UGC 6vs6 Steel 3rd Place
- Line 7050: Awarded to third-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
- Line 7057: UGC 6vs6 Steel Participant
- Line 7064: Awarded to all players in the Steel Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during seasons 34 & 35.
- Line 7071: UGC 6vs6 Iron Division
- Line 7078: Awarded to all players in the Iron Division during seasons 17-20 of UGC 6vs6.
- Line 7085: UGC 6vs6 Platinum 1st Place
- Line 7092: Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 7099: UGC 6vs6 Platinum 2nd Place
- Line 7105: Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 7112: UGC 6vs6 Platinum 3rd Place
- Line 7118: Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 7125: UGC 6vs6 Platinum Participant
- Line 7131: Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 7138: UGC 6vs6 Gold Division
- Line 7144: Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.
- Line 7151: UGC 6vs6 Silver Division
- Line 7157: Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.
- Line 7164: UGC 6vs6 Steel Division
- Line 7170: Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.
- Line 7177: UGC 6vs6 Iron Division
- Line 7183: Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.
- Line 7190: UGC 6vs6 Platinum 1st Place
- Line 7197: Awarded to first-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
- Line 7204: UGC 6vs6 Platinum 2nd Place
- Line 7210: Awarded to second-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
- Line 7217: UGC 6vs6 Platinum 3rd Place
- Line 7223: Awarded to third-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
- Line 7230: UGC 6vs6 Platinum Participant
- Line 7236: Awarded to participants in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
- Line 7243: UGC 6vs6 Silver Division
- Line 7249: Awarded to all players in the Silver Division during seasons 26 & 27 of UGC 6vs6.
- Line 7256: UGC 6vs6 Steel Division
- Line 7262: Awarded to all players in the Steel Division during seasons 26 & 27 of UGC 6vs6.
- Line 7269: UGC 6vs6 Platinum 1st Place
- Line 7276: Awarded to first-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
- Line 7283: UGC 6vs6 Platinum 2nd Place
- Line 7289: Awarded to second-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
- Line 7296: UGC 6vs6 Platinum 3rd Place
- Line 7302: Awarded to third-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
- Line 7309: UGC 6vs6 Platinum Participant
- Line 7315: Awarded to participants in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
- Line 7322: UGC 6vs6 Silver 1st Place
- Line 7328: Awarded to first-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
- Line 7335: UGC 6vs6 Silver 2nd Place
- Line 7341: Awarded to second-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
- Line 7348: UGC 6vs6 Silver 3rd Place
- Line 7354: Awarded to third-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
- Line 7361: UGC 6vs6 Silver Participant
- Line 7367: Awarded to participants in the Silver Division during seasons 30 & 31 of UGC 6vs6.
- Line 7374: UGC 6vs6 Steel 1st Place
- Line 7380: Awarded to first-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
- Line 7387: UGC 6vs6 Steel 2nd Place
- Line 7393: Awarded to second-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
- Line 7400: UGC 6vs6 Steel 3rd Place
- Line 7406: Awarded to third-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
- Line 7413: UGC 6vs6 Steel Participant
- Line 7419: Awarded to participants in the Steel Division during seasons 30 & 31 of UGC 6vs6.
- Line 7426: UGC 6vs6 Platinum 1st Place
- Line 7433: Awarded to first-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
- Line 7440: UGC 6vs6 Platinum 2nd Place
- Line 7446: Awarded to second-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
- Line 7453: UGC 6vs6 Platinum 3rd Place
- Line 7459: Awarded to third-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
- Line 7466: UGC 6vs6 Platinum Participant
- Line 7472: Awarded to participants in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
- Line 7479: UGC 6vs6 Silver 1st Place
- Line 7485: Awarded to first-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
- Line 7492: UGC 6vs6 Silver 2nd Place
- Line 7498: Awarded to second-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
- Line 7505: UGC 6vs6 Silver 3rd Place
- Line 7511: Awarded to third-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
- Line 7518: UGC 6vs6 Silver Participant
- Line 7524: Awarded to participants in the Silver Division during seasons 32 & 33 of UGC 6vs6.
- Line 7531: UGC 6vs6 Steel 1st Place
- Line 7537: Awarded to first-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
- Line 7544: UGC 6vs6 Steel 2nd Place
- Line 7550: Awarded to second-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
- Line 7557: UGC 6vs6 Steel 3rd Place
- Line 7563: Awarded to third-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
- Line 7570: UGC 6vs6 Steel Participant
- Line 7576: Awarded to participants in the Steel Division during seasons 32 & 33 of UGC 6vs6.
- Line 7591: UGC Highlander Platinum 1st Place
- Line 7598: Awarded to first-place finishers in the Platinum Division during season 3 of UGC Highlander.
- Line 7605: UGC Highlander Platinum 2nd Place
- Line 7611: Awarded to second-place finishers in the Platinum Division during season 3 of UGC Highlander.
- Line 7618: UGC Highlander Platinum 3rd Place
- Line 7624: Awarded to third-place finishers in the Platinum Division during season 3 of UGC Highlander.
- Line 7631: UGC Highlander Silver 1st Place
- Line 7637: Awarded to first-place finishers in the Silver Division during season 3 of UGC Highlander.
- Line 7644: UGC Highlander Silver 2nd Place
- Line 7650: Awarded to second-place finishers in the Silver Division during season 3 of UGC Highlander.
- Line 7657: UGC Highlander Silver 3rd Place
- Line 7663: Awarded to third-place finishers in the Silver Division during season 3 of UGC Highlander.
- Line 7670: UGC Highlander Iron 1st Place
- Line 7676: Awarded to first-place finishers in the Iron Division during season 3 of UGC Highlander.
- Line 7683: UGC Highlander Iron 2nd Place
- Line 7689: Awarded to second-place finishers in the Iron Division during season 3 of UGC Highlander.
- Line 7696: UGC Highlander Iron 3rd Place
- Line 7702: Awarded to third-place finishers in the Iron Division during season 3 of UGC Highlander.
- Line 7709: UGC Highlander Participant
- Line 7715: Awarded to participants in all divisions during season 3 of UGC Highlander.
- Line 7722: UGC Highlander Platinum Division
- Line 7729: Awarded to all players in the Platinum Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Platinum Division during the UGC Highlander Euro tournament.
- Line 7736: UGC Highlander Silver Division
- Line 7742: Awarded to all players in the Silver Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Silver Division during the UGC Highlander Euro tournament.
- Line 7749: UGC Highlander Iron & Tin Divisions
- Line 7755: Awarded to all players in the Iron and Tin Divisions during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Iron Division, and to other participants, during the UGC Highlander Euro tournament.
- Line 7762: UGC Highlander Platinum 1st Place
- Line 7769: Awarded to first-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7776: UGC Highlander Platinum 2nd Place
- Line 7782: Awarded to second-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7789: UGC Highlander Platinum 3rd Place
- Line 7795: Awarded to third-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7802: UGC Highlander Platinum Participant
- Line 7808: Awarded to participants in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31, and to league administrators and contributors in 2020.
- Line 7815: UGC Highlander Silver 1st Place
- Line 7821: Awarded to first-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7828: UGC Highlander Silver 2nd Place
- Line 7834: Awarded to second-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7841: UGC Highlander Silver 3rd Place
- Line 7847: Awarded to third-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7854: UGC Highlander Silver Participant
- Line 7860: Awarded to participants in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7867: UGC Highlander Steel 1st Place
- Line 7873: Awarded to first-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7880: UGC Highlander Steel 2nd Place
- Line 7886: Awarded to second-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7892: UGC Highlander Steel 3rd Place
- Line 7897: Awarded to third-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7904: UGC Highlander Steel Participant
- Line 7910: Awarded to participants in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7917: UGC Highlander Platinum 1st Place
- Line 7924: Awarded to first-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 7931: UGC Highlander Platinum 2nd Place
- Line 7937: Awarded to second-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 7944: UGC Highlander Platinum 3rd Place
- Line 7950: Awarded to third-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 7957: UGC Highlander Platinum Participant
- Line 7963: Awarded to participants in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 7970: UGC Highlander Silver 1st Place
- Line 7976: Awarded to first-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 7983: UGC Highlander Silver 2nd Place
- Line 7989: Awarded to second-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 7996: UGC Highlander Silver 3rd Place
- Line 8002: Awarded to third-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8009: UGC Highlander Silver Participant
- Line 8015: Awarded to participants in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8022: UGC Highlander Steel 1st Place
- Line 8028: Awarded to first-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8035: UGC Highlander Steel 2nd Place
- Line 8041: Awarded to second-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8048: UGC Highlander Steel 3rd Place
- Line 8054: Awarded to third-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8061: UGC Highlander Steel Participant
- Line 8067: Awarded to participants in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8074: UGC Highlander Iron 1st Place
- Line 8080: Awarded to first-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8087: UGC Highlander Iron 2nd Place
- Line 8093: Awarded to second-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8100: UGC Highlander Iron 3rd Place
- Line 8106: Awarded to third-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8113: UGC Highlander Iron Participant
- Line 8119: Awarded to participants in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8126: UGC Highlander Platinum 1st Place
- Line 8133: Awarded to first-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8140: UGC Highlander Platinum 2nd Place
- Line 8146: Awarded to second-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8153: UGC Highlander Platinum 3rd Place
- Line 8159: Awarded to third-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8166: UGC Highlander Platinum Participant
- Line 8172: Awarded to participants in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8179: UGC Highlander Gold 1st Place
- Line 8185: Awarded to first-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8192: UGC Highlander Gold 2nd Place
- Line 8198: Awarded to second-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8205: UGC Highlander Gold 3rd Place
- Line 8211: Awarded to third-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8218: UGC Highlander Gold Participant
- Line 8224: Awarded to participants in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8231: UGC Highlander Silver 1st Place
- Line 8237: Awarded to first-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8244: UGC Highlander Silver 2nd Place
- Line 8250: Awarded to second-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8257: UGC Highlander Silver 3rd Place
- Line 8263: Awarded to third-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8270: UGC Highlander Silver Participant
- Line 8276: Awarded to participants in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8283: UGC Highlander Steel 1st Place
- Line 8289: Awarded to first-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8296: UGC Highlander Steel 2nd Place
- Line 8302: Awarded to second-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8309: UGC Highlander Steel 3rd Place
- Line 8315: Awarded to third-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8322: UGC Highlander Steel Participant
- Line 8328: Awarded to participants in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8335: UGC Highlander Iron 1st Place
- Line 8341: Awarded to first-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8348: UGC Highlander Iron 2nd Place
- Line 8354: Awarded to second-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8361: UGC Highlander Iron 3rd Place
- Line 8367: Awarded to third-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8374: UGC Highlander Iron Participant
- Line 8380: Awarded to participants in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8387: UGC Highlander Platinum 1st Place
- Line 8394: Awarded to first-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8401: UGC Highlander Platinum 2nd Place
- Line 8407: Awarded to second-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8414: UGC Highlander Platinum 3rd Place
- Line 8420: Awarded to third-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8427: UGC Highlander Platinum Participant
- Line 8433: Awarded to participants in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8440: UGC Highlander Gold 1st Place
- Line 8446: Awarded to first-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8453: UGC Highlander Gold 2nd Place
- Line 8459: Awarded to second-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8466: UGC Highlander Gold 3rd Place
- Line 8472: Awarded to third-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8479: UGC Highlander Gold Participant
- Line 8485: Awarded to participants in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8492: UGC Highlander Silver 1st Place
- Line 8498: Awarded to first-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8505: UGC Highlander Silver 2nd Place
- Line 8511: Awarded to second-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8518: UGC Highlander Silver 3rd Place
- Line 8524: Awarded to third-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8531: UGC Highlander Silver Participant
- Line 8537: Awarded to participants in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8544: UGC Highlander Steel 1st Place
- Line 8550: Awarded to first-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8557: UGC Highlander Steel 2nd Place
- Line 8563: Awarded to second-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8570: UGC Highlander Steel 3rd Place
- Line 8576: Awarded to third-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8583: UGC Highlander Steel Participant
- Line 8589: Awarded to participants in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8596: UGC Highlander Iron 1st Place
- Line 8602: Awarded to first-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8609: UGC Highlander Iron 2nd Place
- Line 8615: Awarded to second-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8621: UGC Highlander Iron 3rd Place
- Line 8626: Awarded to third-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8633: UGC Highlander Iron Participant
- Line 8639: Awarded to participants in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8646: UGC Highlander Platinum 1st Place
- Line 8653: Awarded to first-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
- Line 8660: UGC Highlander Platinum 2nd Place
- Line 8666: Awarded to second-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
- Line 8673: UGC Highlander Platinum 3rd Place
- Line 8679: Awarded to third-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
- Line 8686: UGC Highlander Platinum Participant
- Line 8692: Awarded to participants in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27, both to Premium Participant players, and to league contributors and administrators.
- Line 8699: UGC Highlander Gold 1st Place
- Line 8705: Awarded to first-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to first-place finishers in the Main Division during Season 26 & 27.
- Line 8712: UGC Highlander Gold 2nd Place
- Line 8718: Awarded to second-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to second-place finishers in the Main Division during Season 26 & 27.
- Line 8725: UGC Highlander Gold 3rd Place
- Line 8731: Awarded to third-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to third-place finishers in the Main Division during Season 26 & 27.
- Line 8738: UGC Highlander Gold Participant
- Line 8744: Awarded to participants in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to participants in the Main Division during Season 26 & 27.
- Line 8751: UGC Highlander Silver 1st Place
- Line 8758: Awarded to first-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
- Line 8765: UGC Highlander Silver 2nd Place
- Line 8771: Awarded to second-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
- Line 8778: UGC Highlander Silver 3rd Place
- Line 8784: Awarded to third-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
- Line 8791: UGC Highlander Silver Participant
- Line 8797: Awarded to participants in the Silver Division during seasons 12-14 of UGC Highlander.
- Line 8804: UGC Highlander Steel Division
- Line 8810: Awarded to all players in the Steel Division during seasons 12-14 of UGC Highlander.
- Line 8817: UGC Highlander Iron Division
- Line 8823: Awarded to all players in the Iron Division during seasons 12-14 of UGC Highlander.
- Line 8830: UGC Highlander Platinum 1st Place
- Line 8837: Awarded to first-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8844: UGC Highlander Platinum 2nd Place
- Line 8850: Awarded to second-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8857: UGC Highlander Platinum 3rd Place
- Line 8863: Awarded to third-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8870: UGC Highlander Platinum Participant
- Line 8876: Awarded to participants in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8883: UGC Highlander Gold 1st Place
- Line 8889: Awarded to first-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8896: UGC Highlander Gold 2nd Place
- Line 8902: Awarded to second-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8909: UGC Highlander Gold 3rd Place
- Line 8915: Awarded to third-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8922: UGC Highlander Gold Participant
- Line 8928: Awarded to participants in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8935: UGC Highlander Silver 1st Place
- Line 8941: Awarded to first-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8948: UGC Highlander Silver 2nd Place
- Line 8954: Awarded to second-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8961: UGC Highlander Silver 3rd Place
- Line 8967: Awarded to third-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8974: UGC Highlander Silver Participant
- Line 8980: Awarded to participants in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8987: UGC Highlander Steel 1st Place
- Line 8993: Awarded to first-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9000: UGC Highlander Steel 2nd Place
- Line 9006: Awarded to second-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9013: UGC Highlander Steel 3rd Place
- Line 9019: Awarded to third-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9026: UGC Highlander Steel Participant
- Line 9032: Awarded to participants in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9039: UGC Highlander Iron 1st Place
- Line 9045: Awarded to first-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9052: UGC Highlander Iron 2nd Place
- Line 9058: Awarded to second-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9065: UGC Highlander Iron 3rd Place
- Line 9071: Awarded to third-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9078: UGC Highlander Iron Participant
- Line 9084: Awarded to participants in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9091: UGC Highlander Platinum 1st Place
- Line 9098: Awarded to first-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
- Line 9105: UGC Highlander Platinum 2nd Place
- Line 9111: Awarded to second-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
- Line 9118: UGC Highlander Platinum 3rd Place
- Line 9124: Awarded to third-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
- Line 9131: UGC Highlander Platinum Participant
- Line 9137: Awarded to participants in the Platinum Division during season 24 and 25 of UGC Highlander.
- Line 9144: UGC Highlander Silver 1st Place
- Line 9150: Awarded to first-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
- Line 9157: UGC Highlander Silver 2nd Place
- Line 9163: Awarded to second-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
- Line 9170: UGC Highlander Silver 3rd Place
- Line 9176: Awarded to third-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
- Line 9183: UGC Highlander Silver Participant
- Line 9189: Awarded to participants in the Silver Division during season 24 and 25 of UGC Highlander.
- Line 9196: UGC Highlander Steel 1st Place
- Line 9202: Awarded to first-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
- Line 9209: UGC Highlander Steel 2nd Place
- Line 9215: Awarded to second-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
- Line 9222: UGC Highlander Steel 3rd Place
- Line 9228: Awarded to third-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
- Line 9235: UGC Highlander Steel Participant
- Line 9241: Awarded to participants in the Steel Division during season 24 and 25 of UGC Highlander.
- Line 9256: UGC Ultiduo Platinum 1st Place
- Line 9263: Awarded to first-place finishers in the Platinum Division during UGC Ultiduo tournaments.
- Line 9270: UGC Ultiduo Platinum 2nd Place
- Line 9276: Awarded to second-place finishers in the Platinum Division during UGC Ultiduo tournaments.
- Line 9283: UGC Ultiduo Platinum 3rd Place
- Line 9289: Awarded to third-place finishers in the Platinum Division during UGC Ultiduo tournaments.
- Line 9296: UGC Ultiduo Platinum Participant
- Line 9302: Awarded to participants in the Platinum Division during UGC Ultiduo tournaments.
- Line 9309: UGC Ultiduo Steel 1st Place
- Line 9315: Awarded to first-place finishers in the Steel Division during UGC Ultiduo tournaments.
- Line 9322: UGC Ultiduo Steel 2nd Place
- Line 9328: Awarded to second-place finishers in the Steel Division during UGC Ultiduo tournaments.
- Line 9335: UGC Ultiduo Steel 3rd Place
- Line 9341: Awarded to third-place finishers in the Steel Division during UGC Ultiduo tournaments.
- Line 9348: UGC Ultiduo Steel Participant
- Line 9354: Awarded to participants in the Steel Division during UGC Ultiduo tournaments.
- Template:Medic strange quality table has 23 uses and is missing 9 translations
- Line 3: Possible Medic Strange quality items
- Line 521: Numbers indicate the series of that each item can be obtained from.
- Line 540: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
- Line 555: These are not available from crates; instead, they can be created by combining them with a item, obtained from a specific , which in turn can be obtained as a .
- Line 568: The is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #85.
- Line 580: Available by combining with a , available from unboxing during the event.
- Line 591: Available from unboxing the during the event.
- Line 602: Available from unboxing the .
- Line 611: Available from unboxing the .
- Template:Pyro strange quality table has 23 uses and is missing 10 translations
- Line 3: Possible Pyro Strange quality items
- Line 683: Numbers indicate the series of that each item can be obtained from.
- Line 702: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
- Line 717: The , and are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #82, the , which can be found inside Crate #85 and the , which can be found inside Crate #90.
- Line 727: These are not available from crates; instead, they can be created by combining them with a item, obtained from a specific , which in turn can be obtained as a .
- Line 740: These are not available from crates; instead, they can be created by combining them with the item, obtained from a specific Crate.
- Line 751: Available by combining with a , available from unboxing during the event.
- Line 761: Available from unboxing the during the event.
- Line 771: Available from unboxing the .
- Line 780: Available from unboxing the .
- Template:Scout strange quality table has 23 uses and is missing 14 translations
- Line 4: Possible Scout Strange quality items
- Line 779: Numbers indicate the series of that each item can be obtained from.
- Line 800: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
- Line 818: The is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #82.
- Line 834: These are not available from crates; instead, they can be created by combining them with a item, obtained from a specific , which in turn can be obtained as a .
- Line 849: Obtained from the , from the to the date of July 9th, 2014.
- Line 864: Available by combining with a , available from unboxing during the event.
- Line 877: Available from unboxing the during the event.
- Line 890: Available by applying a to the item.
- Line 900: Available by ten items of a lower Grade of the same collection.
- Line 910: Available by applying a to its respective item.
- Line 920: Available from unboxing the .
- Line 931: Available from unboxing the .
- Line 942: Can no longer be unboxed in Strange quality as of the .
- Template:Sniper strange quality table has 23 uses and is missing 11 translations
- Line 3: Possible Sniper Strange quality items
- Line 528: Numbers indicate the series of that each item can be obtained from.
- Line 548: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
- Line 564: The and The are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #82, and the , which can be found inside Crate #85.
- Line 577: These are not available from crates; instead, they can be created by combining them with a item, obtained from a specific , which in turn can be obtained as a .
- Line 591: Obtained from the . from the to the date of July 9th, 2014.
- Line 604: These are not available from crates; instead, they can be created by combining them with the item, obtained from an specific Crate.
- Line 617: Available by combining with a , available from unboxing during the event.
- Line 629: Available from unboxing the during the event.
- Line 641: Available from unboxing the .
- Line 651: Available from unboxing the .
- Template:Soldier strange quality table has 23 uses and is missing 10 translations
- Line 3: Possible Soldier Strange quality items
- Line 573: Numbers indicate the series of that each item can be obtained from.
- Line 592: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
- Line 607: The is not obtainable from crates. Users who owned a Strange prior to the were granted a Strange Escape Plan upon starting the game.
- Line 621: These are not available from crates; instead, they can be created by combining them with a item, obtained from a specific , which in turn can be obtained as a .
- Line 634: The , the and the are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #85, the , which can be found inside Crate #90, and the , which can be found inside Crate #92.
- Line 645: Available by combining with a , available from unboxing during the event.
- Line 656: Available from unboxing the during the event.
- Line 667: Available from unboxing the .
- Line 676: Available from unboxing the .
- Template:Spy strange quality table has 23 uses and is missing 8 translations
- Line 3: Possible Spy Strange quality items
- Line 450: Numbers indicate the series of that each item can be obtained from.
- Line 470: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
- Line 486: These are are not available from crates; instead, they can be created by combining them with a item, obtained from an specific , which in turn can be obtained as a .
- Line 500: Obtained from the . from the until July 9th, 2014.
- Line 512: Available from unboxing the during the event.
- Line 523: Available from unboxing the .
- Line 533: Available from unboxing the .
- Template:All classes strange quality table has 22 uses and is missing 9 translations
- Line 3: Possible All classes Strange quality items
- Line 734: Numbers indicate the series of that each item can be obtained from.
- Line 756: The is not directly obtainable from crates; instead, it is an extremely rare drop from completing any Advanced or Expert tour on mode in .
- Line 774: These are not available from crates; instead, they can be created by combining them with the item, obtained from an specific , that can be obtained as a .
- Line 792: The is not obtainable from crates, and was instead distributed to all players during the update and the .
- Line 810: Available by combining with a , available from unboxing during the event.
- Line 827: Available from unboxing the during the event.
- Line 844: Available from unboxing the .
- Line 860: The is not obtainable from crates; instead, it is awarded to winners of the Annual Saxxy Awards.
- Template:Genuine quality table has 22 uses and is missing 2 translations
- Line 525: Multiple classes
- Line 617: Tournament Medals
- Template:List of items associated with badges has 22 uses and is missing 10 translations
- Line 133: Achievement Items
- Line 146: Distributed Items
- Line 161: Update Badges and Medals
- Line 178: Gifter Badges
- Line 208:
- Line 256: Promotional Items
- Line 274: Miscellaneous
- Line 315: Purchasable Items
- Line 346: Craftable Items
- Line 711: Community Mann vs. Machine Badges and Medals
- Template:Paint Can has 22 uses and is missing 29 translations
- Line 80: #9, #13, or as a bonus drop from cases
- Line 98: #10, #16, or as a bonus drop from cases
- Line 117: #2, #11, #17, or as a bonus drop from cases
- Line 135: #11, #18, or as a bonus drop from cases
- Line 154: #1, #3, #14, or as a bonus drop from cases
- Line 172: #12, #16, or as a bonus drop from cases
- Line 191: #39 or as a bonus drop from cases
- Line 209: #10, #18, or as a bonus drop from cases
- Line 228: #39 or as a bonus drop from cases
- Line 246: #12, #17, or as a bonus drop from cases
- Line 265: As a bonus drop from cases
- Line 283: #9, #13, or as a bonus drop from cases
- Line 302: #1, #4, #13, or as a bonus drop from cases
- Line 320: #12, #18, or as a bonus drop from cases
- Line 339: #2 or as a bonus drop from cases
- Line 357: #9, #14, or as a bonus drop from cases
- Line 376: #5, #11, #16, or as a bonus drop from cases
- Line 394: #9, #15, or as a bonus drop from cases
- Line 413: #9, #15 or as a bonus drop from cases
- Line 431: As a bonus drop from cases
- Line 450: #9, #14, or as a bonus drop from cases
- Line 468: #10, #17, or as a bonus drop from cases
- Line 537: As a bonus drop from cases
- Line 555: #7, #15, or as a bonus drop from cases
- Line 579: As a bonus drop from cases
- Line 597: As a bonus drop from cases
- Line 621: As a bonus drop from cases
- Line 639: As a bonus drop from cases
- Line 663: As a bonus drop from cases
- Template:Vintage quality table has 22 uses and is missing 8 translations
- Line 332: Given to players who pre-ordered '''' or who bought it up to a week after release.
- Line 352: Given to players who purchased '''' before December 14, 2010 (12:00) PST.
- Line 372: Versions crafted before the were converted into Vintage quality.
- Line 391: Given in Vintage quality to play-testers of '''' prior to the item's official release.
- Line 408: Given in Vintage quality to those who had a vintage in their at the release of the .
- Line 425: Given in Vintage quality to those who played the game before July 5, 2012.
- Line 442: Given to competitive players prior to the release of the Beta.
- Line 456: Additionally, due to glitches, a small number of additional Vintage items exist outside of these official sources.
- Template:Jiggle bones has 21 uses and is missing 128 translations
- Line 1424: The wings.
- Line 1445: The feathers.
- Line 1466: The phoenix.
- Line 1479: The hose.
- Line 1495: The skulls.
- Line 1516: The present.
- Line 1533: The basket in the oil.
- Line 1551: The hanging goo and bubbles.
- Line 1569: The pupils.
- Line 1590: The contents of the pot.
- Line 1608: The guillotine blade.
- Line 1626: The wooden handle.
- Line 1647: The pom-pom.
- Line 1668: The bells.
- Line 1689: The ends of the chains.
- Line 1707: The stalk.
- Line 1725: The eye.
- Line 1746: The pom-pom.
- Line 1767: The seaweed.
- Line 1783: The brain.
- Line 1802: The doll's head and arms.
- Line 1815: The eyes and the springs.
- Line 1833: The 's fingers.
- Line 1854: The glove's fingers.
- Line 1875: The laser gun.
- Line 1894: The brim and tip.
- Line 1907: The end of the belt and the fan.
- Line 1925: The pupils.
- Line 1946: The lower jaw.
- Line 1964: The fish.
- Line 1985: The entire boot.
- Line 2006: The tie.
- Line 2049: The entire creature.
- Line 2070: The eye stalks.
- Line 2088: The flame.
- Line 2109: The pom-pom.
- Line 2132: The lamp.
- Line 2151: The rim of the hat.
- Line 2169: The plume.
- Line 2204: The metal feathers.
- Line 2223: The "fuse".
- Line 2239: The spring.
- Line 2258: The feathers.
- Line 2301: The back of the poncho.
- Line 2318: The tassels.
- Line 2337: The stickybomb.
- Line 2353: The spring.
- Line 2372: The end of the scarf.
- Line 2391: The golf clubs.
- Line 2410: The loose material at the front and back.
- Line 2428: The back of the cape.
- Line 2449: The feather.
- Line 2470: The back of the cape.
- Line 2491: The chest itself and its lock.
- Line 2512: The locks.
- Line 2533: The bagpipes.
- Line 2546: The eye.
- Line 2567: The earrings and the end of the bandana.
- Line 2585: The straps.
- Line 2606: The top of the hat.
- Line 2622: The feather.
- Line 2646: The banana peel.
- Line 2664: The top of the head.
- Line 2683: The straps.
- Line 2704: The ornament.
- Line 2717: The quiff.
- Line 2738: The entire tutu.
- Line 2759: The quiff.
- Line 2780: The bottom half of the Sandvich and the end of the tongue.
- Line 2798: The ponytail and earrings.
- Line 2811: The nose ring.
- Line 2849: The chicken's body.
- Line 2862: The straps.
- Line 2883: The hanging .
- Line 2923: The sandvich stack.
- Line 2971: The flaps.
- Line 2990: The gloves and springs.
- Line 3003: The wind up key.
- Line 3016: The straps.
- Line 3037: The feelers and mouth.
- Line 3056: The whip and idol.
- Line 3117: The moustache.
- Line 3130: The wings.
- Line 3149: The tentacles.
- Line 3162: The ears.
- Line 3175: The eye.
- Line 3196: The Mini-Sentry.
- Line 3209: The toes.
- Line 3228: The toy.
- Line 3241: The doll.
- Line 3259: The pug's head and hind legs.
- Line 3357: The teleporter.
- Line 3370: The toast and slider.
- Line 3383: The sides of the Engineer's head.
- Line 3401: The bag.
- Line 3423: The liquid.
- Line 3467: The bird.
- Line 3488: The entire ice-pack.
- Line 3509: The flaps.
- Line 3550: The neon liquid and antennae.
- Line 3593: The pipe.
- Line 3614: The tubing.
- Line 3635: The hanging material.
- Line 3675: The clipboard attached to the satchel.
- Line 3696: The tube.
- Line 3717: The lightning bolts.
- Line 3735: The wings.
- Line 3757: The pot and .
- Line 3778: The crocodile's tail.
- Line 3822: The feather.
- Line 3843: The head.
- Line 3864: The teeth.
- Line 3885: The coat.
- Line 3901: The "head" and the tongue.
- Line 3914: The string.
- Line 3933: The garlic.
- Line 3952: The tail, fins, and hanging lure.
- Line 3965: The bellows.
- Line 3986: The head.
- Line 4007: The ears.
- Line 4112: The pigeon's head.
- Line 4442: The doll.
- Line 4572: The brim and the spider.
- Line 4874: The eyes.
- Line 4923: The feathers.
- Line 5047: The particles inside the globe.
- Line 5174: The ears.
- Line 5828: The entire creature.
- Template:List of blog entries has 21 uses and is missing 55 translations
- Line 1307: Erik Johnson
- Line 1322: Tom Bui
- Line 1341: Brandon Reinhart
- Line 1368: Mike Booth
- Line 1387: Robin Walker
- Line 1398: Robin Walker
- Line 1409: Robin Walker
- Line 1424: Robin Walker
- Line 1435: Robin Walker
- Line 1446: Robin Walker
- Line 1457: Robin Walker
- Line 1480: Robin Walker
- Line 1515: Robin Walker
- Line 1530: Wade Schin
- Line 1553: Robin Walker
- Line 1564: Erik Johnson
- Line 1575: Corey Peters
- Line 1586: Robin Walker
- Line 1605: Robin Walker
- Line 1616: Mike Booth
- Line 1631: Dave Riller
- Line 1646: Erik Johnson
- Line 1673: Stavros Xanthis
- Line 1684: Robin Walker
- Line 1695: Robin Walker
- Line 1706: Jay Pinkerton
- Line 1717: Robin Walker
- Line 1728: Robin Walker
- Line 1751: Eric Smith
- Line 1766: Robin Walker
- Line 1781: Eric Smith
- Line 1792: Robin Walker
- Line 1803: Greg Cherlin
- Line 1814: Robin Walker
- Line 1825: Robin Walker
- Line 1844: Robin Walker
- Line 1855: Greg Cherlin
- Line 1866: Robin Walker
- Line 1877: Robin Walker
- Line 1888: Robin Walker
- Line 1917: Robin Walker
- Line 1928: Robin Walker
- Line 1939: Dhabih Eng
- Line 1954: Dhabih Eng
- Line 1965: Robin Walker
- Line 1976: Jakob Jungels
- Line 1987: Jakob Jungels
- Line 1998: Eric Smith
- Line 2009: Robin Walker
- Line 2020: Jakob Jungels
- Line 2031: Robin Walker
- Line 2042: Jakob Jungels
- Line 2053: Robin Walker
- Line 2064: Eric Kirchmer
- Line 2075: Robin Walker
- Template:No longer available has 21 uses and is missing 1 translation
- Line 1: No longer available. Offer ended , .
- Template:Tool list has 21 uses and is missing 231 translations
- Line 66: Series #6 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a or a .
- Line 95: Series #22 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a .
- Line 121: Series #30, #40, and #50 of the Mann Co. Supply Crate.
- Line 138: Series #35 of the Mann Co. Supply Crate. One of the 2 limited holiday crates added during the 2011 Holiday event.
- Line 162: Series #36 of the Mann Co Supply Crate. One of the 2 limited holiday crates added during the 2011 Holiday event.
- Line 186: Series #46 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Scorched Key.
- Line 207: Series #48 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Fall Key.
- Line 227: Series #51 of the Mann Co. Supply Crate. A special limited crate that could only be opened via an Eerie Key.
- Line 247: Series #52 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2012.
- Line 267: Series #53 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2012.
- Line 286: Series #58 of the Mann Co. Supply Crate. A special crate that can only be opened via a Robo Community Crate Key.
- Line 305: Series #60 of the Mann Co. Supply Crate.
- Line 322: Series #61 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Summer Appetizer Key.
- Line 341: Series #62 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Red Summer 2013 Cooler Key.
- Line 360: Series #63 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Orange Summer 2013 Cooler Key.
- Line 379: Series #64 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Yellow Summer 2013 Cooler Key.
- Line 398: Series #65 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Green Summer 2013 Cooler Key.
- Line 417: Series #66 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Aqua Summer 2013 Cooler Key.
- Line 436: Series #67 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Blue Summer 2013 Cooler Key.
- Line 455: Series #68 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Brown Summer 2013 Cooler Key.
- Line 474: Series #69 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Black Summer 2013 Cooler Key.
- Line 490: Random when using a Summer Claim Check
- Line 498: Series #72 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Acorns Crate Key.
- Line 516: Series #73 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Gourd Crate Key.
- Line 534: Series #74 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Spooky Key.
- Line 552: Series #78 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2013.
- Line 570: Series #79 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2013.
- Line 588: Series #81 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Strongbox Key.
- Line 606: Series #82, #83, #84 and #85 of the Mann Co. Supply Crate.
- Line 623: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Stockpile Crate Key.
- Line 639: Seriesless crate of the Mann Co. Supply Crate.
- Line 655: Series #86 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Limited Late Summer Crate Key.
- Line 671: Seriesless crate of the Mann Co. Supply Crate.
- Line 687: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
- Line 703: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
- Line 719: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
- Line 735: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
- Line 751: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
- Line 767: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
- Line 783: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
- Line 799: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
- Line 815: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
- Line 831: Series #87 of the Mann Co. Supply Crate.
- Line 847: Series #88 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2014.
- Line 863: Series #89 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2014.
- Line 879: Series #90 and #91 of the Mann Co. Supply Crate.
- Line 895: Series #92 of the Mann Co. Supply Crate.
- Line 911: Series #93 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.
- Line 927: Series #94 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.
- Line 943: Series #95 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Cosmetic Key.
- Line 959: Series #96 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.
- Line 975: Series #97 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.
- Line 991: Series #98 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gargoyle Key.
- Line 1007: Series #99 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.
- Line 1023: Series #100 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.
- Line 1039: Series #101 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Cosmetic Key.
- Line 1055: Series #102 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Mayflower Cosmetic Key.
- Line 1071: Series #103 of the Mann Co. Supply Crate.
- Line 1087: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
- Line 1103: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
- Line 1119: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
- Line 1135: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
- Line 1151: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
- Line 1167: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
- Line 1183: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
- Line 1199: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
- Line 1215: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
- Line 1231: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
- Line 1247: Series #104 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Creepy Crawly Key.
- Line 1264: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
- Line 1281: Series #106 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Rainy Day Cosmetic Key.
- Line 1298: Series #107 of the Mann Co. Supply Crate. A special case that can only be opened with an Abominable Cosmetic Key.
- Line 1315: Series #108 of the Mann Co. Supply Crate. A special case that can only be opened with an Unleash the Beast Cosmetic Key.
- Line 1332: Series #109 of the Mann Co. Supply Crate. A special case that can only be opened with a Jungle Jackpot War Paint Key.
- Line 1342: Can be bought at the Mercenary Park Gift Shop using Blood Money
- Line 1354: Series #110 of the Mann Co. Supply Crate. A special case that can only be opened with an Infernal Reward War Paint Key.
- Line 1364: Can be bought at the Mercenary Park Gift Shop using Blood Money
- Line 1376: Series #111 of the Mann Co. Supply Crate. This case contains s from the Decorated War Hero Collection. It is available only by being purchased in the .
- Line 1384: Can be bought at the Mercenary Park Gift Shop using Blood Money
- Line 1396: Series #112 of the Mann Co. Supply Crate. This case contains s from the Decorated War Hero Collection. It is available only by being purchased in the .
- Line 1404: Can be bought at the Mercenary Park Gift Shop using Blood Money
- Line 1416: Series #113 of the Mann Co. Supply Crate. This case contains s from the Decorated War Hero Collection. It is available only by being purchased in the .
- Line 1424: Can be bought at the Mercenary Park Gift Shop using Blood Money
- Line 1436: Series #114 of the Mann Co. Supply Crate. This case contains s from the Contract Campaigner Collection. It is available only via completing specific contracts from the .
- Line 1446: Contract reward from the Jungle Inferno Campaign
- Line 1456: Series #115 of the Mann Co. Supply Crate. This case contains s from the Contract Campaigner Collection. It is available only via completing specific contracts from the .
- Line 1466: Contract reward from the Jungle Inferno Campaign
- Line 1476: Series #116 of the Mann Co. Supply Crate. This case contains s from the Contract Campaigner Collection. It is available only via completing specific contracts from the .
- Line 1486: Contract reward from the Jungle Inferno Campaign
- Line 1496: Series #117 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 Cosmetic Key.
- Line 1513: Series #118 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 War Paint Key.
- Line 1530: Series #119 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Blue Moon Cosmetic Key.
- Line 1547: Series #120 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Violet Vermin Key.
- Line 1564: Series #121 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress X War Paint Key.
- Line 1581: Series #122 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2018 Cosmetic Key.
- Line 1598: Series #123 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2019 Cosmetic Key.
- Line 1615: Series #124 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Spooky Spoils Key.
- Line 1632: Series #125 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 Cosmetic Key.
- Line 1649: Series #126 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 War Paint Key.
- Line 1666: Series #127 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2020 Cosmetic Key.
- Line 1683: Series #128 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Wicked Windfall Key.
- Line 1699: Series #129 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XII War Paint Key.
- Line 1715: Series #130 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 Cosmetic Key.
- Line 1731: Series #131 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 War Paint Key.
- Line 1747: Series #132 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2021 Cosmetic Key.
- Line 1763: Series #133 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Crimson Cache Key.
- Line 1779: Series #134 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XIII War Paint Key.
- Line 1795: Series #135 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2021 Cosmetic Key.
- Line 1819: A key used to open a .
- Line 1850: A key used to open a .
- Line 1878: A key used to open a or .
- Line 1898: Given by to each player during the .
- Line 1919: A key used to open a or .
- Line 1945: A key used to open a .
- Line 1970: A key used to open a .
- Line 1995: A key used to open a .
- Line 2018: A key used to open a .
- Line 2039: A key used to open an .
- Line 2060: A key used to open a .
- Line 2080: A key used to open a .
- Line 2099: A key used to open a .
- Line 2117: A key used to open a .
- Line 2135: A key used to open a .
- Line 2153: A key used to open a .
- Line 2171: A key used to open a .
- Line 2189: A key used to open a .
- Line 2207: A key used to open a .
- Line 2225: A key used to open a .
- Line 2243: A key used to open a .
- Line 2261: A key used to open a .
- Line 2279: A key used to open a .
- Line 2297: A key used to open a .
- Line 2315: A key used to open a .
- Line 2333: A key used to open a .
- Line 2351: A key used to open a .
- Line 2369: A key used to open a .
- Line 2386: A key used to open a .
- Line 2403: A key used to open a .
- Line 2420: A key used to open a .
- Line 2437: A key used to open a .
- Line 2454: A key used to open a .
- Line 2471: A key used to open either a or a .
- Line 2487: A key used to open a .
- Line 2503: A key used to open either a or a .
- Line 2519: A key used to open a .
- Line 2535: A key used to open either a or a .
- Line 2551: A key used to open a .
- Line 2567: A key used to open a .
- Line 2583: A key used to open a .
- Line 2600: A key used to open a .
- Line 2617: A key used to open a .
- Line 2634: A key used to open a .
- Line 2651: A key used to open a .
- Line 2668: A key used to open a .
- Line 2685: A key used to open a .
- Line 2702: A key used to open a .
- Line 2719: A key used to open a .
- Line 2736: A key used to open a .
- Line 2753: A key used to open a .
- Line 2770: A key used to open a .
- Line 2787: A key used to open a .
- Line 2804: A key used to open a .
- Line 2821: A key used to open a .
- Line 2838: A key used to open a .
- Line 2855: A key used to open a .
- Line 2872: A key used to open a .
- Line 2887: A key used to open a .
- Line 2902: A key used to open a .
- Line 2917: A key used to open a .
- Line 2932: A key used to open a .
- Line 2947: A key used to open a .
- Line 2962: A key used to open a .
- Line 2977: A key used to open a .
- Line 3022: Used to rename or .
- Line 3047: #1, #5, or as a bonus drop from cases
- Line 3056: Used to change the description of weapons or cosmetic items.
- Line 3080: #3, #7, or as a bonus drop from cases
- Line 3089: Used to change the coloring of most .
- Line 3112: Used to change the image on the , , , or .
- Line 3135: Used to add other variables that are counted on weapons.
- Line 3153: #41, #42, #43, #44, #45, #47, #49, #54, #55, or as a bonus drop from cases
- Line 3162: Used to add other variables that are counted on and .
- Line 3182: Used to limit a weapon's abilities to a certain .
- Line 3200: Used to convert a to the quality.
- Line 3216: Used to change specific items to the quality.
- Line 3229: #60, #82, #85, #90, #92 or by completing a Strangifier Chemistry Set
- Line 3238: Used to add killstreak effects to specific weapons.
- Line 3249: Operation Two Cities Tour Mann Up reward
- Line 3260: Used to transfer stat counts between two -quality weapons of the same base type. Can only be crafted by combining two s.
- Line 3273: As a bonus drop from cases
- Line 3282: Used to make a select weapon into a variant.
- Line 3295: Smissmas 2015 Festive Gift, #105, #117, #122, #125
- Line 3304: Used to add a Stat Clock module to a Civilian weapon, allowing it to track kills. It can only be acquired through by exchanging with 5 qualifying items.
- Line 3320: Used to add an effect to a taunt.
- Line 3333: As a bonus drop from cases
- Line 3372: This gift wrap can be used to package an item as a gift for another player. Wrapped gifts can be delivered to offline players. Items that are normally not tradable cannot be wrapped and gifted using gift wrap.
- Line 3396: #8, or as a bonus drop from cases
- Line 3405: Adds 100 extra slots to your backpack to a maximum of 3000 slots.
- Line 3429: As a bonus drop from cases
- Line 3438: Allows a player to redeem a "Well Spun Hat" in ''''.
- Line 3457: Formerly given to players who earn the "Riftwalker" . Currently cannot be earned in any way.
- Line 3476: A tool that, upon use, turns into a pair of gold rings for all classes.
- Line 3494: Items that were added to craft the .
- Line 3509: Allows entry into official servers.
- Line 3523: As a bonus drop from cases
- Line 3532: This item grants a squad an extra item upon mission completion.
- Line 3547: A bundle to hide upcoming .
- Line 3562: Upgrades the user account to a premium account.
- Line 3584: Grants the player up to three random s on use.
- Line 3600: Grants the player a random when used.
- Line 3617: A recipe item with varying inputs and varying outputs. When all of the inputs are fulfilled, the Chemistry Set gives the items listed in the outputs.
- Line 3632: A recipe item that gives out either a Specialized or Professional for a specific weapon when the inputs are fulfilled.
- Line 3642: Operation Two Cities Tour Mann Up reward
- Line 3653: This Giftapult can be used to package an item as a gift for another player. Wrapped gifts are delivered to a random online player. Items that are normally not tradable cannot be wrapped and gifted using gift wrap.
- Line 3665: As a bonus drop from cases
- Line 3674: Increases the 's power level to enable the ability to drop more ducks during gameplay. The power level of the Duck Journal cannot exceed 5.
- Line 3689: Grants a upon activation, making its owner eligible to participate in the .
- Line 3704: A received item which gave access to contracts and tracks the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.
- Line 3719: An item that allowed a player to gain access to the .
- Line 3735: Grants a upon activation, making its owner eligible to obtain update-specific Weapon Cases via the drop system.
- Line 3750: A received item by activating the Invasion Community Update Pass. The coin tracked player kills and assists made throughout the course of the event, as well as kills and assists specifically made while playing on Invasion update maps.
- Line 3765: A received item which gave access to , able to for Halloween items and collect souls.
- Line 3775: During Halloween events
- Line 3786: Grants upon activation, making its owner eligible to participate in the .
- Line 3801: A received item which gave access to contracts and tracks the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.
- Line 3816: An item that allowed players to send a Competitive Matchmaking Beta Pass to someone on their friends list or on the current server.
- Line 3831: Grants access to Matchmaking.
- Line 3847: A received item which gave access to contracts and earn to be spent on The Mercenary Park Gift Shop. The Jungle Inferno ConTracker can be equipped in a player's Action Slot.
- Line 3857: Upon activating a Jungle Inferno Campaign or Contracts Pass
- Line 3868: Grants a upon activation, making its owner eligible to participate in the .
- Line 3883: Grants a upon activation, making its owner eligible to access the contracts of the and receive contract rewards.
- Template:Building Specifications has 20 uses and is missing 35 translations
- Line 549: 10.5
- Line 550: 4.2
- Line 551: 3.75
- Line 552: 6.0
- Line 553: 3.5
- Line 554: 2.333
- Line 555: 2.1875
- Line 556: 2.8
- Line 557: 1.6
- Line 560: 4.2
- Line 561: 2.625
- Line 562: 2.442
- Line 563: 3.231
- Line 564: 2.333
- Line 565: 1.75
- Line 566: 1.667
- Line 567: 2.0
- Line 571: 21.0
- Line 572: 8.4
- Line 573: 7.5
- Line 574: 12.0
- Line 575: 5.25
- Line 576: 3.818
- Line 577: 3.621
- Line 578: 4.421
- Line 579: 1.6
- Line 582: 21.0
- Line 583: 8.4
- Line 584: 7.5
- Line 585: 12.0
- Line 586: 5.25
- Line 587: 3.818
- Line 588: 3.621
- Line 589: 4.421
- Line 590: 1.6
- Template:Self-illumination has 20 uses and is missing 6 translations
- Line 1216: The watch.
- Line 2294: The Nightmare style, under the following circumstances:
- Line 2303: The right eye, when equipped on Pyro, alongside the Voodoo-Cursed Pyro Soul.
- Line 2311: The goggles, when equipped on Engineer.
- Line 2447: The headphones
- Line 2604: The screen.
- Template:Strange weapon ranks has 20 uses and is missing 1 translation
- Line 95: Das Rank-Schema zeigt zwar 21 Ränge an mit einem Bedarf von 10.000 Töten, aber der 21 Rang trägt keinen Namen.
- Template:Crafting Weapon Classifications has 19 uses and is missing 3 translations
- Line 227: ''Can be a result of crafting the class token with a'' '''Primary Slot Token'''.
- Line 233: ''Can be a result of crafting the class token with a'' '''Secondary Slot Token'''.
- Line 239: ''This is due to the weapon being able to be equipped in a different weapon slot by certain classes.''
- Template:Equalizer and Escape Plan healing range has 19 uses and is missing 24 translations
- Line 124: s
- Line 125: s
- Line 126: s
- Line 127: s
- Line 131: s
- Line 132: s
- Line 133: s
- Line 134: s
- Line 137: s
- Line 138: s
- Line 139: s
- Line 140: s
- Line 144: s
- Line 145: s
- Line 146: s
- Line 147: s
- Line 150: s
- Line 151: s
- Line 152: s
- Line 153: s
- Line 156: 4 ticks
- Line 157: 4 ticks
- Line 158: 4 ticks
- Line 159: 4 ticks
- Template:Hat description winner has 18 uses and is missing 1 translation
- Line 1: الرابط
- Template:List of modified fire damage weapons has 18 uses and is missing 32 translations
- Line 6: List of weapons modifying fire damage
- Line 26: +25% fire damage resistance while deployed.
- Line 42: While under the effects, +35% damage resistance to the Soldier and nearby teammates.
- Line 62: +20% damage vulnerability when active.
- Line 82: +50% fire damage resistance on wearer.
- Line 96: Charging extinguishes user.
- Line 111: +20% fire damage resistance on wearer.
- Line 125: Charging extinguishes user.
- Line 140: +15% fire damage resistance on wearer.
- Line 154: Charging extinguishes user.
- Line 170: +15% damage vulnerability when active.
- Line 190: +20% damage resistance when below 50% health and spun up.
- Line 205: +20% damage resistance when below 50% health and spun up.
- Line 221: While under the effects, +20% damage vulnerability.
- Line 236: +40% damage resistance from ranged sources on wearer when active.
- Line 250: +30% damage vulnerability when active.
- Line 270: +20% fire damage vulnerability on wearer.
- Line 292: While healing, +10% resistance to the selected damage type to the Medic and his patient.
- Line 305: ÜberCharge provides +75% resistance and full crit resistance to the selected damage type to the Medic and his patient.
- Line 326: +50% fire damage resistance on wearer.
- Line 340: Immunity to afterburn.
- Line 354: +20% damage vulnerability when active.
- Line 376: On hit by fire, immune to fire damage for 1 second and immune to afterburn for 10 seconds.
- Line 390: Can be used to extinguish fire.
- Line 409: While , +20% damage resistance.
- Line 419: Reduced afterburn duration while cloaked.
- Line 439: While cloaked, +20% damage resistance.
- Line 449: Reduced afterburn duration while cloaked.
- Line 464: When struck by fire, blocks 75% of incoming damage.
- Line 477: After Dead Ringer activated, 65% damage resistance on wearer which fades to 20% in 3 seconds.
- Line 490: Can be used to extinguish fire.
- Line 502: When activated, gives 3 seconds of afterburn immunity.
- Template:Bundle row extended has 17 uses and is missing 2 translations
- Line 112:
- Line 116: Not for sale
- Template:Compression blast kill icons has 17 uses and is missing 2 translations
- Line 161: Deflected Dragon's Fury fireball
- Line 628: Unused kill icon
- Template:List of afterburn-inflicting weapons has 17 uses and is missing 15 translations
- Line 6: List of afterburn-inflicting weapons
- Line 30: Alt-fire: Fires a Mini-crit shot which ignites enemies who get hit. It also ignites the player if they are in range.
- Line 72: Afterburn caused by this weapon deals 75% less damage compared to the default Flame Thrower.
- Line 95: Fire damage builds Mmmph.
- Line 118: Fires short range projectiles instead of normal flames.
- Line 134: Deals Critical hits damage to any already burning players.
- Line 156: Alt-fire: Detonate flare. Ignites enemies within a certain radius. Deals damage to the player who fired it at the ground or detonated too close.
- Line 174: Deals Mini-crit damage to any already burning players if they are hit by the flare impact or flare explosion radius.
- Line 202: Shoots a flare that bounces off enemies as well as allies and explodes, igniting all enemies caught in the explosion.
- Line 220: Deals Mini-crit damage to any already burning players if they are hit by the flare impact or flare explosion radius.
- Line 243: Doused enemies are ignited when attacked, applying an afterburn effect for 10 seconds. Includes other Pyros, which are normally immune to the effects of afterburn.
- Line 266: Surrounds the Heavy with a ring of fire when deployed, igniting anyone who comes in contact with it.
- Line 293: Arrows can be ignited by an allied Pyro firing their primary weapon, as well as approaching environmental flames in certain maps.
- Line 317: Includes , and variants.
- Line 332: Afterburn becomes sparkling particle effects for players that are in .
- Template:QWTF Maps Nav has 17 uses and is missing 1 translation
- Line 22: Popular maps (Quake)
- Template:Unique Strange Rank Methods has 16 uses and is missing 1 translation
- Line 489: Includes , and variants.
- Template:Ubercharge rate has 15 uses and is missing 11 translations
- Line 81: <142.5% health
- Line 89: >142.5% health + 2nd heal beam
- Line 97: <142.5% health
- Line 103: >142.5% health
- Line 109: >142.5% health + 2nd heal beam
- Line 116: <142.5% health
- Line 122: >142.5% health
- Line 128: >142.5% health + 2nd heal beam
- Line 135: <100% health
- Line 143: >142.5% health
- Line 149: >142.5% health + 2nd heal beam
- Template:Custom maps unreleased stub has 14 uses and is missing 2 translations
- Line 30: '''This is an '''. As such, it is not complete.
- Line 61: '''''Notes''''':
- Template:List of Community item owners has 14 uses and is missing 1 translation
- Line 802: Original Organizer of ETF2L Highlander.
- Template:List of Mysterious Promos has 14 uses and is missing 4 translations
- Line 50: <br>&
- Line 60: &
- Line 70:
- Line 240:
- Template:Storenonpurchasable has 14 uses and is missing 3 translations
- Line 28: Despite not being directly sold, these items can only be acquired with a store purchase. See each item page for further details.
- Line 52: Despite not being directly sold, these items can only be acquired with a store purchase. See each item page for further details.
- Line 90: Despite not being directly sold, these items can only be acquired with a store purchase. See each item page for further details.
- Template:Cosmetic drop list has 13 uses and is missing 3 translations
- Line 1570: Multiple classes
- Line 1793: Tournament Medals
- Line 1886: Tour of Duty Badges
- Template:Equalizer damage range has 13 uses and is missing 6 translations
- Line 35: Base damage
- Line 46: Mini-crits
- Line 57: Critical hits
- Line 68: Base damage
- Line 79: Mini-crits
- Line 90: Critical hits
- Template:Item timeline 2010 has 13 uses and is missing 22 translations
- Line 15: winners were awarded a unique version of the new hats.
- Line 94: * Added items submitted to the by members of the community.
- Line 150: * Added Sam & Max items for players who purchased within the first week of release.
- Line 180: Also included in this update:
- Line 226: Medals awarded to all current players based on when they began playing Team Fortress 2.
- Line 278: * Additional medal added for players who started in the Beta, previous medal requirements adjusted accordingly.
- Line 322: * is released as a item. The next day's patch on moved the item to the slot.
- Line 382: Also included in this update:
- Line 475: Also included in this update:
- Line 557: * Added Alien Swarm Parasite which was given to those who earned the achievement Hat Trick in the game ''''
- Line 580: * Added for players who purchased ''Worms: Reloaded'' before September 2, 2010.
- Line 603: Also included in this update:
- Line 888: * Added Ellis' Cap and Frying Pan for players who bought or have owned '''' before October 7, 2010.
- Line 948: * Added ability to send gifts.
- Line 971: * All currently-existing es were changed to a .
- Line 1080: * Added Dealer's Visor for players who pre-ordered ''''.
- Line 1103: * Added awards for '''' achievements.
- Line 1237: * Added awards for completing objectives in .
- Line 1296: * 6 s available
- Line 1334: * Added '''' promotional items. versions given to players who purchased it before December 14, 2010. versions given to player who purchased between then and January 4, 2011.
- Line 1358: Also included in this update:
- Line 1542: Also included in this update:
- Template:Item timeline 2011 has 13 uses and is missing 38 translations
- Line 15: * Added items for players who purchased '''' before 10am PST (6pm UTC), February 1, 2011.
- Line 43: * Added items in quality for players who purchased before March 1, 2011.
- Line 71: * Added the Hero's Hachimaki for players who purchased '''' before March 15, 2011.
- Line 92: * Added the for players who pre-purchased '''' before March 15, 2011.
- Line 138: * Added .
- Line 171: * Added the Aperture Labs Hard Hat for players who purchased the '''' on Steam before April 5, 2011.
- Line 192: * Added the for players who purchased and played every game in the pack.
- Line 245: * Added items for players who pre-purchased '''' before May 3, 2011.
- Line 264: * Added items for players who play ''''.
- Line 294: * Added the items Genuine quality for players who purchased or already owned '''' on Steam before May 5, 2011.
- Line 317: * Added the Frontline Field Recorder, for performance of achievement ''''.
- Line 389: * Added items in Genuine quality for players who purchased '''' before May 17, 2011.
- Line 416: * Added the Conjurer's Cowl for players who purchased '''' before June 5, 2011.
- Line 436: * Added the Maul for players who pre-purchased '''' before June 6, 2011.
- Line 452: * Added items for players who pre-purchased '''' before June 15, 2011.
- Line 476: * Added the Saxxy melee weapon for contest winners of the .
- Line 496: * Added the Lo-Fi Longwave, a KritzKast promotional hat.
- Line 515: * Added the Spiral Sallet for players who complete the achievement ''Mission Accomplished'' in ''''.
- Line 535: * The was given to players who purchased the game before this update.
- Line 739: * Added the , a special limited summer edition .
- Line 759: Also included in this update:
- Line 846: * Promotional codes to obtain a quality were available from the San Diego Comic Con 2011.
- Line 892: * Added winner and participant medals for those involved in the ETF2L Highlander, UGC Highlander or GWJ tournaments.
- Line 918: * The was awarded to players who pre-order '''' before August 17, 2011.
- Line 938: * The and were awarded to players who pre-order '''' before August 30, 2011.
- Line 960: * The was awarded to players who pre-purchase '''' before August 7, 2011.
- Line 1033: * All weapons, hats, and miscellaneous items in the Manno-Technology Bundle were awarded to players who pre-purchased '''' before August 22, 2011.
- Line 1074: Also included in this update:
- Line 1108: * The was awarded to players who pre-purchase '''' before September 1, 2011.
- Line 1136: Also included in this update:
- Line 1354: * Added class-specific acquired by picking up presents on .
- Line 1530: * Added items for players who purchased '''' before November 15, 2011.
- Line 1556: * Added items for players who purchased '''' before December 6, 2011.
- Line 1586: * Added items for players who pre-purchased '''' before November 29th, 2011.
- Line 1624: * Added a "Buy Now" feature that allows item purchases on the web.
- Line 1653: * Added the Naughty and Nice Winter Crates, two special limited winter edition s.
- Line 1674: * has begun!
- Line 1839: * This item's game files were added to the game, the item became available from the in the .
- Template:Item timeline 2012 has 13 uses and is missing 23 translations
- Line 23: * Added promotional items for ''''.
- Line 59: * Added promotional items for ''''.
- Line 116: * Added a promotional item for ''''.
- Line 144: * 2 new s were introduced
- Line 196: * Added a promotional item for ''''.
- Line 257: * Added daily periodic reward for wins, purchases, and .
- Line 281: * Added a promotional item for ''''.
- Line 303: * Added three new .
- Line 339: * Added two promotional items for ''''.
- Line 397: * Added three promotional items for ''''.
- Line 462: * Added three promotional items for ''''.
- Line 526: * Added City on Fire items.
- Line 678: * Added .
- Line 725: * Added promotional items for ''''.
- Line 774: * Added promotional items for ''''.
- Line 819: * Added promotional item for ''''.
- Line 894: * Added promotional items for ''''.
- Line 982: * Added promotional items for ''''.
- Line 1029: * Added promotional items for ''''.
- Line 1120: * Added promo.
- Line 1146: * 1 new map ()
- Line 1256: * Added promotional item for ''''
- Line 1316: * Added promotional item for ''''.
- Template:Item timeline 2013 has 13 uses and is missing 24 translations
- Line 15: * Added promotional items for ''''.
- Line 37: * Added promotional item for players who boot on the Linux version of between February 14th, 2013 and March 1st, 2013.
- Line 49: * Added for ETF2L, UGC and ESH competitors.
- Line 77: * Added a promotional item for ''''.
- Line 93: * Added promotional items for ''''.
- Line 113: * Added promotional items for ''''.
- Line 147: * Added promotional items for ''''.
- Line 169: * Added promotional items for ''''.
- Line 241: * Added support for .
- Line 257: * Added medal for participants in Season 2 of the Ready Steady Pan tournament.
- Line 273: * Added items for participants in 's 2013 April Fools Event.
- Line 300: * Added medals for UGC Highlander Season 9 and UGC 6v6 Season 11 tournament competitors.
- Line 513: * Added new items.
- Line 531: * Added medals for new seasons.
- Line 550: * Added a promotional item for ''''.
- Line 565: * Added Gold Star items.
- Line 603: * Added promotional items for ''''.
- Line 936: * Added a new promotional item.
- Line 1045: *
- Line 1405: *
- Line 1475: * Added a commemorative token.
- Line 1490: * Added tournament medals for ozfortress' 6v6 and Highlander tournaments.
- Line 1504: * Added Heart of Gold for those that donated at least $5 to the .
- Line 1557: * Added promotional items for the Steam Holiday Sale 2013.
- Template:Item timeline 2014 has 13 uses and is missing 35 translations
- Line 23: * Added for UGC competitors.
- Line 41: * Added 43 community-contributed items to the Strongbox Crate.
- Line 178: * Added a tournament medal for Tumblr vs Reddit competitors.
- Line 190: * Added a key to unlock the Strongbox Crate.
- Line 202: * Added promotional items for players who purchase '''' on Steam before March 24, 2014.
- Line 223: * Added promotional weapon for players who purchased '''' on Steam before March 7, 2014.
- Line 238: * Added promotional items for players who purchased ''Thief'' on Steam before March 7, 2014.
- Line 262: * Added promotional item for players who purchase a RED or BLU Heavy Robot toy from ThreeA toys.
- Line 273: * Added a tournament medal for InfoShow LAN Party participants.
- Line 285: * Added Mann Co. Supply Munition #82 & #83.
- Line 306: * Added tournament medals for ETF2L competitors.
- Line 324: * Added promotional items for players who pre-purchased '''' on Steam before May 20, 2014.
- Line 342: * Added tournament medals for LBTF2 competitors.
- Line 357: * Added tournament medals for AsiaFortress Cup competitors.
- Line 372: *
- Line 627: * Added tournament medals for UGC and Tumblr vs Reddit competitors.
- Line 651: * Added a promotional item for those that purchase the plush version from WeLoveFine.
- Line 666: * Added a promotional item for players that support Rock Paper Shotgun through their Supporter program.
- Line 681: * Added tournament medals for ETF2L and RETF2 competitors.
- Line 720: * Added promotional items for players who pre-purchased '''' on Steam before October 7, 2014.
- Line 755: * Added 9 community-contributed items to the Limited Late Summer Crate.
- Line 790: * Added a tournament medal for BETA LAN 2014 competitors.
- Line 802: * Added a key to unlock the Limited Late Summer Crate.
- Line 817: * Added a tournament medal for 2014 Florida LAN participants.
- Line 832: *
- Line 1045: * Added a promotional item for players who purchase the Double Pack of both Pyro Robot toys from ThreeA Toys.
- Line 1068: * Added Gamers Assembly tournament medals.
- Line 1088: * Added the TF2mixup 2014 medal.
- Line 1103: * Added the TF Tomb Contest 2014 winners.
- Line 1120: * Added a promotional item for players who purchased '''' on Steam before December 10, 2014.
- Line 1135: *
- Line 1247: * Added a cosmetic item to the .
- Line 1273: * Added a medal for those who contributed to the End of the Line Update.
- Line 1288: * begins.
- Line 1438: * Added tournament medals for LBTF2 and FBTF competitors.
- Template:Item timeline 2015 has 13 uses and is missing 29 translations
- Line 15: * Added the TF Tomb contest winners and runners-up to the Mann Co. Store.
- Line 32: * Added the Pubstars vs. Pros 6vs9 medal.
- Line 47: * Added TF2Connexion Season 14 tournament medals.
- Line 62: * Added OzFortress Season 12 tournament medals.
- Line 77: * Added 3 community-created taunts.
- Line 95: * Added OSL.tf and Florida LAN tournament medals.
- Line 113: * Added UGC tournament medals.
- Line 144: * Added Gamers Assembly 2015 tournament medals.
- Line 159: * Added ETF2L tournament medals.
- Line 176: * Added Tip of the Hats 2015 community medal.
- Line 192: * Added OWL 13 tournament medals.
- Line 203: * Added TF2Connexion Season 15 tournament medals.
- Line 217:
- Line 225: *
- Line 272: * Added ETF2L 6v6 Season 21 tournament medals.
- Line 287: * Added Arms Race 1 and Arms Race 2 community event medals.
- Line 302: * Added a new hat: The Finder's Fee.
- Line 317: * Added the Gun Mettle Cosmetic Case which contains new community cosmetic items.
- Line 373: * Added the OWL 14 tournament medals.
- Line 388: * Added the DeutschLAN 2015 tournament medals.
- Line 403: * Added LBTF2 Highlander Season 2 and 6v6 Season 11 tournament medals.
- Line 421: * Added more LBTF2 Highlander Season 2 tournament medals.
- Line 606: * Added UGC tournament medals.
- Line 636: * Added GA'lloween 2015 tournament medals.
- Line 652: * Added Asiafortress Season 8 tournament medals.
- Line 669: * Added Jingle Jam 2015 community medals.
- Line 687: * Added the Arkham Knight workshop contest winners and runners-up.
- Line 734: * Added the Workshop Wonderland 2015 community medals.
- Line 838: * Added the EdgeGamers UltiDuo Participant 2015 tournament medal.
- Template:Item timeline 2016 has 13 uses and is missing 15 translations
- Line 15: * Added LBTF2 6v6 Season 12 and LBTF2 Highlander Season 3 .
- Line 33: * Added the Civilian Grade Stat Clock.
- Line 48: * Added Gamers Assembly 2016 tournament medals.
- Line 63: * Added tournament medals for AsiaFortress Cup Season 9, ozfortress Season 15, and ozfortress Summer Cup 2016, ETF2L 6v6 Season 22 and Season 23, and ETF2L Highlander Season 9 and Season 10.
- Line 97: * Added the Mayflower Cosmetic Case which contains new community cosmetic items.
- Line 158: * Added UGC tournament medals for Highlander Seasons 17 and 18, 6v6 Seasons 19 and 20, and 4v4 Seasons 6 and 7.
- Line 250: * Added Random Acts of TF2 medals.
- Line 261: * Added TF2Maps 72hr TF2Jam Summer Participant medal.
- Line 272: * Added Prinny promo items for purchasing
- Line 294: * Added the Florida LAN 2016 community medal.
- Line 309: * Added the Tip of the Hats 2016 community event medals.
- Line 425: * Added the GA'lloween 2016 community event medals.
- Line 440: * Added the Unusual Cap to be used for granting a Self-Made Unusual Cap to Unusual particle effect contributors.
- Line 451: * Added the Chapelaria 6v6 Season 1 tournament medals.
- Line 534: * Added the Winter Wonderland 2016 community medals.
- Template:Item timeline 2017 has 13 uses and is missing 41 translations
- Line 15: * Added the LBTF2 6v6 Season 14 tournament medals.
- Line 29: * Added TF2Maps 72hr TF2Jam Winter Participant 2017 community medal.
- Line 39: * Added Rally Call Charity Tournament community medals.
- Line 49: * Added ozfortress Season 18 tournament medals.
- Line 63: * Added UGC Highlander Season 19/Season 20, UGC 6vs6 Season 21/Season 22, and UGC 4vs4 Season 8/Season 9 tournament medals.
- Line 88: * Added Gamers Assembly 2017 tournament medals.
- Line 102: * Added tournament medals and community medals.
- Line 147: * Added the Audio File for the .
- Line 157: * Added the CappingTV Ultiduo Summer Brawl 2017 tournament medals.
- Line 171: * Added the Heartfelt Hug community medal for the hugs.tf charity event.
- Line 185: * New community cosmetics case with 19 items.
- Line 249: * Added the Snack's Summery Ultiduo Siesta tournament medals.
- Line 260: * Added the Rainy Day Cosmetic Case and Rainy Day Cosmetic Key.
- Line 277: * Added Arms Race 3 community medals.
- Line 287: * Added FBTF Cup 6v6 Season 4 tournament medals.
- Line 301: * Added ozfortress Season 19, ETF2L 6vs6 Mid Season 27, and ETF2L Fresh Meat Challenge tournament medals.
- Line 322: * Added AsiaFortress Cup Season 11 tournament medals.
- Line 332: * Added the Chapelaria Ultiduo Season 1 tournament medals.
- Line 342: * Added the TFCL 6v6 Alpha and Season 2 tournament medals.
- Line 352: * Added the TFCL Ultiduo Alpha, Season 2, and Season 3 tournament medals.
- Line 362: * Added the Blapature Co. Contributor 2017 community event medal.
- Line 372: * Added the TF2Maps 72hr TF2Jam Summer Participant 2017 community medal.
- Line 382: * Added the TF2Maps Charitable Heart.
- Line 638: * Added Ready Steady Pan tournament medals.
- Line 648: * Added ETF2L Highlander Season 13 and ETF2L 6v6 Season 28 tournament medals.
- Line 661: * Added TFCL Highlander Season 1, Ultiduo Season 4, 6v6 Season 3, 4v4 Season 1, and bball Season 1 tournament medals.
- Line 683: * Added AsiaFortress Cup Season 12 tournament medals.
- Line 693: * Added Insomnia 61 tournament medals.
- Line 703: * Added CappingTV Ultiduo Winter Chalice tournament medals.
- Line 713: * Added RGL.gg Pick/Ban Prolander Participant tournament medal.
- Line 723: * Added ozfortress Season 20 tournament medals.
- Line 733: * Added Tip of the Hats 2017 community medals.
- Line 749: * Added Snack's Summery Ultiduo Siesta (Season 2) tournament medals.
- Line 796: * Added the Titanium Tank Participant medal.
- Line 810: * Added Jingle Jam 2017 community medals.
- Line 827: * Added the Chapelaria 6v6 Season 3 tournament medals.
- Line 841: * Added the Heals for Reals 2017 community medals.
- Line 851: * Added the Philanthropist's Indulgence community medal for Random Acts of TF2.
- Line 861: * Added the Spectral Snowflake community medal for the Nightmare Before Smissmas 2017 community showcase.
- Line 875: * Added the UGC Highlander Season 21, Highlander Season 22, Highlander Season 23, 6v6 Season 23, 6v6 Season 24, 6v6 Season 25, 4v4 Season 10, 4v4 Season 11, and 4v4 Season 12 tournament medals.
- Line 909: * Added Ready Steady Pan Season 3 tournament medals.
- Template:Item timeline 2018 has 13 uses and is missing 66 translations
- Line 15: * Added 19 community-created cosmetic items.
- Line 79: * Added the ozfortress Season 21 tournament medals.
- Line 89: * Added the National Heavy Boxing League tournament medals.
- Line 99: * Added ETF2L Highlander Season 14 and 6v6 Season 29 tournament medals.
- Line 112: * Added the Ultimate Ultiduo tournament medals.
- Line 122: * Added RGL.gg Pick/Ban Prolander Participant Season 2 tournament medal.
- Line 132: * Added the RGL.gg One Day Prolander Cup tournament medals.
- Line 142: * Added the Palaise tournament medals.
- Line 152: * Added the Newbie Prolander Cup tournament medals.
- Line 162: * Added the ESA Rewind II tournament medals.
- Line 172: * Added the Florida LAN 2018 community medals.
- Line 182: * Added the Journey to the East community medals.
- Line 192: * Added the Canteen Crasher community medals.
- Line 218: * Added cosmetic case.
- Line 236: * Added AsiaFortress Season 13 tournament medals.
- Line 250: * Added HLPugs.tf tournament medals.
- Line 260: * Added Gette it Onne! tournament medals.
- Line 270: * Added TFCL tournament medals.
- Line 280: * Added Copenhagen Games tournament medals.
- Line 294: * Added The Heartfelt Hero medal for the Hugs.tf 2018 community event.
- Line 308: * Added RGL.gg tournament medals.
- Line 318: * Added Copenhagen Games tournament medals.
- Line 328: * Added PURE League tournament medals.
- Line 338: * Added Beginnings 5 tournament medals.
- Line 348: * Added ozfortress Season 22 tournament medals.
- Line 362: * Added tournament/community medals for HLMixes, Hydro.tf, and Ready Steady Pan Season 4.
- Line 378: * Added tournament/community medals for Blapature.
- Line 398: * Added NHBL Heavyweight Champion Season 7 tournament medals.
- Line 408: * Added TF2Maps 72hr Summer Jam 2018 community medal.
- Line 418: * Added Chapelaria Ultiduo Gladiator Season 2 tournament medals.
- Line 428: * Added Newbie Highlander Season 2 tournament medals.
- Line 438: * Added Newbie Prolander Season 3 tournament medals.
- Line 448: * Added Rally Call 2018 community medals.
- Line 462: * Added UGC Highlander Season 24 and 25, 6v6 Season 26 and 27, and 4v4 Season 13 and 14 tournament medals.
- Line 487: * Added TFCL 6v6 Season 4, Ultiduo Season 5, and Highlander Season 2 tournament medals.
- Line 503: * Added TF2Maps 72hr TF2Jam Summer Participant 2018 community medal.
- Line 513: * Added Insomnia 63 tournament medals.
- Line 523: * Added Essentials.TF Monthly tournament medals.
- Line 537: * Added LBTF2 6v6 Season 15 tournament medals.
- Line 547: * Added NewbieDuo Cup Summer 2018 tournament medals.
- Line 557: * Added Ultimate Ultiduo Season 2 tournament medals.
- Line 567: * Added Fresh Meat Prolander Cup Summer 2018 and Autumn 2018 tournament medals.
- Line 580: * Added ETF2L Highlander Season 15 and 16, and 6v6 Season 30 tournament medals.
- Line 596: * Added Newbie Highlander Season 4 tournament medals.
- Line 606: * Added RGL.gg Season 4, Season 5, and One Day Prolander Cup tournament medals.
- Line 622: * Added PASS Time Federation Season 1 tournament medals.
- Line 632: * Added Chapelaria Highlander Season 1 tournament medals.
- Line 642: * Added Respawn League Highlander Season 1 tournament medals.
- Line 652: * Added Moscow LAN Summer 2018 tournament medals.
- Line 763: * Added Tip of the Hats 2018 community medals.
- Line 779: * Added ozfortress Season 23 tournament medals.
- Line 789: * Added TFNew 6v6 Newbie Cup tournament medals.
- Line 799: * Added RGB 3 LAN tournament medals.
- Line 809: * Added United Dodgeball League Season 1 tournament medals.
- Line 820: * Added two new official taunts.
- Line 834: * Added the Violet Vermin Case.
- Line 851: * Added ESEA 6s Invite Season 29 and Season 30 tournament medals.
- Line 864: * Added Brazil Fortress 6v6 Season 1 and Season 2 tournament medals.
- Line 960: * Added LAN Downunder 2018 tournament medals.
- Line 970: * Added ETF2L 6v6 Season 31 and Highlander Season 17 tournament medals.
- Line 983: * Added Brazil Fortress Season 3 tournament medals.
- Line 993: * Added Russian Highlander Season 1 tournament medals.
- Line 1003: * Added Sacred Scouts 6v6 tournament medals.
- Line 1013: * Added AsiaFortress Cup Season 14 tournament medals.
- Line 1023: * Added AsiaFortress LAN 2018 tournament medals.
- Line 1034: * Added cosmetic case.
- Template:Item timeline 2019 has 13 uses and is missing 69 translations
- Line 15: * Added NewbiDuo Cup Winter 2019 tournament medals.
- Line 25: * Added Streamer Cup Season 1 tournament medals.
- Line 40: * Added Respawn League AUS/NZ Highlander Season 2, AUS/NZ 4v4 Season 1, Asia Highlander Season 1, and Asia 4v4 Season 1 tournament medals.
- Line 59: * Added Eu Mixes Cup 1 tournament medals.
- Line 69: * Added KnightComp Season 1 tournament medals.
- Line 83: * Added NHBL Season 8 tournament medals.
- Line 93: * Added Russian Highlander Season 2 tournament medals.
- Line 103: * Added TFCL 2.0 Tester tournament medals.
- Line 113: * Added RGL.gg Season 1 tournament medals.
- Line 123: * Added RGL.gg One Day Prolander Cup Spring 2019 tournament medals.
- Line 133: * Added Fruit Mixes Highlander Season 1 tournament medals.
- Line 143: * Added New Caps Cup Season 1 tournament medals.
- Line 153: * Added UDL Spring 2019 tournament medals.
- Line 163: * Added Rasslabyxa Cup Season 1 tournament medals.
- Line 173: * Added ozfortress Open Season 24 tournament medals.
- Line 183: * Added Australian Hightower Highjinx 2019 tournament medals.
- Line 193: * Added Ultimate Ultiduo Season 3 tournament medals.
- Line 203: * Added Brazil Fortress JumpCup Soldier/Demoman Season 1 tournament medals.
- Line 213: * Added RGL.gg Highlander Experimental Maps Cup Winter 2018 tournament medals.
- Line 223: * Added RETF2 Retrospective 2 Season 2 tournament medals.
- Line 233: * Added ETF2L 6v6 Season 32 tournament medals.
- Line 243: * Added ETF2L Fresh Meat Challenge Season 2 tournament medals.
- Line 253: * Added South American Vanilla Fortress Season 1 tournament medals.
- Line 263: * Added Madness vs Machines community medals.
- Line 299: * Added Asian BBall Cup tournament medals.
- Line 313: * Added Palaise Limitless 6v6 tournament medals.
- Line 323: * Added Respawn League AUS/NZ Highlander Season 3, AUS/NZ 4v4 Season 2, Asia Highlander Season 2, and Asia 4v4 Season 2 tournament medals.
- Line 342: * Added Brazil Fortress Halloween tournament medals.
- Line 352: * Added CLTF2 Prolander tournament medals.
- Line 362: * Added Memes vs. Machines Baked Potato 2019 tournament medals.
- Line 372: * Added Memes vs. Machines PotatOS Server 2019 tournament medals.
- Line 382: * Added FBTF 4v4 Season 1 tournament medals.
- Line 392: * Added TFArena 6v6 Arena Mode Cup tournament medals.
- Line 402: * Added Copenhagen Games 2019 tournament medals.
- Line 416: * Added LBTF2 Highlander Season 4, Cap that Cup, EuroLander, Classic MGE Cup, Late Night TF2 Cup, and EBL tournament medals.
- Line 445: * Added HLMixes Showdown Season 2 tournament medals.
- Line 455: * Added RGL.gg Season 2, 3 and 6 tournament medals.
- Line 471: * Added CLTF2 6v6 Season 1 tournament medals.
- Line 481: * Added RGL.gg Highlander Experimental Maps Cup tournament medals.
- Line 491: * Added BBall One Day Cup tournament medals.
- Line 501: * Added Pugiklander tournament medals.
- Line 511: * Added MidNight Moon tournament medals.
- Line 525: * Added the Summer 2019 Cosmetic Case.
- Line 539: * Added 22 new community-contributed items.
- Line 612: * Added AsiaFortress Cup Season 15 tournament medals.
- Line 622: * Added Electronic Sports League Monthly Challenge tournament medals.
- Line 632: * Added EBL Season 2 tournament medals.
- Line 642: * Added LAN Downunder 2019 tournament medals.
- Line 652: * Added LBTF2 6v6 Season 16 tournament medals.
- Line 662: * Added NHBL 8th Sasha Heavyweight Champion tournament medals.
- Line 672: * Added ozfortress OWL Season 25 tournament medals.
- Line 682: * Added RGB 4 LAN tournament medals.
- Line 692: * Added RGL.gg No Restriction Sixes Season 1 tournament medals.
- Line 702: * Added Russian Highlander Season 3 tournament medals.
- Line 712: * Added UGC 4vs4 Season 15 and 16 tournament medals.
- Line 725: * Added UGC 6v6 Season 15, 16, 28 and 29 tournament medals.
- Line 744: * Added UGC Highlander Season 26 and 27 tournament medals.
- Line 761: * Added some tournament medals.
- Line 795: * Added the TF2Maps 72hr Jam Summer 2019 Participant medal.
- Line 804: * Added Tip of the Hats 2019 community medals.
- Line 908: * Added the Spooky Spoils Case.
- Line 925: * Added ozfortress OWL Season 26 tournament medal.
- Line 939: * Added EU BBall League Season 3 tournament medal.
- Line 953: * Added the Russian Highlander Season 4 tournament medal.
- Line 963: * Added the Late Night TF2 Cup Autumn 2019 medal.
- Line 973: * Added the LBTF2 Highlander Season 5 medal.
- Line 1043: * Added the Winter 2019 Cosmetic Case.
- Line 1055: * Added the Winter 2019 War Paint Case.
- Line 1068: * Added some tournament medals.
- Template:Item timeline 2020 has 13 uses and is missing 29 translations
- Line 15: * Added some tournament medals.
- Line 32: * Added Operation Mashed Mediocrity community medals.
- Line 48: * Added Brazil Fortress 6v6 Season 5 medals.
- Line 58: * Added Brazil Fortress Halloween 2019 tournament medals.
- Line 68: * Added Classic MGE Cup Spring 2020 tournament medals.
- Line 78: * Added ETF2L 6v6 Season 35 tournament medals.
- Line 88: * Added ETF2L Highlander Open Season 3 tournament medals.
- Line 98: * Added ETF2L Highlander Tournament Season 21 tournament medals.
- Line 108: * Added EU Bball League Season 4 tournament medals.
- Line 118: * Added HLMixes Season 3 tournament medals.
- Line 128: * Added National Heavy Boxing League Season 9 tournament medals.
- Line 138: * Added ozfortress OWL 6vs6 Season 27 tournament medals.
- Line 148: * Added Rasslabyxa Cup Season 2 tournament medals.
- Line 158: * Added Respawn League Season 5 tournament medals.
- Line 168: * Added United Dodgeball League Summer 2020 tournament medals.
- Line 182: * Added Asian BBall Cup 2020 tournament medals.
- Line 192: * Added Respawn League AUS/NZ Highlander Premier Season 6 tournament medals.
- Line 202: * Added AsiaFortress Cup Season 16 tournament medals.
- Line 216: * Added Pugiklander Summer 2020 tournament medals.
- Line 226: * Added ozfortress OWL 6vs6 Season 28 tournament medals.
- Line 240: * Added Pugiklander Premier Division Summer 2020 tournament medals.
- Line 250: * Added NHBL 9th Sasha Heavyweight Champion tournament medals.
- Line 264: * Added 22 new community-contributed items.
- Line 338: * Added the Summer 2020 Cosmetic Case.
- Line 441: * Added the Wicked Windfall Case.
- Line 454: * Added the Scream Fortress XII War Paint Case.
- Line 533: * Added the Winter 2020 Cosmetic Case.
- Line 546: * Added the Winter 2020 War Paint Case.
- Line 560: * Added 8 new community-contributed taunts to the Mann Co. Store
- Template:Item timeline 2021 has 13 uses and is missing 7 translations
- Line 15: * Added 18 new community-contributed items.
- Line 78: * Added the Summer 2021 Cosmetic Case.
- Line 173: * Added the Crimson Cache Case.
- Line 187: * Added the Scream Fortress XIII War Paint Case.
- Line 202: * Added 5 new community-contributed taunts to the Mann Co. Store
- Line 292: * Added the Winter 2021 Cosmetic Case.
- Line 305: * Added 3 new community-contributed taunts to the Mann Co. Store
- Template:Mvm mission mech mutilation has 13 uses and is missing 1 translation
- Line 171: Active wave 3E only
- Template:Storepreviouslypurchasable has 13 uses and is missing 14 translations
- Line 2: All items in the Halloween category are available for purchase during Anniversary Halloween Event.
- Line 103: Other items
- Line 122: This item was sold from December 17, 2010 to December 31, 2010.
- Line 142: This item was sold from March 10, 2011 to March 23, 2011.
- Line 163: These items were sold from March 23, 2011 through April 6, 2011.
- Line 197: These bundles were removed from the store on June 23, 2011 for the .
- Line 360: These items were sold from July 1, 2011 through July 11, 2011.
- Line 393: These items were sold from December 15, 2011 to January 4, 2012.
- Line 413: This item was sold from June 27, 2012 through July 11, 2012.
- Line 431: This item was sold from September 6, 2012 through September 21, 2012.
- Line 448: This item was sold from October 26, 2012 through November 8, 2012.
- Line 464: These items were sold from December 20, 2012 to January 4, 2013.
- Line 483: Retired items
- Line 491: These items were retired by Valve and are not available via the Mann Co. Store anymore.
- Template:StoryTimeline has 13 uses and is missing 68 translations
- Line 85: c. 4000BCE
- Line 93: claims to have been born around this time.
- Line 103: 17<sup>th</sup> Century
- Line 173: Italian physicist Alessandro Volta invented the battery by mixing zinc, ammonium chloride and molten salt together.
- Line 233: circa 1822
- Line 240: The , begins acquiring the world's largest supply of .
- Line 273: Claude Huggins founded the town of Hugginsville on the site of his wife's bear mauling death, renaming it this year to Two Farts, then later to .
- Line 944: '''' takes place - Redmond and Blutarch Mann hire the Classic Mercs to battle in the Gravel Wars. Bilious Hale supplies them with weapons and ammunition.
- Line 953: American soft drink magnate Theophilus Bonk added sugar to the same mixture as the first set of batteries, creating Cola.
- Line 963: New Zealand is encapsulated in a dome and sunk to the bottom of the Pacific Ocean.
- Line 1045: New Zealander infant Mun-Dee accidentally breaks a hole in his country's underwater dome while flying away in a rocketship, leaving his parents the only survivors. The rocket crashes in Australia, where the baby is raised by a local couple, growing up to become the .
- Line 1080: Jeremy, the , is born in or around this year.
- Line 1105: While and are beating panthers to death, Charles Darling absconds with the panthers to put them in his new animal dungeon.
- Line 1186: Margret's husband Roger's funeral is held. A giant snapping turtle attacks and Saxton Hale promptly strangles it with his suit jacket.
- Line 1196: Mayor Mike starts making Trevor act like an Italian Stereotype.
- Line 1206: The alcoholic Demoman's body begins to scrounge most of its nutrients from grain alcohol and aspirin.
- Line 1263: established; does not stay open very long.
- Line 1287: Gravel War
- Line 1312: A rocket carrying the monkeynaut Poopy Joe is launched, but due to its Australium fuel supply being replaced with gravel water from defective suitcase explosives.
- Line 1332: In the Teufort Library, microfiche genealogy records are destroyed "for no reason", leaving only paper originals.
- Line 1356: The RED team , the Engineer does experiments with teleporting bread, and the RED team must fight against a large bread monster with the help of .
- Line 1364: 1 day
- Line 1381: that evening/night
- Line 1387: The ghosts of Redmond and Blutarch Mann enlist the final services of their mercenaries, each team to carry the other brother's body to ''''.
- Line 1396: Robot War
- Line 1404: next day
- Line 1422: The returns to his home country, studying and perfecting and male pregnancy.
- Line 1431: are reported stolen from the Gravelpit Community College.
- Line 1440: The Medic surgically added the of his teammates to himself.
- Line 1503: Saxton Hale kills the steroid-enhanced Yeti with his bare hands at .
- Line 1511: Australium Chase
- Line 1518: '''''Takeover'''''<br/>(first half of year)
- Line 1524: Gray Mann surrenders to Saxton Hale, ceasing all fighting. , at that moment CEO of Gray Gravel Co., invokes the ''Mann Co. Challenge'', winning the challenge for lack of any Mann Co. CEO willing to fight her for the company. Olivia immediately transfers the Mann Co. acquisition to her father Gray Mann, who then fires the mercs.
- Line 1533: immediately after
- Line 1539: Administrator, hearing the news of Gray Mann's takeover of Mann Co., goes into hiding, ordering her assistant Miss Pauling to do the same.
- Line 1548: the following two weeks
- Line 1554: Soldier is evicted from the Raccoon Sanctuary.<br/>Having broken both arms helping Soldier move, Scout gets the Spy to help him recover his savings from the Teufort Bank's vault, where the two are arrested for the destruction of Teufort.
- Line 1562: September 7th
- Line 1571: Date of mug shot of Spy and Scout (arms healed).
- Line 1579: six months after Takeover,<br/>before the Trial at Teufort
- Line 1585: Miss Pauling, under orders from Administrator, begins to reassemble the Mercs, recovering Soldier from Hollywood, Pyro from , and Demoman from his home.<br/>Gray and Olivia finally manage to find , only to discover that it had already been taken.
- Line 1594: before the Trial at Teufort
- Line 1600: Soldier murders in his own home. Merasmus, who was Tom Jones' roommate, gets charged for the murder. Merasmus is sentenced to <!-- necessary: with three other prisoners, one named T-Bone -->.
- Line 1610: around the time of the trial
- Line 1616: Saxton Hale is released from the Millhaven Ultra Prison for Dangerous Men, held there for burning down most of Charles Darling's zoo months earlier. Margret, an old friend, takes Saxton to meet with Darling. Darling recruits Hale to recover the Australium (to prolong the lives of his "almost extinct" animals), presumed stolen by the Administrator.
- Line 1625: '''''Trial at Teufort'''''<br/>(second half of year)
- Line 1631: Soldier and Demoman attempt to free Scout and Spy from their trial, but are exposed, and all four are sentenced to hang. Miss Pauling saves the mercenaries with a simple civics lesson given to the lead-poisoned populace.<br/>Miss Pauling destroys original paper 1850 birth records at the Teufort Library, one remaining fragment bears the name Helen.
- Line 1640: Early December<br/>a week after the trial<!-- Gray gets to the library a week after Pauling. Note the Christmas decorations in this, the preceding, and the following comics, as well as the heavy winter snow that does not settle into that region until mid-November. Heavy visits Dzhugdzhur the first of every month. -->
- Line 1646: Scout, Soldier, and Pyro find Heavy with his family in the Dzhugdzhur Mountains of Siberia.<br/>Learning his sisters had killed the men that had been sent to kill them, Heavy returns to America with his mother and sisters; Zhanna joins the team, becoming Soldier's fiance.<br/>Gray and Olivia discover Pauling has burned the 1850 birth records a week ahead of them.
- Line 1655: The Team Fortress Classic team is sent by Gray Mann to hunt the rebuilding Team Fortress 2 team.
- Line 1664: weeks later<!-- the opening flashback to the day of the trial dates these events "weeks" after the trial. --><br/>Australia
- Line 1670: While securing a small submarine, Spy, Soldier, and Zhanna discover that the Australians have lost their famous vitality.<br/>Heavy and Scout encounter Saxton and Maggie at and discover that the secret Australium mine has suddenly played out.<br/>Demoman and Miss Pauling learn that Sniper's adoptive parents died at about the time of Gray's acquisition of Mann Co., incidentally leading him to learn of his birth parents.
- Line 1678: later<br/>New Zealand
- Line 1684: Miss Pauling's squad finds Sniper's birth parents in the flooded remains of undersea New Zealand.<br/>Sniper's mother escapes to space with the last of the Australium that Miss Pauling could possibly find, flooding the remainder of New Zealand.<br/>The Classic mercenaries arrive at New Zealand with the TF2 Medic, killing Sniper, and capturing the others.
- Line 1692: elsewhere
- Line 1698: TF2 Engineer has been maintaining the Life Extender Machines of an elderly woman in 19th century attire, resembling Helen, but extremely aged, who, like Gray Mann, is running out of Australium.
- Line 1706: "at least six hours" later<!-- Medic's assessment of Sniper's corpse, Old Wounds -->
- Line 1712: The Classic team interrogates their captives at Gray Mann's island base.<br/>Medic performs perfected reanimation on Sniper.<br/>Classic Heavy rips out Gray's Life Extender Machine for himself and his aging team.<br/>The TF2 team escapes, killing three Classic mercenaries, but are overcome by blood-sucking robots.
- Line 1720: an hour later<!-- Saxton and Mags reminisce for an hour before jumping, the Naked and the Dead, page 43 -->
- Line 1726: Pauling's team is saved by Demoman's resistance to the blood-sucking robots and by resuscitation by Medic. They are joined by parachuting Heavy and Scout, only to be surrounded, unarmed, by the final wave of the remaining robot army.<br/>Resupplied and reinforced by Saxton, Mags, and Jerry, the team destroys all robots and kill all the remaining TFC mercenaries except for their Engineer.<br/>TF2 Engineer's client uses up the remainder of her Australium in one go, expecting then to survive only an hour more, at most.
- Line 1735: School in Teufort starts after being cancelled for 6 years.
- Line 1745: December 4th
- Line 1753: According to God himself, dies.
- Line 1761: 21st Century
- Line 1772: The lease for Teufort's Federal Pedophile Sanctuary expires.
- Line 1782: 2024
- Line 1785: An elderly Saxton and Maggie find themselves at the edge of a cliff, surrounded by a pack of angry cheetahs after fist-fighting a prior cheetah pack. After a brief exchange, they eagerly ready themselves to fight the rest of the cheetahs.
- Line 1790: 71st Century
- Template:Weapon Ban List has 13 uses and is missing 7 translations
- Line 1: This list is currently not being regularly maintained. For more up-to-date information, please check the referenced links.
- Line 10: Slot
- Line 18: 6v6
- Line 25: Highlander
- Line 32: 4v4
- Line 2023: This weapon cannot be used by either the Engineer or the Spy.
- Line 2071: This weapon cannot be used by the Spy.
- Template:List of bleed-inflicting weapons has 12 uses and is missing 1 translation
- Line 224: * Bleed persists as long as it is attached.
- Template:List of item attributes has 12 uses and is missing 219 translations
- Line 55: Attrib_AltFire_Disabled
- Line 107: Attrib_Scattergun_NoReloadSingle
- Line 129: Wearer cannot ignite
- Line 292: Attrib_SoldierBuffType
- Line 294: Attrib_Dmg_Falloff_Increased
- Line 305: Attrib_DemoBuffType
- Line 374: '''%s1'''% damage penalty
- Line 386: Attrib_Socket
- Line 388: Custom Texture
- Line 423: Attrib_DisguiseDamageReduction
- Line 465: Attrib_DuelLoserAccountID
- Line 506: Attrib_ElevateQuality
- Line 526: This weapon holsters '''%s1'''% faster
- Line 580: Attrib_Knockback
- Line 587: '''%s1'''% damage penalty
- Line 591: Attrib_DecloakRate
- Line 604: Custom Texture
- Line 793: Attrib_DeflectionSizeMultiplier
- Line 821: '''%s1'''% increased melee attack range
- Line 823: Attrib_MiniCritAirborneEnemiesDeploy
- Line 882: Attrib_MultipleSentries
- Line 888: Overrides the projectile fired from the weapon. Takes values from 1 to 26, each representing a different projectile, and not all projectiles work on all weapons
- Line 925: Attrib_CenterFireProjectile
- Line 1012: Attrib_AlternateRocketEffect
- Line 1022: '''%s1'''% damage penalty
- Line 1026: Genauigkeit proportional zum Schaden
- Line 1036: '''%s1'''% reduction in airblast vulnerability
- Line 1050: Unable to see enemy health
- Line 1086: Per Shot Missed: -'''%s1''' ammo
- Line 1090: +'''%s1'''% buff duration
- Line 1106: Attrib_SetIcicleKnifeMode
- Line 1138: Attrib_TauntSoundSuccess
- Line 1220: +'''%s1'''% faster firing speed
- Line 1228: Attrib_RageGainOnAssists
- Line 1242: Attrib_AirBlastVerticalVulnerabilityMultipier
- Line 1328: Only visible in Pyroland
- Line 1330: '''%s1'''% clip size
- Line 1332: +'''%s1'''% sapper damage bonus
- Line 1336: +'''%s1''' health regenerated per second for each active sapper
- Line 1338: '''%s1'''% sapper health bonus
- Line 1348: '''%s1'''% sapper damage penalty
- Line 1380: Attrib_AutoFiresFullClipAllAtOnce
- Line 1388: On Equip: Visit Pyroland
- Line 1394: Attrib_PlayerSkinOverride
- Line 1400: Attrib_Sapper_Voice_Pak
- Line 1402: Attrib_Sapper_Voice_Pak_Idle_Wait
- Line 1404: Killed Merasmus at level '''%s1'''
- Line 1426: Sentry build speed increased by '''%s1'''%
- Line 1428: Increases teleporter build speed by '''%s1'''%.
- Line 1430: Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.
- Line 1432: Cannonballs do not explode on impact
- Line 1436: Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range
- Line 1438: '''%s1'''% damage on contact with surfaces
- Line 1440: Generate building rescue energy on damage
- Line 1442: Self mark for death when hauling buildings
- Line 1444: Press your reload key to cycle through resist types.
- Line 1449: Fires a special bolt that can repair friendly buildings
- Line 1451: +'''%s1'''% projectile speed
- Line 1453: +'''%s1'''% damage bonus
- Line 1455: Cannonballs push players back on impact
- Line 1459: '''%s1'''% Overheal build rate.
- Line 1461: Share Canteens with your heal target.
- Line 1467: +25% more overheal, +50% longer duration per point
- Line 1469: Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.
- Line 1471: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.
- Line 1473: +'''%s1'''% faster move speed on wearer
- Line 1475: +'''%s1''' health regenerated per second on wearer
- Line 1477: +'''%s1'''% critical hit damage resistance on wearer
- Line 1479: +'''%s1'''% fire damage resistance on wearer
- Line 1481: +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point
- Line 1493: Build energy by healing teammates. When fully charged, press the Special-Attack key to deploy a frontal projectile shield.
- Line 1525: '''%s1'''% bullet damage vulnerability on wearer
- Line 1527: +'''%s1''' max health on wearer
- Line 1539: +'''%s1'''% greater jump height when active
- Line 1541: '''%s1'''% increase in push force taken from damage
- Line 1543: +'''%s1'''% bonus healing from all sources
- Line 1545: Immune to the effects of afterburn.
- Line 1549: Hype Decays Over Time.
- Line 1551: Extra effects when taunting.
- Line 1553: '''%s1'''% reduction in airblast vulnerability
- Line 1555: '''%s1'''% increase in push force taken from damage
- Line 1557: Increase in push force taken from damage and airblast
- Line 1559: Leave a Calling Card on your victims.
- Line 1565: Attrib_AddHeadOnHit
- Line 1577: This weapon deploys '''%s1'''% faster
- Line 1587: Revive Teammates
- Line 1597: Attrib_TauntSoundSuccess
- Line 1599: Attrib_PhaseCloak
- Line 1601: Attrib_TauntSoundSuccess
- Line 1603: Attrib_PhaseCloak
- Line 1605: '''%s1'''% increased air control.
- Line 1607: Attrib_RocketLaunchImpulse
- Line 1609: On Kill: Gain Mini-crits for '''%s1''' seconds.
- Line 1611: No metal from dispensers when active.
- Line 1621: Mini-crits targets when fired at their back from close range
- Line 1625: Increased attack speed and smaller blast radius while blast jumping
- Line 1629: Attrib_BackHeadshot
- Line 1631: Fires 3 barrages while explosive jumping
- Line 1635: Attrib_AirJumpOnAttack
- Line 1637: Charge and fire shots independent of zoom
- Line 1639: Zoom does not affect charge
- Line 1641: 100% critical hits burning players from behind.
- Line 1646: Full turning control while charging
- Line 1654: '''%s1'''% blast damage from rocket jumps
- Line 1656: Clip size increased on kill
- Line 1662: Fires tracer rounds
- Line 1664: Fire rate increases as health decreases
- Line 1666: Rewarded for participating in the 2014 Summer Adventure.
- Line 1670: Stickybombs fizzle '''%s1''' seconds after landing
- Line 1672: Max charge time decreased by '''%s1'''%
- Line 1674: Grenades have very little bounce and roll
- Line 1676: Attrib_Class_Select_Override_VCD
- Line 1680: Taking damage while shield charging reduces remaining charging time
- Line 1684: '''%s1'''% damage on grenades that explode on timer
- Line 1698: Increased Melee damage against Isolated Merc Set
- Line 1700: Increased Nostromo Napalmer damage taken from Isolated Merc Set
- Line 1702: Increased Nostromo Napalmer damage against Isolationist Pack Set
- Line 1704: Increased Melee damage taken from Isolationist Pack Set
- Line 1712: Duck XP Level : '''%s1'''
- Line 1714: Duck Power : '''%s1''' / 5
- Line 1716: Early Supporter of End of the Line Community Update
- Line 1720: Duckstreaks Active
- Line 1722: Hold fire to load up to 4 shells
- Line 1724: Weapon spread increases as health decreases
- Line 1726: Attrib_AutoFiresFullClipNegative
- Line 1728: Attrib_AutoFiresWhenFull
- Line 1740: '''%s1'''% cloak meter when Feign Death is activated
- Line 1742: Up to +'''%s1'''% damage based on charge
- Line 1744: No cloak meter from ammo boxes when invisible
- Line 1746: '''%s1'''% cloak meter from ammo boxes
- Line 1748: Attrib_ElevateQuality
- Line 1752: '''%s1'''% less metal from pickups and dispensers
- Line 1754: Boost reduced when hit
- Line 1756: '''%s1'''% less healing from all sources
- Line 1758: 100% critical hit vs burning players
- Line 1760: Gain a speed boost on kill
- Line 1762: On Hit: Gain a speed boost
- Line 1764: '''%s1'''% damage resistance when below 50% health and spun up
- Line 1766: '''%s1'''% ÜberCharge rate on Overhealed patients
- Line 1768: '''%s1'''% less healing from Medic sources
- Line 1770: On Hit: Gain up to +'''%s1''' health per attack
- Line 1778: Team Colored Decorated Weapon
- Line 1784: Items Traded in : '''%s1'''
- Line 1802: This weapon holsters '''%s1'''% slower
- Line 1804: This weapon deploys '''%s1'''% slower
- Line 1806: '''%s1''' sec decrease in charge duration
- Line 1808: '''%s1'''% damage penalty vs buildings
- Line 1810: '''%s1'''% decrease in charge impact damage
- Line 1812: Not Tradable, Marketable, Usable in Crafting, or Gift Wrappable
- Line 1814: Melee hits refill '''%s1'''% of your charge meter.
- Line 1816: Secondary fire when charged grants mini-crits for '''%s1''' seconds.
- Line 1818: Dealing damage fills charge meter.
- Line 1820: This Weapon has a large melee range and
- Line 1825: Ammo boxes collected also give Charge
- Line 1827: Extinguishing teammates restores '''%s1''' health
- Line 1829: Extinguishing teammates reduces cooldown by '''%s1'''%
- Line 1835: '''%s1'''% fuse time on grenades
- Line 1837: +'''%s1'''% faster move speed on wearer (shield required)
- Line 1839: '''%s1'''% increased damage to your sentry's target
- Line 1841: '''%s1'''% metal cost when constructing or upgrading teleporters
- Line 1843: Attrib_DamageBlastPush
- Line 1847: On Hit: Builds Hype
- Line 1849: +'''%s1'''% fire damage resistance while deployed
- Line 1851: '''%s1'''% damage bonus vs burning players
- Line 1855: Attacks pierce damage resistance effects and bonuses
- Line 1857: +'''%s1'''% damage vulnerability while active
- Line 1859: Revenge crits are lost on death
- Line 1861: '''%s1'''% maximum overheal on wearer
- Line 1871: Collect the organs of your victims
- Line 1873: Successive shots become less accurate
- Line 1875: Fires a wide, fixed shot pattern
- Line 1877: Attrib_NoCloakFromAmmo
- Line 1879: Collect the organs of people you hit
- Line 1881: '''%s1'''% increased air control when blast jumping.
- Line 1883: Immune to push force from damage and airblast when spun up
- Line 1889: Normal disguises require (and consume) a full cloak meter
- Line 1901: Attrib_AirblastDestroyProjectile
- Line 1951: Spawning and resupply do not affect the Gas meter
- Line 1953: +'''%s1'''% faster move speed on wearer
- Line 1955: '''%s1'''% damage vulnerability on wearer
- Line 1957: '''%s1'''% maximum overheal on wearer
- Line 1959: '''%s1'''% health from healers on wearer
- Line 1961: Maximum health is drained while item is active
- Line 1981: Critical damage is affected by range
- Line 1983: Minicrits whenever it would normally crit
- Line 1985: Push enemies back when you land (force and radius based on velocity)
- Line 1987: Stun enemies when you land
- Line 1989: Able to re-launch while already in-flight
- Line 1993: '''%s1'''% faster recharge rate
- Line 1995: Ignited enemies explode
- Line 1997: '''%s1'''% healing effect
- Line 1999: Gain a speed boost when you hit an enemy player
- Line 2001: Gas meter starts empty
- Line 2003: Gas meter builds with damage done and/or time
- Line 2005: '''%s1'''-to-1 health-to-metal ratio when repairing buildings
- Line 2018: '''%s1'''
- Line 2020: '''%s1'''
- Line 2022: Voices From Below
- Line 2024: Pumpkin Bombs
- Line 2026: Halloween Fire
- Line 2028: Exorcism
- Line 2058: Killstreaker: '''%s1'''
- Line 2060: Sheen: '''%s1'''
- Line 2064: Pages of Tumidum: '''%s1'''
- Line 2066: Pages of Gratanter: '''%s1'''
- Line 2068: Pages of Audere: '''%s1'''
- Line 2070: Pages of Congeriae: '''%s1'''
- Line 2072: Pages of Veteris: '''%s1'''
- Line 2082: Killstreaks Active
- Line 2098: Melee kills refill '''%s1'''% of your charge meter.
- Line 2112: ★ Unusual Effect: '''%s1'''
- Line 2116: '''%s1'''% slower upgrade rate
- Line 2124: Disables double jump
- Line 2126: Third successful punch in a row always crits.
- Line 2134: Festivized
- Line 2150: Deals 300% damage to burning players
- Line 2155: -50% repressurization rate on Alt-Fire
- Line 2157: Uses a shared pressure tank for Primary Fire and Alt-Fire.
- Line 2164: Mini-crits burning targets and extinguishes them. Damage increases based on remaining duration of afterburn.
- Template:Mvm mission Empire Escalation has 12 uses and is missing 4 translations
- Line 216: Actually 7
- Line 222: Actually 7
- Line 228: Actually 21
- Line 236: Divided amongst the 18 first bots
- Template:Mvm mission Mannslaughter has 12 uses and is missing 2 translations
- Line 179: Actually 20
- Line 187: Divided amongst the 18 first bots
- Template:Item tradability list has 11 uses and is missing 2 translations
- Line 28: Multiple classes
- Line 122: Tour of Duty badges
- Template:List of weapons unable to crit has 11 uses and is missing 1 translation
- Line 115: * The spells cannot be Crit boosted, however they can still be Mini-Crit boosted to deal additional damage.
- Template:Event end has 10 uses and is missing 2 translations
- Line 2: The event is set to end on .
- Line 10: The event ended on .
- Template:Escape Plan speed has 9 uses and is missing 2 translations
- Line 50: No increase
- Line 63: Slight increase in speed
- Template:Grandmaster Killstreak has 9 uses and is missing 13 translations
- Line 3: Number of kills
- Line 19: 0 kills
- Line 32: Pawn Piece
- Line 49: 1 kill
- Line 62: Rook Piece
- Line 79: 2 kills
- Line 92: Knight Piece
- Line 109: 3 kills
- Line 122: Bishop Piece
- Line 139: 4 kills
- Line 152: Queen Piece <!-- In Latin languages (not sure if it is also applied in other languages), although people may use the translation of "Queen", in competitive/formal chess, the correct name to call this piece is "Lady" ("Dama" in Spanish or "Dame" in French, as examples), moreover when recording a chess game, the letter "D" is used to refer to this piece.-->
- Line 169: 5 or more kills
- Line 182: King Piece
- Template:List of companies has 9 uses and is missing 4 translations
- Line 412: Turkeys
- Line 510: WAR!
- Line 1643: Odessa Mining Logistics
- Line 2228: WAR!
- Template:List of miscellaneous reward item owners has 9 uses and is missing 29 translations
- Line 3: Steam Profile
- Line 12: Item
- Line 21: Reason
- Line 31: Notes & Additional Info
- Line 41: Item Link
- Line 51: Backpack
- Line 61: Wiki Profile
- Line 74: Reported a serious exploit regarding Strangifiers and Killstreak Kits to Valve.
- Line 83: Given in quality with the Sunbeams effect.
- Line 98: Reported a serious exploit regarding item generation to Valve.
- Line 107: Given in Unusual quality with the Sunbeams effect.
- Line 122: Reported a serious exploit regarding Giftapults and Key generation.
- Line 131: Given in Unusual quality with the Burning Flames effect.
- Line 146: Reported a serious exploit regarding Giftapults and Key generation.
- Line 155: Given in Unusual quality with the Sunbeams effect.
- Line 170: Reported a serious exploit regarding account control to Valve.
- Line 179: Given in Unusual quality with the Sunbeams effect.
- Line 194: Reported a serious exploit regarding name tags to Valve.
- Line 200: Given in Unusual quality with the Sunbeams effect.
- Line 212: Reported a serious exploit regarding name tags to Valve.
- Line 218: Given in Unusual quality with the Sunbeams effect.
- Line 230: gift.
- Line 239: Given in Unusual quality with the Community Sparkle effect.
- Line 254: Make-A-Wish Foundation gift.
- Line 260: Given in Unusual quality. It was given the quality and Sunbeams effect later.
- Line 272: Make-A-Wish Foundation gift.
- Line 278: Given in Unusual quality with the Sparkling Lights effect.
- Line 290: Make-A-Wish Foundation gift.
- Line 296: Given in Unusual quality with the Community Sparkle effect.
- Template:Second annual saxxy finalists has 9 uses and is missing 1 translation
- Line 18: This video is no longer available
- Template:Eureka Effect metal from pickups has 8 uses and is missing 5 translations
- Line 2: Ammo pack size
- Line 13: Metal returned
- Line 25: Small
- Line 38: Medium
- Line 51: Large
- Template:Explosion sources has 8 uses and is missing 1 translation
- Line 185: Level 3 upgrade only.
- Template:Reskins has 8 uses and is missing 4 translations
- Line 911: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
- Line 1800: As of June 29, 2018, the game has been shut down, rendering this item no longer obtainable.
- Line 1890: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
- Line 2008: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
- Template:Active community medal list has 7 uses and is missing 3 translations
- Line 52: Awarded to players who to charity drives, through item or monetary donations.
- Line 82: Awarded to players who to charity drives, through item or monetary donations.
- Line 213: Awarded to players who to charity drives, through item or monetary donations.
- Template:AltTimeline has 7 uses and is missing 3 translations
- Line 50: Gray Mann, on the verge of bankruptcy, reprograms his robot army to, instead of trying to kill the mercs, sell them robot themed hats to recoup his losses and to edge-in on Mann Co.'s ever growing lucrative hat sales revenue.
- Line 62: Kisses von Butternubs, a Pomeranian dog in a sweater, is elected president of the United States of America by popular vote.
- Line 74: Future Dell Conagher (Engineer), now very old (but very muscular and long bearded) and his arm replaced with a cybernetic one, and Pyro, who is now a floating head in a bubble, travel back in time to 1972, very briefly, to warn the mercenaries not to open Gray Mann's to prevent the impending '''Hat Wars''' of the 1990s, before having to return to 1999.
- Template:Expired community medal list has 7 uses and is missing 32 translations
- Line 457: Awarded to players who completed at least 6 of the 7 available missions, during the Last Laugh event.
- Line 466: Awarded to players who donated US$5.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
- Line 475: Awarded to players who donated US$15.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
- Line 484: Awarded to players who donated US$25.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
- Line 493: Awarded to players who donated US$35.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
- Line 503: Awarded to players who completed at least 6 intermediate or expert difficulty missions during the Voltaic Violence event.
- Line 512: Awarded to players who completed at least 8 advanced or expert difficulty missions during the Voltaic Violence event.
- Line 521: Awarded to players who donated US$5.00 or more to the charity drive supporting the ALS Association, through or donations, during the Voltaic Violence event.
- Line 544: Awarded to players who completed at least 4 missions during the Firmware Frenzy event.
- Line 552: Awarded to players who donated US$6.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
- Line 560: Awarded to players who donated US$12.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
- Line 568: Awarded to players who donated US$18.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
- Line 576: Awarded to players who donated US$24.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
- Line 585: Awarded to players who cleared at least 5 intermediate or expert difficulty missions during the Magnetic Mayhem event.
- Line 591: Awarded to players who cleared at least 8 advanced or expert difficulty missions during the Magnetic Mayhem event.
- Line 597: Awarded to players who donated US$5.00 or more to the Magnetic Mayhem charity drive, through either or donations.
- Line 603: Awarded to players who donated US$15.00 or more to the Magnetic Mayhem charity drive, through either or donations.
- Line 609: Awarded to players who donated US$25.00 or more to the Magnetic Mayhem charity drive, through either or donations.
- Line 843: Awarded to content creators who submitted content that was accepted into the Potato MvM Memes vs Machines event.<br><br>Also awarded to content creators who submitted content that was accepted into the Potato MvM Mashed Mediocrity event, as well as Mashed Mediocrity event helpers.
- Line 981: Awarded to players who completed at least 12 missions during the Galvanized Gauntlet event.
- Line 991: Awarded to players who donated US$5.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either or donations.
- Line 1000: Awarded to players who donated US$15.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either or donations.
- Line 1009: Awarded to players who donated US$25.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either or donations.
- Line 1020: Awarded to players who cleared at least 6 missions during the Osmium Ordinance event.
- Line 1026: Awarded to players who cleared at least 12 missions during the Osmium Ordinance event.
- Line 1032: Awarded to players who donated US$5.00 or more to the Osmium Ordinance charity drive, through either or donations.
- Line 1038: Awarded to players who donated US$15.00 or more to the Osmium Ordinance charity drive, through either or donations.
- Line 1045: Awarded to players who cleared at least 7 missions during the Ghoulish Gambit event.
- Line 1051: Awarded to players who cleared at least 15 missions during the Ghoulish Gambit event.
- Line 1057: Awarded to players who donated US$5.00 or more to the Ghoulish Gambit charity drive, through either or donations.
- Line 1063: Awarded to players who donated US$15.00 or more to the Ghoulish Gambit charity drive, through either or donations.
- Line 1069: Awarded to players who donated US$35.00 or more to the Ghoulish Gambit charity drive, through either or donations.
- Template:List of community blog entries has 7 uses and is missing 1 translation
- Line 2: List of community blog entries
- Template:List of melee weapons has 7 uses and is missing 1 translation
- Line 2: List of melee weapons
- Template:Operation Osmium Ordinance missions has 7 uses and is missing 52 translations
- Line 8: Oilrig
- Line 11: Offshore Onslaught
- Line 17: Robotfactory
- Line 20: Industrial Injection
- Line 27: Calendartillery
- Line 33: Scallops
- Line 36: Scaling Somersault
- Line 42: Scrapyard
- Line 45: Midnight Recycled
- Line 50: Waterfront
- Line 53: H2 Oh No
- Line 58: Watermine
- Line 61: Hydrophobia
- Line 76: Area 52
- Line 79: Complex Chaos
- Line 85: Bogland
- Line 88: Swamp Fever
- Line 94: Bog Business
- Line 100: Downpour
- Line 103: Wet Wreckage
- Line 109: Flowerfield
- Line 112: Flamingo Flame
- Line 118: Hideout
- Line 121: Korpoelec Invasion
- Line 127: Lotus
- Line 130: Mud
- Line 136: Mansion
- Line 139: Property Inspection
- Line 145: Robotfactory
- Line 148: Frantic Flood
- Line 154: Short Circuit Execution
- Line 160: Saxford
- Line 163: Grim Memorial
- Line 169: Scallops
- Line 172: Scallywag
- Line 177: Spacepost
- Line 180: Spatial Impasse
- Line 186: Waterfront
- Line 189: Unescapable Undine
- Line 197:
- Line 210: Brugge
- Line 213: Netherite Navy <!-- Note: Netherite is an item in Minecraft, the translation from that game may be helpful here -->
- Line 219: Derelict
- Line 222: Deaths Door
- Line 228: Robotfactory
- Line 231: Enduring Exceptions
- Line 238: Germanium Gearbox
- Line 244: Scallops
- Line 247: Seafood Slaughter
- Line 253: What The Scallop
- Line 259: Watermine
- Line 262: Electrolysis
- Template:KritzKast distribution list has 6 uses and is missing 30 translations
- Line 10: The hat was first awarded in Vintage quality to a limited but unspecified number of players for being a member of the KritzKast Steam Group prior to 7pm (GMT+1) June 12th 2011, 1 hour before the live recording of podcast episode #121. Before a hat was awarded, the members had to obtain a passing score on the . Players who did not win on the quiz were allowed to retake it as often as they wished so long as they left four hours between attempts. Those who were not part of the KritzKast Steam Group before the deadline received a message from stating they were "manly enough ''not'' to receive" the "girly" hat.
- Line 17: The 30 winners of the Lo-Fi Longwave Owners Group event were also awarded Vintage hats. Those who were already in possession of Vintage were awarded a Unique version of the hat instead.
- Line 24: Players were able to submit questions before August 31, 2011 for a KritzKast interview with the creator of . The questions used in the interview had the player quoted and granted a Vintage Lo-Fi Longwave.<ref></ref>
- Line 31: Since episode #129, a Vintage hat has been given to each "Player of the Week", assuming they did not already have one. This policy has been retroactively enforced.
- Line 38: As part of the celebrations for episode #200, a total of 600 Unique Lo-Fi Longwaves were given out via the KritzKast Facebook page, Twitter, and Steam Group.<ref></ref>
- Line 45: Players were able to submit questions before January 14, 2013 for a KritzKast interview with the creator of Backpack.tf, Brad Pitt. The 23 players whose questions were picked from the more than 6,000 submissions all received a Vintage Lo-Fi Longwave, on their backpack.tf profile, and had their question used in the interview with Brad Pitt.<ref></ref><ref></ref>
- Line 52: Players were able to submit questions for a KritzKast interview with co-creator of Scrap.tf, Geel9, until May 12, 2013. Users whose questions were picked for interview received a Vintage Lo-Fi Longwave. In addition to this, 100 random participants in voting on questions received a Unique version of the hat.<ref></ref>
- Line 59: Each month, a Monthly Screenshot Competition is run in the . Players that win one of these competitions receive a Vintage Lo-Fi Longwave.
- Line 66: In celebration of 1000 Facebook likes, KritzKast held a competition for a signed poster from . Additionally, everyone who entered the competition received a Unique Lo-Fi Longwave.<ref></ref><ref></ref>
- Line 73: During the for , KritzKast had announced at the $10,000 donation milestone that those that had donated $30 or more would get a Vintage Lo-Fi Longwave as an added bonus to the other perks for donating to the charity. The Lo-Fi Longwave was also given out randomly to players that were on the AbleGamers server during each donation milestone in Vintage quality.
- Line 80: KritzKast's favorite participant entries to the were rewarded with a Unique Lo-Fi Longwave.
- Line 87: During Valentine's Day in 2014, a single random winner would be drawn from within the people who commented on found in the KritzKast Steam Group with the person who they think should win and their nominee would receive a Vintage Lo-Fi Longwave and a bucket of the paint. The players who nominated someone for the Lo-Fi also got one in Unique quality.<ref></ref>
- Line 94: On March 13th 2014, as Steam servers went down a single player could obtain a Vintage Lo-Fi Longwave by coming up with the most original comment on a KritzKast Facebook post.<ref></ref>
- Line 101: On November 16th 2014, KritzKast announced on their Steam Group page, in celebration of PodKast Episode #300, 300 Lo-Fi Longwaves would be awarded to everyone who completed the . Although, toward the end of the podcast, they announced that all 700+ people who enter the mini-comp would get a Unique Lo-Fi Longwave.
- Line 108: During the , KritzKast donated 5 Lo-Fi Longwaves to celebrate the joyous event. Two players could get two each, for themselves and a chosen friend, if they send a screenshot of them inviting said friend to the subreddit and supported either Heavy or Pyro. Another one got up for grabs for commenting the best bit of advice for beginner players.
- Line 115: On August 8th 2016, KritzKast member uberchain announced a contest via their Steam Group page that whoever could post video evidence of them beating his high score in the fan-made game before August 13th would receive a Unique Lo-Fi Longwave. The person who had the highest score by the deadline would receive a Vintage version instead.<ref></ref>
- Line 122: On September 24th 2016, KritzKast member Agro created a "Lo-Fi Caption Contest" on the which entailed that the best two entries would win a Vintage Lo-Fi Longwave; one for the submitter, and a Unique Lo-Fi Longwave for their friend. Due to vote fluffing and various other problems related to the voting method, all that entered received a Vintage Lo-Fi Longwave and those who entered the contest past the deadline received a Unique Lo-Fi Longwave in compensation for the problems.
- Line 129: On October 15 2017, KritzKast member Agro announced a "Death and Despair" themed killcam contest on the . Agro gave all participants a few weeks to submit their entries, and the best five entries would be chosen by admins on October 31 2017, at midnight (UK time). The prizes consisted of a Vintage Lo-fi Longwave for the first place winner with a bonus of a random can of paint, and four Unique Lo-fi Longwaves for the four runner ups.
- Line 136: On February 5th 2018, it was announced on the KritzKast blog that three Vintage Lo-fi Longwaves would be given out along with cash prizes to the winners of a ''Team Fortress 2'' themed tattoo designing contest in celebration of Valentine's day. Participants had until the 23rd of February to submit their art. Winners who already had a Vintage Lo-Fi Longwave in their inventory were given the opportunity to select a friend who would instead receive one in a Unique quality.<ref></ref>
- Line 143: On January 2020, KritzKast member Agro announced an "Edging" competition beta to test the ruleset. Participants have to get as close as possible to levelling up in with the highest score and tier. On 27 May 2020, the KritzKast Twitter the competition, making it public. First and second place winners received a Vintage Lo-Fi Longwave, a friend of the first place winner and a random participant could receive a Unique version. Participants who achieved 1 XP from levelling up would get a place in the Hall of Fame.
- Line 150: On August 13, 2020, the official KritzKast Twitter account announced a competition.<ref></ref> The KritzKast Twitter account uploaded a gridded image with numbers in its X-axis and letters in the Y-axis. The objective of this competition was to guess and pinpoint where the BLU Spy's left foot was located. The KritzKast account could only give "YES" or "NO" answers as hints. The winner was awarded a Vintage Lo-Fi Longwave.
- Line 157: On April 28, 2021, KritzKast announced the distribution of 10 Lo-Fi Longwaves to take place on June 10th, 2021, in celebration of the 10th anniversary of the hat's introduction to the game, and for the 10,000 follower milestone on the KritzKast Twitter page.<ref></ref> They announced through their Discord server that one Lo-Fi Longwave would be distributed to a random active Discord member every day through June, 2021. They announced through a YouTube Community post that they would be distributing a Lo-Fi Longwave to one random comment from a public subscriber on any video posted in June 2021.<ref></ref><ref></ref>
- Line 164: On June 18, 2021, the official KritzKast Twitter account announced a second wave of Lo-Fi Longwaves giveaway for their 10th anniversary of the hat's introduction to the game.<ref></ref> The winners were picked randomly to whoever was active in the channel in their Discord server. The winners were awarded a Unique Lo-Fi Longwave.
- Line 171: Individuals can still earn a Vintage Lo-Fi Longwave by creating an or similar media poster and submitting it to the KritzKast Discord.<ref></ref><!-- Do not add a link to the Discord --> It must meet the requirements found in the relevant channel and, if the poster is approved, it may be used in a YouTube thumbnail and the individual receives a Vintage Lo-Fi Longwave shortly after.
- Line 178: On February 14, 2023, the official KritzKast Twitter account announced a 24-hour competition for Valentine's Day.<ref></ref> The objective of this competition was to post a picture of a ; some users made real-life sandwiches, as well as digital art. The rule of the competition remained unclear throughout the day, but was later revealed that the secret rule was "The way to a Mann's heart is through his ribcage but I'd rather you offer me something I might like to eat!"<ref></ref> The winners were awarded a Vintage Lo-Fi Longwave.
- Line 185: On June 11, 2023, the official KritzKast YouTube account made a Community post stating that any user that comments in one of their YouTube videos have a chance to win a Unique quality Lo-Fi Longwave.<ref></ref>
- Line 191: On July 6, 2023, the official KritzKast Twitter account announced a 40-minute competition as a celebration for the Summer Update 2023.<ref></ref> The objective of this competition was to cosplay as any of the TF2 mercenaries using only "found" items. Only two winners were picked after the competition was over and were awarded a Unique quality Lo-Fi Longwave.
- Line 198: On September 2, 2023, the official KritzKast Twitter account announced an 8-hour Photoshop competition.<ref></ref><ref></ref> The objective of this competition was for players to showcase their favorite map without explicitly showing their favorite map using Photoshop (or any editing software). Only one winner was picked after the competition was over and was awarded a Vintage quality Lo-Fi Longwave.
- Line 204: On September 7, 2023, the official KritzKast Twitter account announced a giveaway.<ref></ref> The KritzKast team picked a random Twitch channel subscriber and awarded a Unique quality Lo-Fi Longwave.
- Line 210: On May 28, 2024, an announcement was made in the Kritzkast Discord announcing a new way to obtain a Unique quality Lo-Fi Longwave. Every video uploaded to the KritzKast YouTube channel from then on <!-- until X date, once it ends, if it ever does --> contained a hidden Lo-Fi Longwave. Leaving a comment with the time stamp and the paint used on it would award a Unique Lo-Fi Longwave. After the first few videos, the cosmetic item could also be spotted in the form of text (such as "Unpainted Lo-Fi Longwave") rather than the hat itself, or in 3 separate parts with all parts being put together resulting in a single Lo-Fi Longwave being awarded.
- Template:List of community-contributed War Paints has 6 uses and is missing 3 translations
- Line 3: Collection
- Line 10: Date added
- Line 17: Creator(s)
- Template:Merchandise block has 6 uses and is missing 1 translation
- Line 7: $
- Template:Mvm mission Bison Barrage has 6 uses and is missing 1 translation
- Line 39: Random choice
- Template:Mvm mission Clanker Carnage has 6 uses and is missing 10 translations
- Line 15: The
- Line 96: The
- Line 109: The
- Line 117: The
- Line 175: The
- Line 221: Spawns similarly to Spy-bots
- Line 231: Spawns normally
- Line 328: The
- Line 373: The
- Line 419: The
- Template:UberCharge Cart has 6 uses and is missing 2 translations
- Line 3: Push
- Line 11: Block
- Template:War Paint collection table has 6 uses and is missing 29 translations
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- Template:Achievement Idle Control Point timing has 5 uses and is missing 2 translations
- Line 2: Achievement Idle
- Line 46: Infinite
- Template:Improveimage has 5 uses and is missing 3 translations
- Line 5: Bloody hell, you're awful!
- Line 21: This image file requires improvement
- Line 38: You can help Team Fortress Wiki by (see ).
- Template:List of cosmetics with an additional effect has 5 uses and is missing 34 translations
- Line 3: Cosmetics with additional effects
- Line 14: Additional effect(s)
- Line 24: * Spawns a ball in the spawnroom
- Line 44: * Makes a soft, higher pitch jingle noise while walking.
- Line 52: * Plays music when taunting.
- Line 60: * Makes a soft jingle noise while walking.
- Line 68: * Changes the footsteps with wet, squishy sounds.
- Line 78: * Makes a soft, slightly lower pitch jingle noise while walking.
- Line 86: * Alters .
- Line 94: * Alters .
- Line 102: * Alters .
- Line 110: * Plays a when performing the .
- Line 132: * Makes a soft jingle noise while walking.
- Line 140: * Plays when taunting.
- Line 148: * Makes a soft jingle noise while walking.
- Line 158: * Alters .
- Line 168: * Changes the 's Build and Demolish Menu and the 's Teleport menu.
- Line 178: * Alters .
- Line 184: * Makes a soft jingle noise while walking.
- Line 192: * Alters .
- Line 200: * Alters .
- Line 210: * Alters .
- Line 220: * When the player dies, their corpse explodes. During a or Halloween, the explosion is purple instead of the usual gold.
- Line 228: * Makes a soft jingle noise while walking.
- Line 236: * Chess piece on top changes based on player's killstreak, does not require a weapon.
- Line 244: * Changes the appearance of and the in .
- Line 252: * If equipped by the Scout, it alters .
- Line 260: * Player is immune to 's "Boo" taunt.
- Line 268: * Makes a soft jingle noise while walking.
- Line 276: * When equipped by all classes except Pyro and Medic, it alters .
- Line 284: * Makes a soft jingle noise while walking.
- Line 292: * Player is immune to Horseless Headless Horsemann's "Boo" taunt.
- Line 300: * If is entered in the game's launch options, the headset glows, regardless of the chosen.
- Line 308: * When equipped by the or , it alters some voice lines.
- Template:Medieval Mode chat parser has 5 uses and is missing 28 translations
- Line 1: Word replacement
- Line 9: For a full listing of all word replacements, see .
- Line 17: Note: this chat filter is only applied to English words and does not work with other languages.
- Line 31: Original text
- Line 39: Replacement
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- Line 423: Punctuation
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- Line 526: Insults
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- Line 554: ''<adjective>'', ''<adjective> <noun>''
- Line 569: Adjectives
- Line 638: Nouns
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- Line 801: Replacement
- Line 893: Added to beginning of chat messages
- Line 956: Gods
- Line 1037: God adjectives
- Line 1090: Body parts
- Line 1124: Body part adjectives
- Line 1205: Added to end of chat messages
- Template:Mvm mission Aerial Stupidity has 5 uses and is missing 49 translations
- Line 20: Spawns from the side
- Line 62: Disables 1C Scout support on arrival
- Line 75: Flank middle
- Line 90: Flank middle
- Line 112: A loud siren will announce their arrival
- Line 117: Paradrops from above
- Line 155: Disables 2C Shotgun robots Support on arrival
- Line 186: A loud siren will announce their arrival
- Line 191: Paradrops from above
- Line 201: A loud siren will announce their arrival
- Line 206: Paradrops from above
- Line 216: No ring of fire while spun up
- Line 221: The
- Line 226: Spawns from the side
- Line 236: Spawns from the side
- Line 252: The
- Line 266: Disables Scout Support on arrival
- Line 276: Disables Scout Support on arrival
- Line 289: The
- Line 334: A loud siren will announce their arrival
- Line 339: Paradrops from above
- Line 360: A loud siren will announce their arrival
- Line 365: Paradrops from above then blows up on landing
- Line 371: Limited
- Line 380: A loud siren will announce their arrival
- Line 385: Paradrops from above then blows up on landing
- Line 391: Limited
- Line 413: A loud siren will announce their arrival
- Line 418: Paradrops from above
- Line 429: A loud siren will announce their arrival
- Line 434: Paradrops from above
- Line 444: Paradrops from above
- Line 454: Spawns from the side
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- Line 506: A loud siren will announce their arrival
- Line 511: Paradrops from above
- Line 516: Spawns from the side
- Line 537: A loud siren will announce their arrival
- Line 542: Paradrops from above
- Line 547: The
- Line 552: Paradrops from above
- Line 563: Boss swaps between several loadouts
- Line 573: Paradrops from above then lands near bomb hatch
- Line 584: Paradrops from above
- Line 589: The
- Line 595: Limited
- Line 604: A loud siren will announce their arrival
- Line 609: Paradrops from above then blows up on landing
- Line 615: Limited
- Template:Mvm mission Alluvion has 5 uses and is missing 17 translations
- Line 43: Custom variant
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- Line 447: Custom variant
- Template:Mvm mission Antecedent Sapience has 5 uses and is missing 11 translations
- Line 36: No damage bonus
- Line 53: Regenerates 10 HP per second
- Line 136: Spawns from the river and takes the same path as the bomb
- Line 182: Audio cue announces its arrival
- Line 239: -1 health drained per second
- Line 363: Spawns from the river and takes the same path as the bomb
- Line 378: Spawns from the river and takes the opposite path as the bomb
- Line 448: Regenerates 10 HP per second
- Line 511: Spawns from the garage and takes the same path as the bomb
- Line 543: Spawns from the garage and takes the same path as the bomb
- Line 588: Audio cue announces its arrival
- Template:Mvm mission Armored Apparatus has 5 uses and is missing 5 translations
- Line 53: No 100% critical hit chance on kill
- Line 115: Spawns from the flank
- Line 205: Spawns from the flank
- Line 246: The
- Line 334: Spawns from the flank
- Template:Mvm mission Autonomous Annihilation has 5 uses and is missing 24 translations
- Line 53: The
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- Line 88: The
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- Line 124: +320% rage gained on hit
- Line 134: +320% rage gained on hit
- Line 141: +320% rage gained on hit
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- Line 267: 50% faster move speed while deployed
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- Line 276: 50% slower spin up time
- Line 333: The
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- Template:Mvm mission Bandwidth Beatdown has 5 uses and is missing 44 translations
- Line 8: The
- Line 13: The
- Line 15:
- Line 26: The
- Line 28: The
- Line 30: The
- Line 39: The
- Line 54: Spawns similarly to Spy-bots
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- Line 105: 50% slower move speed while deployed
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- Line 143: Behaves similarly to Sniper-bots
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- Line 175: Takes opposite path as the bomb
- Line 219: Behaves similarly to Sniper-bots
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- Line 267: Boss will announce its own arrival
- Line 285: Takes opposite path as the bomb
- Line 295: Takes opposite path as the bomb
- Line 309: Behaves similarly to Sniper-bots
- Line 323: Shoots <span style="color:#00ffdd">Cyan</span> colored projectiles
- Line 328: Shoots <span style="color:#32cd32">Lime Green</span> colored projectiles
- Line 333: Shoots <span style="color:#ff0000">Red</span> colored projectiles
- Line 343: Shoots <span style="color:#5885a2">Team Spirit BLU</span> colored projectiles
- Line 348: Shoots <span style="color:#ff69b4">Pink as Hell</span> colored projectiles
- Line 353: Shoots <span style="color:#c36c2d">Cream Spirit RED</span> colored projectiles
- Line 367: Audio cue will announce its arrival
- Line 372: Takes same path as the bomb
- Line 407: Takes opposite path as the bomb
- Line 431: Boss will announce its own arrival
- Line 442: Behaves similarly to Sniper-bots
- Line 452: The
- Line 457: The
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- Template:Mvm mission Binary Breaker has 5 uses and is missing 16 translations
- Line 41: Spawns from the flank
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- Template:Mvm mission Blast Bevy has 5 uses and is missing 5 translations
- Line 43: Limited
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- Line 188: Limited
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- Line 362: Limited
- Template:Mvm mission Blastaway has 5 uses and is missing 33 translations
- Line 18: Spawns from the flank
- Line 31: Spawns with a second bomb
- Line 43: Spawns from the river
- Line 56: Spawns from the river
- Line 101: Spawns with a second bomb
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- Line 160: Regenerates 1 HP per second
- Line 165: Spawns from the river
- Line 177: Spawns from the flank
- Line 190: Spawns with a third bomb
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- Line 234: Spawns with a second bomb
- Line 274: Spawns with a third bomb
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- Line 327: Spawns with a second bomb
- Line 338: Spawns from the flank
- Line 358: Spawns with a third bomb
- Line 363: Spawns from the river
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- Line 405: Spawns from the flank
- Line 423: Spawns with a third bomb
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- Line 515: Spawns from the flank
- Line 535: Spawns from the river
- Line 547: Spawns with a third bomb
- Line 552: Spawns from the river
- Template:Mvm mission Brushfire has 5 uses and is missing 26 translations
- Line 17: No overheal penalty
- Line 28: No overheal penalty
- Line 36: No overheal penalty
- Line 44: No overheal penalty
- Line 52: No overheal penalty
- Line 60: Resists bullet damage
- Line 66: No overheal penalty
- Line 74: Resists blast damage
- Line 80: No overheal penalty
- Line 88: Resists fire damage
- Line 94: No overheal penalty
- Line 111: No overheal penalty
- Line 144: No modified health and size
- Line 162: The
- Line 207: No overheal penalty
- Line 274: No overheal penalty
- Line 287: No overheal penalty
- Line 318: Behaves similarly to regular Sniper-bots
- Line 344: Cannot disguise
- Line 368: Does not take falling damage
- Line 393: Does not take falling damage
- Line 457: The
- Line 469: Reverses enemy building construction
- Line 487: Behaves similarly to regular Sniper-bots
- Line 498: Spawns similarly to Spy-bots
- Line 518: Administrator will announce its arrival
- Template:Mvm mission Cash Out Crash Out has 5 uses and is missing 26 translations
- Line 13: The
- Line 14: The
- Line 15: The
- Line 16: The
- Line 17: The
- Line 18:
- Line 19:
- Line 20:
- Line 41: Behaves similarly to regular Sniper-bots
- Line 51: Chips carrier
- Line 83: Spawns from the right garage and takes the left path
- Line 93: Spawns from the left garage and takes the center path
- Line 108: A
- Line 116: Behaves similarly to regular Sniper-bots
- Line 126: Chips carrier
- Line 173: Chips carrier
- Line 178: Drops 25 chips on death
- Line 200: Chips carrier
- Line 236: Spawns from the right garage and takes the left path
- Line 273: Behaves similarly to regular Sniper-bots
- Line 283: Chips carrier
- Line 361: Chips carrier
- Line 375: Activates Mmmph as if airblasting projectiles
- Line 420: Spawns from the left garage and takes the center path
- Line 431: The
- Line 441: Chips carrier
- Template:Mvm mission Cashgrab Chaos has 5 uses and is missing 32 translations
- Line 12: The
- Line 18: No stats change
- Line 40:
- Line 47: No max health drain
- Line 59: The
- Line 59: Chip Carrier
- Line 71:
- Line 101: The
- Line 106:
- Line 109: The
- Line 124:
- Line 129: The
- Line 129: Chip Carrier
- Line 167:
- Line 187:
- Line 206:
- Line 211: The
- Line 211: Chip Carrier
- Line 233:
- Line 239:
- Line 280: The
- Line 280: Chip Carrier
- Line 338: No max health drain
- Line 360: The
- Line 360: Chip Carrier
- Line 389:
- Line 398:
- Line 405: No max health drain
- Line 414:
- Line 421: No max health drain
- Line 430:
- Line 437: No max health drain
- Template:Mvm mission Choir of Robots has 5 uses and is missing 2 translations
- Line 257: Uses Final Tank Skin
- Line 268: Uses Final Tank Skin
- Template:Mvm mission Dihydrogen Monoxide has 5 uses and is missing 2 translations
- Line 26: Random choice
- Line 207: Random choice
- Template:Mvm mission Extended Deadline has 5 uses and is missing 23 translations
- Line 229:
- Line 235:
- Line 241:
- Line 247:
- Line 253: Random choice
- Line 269:
- Line 275:
- Line 286: Random choice
- Line 298:
- Line 304:
- Line 309:
- Line 314:
- Line 319:
- Line 378:
- Line 384:
- Line 390:
- Line 396:
- Line 402:
- Line 408:
- Line 420:
- Line 426:
- Line 432: Random choice
- Line 436: Icons are hidden
- Template:Mvm upgrades gettysburg has 5 uses and is missing 49 translations
- Line 560: Modified secondary weapons' upgrades
- Line 570: Upgrade
- Line 588: Cost
- Line 609: -50% Speed On Target
- Line 629: Does not stack.
- Line 644: Explode on Ignite
- Line 656: Explosion deals up to 350 splash damage
- Line 671: Able to re-launch while already in-flight
- Line 684: Stun enemies when you land
- Line 695: +20% Damage
- Line 718: -25% Push Force On Wearer
- Line 732: Reduced the push force from enemies attack
- Line 744:
- Line 762: Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
- Line 773: +1s Über Duration
- Line 791: Overheal Expert
- Line 803: +25% more , +50% longer duration per point.
- Line 815: Canteen Specialist
- Line 826: Share with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work.
- Line 840: Modified melee weapons' upgrades
- Line 849: Upgrade
- Line 866: Cost
- Line 886: +3s Crits On Kill
- Line 917: 3 seconds of 100% chance per level; switching weapons retains critical hits.
- Line 944: +10% Recharge Rate
- Line 963: Faster baseball/bauble recharge rate.
- Line 978: +200% Max Misc Ammo
- Line 994: Gives the Scout two extra baseball/bauble per level.
- Line 1009: Ball Marks Target
- Line 1027: Marks one target at a time, similar to the , on hit with either the Sandman or its baseball projectile. The time will reduced to 7 seconds if the target is a giant robot.
- Line 1043: Usable by all classes except and .
- Line 1059: Usable by all classes except .
- Line 1070: Only when equipped by Spy
- Line 1080: Only when equipped by Demoman
- Line 1093: Modified Sapper upgrades
- Line 1103: Upgrade
- Line 1121: Cost
- Line 1142: Robot Sapper Power
- Line 1163: Increases robot Sapper radius and duration.
- Line 1183: Modified buildings' upgrades
- Line 1192: Upgrade
- Line 1209: Cost
- Line 1229: +1 Disposable Sentry Gun
- Line 1244: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the from the and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
- Line 1256: +10% Sentry Firing Speed
- Line 1271: 10% faster sentry fire rate.
- Line 1284: 2-Way Teleporters
- Line 1296:
- Line 1310: Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side.
- Template:Necromantic Nonsense stats change has 5 uses and is missing 30 translations
- Line 3: New Stats/Stats Change
- Line 9: -15% damage taken<br> -30% damage taken from melee
- Line 15: -20% damage taken from melee
- Line 21: 100% critical hit chance
- Line 27: Crit when normally mini-crits
- Line 33: On Hit: Bleed for 20 seconds<br> On Miss: Hit yourself, idiot.
- Line 39: +75 max health
- Line 45: +150 max health<br> +10 health regenerated per second on wearer<br> Immune to the effects of Mad Milk and Jarate<br> Wearer immune to fall damage
- Line 51: +15% damage resistance on wearer<br> +50% damage resistance to melee<br> +25% damage resistance to ranged
- Line 57: +50% damage bonus
- Line 63: +50% damage bonus<br> Gain crit boost when below 60% health
- Line 69: Gain crit boost when below 75% health
- Line 75: Shoots mini-sentry which self-destruct after 8 seconds<br> 320% slower fire rate
- Line 81: On Hit: Bleed for 4 seeconds<br> Melee attack hits multiple enemies
- Line 87: Melee attack hits multiple enemies<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> 50% slower firing speed
- Line 93: Melee attack hits multiple enemies
- Line 99: 100% critical hits from behind<br> On Hit: Gain a speed boost for 3 seconds<br> +25% faster firing speed
- Line 105: Caber regenerates on hit<br> 25% chance to bleed and stun enemies for 2 seconds<br> 50% slower firing speed<br> -99% self damage push force
- Line 111: +25% damage resistance on wearer<br> Maximum health is drained while item is active<br> On Hit: Gain a speed boost
- Line 117: <br>
- Line 123: <br>
- Line 129: <br>
- Line 135: On hit: 50% chance to apply healing effect to all nearby teammates for 24 HP<br> Maximum health is drained while item is active (Drain down to 100 health)
- Line 141: +50% faster firing speed<br> +30% movement speed
- Line 147: +30% faster firing speed<br> +10 health regenerated per second on wearer
- Line 153: +50% damage bonus<br> -50% slower firing speed
- Line 159: On Hit: Bleed for 10 seconds<br> -10 max health on wearer
- Line 165: On Hit: Applies a healing effect to all nearby teammates for 24 HP<br> +100 max health on wearer<br> +10% damage resistance on wearer<br> 75% damage from melee sources while active
- Line 171: 60% faster weapon switch<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> -98.5% damage penalty
- Line 177: +100% buff duration<br> +25% rage gained on hit<br> +50% banner radius
- Template:Prolander banned weapons has 5 uses and is missing 1 translation
- Line 43: Banned from both the default whitelist and the pick/ban process.
- Template:Surviving fire table has 5 uses and is missing 27 translations
- Line 2: Instant extinguish
- Line 12: Pickups
- Line 20: Picking up a pack, thrown lunchbox item, <br>or a dropped ammo pack from a dead Heavy that was holding a lunchbox item before death.
- Line 29:
- Line 37: Touching a , switching in the spawn room, or switching while in the spawn room.
- Line 46: Water
- Line 54: Entering below eye level. Puddles and low-level water (such as in the sewer tunnels in ) do not extinguish a burning player.
- Line 63: Healing
- Line 71: Being healed by a , , or for a full second.
- Line 81: Being the recipient of a stock .<br>Being ÜberCharged by a , , or does not affect the rate at which fire is extinguished by healing.
- Line 90: Container-based liquids
- Line 98: Being splashed with , , , , or from a teammate or after being .<br>These items can also extinguish the wielder themselves by throwing their respective containers at their feet.
- Line 108: Being airblasted by a friendly Pyro.
- Line 118: Being near a friendly Pyro when they land with the .
- Line 128: Activating the as a .
- Line 138: Having the as the active weapon while burning.
- Line 148: Being extinguished by the alt-fire of a friendly Pyro's .
- Line 158: bing someone with the .
- Line 168: with any . Only the start of the charge extinguishes the Demoman; if set on fire during the charge, the Demoman is not extinguished.
- Line 178: Being hit by a friendly Sniper's .
- Line 188: Wearing the Darwin's Danger Shield prevents afterburn entirely, as well as reducing direct flame damage.
- Line 198: Mitigating fire damage
- Line 209: Being healed by a Medi Gun, Dispenser, or Payload cart for less than a second.<br>Any kind of passive or on-hit/kill healing, such as the or the .
- Line 219: Drinking the stops any afterburn damage, but does not extinguish the fire.<br>Additionally, the damage taken from the causes a effect after the Bonk! effect wears off.
- Line 229: Equipping weapons that increase the player's maximum health, such as the or .
- Line 238:
- Line 246: Being under the effects of a , such as or the .
- Template:Unreleased promotional item list has 5 uses and is missing 1 translation
- Line 1: Unreleased
- Template:Competitive outdated has 4 uses and is missing 1 translation
- Line 1: '''The community competitive scene changes frequently. Some or all info may be outdated.'''
- Template:Custom maps table has 4 uses and is missing 15 translations
- Line 37: Standard Capture the Flag
- Line 101: Attack/Defend (custom)
- Line 163: Cambodian (modified Egypt)
- Line 321: Swamp
- Line 329: Factory
- Line 343: Underground culvert
- Line 357: Forest
- Line 363: Random
- Line 415: Town
- Line 439: Tropical
- Line 457: Aztec
- Line 545: Canyon
- Line 617: Village
- Line 693: Tropical Island
- Line 699: Paleontological dig
- Template:List of underworlds has 4 uses and is missing 19 translations
- Line 28: Contains
- Line 35: On Entrance
- Line 42: On Exit
- Line 105: All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match.
- Line 169: All players are placed in Bumper Cars.<br>The winning team is decided by the last team with at least one living player.
- Line 189: All players are placed in Bumper Cars.<br>The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player.
- Line 209: All players are placed in Bumper Cars.<br>The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player.
- Line 258: Players can only use weapons and have an endless speed boost while in the underworld.<br>Underworld layout is procedurally generated.
- Line 375: Health drain only applies while portal is closed.
- Line 445: All players are placed in Bumper Cars.<br>The winning team is decided by whoever races to the end first, or the last team with at least one living player.
- Line 490: Health drain only applies after lingering for too long.
- Line 514: Health drain only applies after lingering for too long.
- Line 538: All players are forced into third-person view and can only use melee weapons.<br>The winning team is decided by the last team with at least one living player.
- Line 588: Being inside after the entrance portal closes gives the player a bomb head, which explodes shortly after and kills them.
- Line 660: Health drain only applies while portal is closed.<br>Grants the upon exit.
- Line 688: Underworld is a 3v3 arena.<br>The team that wins the 3v3 grants guaranteed Critical Hits for themselves and the rest of the team.<br>If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost.
- Line 782: Also grants increased jump height upon exit.
- Line 830: The secret exit also applies the buff.
- Line 907: Environmental hazards do not include or similar hazards, as these are found in almost all underworlds.
- Template:Mvm Gear Grinder missions has 4 uses and is missing 2 translations
- Line 3: Operation Gear Grinder missions
- Line 13: Notable Robots
- Template:Mvm Mecha Engine missions has 4 uses and is missing 5 translations
- Line 3: Operation Mecha Engine missions
- Line 13: Notable Robots
- Line 22:
- Line 33:
- Line 41:
- Template:Mvm Oil Spill missions has 4 uses and is missing 2 translations
- Line 3: Operation Oil Spill missions
- Line 13: Notable Robots
- Template:Mvm Steel Trap missions has 4 uses and is missing 2 translations
- Line 3: Operation Steel Trap missions
- Line 13: Notable Robots
- Template:Mvm loot Gear Grinder has 4 uses and is missing 10 translations
- Line 3: Operation Gear Grinder loot
- Line 16: Guaranteed loot
- Line 25: Item from the random drop pool
- Line 33: Upon tour<br>completion
- Line 39: Guaranteed loot
- Line 47: Carbonado Botkiller MK.I weapon
- Line 54: Rare loot
- Line 64: Diamond Botkiller Mk.I weapon
- Line 73: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
- Line 80: Only one Botkiller type and weapon is awarded per completion.
- Template:Mvm loot Mecha Engine has 4 uses and is missing 10 translations
- Line 3: Operation Mecha Engine loot
- Line 16: Guaranteed loot
- Line 25: Item from the random drop pool
- Line 33: Upon tour<br>completion
- Line 39: Guaranteed loot
- Line 47: Silver Botkiller MK.II weapons
- Line 54: Rare loot
- Line 64: Gold Botkiller Mk.II weapons
- Line 73: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
- Line 80: Only one Botkiller type and weapon is awarded per completion.
- Template:Mvm loot Oil Spill has 4 uses and is missing 10 translations
- Line 3: Operation Oil Spill loot
- Line 16: Guaranteed loot
- Line 25: Item from the random drop pool
- Line 33: Upon tour<br>completion
- Line 39: Guaranteed loot
- Line 47: Rust Botkiller MK.I weapons
- Line 54: Rare loot
- Line 61: Blood Botkiller Mk.I weapons
- Line 69: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
- Line 76: Only one Botkiller type and weapon is awarded per completion.
- Template:Mvm loot Steel Trap has 4 uses and is missing 10 translations
- Line 3: Operation Steel Trap loot
- Line 16: Guaranteed loot
- Line 25: Item from the random drop pool
- Line 33: Upon tour<br>completion
- Line 39: Guaranteed loot
- Line 47: Silver Botkiller MK.I weapons
- Line 54: Rare loot
- Line 64: Gold Botkiller Mk.I weapons
- Line 73: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
- Line 80: Only one Botkiller type and weapon is awarded per completion.
- Template:Mvm mission Astronautical Nausea has 4 uses and is missing 1 translation
- Line 324: Spawns from the wormhole
- Template:Mvm mission Binary Broadcast has 4 uses and is missing 13 translations
- Line 39: Spawns from the carrier tank or the top
- Line 82: Spawns from the carrier tank or the top
- Line 105: Spawns from the carrier tank or the flank
- Line 159: Spawns from the carrier tank or the top
- Line 168: Spawns from the carrier tank or the top
- Line 191: Spawns from the carrier tank or the top
- Line 203: Audio cue announces its arrival
- Line 272: Spawns from the carrier tank or the top
- Line 403: Spawns from the carrier tank or the flank
- Line 413: Spawns from the carrier tank or the top
- Line 434: Spawns from the carrier tank or the top
- Line 453: Spawns from the carrier tank or the top
- Line 472: Spawns from the carrier tank or the flank
- Template:Mvm mission Circuit Board Torture has 4 uses and is missing 21 translations
- Line 75: Play sound when subwave is over
- Line 84: Play sound when subwave is over
- Line 133: Play sound when subwave begin
- Line 137: Play sound when subwave is over
- Line 269: Play sound when subwave start spawning
- Line 313: 100% slower spin up time
- Line 323:
- Line 381: Play sound when subwave begin
- Line 392: Tank comes with sticky cannon
- Line 407: Play sound when subwave begin
- Line 433: Play sound when subwave begin
- Line 442:
- Line 450: The
- Line 452: On hit: Force victim to laugh
- Line 470: Play sound when subwave start spawning
- Line 573: Drag enemy towards them on hit
- Line 582: The
- Line 603: Play sound when subwave begin
- Line 642: Does not leave spawn
- Line 651: Does not leave spawn
- Line 660: Does not leave spawn
- Template:Mvm mission Collapsing Cores has 4 uses and is missing 22 translations
- Line 28: The
- Line 39: The
- Line 103: Takes the outdoors path
- Line 155: Gains übercharge when using übercharge
- Line 167: Gains übercharge when using übercharge
- Line 199: Uses übercharge 2 seconds after health is at or below 51
- Line 237: Pit doors will close when spawned
- Line 241: Pit doors will open when killed
- Line 266: Uses übercharge 2 seconds after health is at or below 51
- Line 298: Takes the indoors path
- Line 313: Uses übercharge 1 seconds after health is at or below 51
- Line 331: Uses übercharge 1 seconds after health is at or below 51
- Line 344: Gains übercharge when using übercharge
- Line 371: Gains übercharge when using übercharge
- Line 383: Takes the outdoors path
- Line 398: Gains übercharge when using übercharge
- Line 402: Übercharge does not affect self
- Line 409: The
- Line 421: Gains übercharge when using übercharge
- Line 425: Übercharge does not affect self
- Line 432: The
- Line 432: The
- Template:Mvm mission Corroding Cadavers has 4 uses and is missing 9 translations
- Line 7:
- Line 28:
- Line 92: Opens front upgrade station when subwave is active
- Line 96: Change bomb route when subwave is active
- Line 194: Opens front upgrade station when subwave is active
- Line 198: Change bomb route when subwave is active
- Line 208: Close front upgrade station when subwave is active
- Line 259: Play sound when subwave start spawning
- Line 264: Limited
- Template:Mvm mission Covert Compromise has 4 uses and is missing 11 translations
- Line 78: The
- Line 111: The
- Line 138: The
- Line 198: Flank lobby
- Line 248: The
- Line 253:
- Line 267: The
- Line 277: The
- Line 280: Kill forces Engineer-bot to laugh
- Line 354: The
- Line 359: The
- Template:Mvm mission Dazed Disassembly has 4 uses and is missing 5 translations
- Line 36: The
- Line 86: The
- Line 127: Activates Mmmph as if airblasting projectiles
- Line 142: Kill forces Engineer-bot to laugh
- Line 251: Spawns from the side
- Template:Mvm mission Dead Space has 4 uses and is missing 15 translations
- Line 35: The
- Line 40:
- Line 55: The
- Line 57: The
- Line 138: The
- Line 160: No stats change
- Line 234: The
- Line 236:
- Line 239:
- Line 246: Wormhole appears in the sky when subwave is over
- Line 262: Spawn from the wormhole
- Line 271:
- Line 282: The
- Line 299: Spawn from the wormhole
- Line 303: Play sound when subwave start spawning
- Template:Mvm mission Dead of Night has 4 uses and is missing 15 translations
- Line 77: Spawns from the left or the carrier tank
- Line 95: Spawns from the river and takes the opposite path as the bomb
- Line 155: Spawns from the left or the carrier tank
- Line 255: Regenerates 1 HP per second
- Line 272: Spawns from the river and takes the same path as the bomb
- Line 281: Spawns from the river and takes the opposite path as the bomb
- Line 325: Spawns from the river and takes the opposite path as the bomb
- Line 334: Spawns from the river and takes the opposite path as the bomb
- Line 349: Regenerates 1 HP per second
- Line 438: Spawns from the garage and takes the same path as the bomb
- Line 468: Spawns from the river and takes the same path as the bomb
- Line 488: Spawns from the river and takes the opposite path as the bomb
- Line 508: The
- Line 513:
- Line 518: Regenerates 1 HP per second
- Template:Mvm mission Distillery Destruction has 4 uses and is missing 21 translations
- Line 7: Spawns from the flank
- Line 26: Spawns from the flank
- Line 55: Spawns from the flank
- Line 91: Spawns from the tunnel and takes the storeroom path
- Line 100: Spawns from the B entrance and takes the outside path
- Line 119: Spawns from the flank
- Line 151: Spawns from the flank
- Line 170: Spawns from the flank
- Line 194: Spawns from the flank
- Line 218: Spawns from the B entrance and takes the outside path
- Line 250: Spawns from the flank
- Line 277: Spawns from the flank
- Line 288: Spawns from the flank
- Line 297: Spawns from the flank
- Line 357: Spawns from the flank
- Line 373: Spawns from the flank
- Line 382: Spawns from the flank
- Line 418: Spawns from the flank
- Line 427: Spawns from the flank
- Line 433: Spawns from the flank
- Line 457: Spawns from the tunnel and takes the storeroom path
- Template:Mvm mission Donacdum has 4 uses and is missing 45 translations
- Line 95: Tank spawns randomly
- Line 119: River pit closes when subwave is active
- Line 129: River pit opens when subwave is active
- Line 186: Play sound when subwave is over
- Line 196: Play sound when subwave is over
- Line 206: Play sound when subwave is over
- Line 215: Play sound when subwave is over
- Line 225: Play sound when subwave begins
- Line 229: Play sound when subwave starts spawning
- Line 233: Play sound when subwave finishes spawning
- Line 237: Play sound when subwave is over
- Line 326: Play sound when subwave begins
- Line 348: Train always crashes the tank
- Line 352: Train spawns when subwave starts spawning
- Line 454: Play sound when subwave begins
- Line 466: Play sound when subwave begins
- Line 478: Play sound when subwave begins
- Line 490:
- Line 490: Play sound when subwave starts spawning
- Line 494: Play sound when subwave is over
- Line 503:
- Line 503: Play sound when subwave starts spawning
- Line 507: Play sound when subwave is over
- Line 517:
- Line 517: Play sound when subwave starts spawning
- Line 521: Play sound when subwave is over
- Line 531:
- Line 531: Play sound when subwave starts spawning
- Line 535: Play sound when subwave is over
- Line 544:
- Line 544: Play sound when subwave starts spawning
- Line 548: Play sound when subwave is over
- Line 557:
- Line 557: Play sound when subwave starts spawning
- Line 561: Play sound when subwave is over
- Line 570:
- Line 570: Play sound when subwave starts spawning
- Line 574: Play sound when subwave is over
- Line 592: River pit closes when subwave is active
- Line 608: River pit opens when subwave is active
- Line 655: River pit closes when subwave is active
- Line 665: Play sound when subwave begins
- Line 669: Play sound when subwave starts spawning
- Line 673: Play sound when subwave finishes spawning
- Line 677: Play sound when subwave is over
- Template:Mvm mission Drop Zone has 4 uses and is missing 37 translations
- Line 12: Spawns from the flank
- Line 33: Spawns with a second bomb
- Line 67: Spawns from the river
- Line 76: Spawns with a second bomb
- Line 121: Last robot spawns with a second bomb
- Line 139: Spawns from the river
- Line 179: Spawns from the river
- Line 188: Spawns with a second bomb
- Line 192: Spawns from the flank
- Line 246: Spawns with a second bomb
- Line 263: Spawns with a third bomb
- Line 267: Spawns from the river
- Line 289: Spawns from the flank
- Line 307: Robots will announce their arrival
- Line 316: Robots will announce their arrival
- Line 320: Spawns from the flank
- Line 329: Robots will announce their arrival
- Line 338: Robots will announce their arrival
- Line 342: Spawns from the river
- Line 351: Robots will announce their arrival
- Line 355: Spawns from the flank
- Line 364: Robots will announce their arrival
- Line 368: Spawns from the flank
- Line 379: Spawns with a third bomb
- Line 383: Robots will announce their arrival
- Line 387: Spawns from the river
- Line 396: Robots will announce their arrival
- Line 405: Robots will announce their arrival
- Line 409: Spawns from the river
- Line 418: Robots will announce their arrival
- Line 438: Spawns with a second bomb
- Line 463: Last robot spawns with a second bomb
- Line 479: Spawns from the river
- Line 490: Spawns from the river
- Line 501: Spawns from the flank
- Line 516: The
- Line 551: Limited
- Template:Mvm mission Empire Excavation has 4 uses and is missing 35 translations
- Line 8: The
- Line 13: The
- Line 15:
- Line 17: The
- Line 22: The
- Line 24:
- Line 27: Spawns similarly to Spy-bots
- Line 46:
- Line 51: The
- Line 57: The
- Line 62: Shoots <span style="color:#10009c">Dark Blue</span> colored projectiles
- Line 85: Spawns from the side
- Line 94: Spawns from the side
- Line 140: Activates Mmmph as if airblasting projectiles
- Line 144: The
- Line 183: Spawns from the side
- Line 251: Activates Mmmph as if airblasting projectiles
- Line 255: The
- Line 255: Spawns from the side
- Line 265: The
- Line 291: Boss announces its own arrival
- Line 302: The
- Line 307:
- Line 309: The
- Line 313:
- Line 349: The
- Line 356: The
- Line 359: Spawns from the side
- Line 371: Boss announces its own arrival
- Line 387: Spawns similarly to Spy-bots
- Line 396: Spawns from the side
- Line 405: Spawns from the side
- Line 411: Spawns from the side
- Line 423: Administrator announces their arrival
- Line 427: Spawns from the side
- Template:Mvm mission Endothermic Espionage has 4 uses and is missing 3 translations
- Line 193: No modified stats
- Line 334: No modified stats
- Line 486: The
- Template:Mvm mission Energy Entropy has 4 uses and is missing 42 translations
- Line 124: Spawns at the left or right
- Line 133: Spawns at the left or right
- Line 142: Spawns at the left or right
- Line 152: Spawns at the left or right
- Line 166: Spawns at the left or right
- Line 176: Spawns at the left or right
- Line 185: Spawns at the left or right
- Line 194: Spawns at the left or right
- Line 209: The
- Line 232: Spawns at the left or right
- Line 244: Spawns at the left or right
- Line 253: Spawns at the left or right
- Line 267: Spawns at the left or right
- Line 277: Spawns at the left or right
- Line 286: Spawns at the left or right
- Line 295:
- Line 301: Spawns at the left or right
- Line 315: Spawns at the left or right
- Line 327: Spawns at the left or right
- Line 336: Spawns at the left or right
- Line 345: Spawns at the left or right
- Line 366: Spawns at the left or right
- Line 375: Spawns at the left or right
- Line 384: Spawns at the left or right
- Line 403: Spawns at the left or right
- Line 452: Spawns at the left or right
- Line 461: Spawns at the left or right
- Line 470: Spawns at the left or right
- Line 482: The
- Line 482: Shoots <span style="color:#cf7336">Mann Co. Orange</span> colored projectiles
- Line 486: Shoots <span style="color:#d8bed8">Color No. 216-190-216</span> colored projectiles
- Line 490: Shoots <span style="color:#141414">A Distinctive Lack of Hue</span> colored projectiles
- Line 494: Shoots <span style="color:#a57545">Muskelmannbraun</span> colored projectiles
- Line 498: Shoots <span style="color:#2f4f4f">A Color Similar to Slate</span> colored projectiles
- Line 502: Shoots <span style="color:#7c6c57">Ye Olde Rustic Color</span> colored projectiles
- Line 506: Shoots <span style="color:#B88035">BLU Cream Spirit</span> colored projectiles
- Line 510: Shoots <span style="color:#32cd32">The Bitter Taste of Defeat and Lime</span> colored projectiles
- Line 519: Spawns at the left or right
- Line 530: Spawns at the left or right
- Line 542: A loud siren will announce its arrival
- Line 546: Spawns at the left or right
- Line 571: The
- Template:Mvm mission Evil Eye has 4 uses and is missing 4 translations
- Line 89: Cannot be crit boosted
- Line 101: The
- Line 249: The
- Line 305: The
- Template:Mvm mission Fabrication Plan has 4 uses and is missing 14 translations
- Line 25: Spawns from the flank
- Line 54: Spawns from the flank
- Line 64: Spawns from the flank
- Line 97: Spawns from the flank
- Line 114: Spawns from the flank
- Line 156: Spawns from the flank
- Line 202: Spawns from the flank
- Line 212: Boss announces its own arrival and death
- Line 261: Robots announce their arrival
- Line 282: Spawns from the flank
- Line 291: Spawns from the flank
- Line 302: Boss announces its own arrival and death
- Line 340: Spawns from the flank
- Line 361: Boss announces its own arrival and death
- Template:Mvm mission Fiefdom Fiasco has 4 uses and is missing 14 translations
- Line 74: Spawns at the left or right
- Line 108: Spawns at the left or right
- Line 118: Spawns from the carrier tank or the left
- Line 127: Spawns from the carrier tank or the left
- Line 156: Spawns at the left or right
- Line 204: Spawns at the left or right
- Line 219: Spawns from the carrier tank or the right
- Line 239: Behaves similarly to regular Sniper-bots
- Line 314: Spawns at the left or right
- Line 343: Spawns at the left or right
- Line 382: Spawns at the left or right
- Line 411: Behaves similarly to regular Sniper-bots
- Line 453: Spawns from the carrier tank or the left
- Line 486: Spawns from the carrier tank or the left
- Template:Mvm mission Flash Flood Flurry has 4 uses and is missing 36 translations
- Line 17: The
- Line 52: The
- Line 63: The
- Line 79: The
- Line 84: The
- Line 104: The
- Line 115: A heavy storm begins on this wavespawn
- Line 119: Uses both Primary and Secondary weapons
- Line 128: The
- Line 139: The
- Line 158: The
- Line 169: The
- Line 174: The
- Line 190: The
- Line 195: The
- Line 200: The
- Line 206: The
- Line 211: +600% more pellets per shot
- Line 221: A heavy storm begins on this wavespawn
- Line 225: Uses both Primary and Secondary weapons
- Line 234: The
- Line 260: On Hit: Bleed for 2 seconds
- Line 269: The
- Line 291: A heavy storm begins on this wavespawn
- Line 300: Uses both Primary and Secondary weapons
- Line 320: The
- Line 320: -90% speed on target
- Line 329: The
- Line 342: The
- Line 363: The
- Line 369: Uses both Primary and Secondary weapons
- Line 379: Uses both Primary and Secondary weapons
- Line 384: Limited
- Line 393: Limited
- Line 401: The
- Line 402: Limited
- Template:Mvm mission Flemish Feud has 4 uses and is missing 5 translations
- Line 67: Takes the left path
- Line 116: Takes the left path
- Line 158: Takes the left path
- Line 248: Administrator will announce their arrival
- Line 253: Limited
- Template:Mvm mission Forest Fight has 4 uses and is missing 7 translations
- Line 489: Announces its own arrival
- Line 493: Announces its own death
- Line 504:
- Line 510:
- Line 522:
- Line 522:
- Line 522: The
- Template:Mvm mission Frightful Freight has 4 uses and is missing 30 translations
- Line 8: Spawns from the flank
- Line 17: Spawns from the flank
- Line 30: Spawns from the flank
- Line 64: Spawns from the flank
- Line 73: Spawns from the flank
- Line 108: Spawns from the flank
- Line 117: Spawns from the flank
- Line 122: Limited
- Line 143: Spawns from the flank
- Line 152: Spawns from the flank
- Line 159: Spawns from the flank
- Line 181: Spawns from the B entrance and takes the outside path
- Line 192: Spawns from the flank
- Line 201: Spawns from the flank
- Line 207: Spawns from the flank
- Line 227: Spawns from the flank
- Line 248: Spawns from the flank
- Line 274: Spawns from the flank
- Line 283: Spawns from the flank
- Line 289: Spawns from the flank
- Line 303: Spawns from the flank
- Line 335: Spawns from the flank
- Line 349: Spawns from the B entrance and takes the outside path
- Line 368: Spawns from the flank
- Line 378: Spawns from the tunnel and takes the storeroom path
- Line 393: Spawns from the flank
- Line 427: Audio cue announces its arrival
- Line 459: Spawns from the flank
- Line 469: Spawns from the tunnel and takes the storeroom path
- Line 505: Spawns from the flank
- Template:Mvm mission Frozen Fortitude has 4 uses and is missing 13 translations
- Line 12: The
- Line 99: Loses Bonk! when gates are captured
- Line 120: Stops firing continuously after gates are captured
- Line 164: +100% fire vulnerability
- Line 176: Ignores enemies before gates are captured
- Line 190:
- Line 196: The
- Line 201:
- Line 226: The
- Line 228: Loses Bonk! when gates are captured
- Line 244:
- Line 277:
- Line 309: Fires continuously in phase 3
- Template:Mvm mission Frozen Freaks has 4 uses and is missing 19 translations
- Line 32: Spawns at the right flank
- Line 67: Spawns from the secondary main spawn
- Line 77: Spawns from the secondary main spawn
- Line 86: Spawns at the right flank
- Line 129: Spawns in both main spawns
- Line 160: Death pit closes on arrival
- Line 189: Spawns at the right flank
- Line 198: Death pit opens on arrival
- Line 202: Spawns at the right flank
- Line 219: Spawns at the right flank
- Line 228: Spawns at the right flank
- Line 233: Limited
- Line 267: Spawns at the right flank
- Line 278: Spawns from the secondary main spawn
- Line 288:
- Line 311: Play sound when subwave is active
- Line 315: Spawns at the right flank
- Line 335: Spawns from the secondary main spawn
- Line 344: Spawns from the secondary main spawn
- Template:Mvm mission Funeral Toll has 4 uses and is missing 11 translations
- Line 43: The
- Line 107: The
- Line 147: Takes the left path
- Line 161: The
- Line 230: Takes the left path
- Line 267: Takes the left path
- Line 307: The
- Line 318: The
- Line 349: The
- Line 354: The
- Line 360: The
- Template:Mvm mission Fusion and Intrusion has 4 uses and is missing 4 translations
- Line 58: Icon does not appear in the wavebar
- Line 77: Spawns from the flank
- Line 233: The
- Line 310: Spawns from the flank
- Template:Mvm mission Gambler's Gambit has 4 uses and is missing 139 translations
- Line 12: Merasmus announces its arrival
- Line 16: 1 chip earned on death
- Line 27: 1 chip earned on death
- Line 36: 1 chip earned on death
- Line 40: Attacks do not cancel charge
- Line 44: +150% increase in charge recharge rate
- Line 48: +2 sec increase in charge duration
- Line 54: 1 chip earned on death
- Line 62: 1 chip earned on death
- Line 71: 1 chip earned on death
- Line 75: Attacks do not cancel charge
- Line 79: +150% increase in charge recharge rate
- Line 83: +2 sec increase in charge duration
- Line 89: 1 chip earned on death
- Line 97: 1 chip earned on death
- Line 106: 1 chip earned on death
- Line 110: Attacks do not cancel charge
- Line 114: +150% increase in charge recharge rate
- Line 118: +2 sec increase in charge duration
- Line 124: 1 chip earned on death
- Line 143: 1 chip earned on death
- Line 152: 1 chip earned on death
- Line 158: 1 chip earned on death
- Line 164: 1 chip earned on death
- Line 172: 1 chip earned on death
- Line 185: 1 chip earned on death
- Line 198: 2 chips earned on death
- Line 213: 2 chips earned on death
- Line 228: 2 chips earned on death
- Line 243: 2 chips earned on death
- Line 258: 2 chips earned on death
- Line 272: 1 chip earned on death
- Line 282: 1 chip earned on death
- Line 292: 1 chip earned on death
- Line 302: 1 chip earned on death
- Line 326: Bomb is silently reset before arrival and after death
- Line 330: 5 chips earned on death
- Line 334: Audio cue announces its arrival
- Line 338: Wave pauses when this boss is dead
- Line 349: 2 chips earned on death
- Line 353: Wave pauses when this boss is dead
- Line 372: 2 chips earned on death
- Line 376: Wave pauses when this boss is dead
- Line 388: 1 chip earned on death
- Line 392: Spawns from the left garage and takes the center path
- Line 403: 1 chip earned on death
- Line 412: 1 chip earned on death
- Line 418: 1 chip earned on death
- Line 424: 1 chip earned on death
- Line 432: 1 chip earned on death
- Line 441: 1 chip earned on death
- Line 447: 1 chip earned on death
- Line 453: 1 chip earned on death
- Line 461: 1 chip earned on death
- Line 465: Audio cue announces its arrival
- Line 469: 1 chip earned on death
- Line 478: 1 chip earned on death
- Line 482: Audio cue announces its arrival
- Line 488: 1 chip earned on death
- Line 492: Audio cue announces its arrival
- Line 498: 1 chip earned on death
- Line 502: Audio cue announces its arrival
- Line 510: 3 chips earned on death
- Line 519: 3 chips earned on death
- Line 525: 3 chips earned on death
- Line 531: 3 chips earned on death
- Line 537: 3 chips earned on death
- Line 545: 1 chip earned on death
- Line 549: 1 chip earned on death
- Line 558: 1 chip earned on death
- Line 564: 1 chip earned on death
- Line 570: 1 chip earned on death
- Line 578: 3 chips earned on death
- Line 587: 3 chips earned on death
- Line 593: 3 chips earned on death
- Line 599: 3 chips earned on death
- Line 605: 3 chips earned on death
- Line 613: 3 chips earned on death
- Line 617: 1 chip earned on death
- Line 626: 3 chips earned on death
- Line 632: 3 chips earned on death
- Line 672: Bomb is silently reset before arrival and after death
- Line 676: 5 chips earned on death
- Line 680: Wave pauses when these robots are dead
- Line 691: Attacks do not cancel charge
- Line 695: +40% increase in charge recharge rate
- Line 705: Wave resumes when these robots arrive
- Line 709: Merasmus announces the arrival of last robots
- Line 720: 3 chips earned on death
- Line 729: 3 chips earned on death
- Line 735: 3 chips earned on death
- Line 741: 3 chips earned on death
- Line 747: 3 chips earned on death
- Line 755: Audio cue announces its arrival and death
- Line 759:
- Line 768: 3 chips earned on death
- Line 777: 3 chips earned on death
- Line 783: 3 chips earned on death
- Line 789: 3 chips earned on death
- Line 795: 3 chips earned on death
- Line 802: Attacks do not cancel charge
- Line 806: +40% increase in charge recharge rate
- Line 815: Sentry Tank
- Line 819: Audio cue announces its arrival
- Line 823: Spawns from the right garage and takes the left path
- Line 832: Merasmus announces its arrival
- Line 836: Attacks do not cancel charge
- Line 840: +40% increase in charge recharge rate
- Line 856: Audio cue announces its arrival
- Line 860: 3 chips earned on death
- Line 864: 1 chip earned on death
- Line 874: Audio cue announces its arrival
- Line 878: 3 chips earned on death
- Line 882: 1 chip earned on death
- Line 886: +2500 health restored on kill
- Line 903: 3 chips earned on death
- Line 912: 3 chips earned on death
- Line 918: 3 chips earned on death
- Line 924: 3 chips earned on death
- Line 930: 3 chips earned on death
- Line 938: 3 chips earned on death
- Line 947: 3 chips earned on death
- Line 953: 3 chips earned on death
- Line 959: 3 chips earned on death
- Line 965: 3 chips earned on death
- Line 973: 3 chips earned on death
- Line 977: 1 chip earned on death
- Line 981: +2500 health restored on kill
- Line 990: 3 chips earned on death
- Line 996: 3 chips earned on death
- Line 1004: 3 chips earned on death
- Line 1008: 1 chip earned on death
- Line 1012: +2500 health restored on kill
- Line 1021: 3 chips earned on death
- Line 1027: 3 chips earned on death
- Line 1035: Audio cue announces its arrival and death
- Line 1044: Audio cue announces its arrival and death
- Line 1050: Audio cue announces its arrival and death
- Line 1058: Limited
- Template:Mvm mission Garden Warfare has 4 uses and is missing 15 translations
- Line 7: Play sound when subwave is active
- Line 19: Play sound when subwave is active
- Line 97: Play sound when subwave is active
- Line 108: Play sound when subwave is active
- Line 192: Play sound when subwave is active
- Line 203: Play sound when subwave is active
- Line 317: Play sound when subwave is active
- Line 328: Play sound when subwave is active
- Line 430: Play sound when subwave is active
- Line 442: Play sound when subwave is active
- Line 552: 5 minutes timer
- Line 557: Play sound when subwave is over
- Line 568: Doesn't leave spawn
- Line 573: Play sound when subwave is active
- Line 584: Play sound when subwave is active
- Template:Mvm mission Gatebot Apocalypse has 4 uses and is missing 22 translations
- Line 36: Spawns from the side
- Line 47: Spawns from the side
- Line 84: Spawns from the side
- Line 99: Spawns from the side
- Line 143: Spawns from the side
- Line 153: The
- Line 167: Spawns from the side
- Line 190: Spawns from the side
- Line 222: Spawns with a second bomb
- Line 234: The
- Line 239: The
- Line 264: Spawns from the side
- Line 274: Spawns from the side
- Line 295: Spawns with a second bomb
- Line 311: Spawns from the side
- Line 350: Spawns from the side
- Line 382: Spawns from the side
- Line 391: Spawns with a second bomb
- Line 406: Spawns with a third bomb
- Line 418: The
- Line 423: The
- Line 428: The
- Template:Mvm mission Goldrush has 4 uses and is missing 2 translations
- Line 268: The
- Line 276: Boss will announce its own arrival
- Template:Mvm mission Greenhouse Roughhousing has 4 uses and is missing 40 translations
- Line 7: Spawns from the side
- Line 28: Spawns from the side
- Line 46: The
- Line 53: Spawns from the side
- Line 64: Spawns from the side
- Line 83: Spawns from the side
- Line 94: Spawns from the side
- Line 111: Limited
- Line 119: Spawns from the side
- Line 129: Limited
- Line 141: The
- Line 146: The
- Line 148: The
- Line 148: Spawns from the side
- Line 163: The
- Line 163: Spawns from the side
- Line 185: The
- Line 190: Spawns from the side
- Line 206: Wave pauses when these robots are all dead
- Line 210: The
- Line 210: Spawns from either front or side
- Line 220: Administrator will announce its arrival
- Line 240: Wave resumes when these robots arrive
- Line 244: Spawns from the side
- Line 248: The
- Line 249: Limited
- Line 257: The
- Line 272: Boss will announce its own arrival
- Line 288: Spawns from the side
- Line 292: The
- Line 304:
- Line 327: The
- Line 327: Spawns from the side
- Line 343: The
- Line 346: Spawns from the side
- Line 366: The
- Line 366: Spawns from the side
- Line 375: The
- Line 375: Spawns from the side
- Line 380: Limited
- Template:Mvm mission HoHoHoes Holiday has 4 uses and is missing 95 translations
- Line 7: Type
- Line 7: "
- Line 7: "
- Line 13: "
- Line 13: "
- Line 18: "
- Line 18: "
- Line 23: "
- Line 23: "
- Line 30: A
- Line 32: "
- Line 32: "
- Line 32: The
- Line 32:
- Line 39: B
- Line 39: A
- Line 40: Type
- Line 40: Type
- Line 40: "
- Line 40: "
- Line 45: C
- Line 45: B
- Line 47: "
- Line 47: "
- Line 54: D
- Line 54: B
- Line 55: Normal Variants
- Line 55: "
- Line 55: "
- Line 60: E
- Line 60: D
- Line 61: Normal Variants
- Line 61: "
- Line 61: "
- Line 67: "
- Line 67: "
- Line 72: "
- Line 72: "
- Line 72: D
- Line 79: A
- Line 80: "
- Line 80: "
- Line 80: The
- Line 80: The
- Line 85: A
- Line 86: "
- Line 86: "
- Line 86: The
- Line 86: The
- Line 86: The
- Line 86:
- Line 91: A
- Line 92: "
- Line 92: "
- Line 97: B
- Line 97: A
- Line 98: Type
- Line 98: Type
- Line 98: "
- Line 98: "
- Line 103: C
- Line 103: B
- Line 104: "
- Line 104: "
- Line 104: The
- Line 104: The
- Line 104: The
- Line 109: D
- Line 109: C
- Line 110: "
- Line 110: "
- Line 117: A
- Line 118: "
- Line 118: "
- Line 123: A
- Line 124: "
- Line 124: "
- Line 124: The
- Line 129: A
- Line 130: "
- Line 130: "
- Line 130: The
- Line 135: B
- Line 135: A
- Line 136: "
- Line 136: "
- Line 142: "
- Line 142: "
- Line 147: "
- Line 147: "
- Line 155: "
- Line 155: "
- Line 155: The
- Line 162: "
- Line 162: "
- Template:Mvm mission Mayfield Heights has 4 uses and is missing 21 translations
- Line 23:
- Line 27:
- Line 40: Play sound when subwave is active
- Line 52: Play sound when subwave is active
- Line 106: Play sound when subwave is active
- Line 116: Play sound when subwave is active
- Line 132: Play sound when subwave is over
- Line 165: Tank spawns randomly
- Line 174: Tank spawns randomly
- Line 194: Tank is fire proof
- Line 203: Tank is fire proof
- Line 271: Play sound when subwave is active
- Line 299: Play sound when subwave is active
- Line 342: Play sound when subwave is active
- Line 372:
- Line 416: Play sound when subwave begin
- Line 420: Play sound when subwave is active
- Line 430: Play sound when subwave is active
- Line 446: Tank is bullet proof
- Line 455: Tank is blast proof
- Line 467: Limited support
- Template:Mvm mission Metroll Malice has 4 uses and is missing 3 translations
- Line 1: Note: Some robots use different models. Some subwave shown below are used for message or audio shown in-game.
- Line 17: Taunt constantly when see player
- Line 22: On hit: Target gain bumper car for 8 seconds
- Template:Mvm mission Nuclear Winter has 4 uses and is missing 1 translation
- Line 338: Limited Support
- Template:Mvm mission Out of Options has 4 uses and is missing 8 translations
- Line 108: Limited Support
- Line 182: Limited Support
- Line 261: Limited Support
- Line 275: The
- Line 283: The
- Line 356: Limited Support
- Line 365: The
- Line 370: The
- Template:Mvm mission Outdated Processing has 4 uses and is missing 5 translations
- Line 70: No 100% critical hit chance on kill
- Line 79: Concheror deploys 50% slower
- Line 219: Concheror deploys 1% slower
- Line 292: Boss announces its own arrival
- Line 301: Buff Banner deploys 50% slower
- Template:Mvm mission Raid Resort has 4 uses and is missing 11 translations
- Line 55: "
- Line 55: "
- Line 145: "
- Line 145: "
- Line 236: "
- Line 236: "
- Line 267:
- Line 306: "
- Line 306: "
- Line 313: The
- Line 318: The
- Template:Mvm mission Scrap Metal has 4 uses and is missing 15 translations
- Line 34: The
- Line 46: The
- Line 63: Gain 5 seconds mini crit boost on kill
- Line 124: The
- Line 217: The
- Line 235:
- Line 313: The
- Line 359: The
- Line 379: The
- Line 402: The
- Line 407:
- Line 415: Plays sound when subwave is active
- Line 420: Plays sound when subwave is over
- Line 436: The
- Line 441:
- Template:Mvm mission Shadows has 4 uses and is missing 7 translations
- Line 46: Attacks set enemies on fire
- Line 63: -50% weapon switch speed
- Line 72: -50% weapon switch speed
- Line 78: -50% weapon switch speed
- Line 99: Attacks set enemies on fire
- Line 169: Random choice
- Line 202: Attacks set enemies on fire
- Template:Mvm mission Short Circuit has 4 uses and is missing 164 translations
- Line 8: Spawns at
- Line 13: Spawns at
- Line 20: "
- Line 20: "
- Line 20: Minicrits become crits
- Line 20: Spawns at
- Line 20: The
- Line 34: Spawns at
- Line 53: "
- Line 53: "
- Line 53: On Hit: Bleed for
- Line 53: seconds
- Line 53: Spawns at
- Line 58: "
- Line 58: "
- Line 58: Spawns at
- Line 62: Spawns at
- Line 69: Spawns at
- Line 92: "
- Line 92: "
- Line 94: "
- Line 94: "
- Line 100: "
- Line 100: "
- Line 100: On Hit: Bleed for
- Line 100: seconds
- Line 105: Spawns at
- Line 115: "
- Line 115: "
- Line 120: "
- Line 120: "
- Line 120: resistance to bullets (passive)
- Line 120: resistance to bullets (shield bubble)
- Line 120: has
- Line 123: "
- Line 123: "
- Line 128: "
- Line 128: "
- Line 128: resistance to explosions (passive)
- Line 128: resistance to explosions (shield bubble)
- Line 128: has
- Line 132: 20,000
- Line 139: "
- Line 139: "
- Line 139: On Hit: Bleed for
- Line 139: seconds
- Line 139: Spawns at
- Line 151: Spawns at
- Line 168: "
- Line 168: "
- Line 172: Spawns at
- Line 180: "
- Line 180: "
- Line 180: Spawns at
- Line 185: "
- Line 185: "
- Line 185: Spawns at
- Line 190: Spawn at
- Line 195: Spawn at
- Line 200: "
- Line 200: "
- Line 200: damage bonus
- Line 200: Spawns at
- Line 205: Spawns at
- Line 209: "
- Line 209: "
- Line 209: bullets per shot
- Line 209: Spawns at
- Line 214: "
- Line 214: "
- Line 214: Spawns at
- Line 219: "
- Line 219: "
- Line 219: Spawns at
- Line 224: Spawns at
- Line 233: "
- Line 233: "
- Line 233: Projectile penetration
- Line 233: flame size
- Line 233: afterburn duration
- Line 233: Spawns at
- Line 238: Type
- Line 238: Type
- Line 238: Spawn at
- Line 242: "
- Line 242: "
- Line 242: Spawns at
- Line 242: The
- Line 247: Spawns at
- Line 252: "
- Line 252: "
- Line 257: "
- Line 257: "
- Line 257: Spawns at
- Line 265: "
- Line 265: "
- Line 265: Spawns at
- Line 270: Spawns at
- Line 279: The
- Line 286: "
- Line 286: "
- Line 286: degree rocket spread
- Line 286: Spawns at
- Line 291: "
- Line 291: "
- Line 291: Spawns at
- Line 301: "
- Line 301: "
- Line 306: "
- Line 306: "
- Line 310: Spawns at
- Line 317: "
- Line 317: "
- Line 317: On Hit: Bleed for
- Line 317: seconds
- Line 329: Spawns at
- Line 334: "
- Line 334: "
- Line 339: "
- Line 339: "
- Line 339: Spawns at
- Line 344: "
- Line 344: "
- Line 344: Spawns at
- Line 346: "
- Line 346: "
- Line 346: Spawns at
- Line 350: "
- Line 350: "
- Line 350: bullets per shot
- Line 350: Spawns at
- Line 358: "
- Line 358: "
- Line 358: The
- Line 358: On Hit: Bleed for
- Line 358: seconds
- Line 359: The
- Line 359: On Hit: Bleed for
- Line 359: seconds
- Line 359: has
- Line 368: "
- Line 368: "
- Line 368: The
- Line 368: On Hit: Bleed for
- Line 368: seconds
- Line 368: Spawns at
- Line 376: "
- Line 376: "
- Line 376: The
- Line 381: "
- Line 381: "
- Line 381: resistance to bullets (passive)
- Line 381: resistance to bullets (shield bubble)
- Line 381: has
- Line 383: "
- Line 383: "
- Line 383: resistance to explosions (passive)
- Line 383: resistance to explosions (shield bubble)
- Line 383: has
- Line 387: "
- Line 387: "
- Line 394: "
- Line 394: "
- Line 394: Spawns at
- Template:Mvm mission Stacked Deck has 4 uses and is missing 6 translations
- Line 218: Random choice
- Line 229: Random choice
- Line 240: Random choice
- Line 250: Random choice
- Line 272:
- Line 277:
- Template:Mvm mission There is no Meme has 4 uses and is missing 56 translations
- Line 57: The
- Line 94: The
- Line 151: The
- Line 153: No health regen
- Line 168:
- Line 186: The
- Line 191: The
- Line 193: The
- Line 195: The
- Line 197: The
- Line 210:
- Line 226: Play sound when subwave over
- Line 237: Play sound when subwave begin
- Line 247: No health regen
- Line 266: Play sound when subwave begins
- Line 271: Play sound when subwave over
- Line 287: The
- Line 302: Play sound when subwave start spawning
- Line 307: Play sound when subwave over
- Line 323: Play sound when subwave start spawning
- Line 328: Play sound when subwave over
- Line 339: Play sound when subwave begins
- Line 344: Play sound when subwave over
- Line 365: Play sound when subwave start spawning
- Line 370: Play sound when subwave over
- Line 402: Play sound when subwave start spawning
- Line 407: Play sound when subwave over
- Line 441: Play sound when subwave start spawning
- Line 446: Play sound when subwave over
- Line 460: Play sound when subwave begins
- Line 471: Play sound when subwave start spawning
- Line 476: Play sound when subwave over
- Line 487: Play sound when subwave start spawning
- Line 492: Play sound when subwave over
- Line 503: Play sound when subwave start spawning
- Line 508: Play sound when subwave over
- Line 520: Play sound when subwave start spawning
- Line 525: Play sound when subwave over
- Line 539: Play sound when subwave start spawning
- Line 544: Play sound when subwave over
- Line 557: Play sound when subwave start spawning
- Line 562: Play sound when subwave over
- Line 573: Play sound when subwave start spawning
- Line 578: Play sound when subwave over
- Line 589: Play sound when subwave start spawning
- Line 594: Play sound when subwave over
- Line 605: Play sound when subwave over
- Line 616: Play sound when subwave start spawning
- Line 621: Play sound when subwave over
- Line 633: Play sound when subwave start spawning
- Line 638: Play sound when subwave over
- Line 652: Play sound when subwave start spawning
- Line 657: Play sound when subwave over
- Line 669: Play sound when subwave over
- Line 721: Play sound when subwave over
- Line 737: Play sound when subwave begins
- Template:Mvm mission Trash has 4 uses and is missing 2 translations
- Line 38: The
- Line 46:
- Template:Mvm mission WelcomeToMyMine has 4 uses and is missing 209 translations
- Line 10: "
- Line 10: "
- Line 18: "
- Line 18: "
- Line 26: "
- Line 26: "
- Line 26:
- Line 33: A
- Line 34:
- Line 39:
- Line 44: B
- Line 45:
- Line 52: A
- Line 53: "
- Line 53: "
- Line 58: B
- Line 58: A
- Line 59: Unused type
- Line 70: C
- Line 70: B
- Line 76: C
- Line 76: C
- Line 82: C
- Line 82: C
- Line 88: C
- Line 88: C
- Line 94: D
- Line 94: C
- Line 95: Unused type
- Line 108: A
- Line 109: Unused type
- Line 115: "
- Line 115: "
- Line 115:
- Line 120: B
- Line 120: B
- Line 121: Not required to finish the wave
- Line 132: B
- Line 132: B
- Line 133: Not required to finish the wave
- Line 144: Not required to finish the wave
- Line 155: Not required to finish the wave
- Line 166: Not required to finish the wave
- Line 177: Not required to finish the wave
- Line 188: Not required to finish the wave
- Line 199: Not required to finish the wave
- Line 210: Not required to finish the wave
- Line 221: Not required to finish the wave
- Line 232: Not required to finish the wave
- Line 243: Not required to finish the wave
- Line 254: Not required to finish the wave
- Line 265: Not required to finish the wave
- Line 276: Not required to finish the wave
- Line 287: Not required to finish the wave
- Line 298: Not required to finish the wave
- Line 309: Not required to finish the wave
- Line 320: Not required to finish the wave
- Line 331: Not required to finish the wave
- Line 342: Not required to finish the wave
- Line 361: A
- Line 362: "
- Line 362: "
- Line 367: "
- Line 367: "
- Line 367: The
- Line 367: The
- Line 372: B
- Line 372: A
- Line 373: "
- Line 373: "
- Line 378: B
- Line 378: B
- Line 379: "
- Line 379: "
- Line 384: "
- Line 384: "
- Line 389: C
- Line 389: B
- Line 390: "
- Line 390: "
- Line 400: "
- Line 400: "
- Line 400: The
- Line 400: The
- Line 405: D
- Line 406: "
- Line 406: "
- Line 406:
- Line 406:
- Line 411: E
- Line 413: "
- Line 413: "
- Line 418: "
- Line 418: "
- Line 420: F
- Line 421: "
- Line 421: "
- Line 426: G
- Line 428: "
- Line 428: "
- Line 433: "
- Line 433: "
- Line 435: "
- Line 435: "
- Line 439: A
- Line 440:
- Line 440:
- Line 445: A
- Line 447:
- Line 447:
- Line 452: The
- Line 452:
- Line 452:
- Line 454: B
- Line 454: A
- Line 455: The
- Line 455:
- Line 455:
- Line 460: B
- Line 460: B
- Line 461: The
- Line 461:
- Line 461:
- Line 466: The
- Line 466:
- Line 466:
- Line 471: C
- Line 471: A
- Line 472: The
- Line 472:
- Line 472:
- Line 477: C
- Line 477: C
- Line 478:
- Line 478:
- Line 483: The
- Line 483:
- Line 483:
- Line 489:
- Line 490:
- Line 498: "
- Line 498: "
- Line 503: "
- Line 503: "
- Line 508: "
- Line 508: "
- Line 513: "
- Line 513: "
- Line 518: "
- Line 518: "
- Line 523: "
- Line 523: "
- Line 529: "
- Line 529: "
- Line 534: "
- Line 534: "
- Line 540: "
- Line 540: "
- Line 547: A
- Line 548: "
- Line 548: "
- Line 553: B
- Line 553: A
- Line 567: "
- Line 567: "
- Line 569: B
- Line 569: B
- Line 576: "
- Line 576: "
- Line 576: A
- Line 581: "
- Line 581: "
- Line 581: A
- Line 586: "
- Line 586: "
- Line 586: A
- Line 594: "
- Line 594: "
- Line 601: A
- Line 602: Normal Variants
- Line 608: "
- Line 608: "
- Line 608: The
- Line 613: A
- Line 613: A
- Line 614: Giant Variants
- Line 620: "
- Line 620: "
- Line 620: The
- Line 625: B
- Line 625: A
- Line 626: Normal Variants
- Line 632: "
- Line 632: "
- Line 637: B
- Line 637: B
- Line 638: Giant Variants
- Line 644: "
- Line 644: "
- Line 649: C
- Line 649: B
- Line 650: "
- Line 650: "
- Line 650: The
- Line 655: C
- Line 655: C
- Line 656: "
- Line 656: "
- Line 656: The
- Template:Operation Ghoulish Gambit missions has 4 uses and is missing 65 translations
- Line 8: Butcher
- Line 12: Malpractice
- Line 19: Creepside
- Line 23: Midnight Massacre
- Line 30: Decay
- Line 34: Night Errors
- Line 41: Legerdemain
- Line 45: Legacy Heresy
- Line 52: Madhattan
- Line 56: Apoplexy
- Line 63: Nightsky
- Line 67: Night of Fire
- Line 73: Skeleclipse
- Line 77: Twilight of Terror
- Line 84: Sludge
- Line 88: Logging Dreadwood
- Line 94: Underworld
- Line 98: Astral Projection
- Line 113: Bloodmoon
- Line 117: Sed De Sangre
- Line 124: Spooky Spiral
- Line 131: Boogge
- Line 135: Boneyard Shift
- Line 142: Night Of The Living Bread
- Line 149: Butcher
- Line 153: Meat Grinder
- Line 160: Creepside
- Line 164: Catastrophic Conjuring
- Line 171: Dust to Dust
- Line 178: Decompose
- Line 182: Deprecated Designs
- Line 189: Heatrock
- Line 193: Heated Argument
- Line 200: Outlands
- Line 204: Hectic Haywire
- Line 211: Rancher
- Line 215: Contact
- Line 221: Skeleclipse
- Line 225: Vicious Delicious
- Line 232: Swirl Event
- Line 236: Sordid Scene
- Line 243: Terrorlict
- Line 247: Accursed Aggrievocation
- Line 253: Underworld
- Line 257: Undead Dread
- Line 264: Villa
- Line 268: Forgotten
- Line 284: Meltdown
- Line 288: Lights Out
- Line 295: Memorial
- Line 299: Necropolis
- Line 305: Null
- Line 309: 0
- Line 316: Whitecliff Event
- Line 320: Light Up The Night
- Line 335: Bloodlust
- Line 339: Reanimation
- Line 345: Metro
- Line 349: Baleful Bonanza
- Line 363: Condemned
- Line 367: Trespasser Remaster
- Line 373: Redridge
- Line 377: Red Ridge
- Line 383: Terrorlict
- Line 387: Echoes Of A Warzone
- Template:Weapon list (Classic) has 4 uses and is missing 55 translations
- Line 9: Slot 1 Weapons
- Line 17: HUD icon
- Line 39: Infection
- Line 52: Instant kill
- Line 72: Slot 2 Weapons
- Line 80: HUD icon
- Line 97: Shells
- Line 116: Shells
- Line 124: Varies
- Line 134: Shells
- Line 147: Nails
- Line 158: Slot 3 Weapons
- Line 166: HUD icon
- Line 183: Shells
- Line 196: Shells
- Line 212: Slot 4 Weapons
- Line 220: HUD icon
- Line 237: Nails
- Line 253: Rockets
- Line 266: Nails
- Line 279: Cells
- Line 292: Slot 5 Weapons
- Line 300: HUD icon
- Line 317: Rockets
- Line 325: Varies
- Line 335: Rockets
- Line 348: Shells
- Line 361: Rockets
- Line 372: Primary Grenades
- Line 385: Varies
- Line 392: Deals massive damage on a four second fuse.
- Line 402: Causes leg injury which slows down enemies.
- Line 410: Secondary Grenades
- Line 425: Releases nails for a short while before detonation.
- Line 435: Splits into multiple grenades upon detonation, which detonate shortly afterward.
- Line 445: Deals no damage, but causes considerable and disorientation.
- Line 455: Ignites environment and enemies within blast radius for a limited amount of time upon explosion.
- Line 465: Continuously deals slight damage and causes knockback and "hallucinations" (mirage objects) on activation.
- Line 473: Varies
- Line 480: Detonates all of the ammo an enemy is holding.
- Line 488: Special
- Line 500: Detpack
- Line 506: Instant kill
- Line 513: Deals massive damage on a 5, 20, or 50 second fuse. Can destroy designated parts of certain maps.
- Line 521: Cut weapons
- Line 534: presumed no ammo
- Line 540: presumed all classes
- Line 546: Weapon from the '''' mod. Was not added in the end. It was added in '''' for the game mode.
- Line 554: presumed no ammo
- Line 561: The medkit's alternate fire, before it and the medkit were merged into one weapon.
- Line 568: , Teleporters Return
- Line 574: Cells
- Line 581: Spy-detecting weapon from the '''' mod. Ultimately not added.
- Line 589: Grenade
- Line 596: The Sniper's secondary grenade. Cut for unknown reasons.
- Template:LODbuildingsmodelTable has 3 uses and is missing 4 translations
- Line 3: Item
- Line 12: Highest quality (polycount)
- Line 21: Lowest quality LOD (polycount)
- Line 30: LOD efficiency
- Template:LODcmodelTable has 3 uses and is missing 33 translations
- Line 3: Item
- Line 12: Highest quality (polycount)
- Line 21: Lowest quality LOD (polycount)
- Line 30: LOD efficiency
- Line 39: Notes
- Line 173: Unused
- Line 195: (Medi Gun)
- Line 316: (bugle)
- Line 359: (transceiver)
- Line 378: (spike & arrow)
- Line 414: (arrow)
- Line 427: (backpack)
- Line 440: (bugle)
- Line 481: Unused
- Line 497: (spike)
- Line 510: (detonated)
- Line 529: (flag)
- Line 554: (flag)
- Line 573: (classic)
- Line 650: Includes 1 shell
- Line 700: Varies with applied
- Line 714: Unused
- Line 766: (flag)
- Line 783: Unused
- Line 805: (pack)
- Line 842: (conch)
- Line 873: (wooden box)
- Line 916: (broken)
- Line 947: (ammo belt)
- Line 958: Overlaid on
- Line 980: (dragon head)
- Line 1054: (wrap)
- Line 1068: (attachment)
- Template:LODcosmeticsmodelTable has 3 uses and is missing 5 translations
- Line 3: Item
- Line 12: Highest quality (polycount)
- Line 21: Lowest quality LOD (polycount)
- Line 30: LOD efficiency
- Line 40: (includes grenades)
- Template:LODwmodelTable has 3 uses and is missing 4 translations
- Line 3: Item
- Line 12: Highest quality (polycount)
- Line 21: Lowest quality LOD (polycount)
- Line 30: LOD efficiency
- Template:Marina Mayhem stats change has 3 uses and is missing 31 translations
- Line 3: New Stats/Stats Change
- Line 10: +25% bonus healing from all sources
- Line 17: Boost reduced when hit
- Line 24: 20% less accurate
- Line 31: On Miss: Hit yourself. Idiot.
- Line 38: Immune to afterburn.
- Line 45: <br>
- Line 52: +25% blast radius<br> -25% damage penalty<br> +25% clip size<br> 25% slower firing speed
- Line 59: +50 max health on wearer
- Line 66: +50% damage bonus<br> -35% projectile speed
- Line 73: +10% faster move speed on wearer<br> +1 capture rate on wearer
- Line 80: Reflected rocket had +35% blast radius<br> Reflected rocket had rocket specialist effect
- Line 87: <br><br>
- Line 94: <br>
- Line 101: +70% damage bonus<br> 100% minicrits vs burning players
- Line 108: +200% afterburn damage<br> -75% damage penalty
- Line 115: 5 seconds crit boost on kill
- Line 122: +15% damage bonus<br> -50% clip size<br> +20% damage vs buildings<br> -50% explosion radius
- Line 129: +20% explosion radius
- Line 136: When weapon is active:<br> 15% damage vulnerability on wearer<br> -15 max health on wearer
- Line 143: On kill: turn victim to ice
- Line 150: Can shoot down projectiles<br> Bullets penetrate 1 target<br> 20% less inaccurate<br> 25% slower firing speed
- Line 157: Unusual Effect: Massed Flies
- Line 164: Maximum health is drained while item is active<br> User Marked-For-Death while active
- Line 171: Maximum health is drained while item is active
- Line 178: Shoots tracer bullet<br> +400% clip size<br> 30% more accurate<br> +200% damage bonus<br> +80% faster firing speed<br> +80% faster reload speed<br> On Hit: Victim loses up to 5% cloak<br> On Hit: Victim loses up to 2% Medigun charge
- Line 185: When weapon is active:
- Line 192: +25 max health
- Line 199: +25% charge rate<br> On Full Charge: +49% damage per shot<br> -10% damage on body shot<br>No headshots when not fully charged<br> -33% damage penalty
- Line 206: Critical damage is affected by range
- Line 213: +25% damage bonus<br> +25% damage bonus while disguised
- Template:Mvm Two Cities missions has 3 uses and is missing 3 translations
- Line 3: Operation Two Cities missions
- Line 12: Notable Robots
- Line 25:
- Template:Mvm loot Two Cities has 3 uses and is missing 10 translations
- Line 3: Operation Two Cities loot
- Line 14: Guaranteed loot
- Line 29: Item from the random drop pool
- Line 34: At least 5 random common
- Line 41: Rare loot
- Line 51: Rare Robot Part
- Line 57: Upon tour<br>completion
- Line 62: Guaranteed loot
- Line 73: Rare loot
- Line 86: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
- Template:Mvm mission Alpine Skylines has 3 uses and is missing 33 translations
- Line 68: Robot prefer going after player
- Line 102: Play sound when subwave start spawning
- Line 105: Spawn from behind player
- Line 117: Play sound when subwave start spawning
- Line 120: Spawn from behind player
- Line 145: Spawn from behind player
- Line 183: Tank use blimp model
- Line 186: Tank floats in mid-air
- Line 215: faster firing speed
- Line 218: faster reload speed
- Line 251: fire resistance
- Line 314: damage bonus
- Line 317: faster firing speed
- Line 320: faster reload speed
- Line 323: Lose 200 HP per second
- Line 331: Immune to bullet damage
- Line 338: damage bonus
- Line 341: faster firing speed
- Line 344: faster reload speed
- Line 347: Lose 200 HP per second
- Line 355: Immune to fire damage
- Line 362: damage bonus
- Line 365: faster firing speed
- Line 368: faster reload speed
- Line 371: Lose 100 HP per second
- Line 379: Immune to blast damage
- Line 401: Robot self-destuct when near player
- Line 475: Tank use blimp model
- Line 478: Tank floats in mid-air
- Line 481: Tank is fireproof
- Line 524: Spawn from upper level
- Line 532: Spawn from lower level
- Line 585: mini-crit chance
- Template:Mvm mission Entertainers Entourage has 3 uses and is missing 1 translation
- Line 407: Play sound when subwave start spawning
- Template:Mvm mission Insomniac's Insanity has 3 uses and is missing 23 translations
- Line 29: Random choice
- Line 53: Random choice
- Line 108: Starts with Subwave 2E
- Line 128: Bot spawns with shield ready
- Line 149: Stops after subwave 3D
- Line 154: Stops after subwave 3D
- Line 159: Starts with subwave 3E
- Line 167: Random choice
- Line 189: From this point onward, the wave automatically starts the next subwave without waiting for the previous one to end. See the delay before starting for reference.
- Line 196: Random choice
- Line 196: 33% Red bullet trails<br>33% White bullet trails<br>33% Blue bullet trails
- Line 206: Random choice
- Line 217: Random choice
- Line 217: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
- Line 226: Random choice
- Line 226: 33% Red Cow Mangler projectile<br>33% White Cow Mangler projectile<br>33% Blue Cow Mangler projectile
- Line 236: Random choice
- Line 264: Starts with Subwave 4C-6
- Line 264: Random choice
- Line 264: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
- Line 273: Starts with Subwave 4C-6
- Line 273: Random choice
- Line 273: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
- Template:Mvm mission Jesty Joker Jamble has 3 uses and is missing 3 translations
- Line 125: Random choice
- Line 134: Random choice
- Line 143: Random choice
- Template:Mvm mission Malefic Mining has 3 uses and is missing 9 translations
- Line 73: Takes same path as the bomb
- Line 198: Takes same path as the bomb
- Line 207: Takes opposite path as the bomb
- Line 243:
- Line 303: Takes same path as the bomb
- Line 335: Takes same path as the bomb
- Line 344: Takes same path as the bomb
- Line 358: Takes same path as the bomb
- Line 378: Boss announces its own arrival
- Template:Mvm mission Mediocre Nonsense has 3 uses and is missing 7 translations
- Line 56: The
- Line 80: The
- Line 86: The
- Line 101: The
- Line 106: The
- Line 133: The
- Line 141: The
- Template:Mvm mission Midnight Gambling has 3 uses and is missing 14 translations
- Line 52: Spawns from the right garage and takes the left path
- Line 62: Chips carrier
- Line 147: Chips carrier
- Line 159: Spawns from the right garage and takes the left path
- Line 221: Spawns from the left garage and takes the center path
- Line 244: Chips carrier
- Line 341:
- Line 346: Chips carrier
- Line 400: Spawns from the left garage and takes the center path
- Line 409: Spawns from the right garage and takes the left path
- Line 435: Chips carrier
- Line 454:
- Line 517: Spawns from the left garage and takes the center path
- Line 526: Audio cue will announce its arrival
- Template:Mvm mission Northern Lights has 3 uses and is missing 37 translations
- Line 7: Play sound when subwave is active
- Line 28: The
- Line 35: The
- Line 37: The
- Line 66: Play sound when subwave is active
- Line 83: Play sound when subwave is active
- Line 93: The
- Line 101: The
- Line 111: The
- Line 120: The
- Line 134: The
- Line 134: Spawn from behind players
- Line 152: Play sound when subwave is active
- Line 163: Play sound when subwave is active
- Line 213: Play sound when subwave is active
- Line 225: The
- Line 230: The
- Line 232: The
- Line 251: The
- Line 256: The
- Line 258: The
- Line 261: The
- Line 266:
- Line 276: Spawn from behind players
- Line 289: Tank comes in small variant
- Line 294: Play sound when subwave is active
- Line 311: The
- Line 318: Forced to taunt on kill
- Line 342: Play sound when subwave is active
- Line 354: Limited support
- Line 371: Tank comes with Sticky Cannon
- Line 376: Play sound when subwave is active
- Line 387: Play sound when subwave is active
- Line 399:
- Line 399: Batsaber comes with different color
- Line 409:
- Line 409: Mark enemy on hit
- Template:Mvm mission One Down has 3 uses and is missing 11 translations
- Line 63: Takes left path
- Line 72: Takes right path
- Line 81: Takes left path
- Line 96: Spawn another bomb when subwave start spawning
- Line 115: Takes right path
- Line 160: Spawn another bomb when subwave start spawning
- Line 187: Takes left path
- Line 196: Takes right path
- Line 205: Takes left path
- Line 214: Takes right path
- Line 241: Takes left path
- Template:Mvm mission Particle Protocol has 3 uses and is missing 4 translations
- Line 73: Custom variant
- Line 217: 1/2 Flank left<br>1/2 Flank right
- Line 247: Flank right
- Line 256: Flank left
- Template:Mvm mission Pepper Boys has 3 uses and is missing 12 translations
- Line 63: 999,999,999,999,999
- Line 121: 999,999,999,999,999
- Line 201: 999,999,999,999,999
- Line 206: 999,999,999,999,999
- Line 282: 999,999,999,999,999
- Line 287: 999,999,999,999,999
- Line 372: 999,999,999,999,999
- Line 377: 999,999,999,999,999
- Line 466: 999,999,999,999,999
- Line 471: 999,999,999,999,999
- Line 476: 999,999,999,999,999
- Line 481: 999,999,999,999,999
- Template:Mvm mission Pirate Domination has 3 uses and is missing 11 translations
- Line 65: The
- Line 82: The
- Line 132: Spawns from the tunnel
- Line 171: Spawns from the tunnel
- Line 180: Spawn from the tunnel
- Line 240: Spawns from the tunnel
- Line 259:
- Line 319: The
- Line 372: Spawns from the tunnel
- Line 382: Spawns from the tunnel
- Line 392: Limited Support
- Template:Mvm mission Power Program has 3 uses and is missing 5 translations
- Line 219: Robots announce their own arrival
- Line 241: Limited
- Line 254: Activates 'Mmmph' as if airblasting projectiles
- Line 290: Activates 'Mmmph' as if airblasting projectiles
- Line 300: Audio cue announces its arrival
- Template:Mvm mission Recursive Reinforcements has 3 uses and is missing 25 translations
- Line 57: A loud siren will announce their arrival
- Line 61: Paradrops from above
- Line 75: Spawns from the opposite carrier tank
- Line 84: Paradrops from above
- Line 131: Paradrops from above
- Line 153: The
- Line 159:
- Line 182: Spawns at the opposite side of the bomb route
- Line 230: A loud siren will announce their arrival
- Line 234: Paradrops from above
- Line 243:
- Line 256: Spawns from the opposite carrier tank
- Line 296: The
- Line 323:
- Line 338:
- Line 388:
- Line 400: Paradrops from above
- Line 415: Paradrops from above
- Line 429: Paradrops from above
- Line 438: The
- Line 451: Paradrops from above
- Line 473: The
- Line 491: Paradrops from above
- Line 511: The
- Line 516: Paradrops from above
- Template:Mvm mission Rescindment has 3 uses and is missing 6 translations
- Line 36: Activates Mmmph as if airblasting projectiles
- Line 198: Boss announces its own arrival
- Line 280: Boss announces its own arrival
- Line 485: Boss announces its own arrival
- Line 550: No damage bonus
- Line 568: Boss announces its own arrival
- Template:Mvm mission Restless Robotics has 3 uses and is missing 2 translations
- Line 279: Audio cue announces its arrival
- Line 299: Pushes through the hatch
- Template:Mvm mission Roadblock Retaliation has 3 uses and is missing 2 translations
- Line 230: The
- Line 278: The
- Template:Mvm mission Rustbelt has 3 uses and is missing 14 translations
- Line 31: Spawns from the side
- Line 75: Spawns from the side
- Line 172: Spawns from the side
- Line 182: Spawns from the side
- Line 215: Boss announces its own arrival
- Line 231: Spawns from the side
- Line 256: Spawns from the side
- Line 299: Behaves similarly to Sniper-bots
- Line 313: Spawns from the side
- Line 400: Spawns from the side
- Line 420: Spawns from the side
- Line 429: Spawns from the side
- Line 442: Audio cue announces its arrival
- Line 468: Behaves similarly to Sniper-bots
- Template:Mvm mission Rusted Retribution has 3 uses and is missing 18 translations
- Line 8:
- Line 8: The
- Line 13:
- Line 13:
- Line 15:
- Line 83:
- Line 83: The
- Line 83: Marks enemies for death
- Line 90:
- Line 90: The
- Line 117: Marks enemies for death
- Line 141: The
- Line 151: Starts counting down when the previous bot dies
- Line 158: when using
- Line 162: Jarate only
- Line 224:
- Line 229: The
- Line 334: Marks enemies for death
- Template:Mvm mission Rusty Sound Wave has 3 uses and is missing 9 translations
- Line 47: Only 9 will drop money
- Line 56: Only 12 will drop money
- Line 67: The
- Line 108: Only 20 will drop money
- Line 175: Only 20 will drop money
- Line 232: Only 20 will drop money
- Line 246: Only 20 will drop money
- Line 316: Only 30 will drop money
- Line 325: Only 30 will drop money
- Template:Mvm mission Seaside Sacrifice has 3 uses and is missing 31 translations
- Line 12: Spawns from above the tunnel
- Line 27: Spawns from above the tunnel
- Line 57: Spawns from above the tunnel
- Line 66: Spawns from the left flank
- Line 90: The
- Line 90: Spawns from the left flank
- Line 101:
- Line 101: Spawns from the tunnel
- Line 128: Spawns from the left flank
- Line 140: Takes the same path as the bomb
- Line 160: Spawns from the left flank
- Line 170: Spawns from above the tunnel
- Line 243: 0.5 seconds recharge time
- Line 266: Spawns from the left flank
- Line 276: Spawns from the left flank
- Line 280: The
- Line 302: Spawns from above the tunnel
- Line 311: Spawns from the left flank
- Line 323: Spawns from the left flank
- Line 338: Spawns from above the tunnel
- Line 383: Spawns from the left flank
- Line 392: Spawns from the left flank
- Line 414: Spawns from the left flank
- Line 425: Spawns from above the tunnel
- Line 457: Spawns from the left flank
- Line 473: The
- Line 488: Boss announces its own arrival
- Line 498: Behaves similarly to Sniper-bots
- Line 502: The
- Line 507: Spawns from the left flank
- Line 521: Spawns from the left flank
- Template:Mvm mission Shattered Iceshard has 3 uses and is missing 3 translations
- Line 155: Spawns from both sides
- Line 432: The
- Line 436:
- Template:Mvm mission Shudder has 3 uses and is missing 18 translations
- Line 46: Wait between spawn after death<!-- ??? -->
- Line 93: +100% Teleporter build speed
- Line 122: The
- Line 134: Flank defenders's left and top left
- Line 159: +100% Teleporter build speed
- Line 221: Flank defenders's left and top left
- Line 230: The
- Line 240: +100% Teleporter build speed
- Line 270: The
- Line 287: The
- Line 320: The
- Line 355: The 
- Line 360: The
- Line 369: The
- Line 376: The
- Line 408: Flank defenders's left and top left
- Line 452: The
- Line 457: The
- Template:Mvm mission Signal Shutdown has 3 uses and is missing 30 translations
- Line 24: Spawns from the upper area
- Line 47: Spawns from the upper area
- Line 71: Spawns from the carrier tank or the flank
- Line 80: Spawns from the carrier tank or the flank
- Line 93: Spawns from the upper area
- Line 110: Spawns from the flank
- Line 185: Spawns from the upper area
- Line 212: Spawns from the flank
- Line 249: Spawns from the carrier tank or the upper area
- Line 281: Spawns from the carrier tank or the flank
- Line 322: Spawns from the carrier tank or the flank
- Line 379: Spawns from the flank
- Line 403: Spawns from the upper area
- Line 441: Spawns from the carrier tank or the upper area
- Line 450: Spawns from the Teleporter Tank
- Line 459: Spawns from the Teleporter Tank
- Line 465: Spawns from the Teleporter Tank
- Line 471: Spawns from the Teleporter Tank
- Line 477: Spawns from the Teleporter Tank
- Line 500: Spawns from the upper area
- Line 522: Spawns from the upper area
- Line 537: Spawns from the carrier tank or the flank
- Line 554: Spawns from the carrier tank or the flank
- Line 565: Spawns from the carrier tank or the flank
- Line 582: Spawns from the carrier tank or the uppear area
- Line 591: Spawns from the carrier tank or the upper area
- Line 600: Spawns from the carrier tank or the flank
- Line 609: Spawns from the carrier tank or the flank
- Line 618: Spawns from the carrier tank or the flank
- Line 624: Spawns from the carrier tank or the flank
- Template:Mvm mission Sketchy Swing has 3 uses and is missing 78 translations
- Line 12: Spawns at the left or right
- Line 56: Chips carrier
- Line 68: Spawns at the left or right
- Line 93: Spawns at the left or the mid
- Line 104: Spawns at the right or the mid
- Line 113: Spawns at the right or the mid
- Line 128: Spawns from the right garage and takes the left path
- Line 162: Chips carrier
- Line 171: Behaves similarly to Sniper-bots
- Line 175: The
- Line 196: Spawns at the left or right
- Line 215: Spawns at the left or right
- Line 237: Spawns at the left or right
- Line 250: Spawns at the left or right
- Line 267: Chips carrier
- Line 276: Chips carrier
- Line 280: Drops 3 chips on death
- Line 286: Chips carrier
- Line 290: Drops 3 chips on death
- Line 309: Spawns at the left or right
- Line 327: Spawns at the left or right
- Line 342: Spawns at the left or right
- Line 360: Spawns at the left or right
- Line 370: Spawns from the left garage and takes the center path
- Line 387: Chips carrier
- Line 396: Chips carrier
- Line 400: Drops 3 chips on death
- Line 406: Chips carrier
- Line 410: Drops 3 chips on death
- Line 424: Spawns at the left or right
- Line 448: Spawns at the left or right
- Line 489: Chips carrier
- Line 498: Chips carrier
- Line 502: Drops 3 chips on death
- Line 508: Chips carrier
- Line 512: Drops 3 chips on death
- Line 518: Chips carrier
- Line 522: Drops 5 chips on death
- Line 541: Spawns at the left or the center
- Line 550: Spawns at the right or the mid
- Line 583: Spawns at the left or the mid
- Line 592: Spawns at the right or the mid
- Line 657: The
- Line 667: Chips carrier
- Line 676: Chips carrier
- Line 680: Drops 3 chips on death
- Line 686: Chips carrier
- Line 690: Drops 3 chips on death
- Line 696: Chips carrier
- Line 700: Drops 5 chips on death
- Line 709: Spawns at the left or right
- Line 752: Spawns at the left or right
- Line 788: Spawns from the left garage and takes the center path
- Line 797: Spawns from the right garage and takes the left path
- Line 836: Chips carrier
- Line 840: Drops 3 chips on death
- Line 849: Chips carrier
- Line 853: Drops 3 chips on death
- Line 859: Chips carrier
- Line 863: Drops 5 chips on death
- Line 869: Chips carrier
- Line 873: Drops 10 chips on death
- Line 888: Spawns at the left or right
- Line 925: Spawns at the left or right
- Line 966: Sentry Tank
- Line 970: Spawns from the left garage and takes the center path
- Line 990: Audio cue announces its arrival
- Line 999: Audio cue announces its arrival
- Line 1008: Spawns at the left or right
- Line 1017: Audio cue announces its arrival
- Line 1033: Chips carrier
- Line 1037: Drops 3 chips on death
- Line 1046: Chips carrier
- Line 1050: Drops 3 chips on death
- Line 1056: Chips carrier
- Line 1060: Drops 5 chips on death
- Line 1066: Chips carrier
- Line 1070: Drops 10 chips on death
- Template:Mvm mission Slaughter Screamhouse has 3 uses and is missing 11 translations
- Line 49: Takes the left path
- Line 66: Boss announces its own arrival and death
- Line 171: Takes the left path
- Line 180: Takes the left path
- Line 195: Boss announces its own arrival and death
- Line 218: Takes the left path
- Line 269: Shoots <span style="color:#ff69b4"></span> colored projectiles
- Line 278: Shoots White colored projectiles
- Line 287: Shoots <span style="color:#990000">Crimson Red</span> colored projectiles
- Line 296: Shoots <span style="color:#ff9933">Deep Saffron</span> colored projectiles
- Line 320: Boss announces its own arrival and death
- Template:Mvm mission Snow Blindness has 3 uses and is missing 30 translations
- Line 20: Spawns from the house
- Line 32: Spawns from the house
- Line 51:
- Line 51: Spawns from the house
- Line 62: The
- Line 67: Spawns from the house
- Line 95: The
- Line 98: Spawns from the house
- Line 109: Spawns from the house
- Line 121: Spawns from the house
- Line 136:
- Line 151: Spawns from the house
- Line 171: Spawns from the house
- Line 185: Spawns from the house
- Line 217: Boss announces its own arrival
- Line 229: The
- Line 250: Spawns from the house
- Line 283: Spawns from the house
- Line 297: Spawns from the house
- Line 320: Spawns from the house
- Line 349: Spawns from the house
- Line 367:
- Line 367: Spawns from the house
- Line 388: Spawns from the house
- Line 400: The
- Line 407: Spawns from the house
- Line 429: Spawns from the house
- Line 440: The
- Line 454: Bosses announce their own arrival
- Line 472: Death pits close on arrival
- Template:Mvm mission Spade Segregation has 3 uses and is missing 18 translations
- Line 19: Spawns at the left or right
- Line 61: Spawns at the left or right
- Line 70: Spawns at the left or right
- Line 92: Spawns at the left or right
- Line 117: Spawns at the left or right
- Line 145: Spawns at the right
- Line 154: Spawns at the right
- Line 186: Spawns at the left or right
- Line 195: Spawns at the left or right
- Line 224: Spawns from the left tunnel
- Line 239: Spawns at the left or right
- Line 263: Spawns at the left or right
- Line 272: Spawns at the left or right
- Line 297: Spawns at the left or right
- Line 308: Spawns at the left or right
- Line 339: Spawns at the left or right
- Line 373: Spawns at the left or right
- Line 405: Spawns from the left tunnel
- Template:Mvm mission Sparkbag Subroutine has 3 uses and is missing 43 translations
- Line 16: The
- Line 47: The
- Line 61: Flanks
- Line 81: Takes the right bridge path
- Line 115: The
- Line 120: The
- Line 136: Kill forces Engineer-bot to laugh
- Line 184: The
- Line 189: The
- Line 206: The
- Line 211: Spawns similarly to Spy-bots
- Line 220: Spawns normally
- Line 224: Flanks
- Line 251: The
- Line 264: Takes the left path
- Line 274: Spawns from the main spawn or the left
- Line 283: Spawns from the main spawn or the left
- Line 311: Kill forces Engineer-bot to laugh
- Line 320: No modified stats
- Line 324: Flanks
- Line 328: Spawns at the left or right
- Line 351: The
- Line 351: Flanks
- Line 361: The
- Line 361: Flanks
- Line 370: The
- Line 389: The
- Line 397: The
- Line 402: Spawns at the left or right
- Line 411: Flanks
- Line 415: Spawns at the left or right
- Line 424: Flanks
- Line 428: Spawns at the left or right
- Line 437: Takes the left path
- Line 495:
- Line 495:
- Line 500: Kill forces Engineer-bot to laugh
- Line 504: The
- Line 505: Limited
- Line 513: The
- Line 513: Spawns at the left or right
- Line 522: Flanks
- Line 526: Spawns at the left or right
- Template:Mvm mission Spiral Slaughter has 3 uses and is missing 9 translations
- Line 91: Limited
- Line 100: Limited
- Line 176: Limited
- Line 185: Limited
- Line 421: Behaves similarly to Sniper-bots
- Line 477: On Hit: target is engulfed in flames
- Line 506: Limited
- Line 515: Limited
- Line 524: Limited
- Template:Mvm mission Spyware Shipping has 3 uses and is missing 25 translations
- Line 94: Play sound when subwave begins
- Line 97: Play sound when subwave starts spawning
- Line 100: Tank spawns near gate spawn
- Line 169: Play sound when subwave begins
- Line 172: Play sound when subwave starts spawning
- Line 175: Always spawn at gate
- Line 188: Play sound when subwave starts spawning
- Line 191: Always spawn at gate
- Line 204: Play sound when subwave starts spawning
- Line 207: Play sound when subwave is over
- Line 210: Always spawn at gate
- Line 250: Close gate door when subwave begins
- Line 421: Play sound when subwave begins
- Line 435: Play sound when subwave starts spawning
- Line 439: Play sound when subwave finished spawning
- Line 449: Play sound when subwave starts spawning
- Line 453: Play sound when subwave finished spawning
- Line 463: Play sound when subwave starts spawning
- Line 467: Play sound when subwave finished spawning
- Line 477: Play sound when subwave starts spawning
- Line 481: Play sound when subwave is over
- Line 550: Bot does not leave spawn
- Line 554: Play sound when subwave begins
- Line 558: Play sound when subwave start spawning
- Line 562: Play sound when subwave finished spawning
- Template:Mvm mission Storm Surge has 3 uses and is missing 13 translations
- Line 16: Spawns at the left or right
- Line 175: Custom variant
- Line 179: A heavy storm begins on this wavespawn
- Line 196: The
- Line 215: The
- Line 244: Spawns at the left or right
- Line 266: Custom variant
- Line 275: Custom variant
- Line 287: Spawns at the left or right
- Line 359: Audio cue announces their arrival
- Line 396: Spawns at the left or right
- Line 418: A heavy storm begins on this wavespawn
- Line 431: Custom variant
- Template:Mvm mission Terrorist Simulation has 3 uses and is missing 13 translations
- Line 13: The
- Line 36: The
- Line 85:
- Line 96: The
- Line 112: The
- Line 149: The
- Line 174: The
- Line 221: The
- Line 227: The
- Line 247: The
- Line 257: The
- Line 318: Takes the left path
- Line 397: The
- Template:Mvm mission Ticket to Die has 3 uses and is missing 22 translations
- Line 43: The
- Line 70:
- Line 105:
- Line 112: The
- Line 122: The
- Line 158:
- Line 259:
- Line 370:
- Line 383: The
- Line 436:
- Line 436:
- Line 442:
- Line 442:
- Line 448:
- Line 448:
- Line 506:
- Line 545:
- Line 556:
- Line 562:
- Line 569: The
- Line 574:
- Line 587:
- Template:Mvm mission Treacherous Waters has 3 uses and is missing 9 translations
- Line 58: The
- Line 67: The
- Line 95: The
- Line 223: The
- Line 242: The
- Line 250: Boss door open when subwave is active
- Line 297: The
- Line 314: The
- Line 367: The
- Template:Mvm mission WhatHaveIDone has 3 uses and is missing 1 translation
- Line 215: The
- Template:Mvm mission Whirly Wallop has 3 uses and is missing 8 translations
- Line 31: Spawn from behind players
- Line 49: The
- Line 73: Take same path as the bomb
- Line 83: Take opposite path as the bomb
- Line 94: The
- Line 164: The
- Line 187: Take opposite path as the bomb
- Line 277: Boss door opens when subwave is active
- Template:Mvm mission Winter's Bite has 3 uses and is missing 9 translations
- Line 8: The
- Line 61: The
- Line 125: The
- Line 144: The
- Line 221: Wait between spawn after death<!-- ??? -->
- Line 229: The
- Line 237: The
- Line 246: Bomb resets when subwave is active
- Line 331: The
- Template:Mvm mission Woodchip Wound has 3 uses and is missing 15 translations
- Line 95: Spawns from the main spawn or flank
- Line 117: Spawns from the main spawn or flank
- Line 134: Spawns from the flank
- Line 144: Spawns from the flank
- Line 156: Spawns from the flank
- Line 221: Spawns from the flank
- Line 234: Spawns from the flank
- Line 244: Spawns from the flank
- Line 289: Spawns from the flank
- Line 305: Spawns from the flank
- Line 419: Spawns from the flank
- Line 471: Spawns from the flank
- Line 489: Spawns from the flank
- Line 501: Spawns from the flank
- Line 523: Spawns from the flank
- Template:Mvm mission cliffside clashing has 3 uses and is missing 26 translations
- Line 12: Wave begins after 1A has finished spawning
- Line 22: Wave begins after 1A is all dead
- Line 32: Wave begins after 1B-1 and 1B-2 is all dead
- Line 53: Wave begins after 1A is all dead
- Line 78: Wave begins after 2A has finished spawning
- Line 93: Wave begins after 2A is all dead
- Line 106: Wave begins after 2B-1 and 2B-2 is all dead
- Line 116: Wave begins after 2B-1 and 2B-2 is all dead
- Line 129: Wave begins after 2C-2 has finished spawning
- Line 143: Wave begins after 2B-1 and 2B-2 is all dead
- Line 180: Wave begins after 3A-3 has finished spawning
- Line 217: Wave begins after 4A has finished spawning
- Line 227: Wave begins after 4A is all dead
- Line 242: Wave begins after 4B-1 and 4B-2 is all dead
- Line 260: Wave begins after 4C is all dead
- Line 299: Wave begins after 5A is all dead
- Line 314: Wave begins after 5A is all dead
- Line 324: Wave begins after 5B-1 is all dead
- Line 342: Wave begins after 5C has finished spawning
- Line 353: Wave begins after 5A is all dead
- Line 385: Wave begins after 6A is all dead
- Line 398: Wave begins after 6B has finished spawning
- Line 411: Wave begins after 6C is all dead
- Line 424: Wave begins after 6D is all dead
- Line 434: Wave begins after 6E has finished spawning
- Line 445: Wave begins after 6B has finished spawning
- Template:Mvm mission fallout frenzy has 3 uses and is missing 34 translations
- Line 24: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
- Line 33: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
- Line 45: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
- Line 66: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
- Line 88: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
- Line 100: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
- Line 109: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
- Line 118: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
- Line 141: Wave begins after 2C-2 wave has finished spawning
- Line 168: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
- Line 180: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
- Line 192: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
- Line 208: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
- Line 243: Wave begins after 4A-1 wave is all dead
- Line 252: Wave begins after 4A-2 wave is all dead
- Line 261: Wave begins after 4A-3 wave is all dead
- Line 273: Wave begins after 4B-3 has finished spawning
- Line 285: Wave begins after 4C wave is all dead
- Line 307: Wave begins after 4D wave is all dead
- Line 322: Wave begins after 4D wave is all dead
- Line 330: Wave begins after 4D wave is all dead
- Line 338: Wave begins after 4E wave is all dead
- Line 369: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
- Line 381: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
- Line 393: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
- Line 405: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
- Line 423: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
- Line 457: Wave begins after 6A-1 is all dead
- Line 473: Wave begins after 6A-2 has finished spawning
- Line 487: Wave begins after 6B-1 is all dead
- Line 503: Wave begins after 6B-2 has finished spawning
- Line 519: Wave begins after 6C-1 and 6C-2 wave is all dead
- Line 530: Wave begins after 6A-1 wave is all dead
- Line 545: Wave begins after 6A-1 wave is all dead
- Template:Need3D has 3 uses and is missing 4 translations
- Line 5: What are you lookin' at?!
- Line 15: This page or section would benefit from the addition or updating of one or more 3D views.
- Line 25: Please add a suitable 3D image or update the existing ones, then remove this notice.
- Line 35: The specific instructions are:
- Template:Operation Titanium Tank contest has 3 uses and is missing 1 translation
- Line 58: ''The tie was broken by the beta testers voting on their personal preference out of the two missions. Both creators still received an extra medal.''
- Template:LODcharactermodelTable has 2 uses and is missing 3 translations
- Line 4: Highest quality (polycount)
- Line 13: Lowest quality LOD (polycount)
- Line 22: LOD efficiency
- Template:Mvm mission Haphazard Routine has 2 uses and is missing 32 translations
- Line 27: The
- Line 27:
- Line 35: Only 50 will drop money
- Line 67: Only 30 will drop money
- Line 102: The
- Line 108:
- Line 134: Only 50 will drop money
- Line 166: Only 28 will drop money
- Line 178: The
- Line 178: Melee has separate
- Line 210: The
- Line 210:
- Line 224: Only 50 will drop money
- Line 256: Only 18 will drop money
- Line 266: Only 10 will drop money
- Line 291: The
- Line 300:
- Line 307:
- Line 312:
- Line 312:
- Line 316: The
- Line 345: Only 25 will drop money
- Line 406: The
- Line 412: The
- Line 418: The
- Line 430: Only 18 will drop money
- Line 440: Only 50 will drop money
- Line 472: Only 18 will drop money
- Line 495:
- Line 495:
- Line 501:
- Line 543: Only 50 will drop money
- Template:Mvm mission Hell Overdrive has 2 uses and is missing 6 translations
- Line 49: 200% slower attack speed
- Line 69: 200% slower attack speed
- Line 91: Play sound when subwave start spawning
- Line 195: Takes left path
- Line 205: Takes right path
- Line 415: Play sound when subwave start spawning
- Template:Mvm mission Homestead Happenings has 2 uses and is missing 42 translations
- Line 17: Spawns at the left or right
- Line 21: The
- Line 94: The
- Line 101: The
- Line 122: Spawns at the right or left
- Line 128: Spawns at the right or left
- Line 132: The
- Line 141: Behaves similarly to regular Sniper-bots
- Line 145: The
- Line 150: Spawns at the right or left
- Line 168: The
- Line 168: Spawns at the right or left
- Line 177: The
- Line 196: Spawns at the right or left
- Line 203: Spawns from the flying saucer
- Line 213: Audio cue will announce its arrival
- Line 217: Spawns from the flying saucer
- Line 226: Spawns from the flying saucer
- Line 235: The
- Line 235: Spawns from the flying saucer
- Line 241: The
- Line 241: Spawns from the flying saucer
- Line 252: Spawns from the flying saucer
- Line 278: The
- Line 278: Spawns from the flying saucer
- Line 288: Spawns from the flying saucer
- Line 299: Spawns at the right or left
- Line 308: Spawns at the right or left
- Line 321: Spawns from the flying saucer
- Line 330: Spawns from the flying saucer
- Line 340: Spawns from the flying saucer
- Line 349: Spawns at the right or left
- Line 359: Spawns from the flying saucer
- Line 368: Spawns at the right or left
- Line 388: The
- Line 420: The
- Line 428: Spawns at the right or left
- Line 439:
- Line 456: Wave is lost when this boss is dead
- Line 460: Audio cue will announce its arrival
- Line 464: Spawns from the flying saucer
- Line 483: The
- Template:Mvm mission Kinetic Energy has 2 uses and is missing 69 translations
- Line 37: Paradrops from above
- Line 47: Paradrops from above
- Line 57: Paradrops from above
- Line 67: The
- Line 72: Paradrops from above
- Line 77: Limited
- Line 89: Spawns at top or bottom
- Line 93: Paradrops from above
- Line 102: Paradrops from above
- Line 109: Paradrops from above
- Line 119: Paradrops from above
- Line 149: Spawns at top or bottom
- Line 158: Paradrops from above
- Line 167: Paradrops from above
- Line 175: Paradrops from above
- Line 184: Paradrops from above
- Line 190: Paradrops from above
- Line 202: Paradrops from above
- Line 207: Limited
- Line 218: Paradrops from above
- Line 234: Paradrops from above
- Line 240: Paradrops from above
- Line 250: Paradrops from above<br>Spawns from the carrier tank
- Line 260: Paradrops from above<br>Spawns at the left or right
- Line 270: Spawns at the left or right
- Line 280: Spawns at the left or right
- Line 290: Spawns from the carrier tank
- Line 300: Paradrops from above<br>Spawns from the carrier tank
- Line 310: Paradrops from above<br>Spawns from the carrier tank
- Line 321: Spawns at the left or right
- Line 330: Paradrops from above
- Line 338: Spawns at the left or right
- Line 347: Paradrops from above
- Line 356: Spawns at the left or right
- Line 365: Spawns at the left or right
- Line 380: Spawns at the left or right
- Line 385: Limited
- Line 397: Spawns from the carrier tank
- Line 409: Spawns at the left or right
- Line 420: Spawns at the left or right
- Line 432: Paradrops from above<br>Spawns at the left or right
- Line 443: Spawns from the carrier tank
- Line 455: Spawns at the left or right
- Line 464: Spawns from the carrier tank
- Line 479: Paradrops from above<br>Spawns from the carrier tank
- Line 488: Paradrops from above
- Line 494: Spawns from the carrier tank
- Line 505: Spawns at the left or right
- Line 523: Spawns from the carrier tank
- Line 532: Spawns from the carrier tank
- Line 542: Spawns at the left or right
- Line 552: Spawns from the carrier tank
- Line 563: Paradrops from above<br>Spawns at the left or right
- Line 572: Paradrops from above
- Line 578: Paradrops from above
- Line 585: Spawns at the left or right
- Line 594: Spawns at the left or right
- Line 604: Spawns at the left or right
- Line 614: Paradrops from above<br>Spawns from the carrier tank
- Line 624: Spawns at the left or right
- Line 644: Paradrops from above<br>Spawns at the left or right
- Line 653: Paradrops from above
- Line 665: Paradrops from above<br>Spawns from the carrier tank
- Line 670: Limited
- Line 678: Paradrops from above
- Line 688: Spawns at the left or right
- Line 703: Spawns at the left or right
- Line 716: Spawns at the left or right
- Line 736: Paradrops from above<br>Spawns from the carrier tank
- Template:Mvm mission Launch Sequence has 2 uses and is missing 15 translations
- Line 17: Spawns from the secondary main spawn
- Line 181: Spawns at the right flank
- Line 253: Spawns at the right flank
- Line 262: Spawns at the right flank
- Line 278: Spawns at the right flank
- Line 336: Spawns from the secondary main spawn
- Line 366: Spawns from the secondary main spawn
- Line 389: Spawns at the right flank
- Line 445: Spawns from the secondary main spawn
- Line 471: Spawns from the secondary main spawn
- Line 486: Spawns at the right flank
- Line 508: Spawns at the right flank
- Line 519: Spawns at the right flank
- Line 542: Spawns at the right flank
- Line 571: Spawns at the right flank
- Template:Mvm mission Mannstorm has 2 uses and is missing 5 translations
- Line 138: Only 10 will drop money
- Line 148: Only 20 will drop money
- Line 334: The
- Line 345: The
- Line 487: Only 20 will drop money
- Template:Mvm mission Mannure has 2 uses and is missing 46 translations
- Line 13: No modified stats
- Line 22: Spawns from the side
- Line 32: Spawn from player behind
- Line 40: The
- Line 47: The
- Line 47: Spawns from the side
- Line 65: Spawns from the side
- Line 93: No overheal penalty
- Line 100: Spawns from the side
- Line 110: Spawn from player behind
- Line 118: The
- Line 139: Spawns from the side`
- Line 155: Spawns from the side
- Line 168: Spawns from the side
- Line 181: Spawns from the side
- Line 194: Spawns from the side
- Line 206: Spawn from player behind
- Line 214: Behaves similarly to Sniper-bots
- Line 218: The
- Line 223: The
- Line 260: Blocks a single backstab attempt
- Line 264: No overheal penalty
- Line 272: The
- Line 281: Spawns from the side
- Line 290: No overheal penalty
- Line 305: No overheal penalty
- Line 314: Spawn from player behind
- Line 322: Spawns from the side
- Line 340: Spawns from both sides
- Line 360: The
- Line 363: Spawns from the side
- Line 382: Audio cue will announce its death
- Line 386: Spawns from the side
- Line 396: Spawn from player behind
- Line 404: Behaves similarly to Sniper-bots
- Line 413: Spawns from the side
- Line 422: Audio cue will announce their arrival
- Line 426: Spawns from the side
- Line 450: +600% charge recharge rate increased
- Line 461: No overheal penalty
- Line 476: The
- Line 480: The
- Line 482: Spawn from player behind
- Line 499: Boss will announce its own arrival and death
- Line 503: Spawns from the side
- Line 513: Spawn from player behind
- Template:Mvm mission Mechanical Magic has 2 uses and is missing 22 translations
- Line 8: The
- Line 16: The
- Line 21: The
- Line 21: Spawns from the side near bomb path
- Line 72: Spawns from the side near bomb path
- Line 95: Takes the opposite path as the bomb
- Line 105: Spawns from the side near bomb path
- Line 115:
- Line 129: Spawns from the side near bomb path
- Line 138: Spawns from the side near bomb path
- Line 161: Bomb is reset on death
- Line 187: The
- Line 193: Spawns from the side near bomb path
- Line 210: Spawns from the side near bomb path
- Line 230: Death pit will close on arrival
- Line 262: Takes the same path as the bomb
- Line 272: 0.7x smaller in size
- Line 281: 0.7x smaller in size
- Line 305: The
- Line 352: Takes the same path as the bomb
- Line 377: Boss will announce its own arrival and death
- Line 381: Death pit will close on arrival
- Template:Mvm mission Mineral Mania has 2 uses and is missing 1 translation
- Line 316: Limited support bots
- Template:Mvm mission Overclock has 2 uses and is missing 13 translations
- Line 116: Only 1 will drop money
- Line 126: Only 1 will drop money
- Line 136: Only 1 will drop money
- Line 207: Only 1 will drop money
- Line 217: Only 1 will drop money
- Line 227: Only 1 will drop money
- Line 237: Only 1 will drop money
- Line 247: Only 1 will drop money
- Line 320: Only 1 will drop money
- Line 330: Only 1 will drop money
- Line 340: Only 1 will drop money
- Line 505: Bomb resets after the last bot has spawned
- Line 518: Bomb resets after the last bot has spawned
- Template:Mvm mission Peak Performance has 2 uses and is missing 9 translations
- Line 12: The
- Line 74: The
- Line 92:
- Line 107: The
- Line 176: The
- Line 321: The
- Line 394: Play sound when subwave starts spawning
- Line 399: Play sound when subwave is over
- Line 421: The
- Template:Mvm mission Platinum Parade has 2 uses and is missing 39 translations
- Line 21: Spawns at the left or right
- Line 35: Spawns at the left or right
- Line 75: Chips carrier
- Line 84: Chips carrier
- Line 88: Drops 3 chips on death
- Line 94: Spawns at the left or right
- Line 106: On Hit: target is engulfed in flames
- Line 110: Spawns at the left or right
- Line 140: Spawns from the right garage and takes the left path
- Line 155: Spawns at the left or right
- Line 168: Spawns at the left or right
- Line 185: Spawns at the left or right
- Line 201: Chips carrier
- Line 210: Chips carrier
- Line 214: Drops 3 chips on death
- Line 221: Limited
- Line 229: The
- Line 229:
- Line 231: The
- Line 231: The
- Line 233: The
- Line 235: The
- Line 237: Spawns at the left or right
- Line 283: Spawns at the left or right
- Line 292: Spawns at the left or right
- Line 307: Spawns at the left or right
- Line 328: Spawns from the left garage and takes the center path
- Line 346: Chips carrier
- Line 355: Chips carrier
- Line 359: Drops 3 chips on death
- Line 365: Spawns at the left or right
- Line 378: Spawns at the left or right
- Line 389: Spawns at the left or right
- Line 432: Spawns at the left or right
- Line 444: Sentry Tank
- Line 448: Spawns from the left garage and takes the center path
- Line 470: Chips carrier
- Line 479: Chips carrier
- Line 483: Drops 3 chips on death
- Template:Mvm mission Power Palliative has 2 uses and is missing 6 translations
- Line 426: Play sound when subwave begins
- Line 432: Play sound when subwave start spawning
- Line 438: Play sound when subwave finished spawning
- Line 593: Play sound when subwave begins
- Line 599: Play sound when subwave start spawning
- Line 605: Play sound when subwave finished spawning
- Template:Mvm mission Program Seppuku has 2 uses and is missing 3 translations
- Line 273: Spawn from player's behind
- Line 339: Tank comes with sentry guns
- Line 359: Closes river pit when subwave start spawning
- Template:Mvm mission Rodeotron has 2 uses and is missing 22 translations
- Line 19: No overheal penalty
- Line 38: The
- Line 45: The
- Line 50: No overheal penalty
- Line 58: The
- Line 71: The
- Line 86: The
- Line 91: No overheal penalty
- Line 113: The
- Line 139: Batsaber is colored <span style="color:#00ff00">Lime</span>
- Line 143: Batsaber is colored <span style="color:#ff00ff">Fuchsia</span>
- Line 147: Batsaber is colored <span style="color:#ff0000">Red</span>
- Line 151: Batsaber is colored <span style="color:#0000ff">Blue</span>
- Line 155: Batsaber is colored <span style="color:#00ffff">Aqua</span>
- Line 159: The
- Line 182: Robots will announce their arrival
- Line 192: An additional audio cue will announce its arrival
- Line 196: Stickybomb Tank
- Line 206: An additional audio cue will play on death
- Line 328: An audio cue will announce their arrival
- Line 375: No overheal penalty
- Line 456: An audio cue will announce their arrival and death
- Template:Mvm mission Ruins Rumble has 2 uses and is missing 1 translation
- Line 145: 5 seconds of on kill
- Template:Mvm mission Rural Roadblock has 2 uses and is missing 17 translations
- Line 40: Spawns from the left or near the carrier tank
- Line 115: The
- Line 121: Spawns from the river and takes the same path as the bomb
- Line 130: Spawns from the river and takes the opposite path as the bomb
- Line 139: Spawns from the river and takes the same path as the bomb
- Line 154: Regenerates 1 HP per second
- Line 180: Regenerates 1 HP per second
- Line 233: Spawns from the river and takes the same path as the bomb
- Line 242: Spawns from the river and takes the opposite path as the bomb
- Line 266: Spawns from the river and takes the same path as the bomb
- Line 275: Spawns from the river and takes the opposite path as the bomb
- Line 320: The
- Line 337: The
- Line 381: Spawns from the garage and takes the opposite path as the bomb
- Line 412: Spawns from the river and takes the opposite path as the bomb
- Line 422: The
- Line 427: Regenerates 1 HP per second
- Template:Mvm mission Sawdust Storage has 2 uses and is missing 24 translations
- Line 8: Spawns from the main spawn or flank
- Line 161: Spawns from the flank
- Line 209: Spawns from the flank
- Line 273: Custom variant
- Line 283: Custom variant
- Line 292: Spawns from the main spawn or flank
- Line 307: Spawns from the main spawn or flank
- Line 355: Spawns from the main spawn or top
- Line 366: Custom variant
- Line 382: Spawns from the flank
- Line 392: Spawns from the flank
- Line 405: Spawns from the flank
- Line 419: Spawns from the flank
- Line 433: Spawns from the flank
- Line 461: Spawns from the flank
- Line 471: Spawns from the flank
- Line 476: Flanks left
- Line 503: Spawns from the main spawn or flank
- Line 513: Spawns from the flank
- Line 538: Spawns from the flank
- Line 567: Spawns from the flank
- Line 577: Spawns from the flank
- Line 590: Spawns from the main spawn or flank
- Line 601: Spawns from the flank
- Template:Mvm mission Thriller Terror has 2 uses and is missing 5 translations
- Line 80: Goes to the hatch first
- Line 107: Goes to the hatch first
- Line 195: Goes to the hatch first
- Line 250: Goes to the hatch first
- Line 331: Goes to the hatch first
- Template:Mvm mission Vindicated Vices has 2 uses and is missing 20 translations
- Line 56: Chips carrier
- Line 61: Limited
- Line 83: Spawns from the right garage and takes the left path
- Line 146: Behaves similarly to Sniper-bots
- Line 155: Chips carrier
- Line 160: Limited
- Line 215: Chips carrier
- Line 220: Limited
- Line 228: Behaves similarly to Sniper-bots
- Line 317: Spawns from the left garage and takes the center path
- Line 328: Spawns similarly to Spy-bots
- Line 337: Spawns similarly to Spy-bots
- Line 343: Chips carrier
- Line 348: Limited
- Line 364: Boss announces its own arrival and death
- Line 428: Chips carrier
- Line 433: Limited
- Line 471: Boss announces its own arrival
- Line 482: Boss announces its own arrival
- Line 515: Behaves similarly to Sniper-bots
- Template:Mvm mission Voltaic Outrage has 2 uses and is missing 6 translations
- Line 107: Spawns at the left or mid
- Line 196: Boss will announce its own arrival
- Line 207: Spawns at the left or right
- Line 218: Spawns at the left or right
- Line 230: Spawns at the left or right
- Line 243: Spawns at the left or right
- Template:Mvm mission Watershed Waylay has 2 uses and is missing 1 translation
- Line 407: Boss door opens when subwave is active
- Template:Mvm mission Waterway Wringout has 2 uses and is missing 34 translations
- Line 18: Spawns at the left or right
- Line 47: Bomb is silently reset before arriving and after death
- Line 52: Boss announces its own arrival and death
- Line 57: Waves pauses when this boss is dead
- Line 68: Wave resumes when this robot arrives
- Line 78: Spawns at the left or right
- Line 88: Spawns at the left or right
- Line 110: Delay starts after the first Giant dies
- Line 118: Spawns at the left or right
- Line 135: Spawns at the left or right
- Line 148: Spawns at the left or right
- Line 159: Spawns at the left or right
- Line 177: Limited
- Line 186: Spawns at the left or right
- Line 196: Spawns at the left or right
- Line 209: Spawns at the left or right
- Line 251: Spawns at the left or right
- Line 268: Spawns at the left or right
- Line 280: Spawns at the left or right
- Line 317: Spawns at the left or right
- Line 330: Bomb is silently reset before arriving
- Line 335: Boss announces its own arrival and death
- Line 351: Spawns at the left or right
- Line 361: Spawns at the left or right
- Line 379: Spawns at the left or right
- Line 405: Spawns at the left or right
- Line 430: Spawns at the left or right
- Line 456: Spawns at the left or right
- Line 474: Spawns at the left or right
- Line 496: Bomb is silently reset before arriving
- Line 501: Boss announces its own arrival
- Line 517: Spawns at the left or right
- Line 527: Spawns at the left or right
- Line 534: Spawns at the left or right
- Template:Ocean Commotion stats change has 2 uses and is missing 22 translations
- Line 3: New Stats/Stats Change
- Line 9: '''The Sneeze Gun'''<br>
- Line 15: 20% less accurate
- Line 21: '''The Battering Ram'''<br>
- Line 27: <br>
- Line 33: '''The Flame Jumper'''<br><br>
- Line 39: '''The Conductor'''<br><br>
- Line 45: No self blast damage taken
- Line 51: Shoots normal grenade
- Line 57: '''The '''<br>
- Line 63: -20% damage resistance when below 50% health and spun up<br> -65% slower move speed while deployed
- Line 69:
- Line 75: Per shot: -50 metal
- Line 81: '''The Laser Tag'''<br><br>
- Line 87: <br> -25 max health on wearer
- Line 93: <br> +200% faster taunt speed
- Line 99: '''The '''<br>
- Line 105: On Hit: 12.5% ÜberCharge added
- Line 111: +2 arrows per shot
- Line 117: -25% "Focus" duration
- Line 123:
- Line 129:
- Template:Water locations table has 2 uses and is missing 67 translations
- Line 178: At the end of the cove is the sea, which can be partially entered. Additionally, when players enter Davy Jones' Locker, Jones has driven the water back from the shipwreck.<br>After a time Jones allows the swimable water to return, drowing players that do not leave it soon enough.
- Line 186: A straight partially frozen over river running through the center of the map. The side furthest from the cart has a section of water with no ice on top.
- Line 192: A waterfall flows into a large lake at the bottom of a gorge running along the side of the map.
- Line 200: There are flooded corridors and room at the bottom of the play-space.
- Line 208: There is a pool of water at the bottom of a gorge underneath a building.
- Line 216: There is a small pool of deep water at the broken crate area, underneath the pick-up location for the neutral Australium.
- Line 224: A pool of deep water is found beneath the drop hatches of the spawn rooms.
- Line 232: The ocean is below the start of the Payload track.<br>A small room contains a shallow hot spa.
- Line 239: A large body of water containing , separate from the main map. Falling in causes instant death.
- Line 247: Two large bodies of water connect from the exits of and 's buildings under the main buildings to a small pool on the other side of the midpoint.<br>The water allows for flanking and an easy way around the trains.
- Line 255: The rightmost exit of BLU spawn leads to a small, barely noticeable area covered with shallow water.
- Line 263: On the first stage there is a small lake behind a fence near the second control point.<br>On the second stage there is a large lake down below, behind BLU's spawn as well as one behind RED's spawn.<br>There is also a small body of water behind a fence near control point B. On the third stage a river runs through the map right outside of BLU's spawn.
- Line 271: A large body of water containing , separate from the main map. Falling in causes instant death.
- Line 279: Multiple small puddles surround the central building.
- Line 287: Leading into Control Point C is a sewer containing shallow water.<br>Out-of-bounds underneath BLU spawn is a pool of deep water.
- Line 294: There is a lake out-of-bounds behind the BLU team's initial spawn building.
- Line 302: One of the places the trains drive through has a bridge with a river underneath.<br>Another has a lake at the bottom of a canyon. Another is entirely underwater (only cosmetic).
- Line 310: There is shallow water in the Dam and Warehouse territories.
- Line 318: Underneath the capture point is a small stream of near-deep water. Further up the stream it becomes more shallow as it surrounds a statue.
- Line 325: Holes on the tracks drop players onto the crocodile-infested waters below the boardwalk. The whole map is set on a boardwalk.
- Line 333: In the center building next to the control point there is a small pool of deep water. A lake is next to the middle of the map.
- Line 341: A large ocean exists that surrounds the outer areas of the robot carrier tank (out of bounds).
- Line 349: A river runs underneath the bridge to Dracula's castle.
- Line 357: A pool of water in Mall First Floor Area 1 adjacent to the control point.
- Line 363: Next to both spawn rooms behind a fence are small pools of water.
- Line 371: The map takes place on an island in the middle of the ocean.
- Line 378: A lagoon surrounds the center control point areas.
- Line 386: There is a small stream of water just after point A.
- Line 394: The majority of the outdoor area is covered with water.
- Line 402: On stage 3, there is a very small pond of deep water in the center of the map under the cart tracks.
- Line 410: The ocean resides off the edge of the cliff near the second capture point.
- Line 417: There is a river along the right edges of the map near BLU's spawn.
- Line 424: The second stage goes over a stream and has a pond of water to the right side of BLU. The third stage has a waterfall that the cart pushes up with a pool of water below it.
- Line 430: There is an out-of-bounds lake behind the RED team's flag capture zone. There is an out-of-bounds pool of water near the overpass in the centre of the map.<br>There is a pool of water underneath the overpass in the middle of the map. There are two pools of water in the underground tunnels connecting to the vents.
- Line 438: There is a room with a pool of water in both RED and BLU's underground tunnels connecting to the vents.
- Line 444: There is a water wheel behind BLU's first spawn building that leads into a small stream that enters the spawn.<br>There is a shallow pool of water next to BLU's first spawn building.<br>There is a shallow pool of water near the final checkpoint.
- Line 452: A long canal of deep water runs through the center of the map underneath the first capture point. The indoor dockyard with the third capture point has deep water.<br>The map is surrounded by ocean, but the island cannot be circumnavigated.
- Line 460: On stage 3, the small canal beneath the cart tracks has deep water.
- Line 468: A small lake resides outside the map behind the final checkpoint. Another is in the clearing behind BLU Team's second spawn room.
- Line 476: The center of the map has a channel of deep water.
- Line 484: At the lower side of the map underneath the tall, large building, deep water can be found in the small alcove.
- Line 492: There are two lakes out-of-bounds next to roads. There is rushing water under the pipes next to the final control points.
- Line 500: At the left side of the spawn area, a large river of water can be found over a railing.
- Line 508: A long river flows out of a dam and runs along one side of the map.
- Line 516: A hose pours water into a large puddle at the bottom of a gorge running along the side of the map.
- Line 524: There is water in the fountain in the courtyard.
- Line 532: Bodies of deep water are found at the Lumbershack and Waterfall areas of the map.<br>In the version, shallow water also covers the Intelligence room's floor.
- Line 540: The map takes place on a harbour connected to the sea.
- Line 548: The harbour area around the control point is full of instant-death shark-infested water. There are shark tanks in both spawn rooms.
- Line 556: There is a large lake out-of-bounds. There is a small pool of water connected to a waterfall in a cave. The water is alligator-infested and instantly kills mercenaries.
- Line 564: Water surrounds the play-space. A hallway next to the control point leads into a flooded tunnel. There is a beach with shallow water near the control point.<br>On both sides of the map, outside the spawn rooms there is a ramp with a shallow puddle.
- Line 572: On both sides of the map connected to the central building is drop-down to a flooded passageway.
- Line 580: Water surrounds the mothership at the final point's pitfall.
- Line 588: The map is surrounded by the ocean. There is a fountain near the start of the Payload track.<br>There is a circular pond, a pool on a balcony, and another fountain near the final checkpoint.
- Line 596: Shallow water surrounds the platform Point A is on.
- Line 604: The river surrounds the center control point (shallow water), and waterfalls off the edge of the cliff.
- Line 612: There is a miniature pond behind BLU's spawn room. There is a tub of steaming water inside BLU's spawn room.<br>There is a small pool of steaming water outside of BLU's spawn leading to control point A.<br>There is a river and multiple waterfalls next to and underneath control point A.<br>There is a lake of steaming water underneath control point B.<br>This lake connects to a large pool of boiling water surrounding and enveloping control point D.
- Line 620: There is an ocean outside the map.
- Line 628: First BLU spawn leads to small river (shallow water).
- Line 636: On stage 2, there is a small stream which has deep water right outside of the BLU spawn.
- Line 644: Small pools around the map.
- Line 652: There is a lake of water far out-of-bounds at the end of a large gorge.
- Line 660: There is an ocean behind BLU's initial spawn room. The map has canals of water running through it.
- Line 668: There are small ponds of deep water around the valley below the central tower.
- Line 676: The center of the map has a canal of deep water.
- Line 684: Deep water channels outside the teams' buildings consisting of underwater routes connecting each team's base building to the central train house building.<br>The version is similar to the Control Point version, except the route to the central building is removed with the building itself.<br>The version features a small pool adjacent to the central building which offers a quick route to the main point.
- Line 692: There is a large lake with a boathouse.
- Template:Bot skill levels has 1 use and is missing 73 translations
- Line 2: Differences between bot skill levels
- Line 8: Skill
- Line 13: Skill level
- Line 20: Easy
- Line 25: Normal
- Line 30: Hard
- Line 35: Expert
- Line 41: Reaction time
- Line 50: Time until bot reacts to a player entering its field of view
- Line 56: Aiming interval
- Line 64: How often the bot adjusts their aim. Spies are always forced to Normal skill level
- Line 70: / aim
- Line 75: Vertical compensation:<br>Yes
- Line 80: Compensates based on . Will not compensate based on projectile speed. Will not compensate on at all.
- Line 86: aim
- Line 91: Vertical compensation:<br>No<br>Aims for headshot?<br>No
- Line 96: Vertical compensation:<br>Yes<br>Aims for headshot?<br>Only close range (150 s)
- Line 101: Vertical compensation:<br>Yes<br>Aims for headshot?<br>Always
- Line 106: Aims based on the command
- Line 112: aim
- Line 117: Always aim at the enemy's center
- Line 122: Aims at the target's feet if they are closer than 150 Hammer units. Aims at head if closer than 150 Hammer units.
- Line 127: Bots with the or will always aim at the body
- Line 133: aim
- Line 137: Always aims for body
- Line 141: Aims between the head and center
- Line 145: Always aims for the head
- Line 151: Reacting to quiet weapons within a radius of 500 Hammer units
- Line 155: 10% chance
- Line 159: 30% chance
- Line 163: 60% chance
- Line 167: 90% chance
- Line 171: 100% chance up to 3000 Hammer units (based on ) for loud weapons. Quiet weapon radius based on
- Line 176: Will prioritize over healing target?
- Line 181: 50% chance
- Line 188: Will consider Medics, s, and s beyond 500 Hammer units a threat?
- Line 194: Other enemies further than 500 Hammer units are considered lower priority threats
- Line 199: Dodging skills
- Line 203: Will never attempt to dodge
- Line 207: Will dodge when holding a damage-dealing weapon
- Line 211: Will never dodge if the bot is in a hurry, they are under the effect of any ÜberCharge, are taunting, are zoomed in as Sniper, are spun-up as Heavy, are charging up a Huntsman arrow. Additionally, Engineers will never attempt to dodge
- Line 216: Avoids running into enemies?
- Line 222: Usually only used by Spy bots to avoid bumping into enemies while cloaked
- Line 227: Chance to
- Line 231: 0% chance
- Line 235: 50% chance
- Line 239: 90% chance
- Line 243: 100% chance
- Line 247: Used for both reflecting projectiles and pushing players away
- Line 252: choice
- Line 256: Random class
- Line 260: Random member of the enemy team's class
- Line 266: Disguise behavior
- Line 270: Looks towards enemy players when in view
- Line 274: Avoids looking at enemies
- Line 279: Attempts to ?
- Line 283: Will always attempt to backstab players, even if enemy is facing the bot
- Line 287: Only backstabs if the enemies are turned less than 45 degrees away
- Line 291: Only backstabs if the enemies are turned less than 78 degrees away
- Line 295: Only backstabs if a backstab is possible on the enemy
- Line 300: Will switch to secondary?
- Line 304: Never
- Line 308: s switch away if primary is empty<br>s switch away if primary is empty and enemy is closer than 500 Hammer units<br>Snipers switch away if enemy is closer than 750 Hammer units<br>s switch away if enemies are further than 750 Hammer units, unless the enemy is a Soldier or
- Line 313: Retreats to reload?
- Line 319: Only if the bot's AI has no other input about retreating. Bots will never retreat to reload if they under the effect of an ÜberCharge
- Line 324: Chance to roam far away when defending control point?
- Line 328: 10% chance
- Line 332: 50% chance
- Line 336: 75% chance
- Line 340: 90% chance
- Line 344: Bots will only roam if there is enough time left on the clock (determined by )
- Line 349: Will attempt to block the capture of a control point?
- Line 358: A list of quiet weapons can be found below
- Template:Disconnect reasons has 1 use and is missing 22 translations
- Line 2: Disconnect messages
- Line 8: Message
- Line 13: Meaning
- Line 19: Disconnected by user
- Line 22: User manually disconnected from the server.
- Line 28: Removed from match by system
- Line 31: User was taken to another match by the matchmaking system.
- Line 37: User was VAC banned from secure server
- Line 40: User was caught and was banned from the server by the (VAC), or tried to connect to a VAC-secured server while having a VAC ban for ''Team Fortress 2''.
- Line 46: Steam auth ticket has been canceled
- Line 49: The game crashed during loading, the "auth ticket" refers to a user identification system used by Steam's networking.
- Line 55: An issue with your computer is blocking the VAC system.
- Line 58: Third-party software is interfering with the user's game or with their Steam client which prevents VAC from working. See this for help.
- Line 64: Issued too many commands to server.
- Line 67: Certain commands can cause the server to lag, inputting too many of these commands kicks the player to prevent server lag.
- Line 73: Buffer overflow in net message
- Line 76: Caused by an overflow of information in networking messages. Most often happens in when refunding a large amount of upgrades or when changing classes with a large amount of upgrades, and in other game modes when too many players are using the .
- Line 82: This Steam account does not own this game. Please login to the correct Steam account.
- Line 85: The account has been locked by and cannot play on VAC secured servers.
- Line 91: Bad challenge
- Line 100: Connection failed after 4 retries
- Line 103: The client cannot establish a connection with the server.
- Template:Mvm upgrades hellmet has 1 use and is missing 29 translations
- Line 578: Modified secondary weapons' upgrades
- Line 589: Upgrade
- Line 608: Cost
- Line 629: -50% Speed On Target
- Line 649: Does not stack.
- Line 664: Explode on Ignite
- Line 677: Explosion deals up to 350 splash damage
- Line 692: Able to re-launch while already in-flight
- Line 706: Stun enemies when you land
- Line 718: +20% Damage
- Line 741: +100% Charge Recharge Rate
- Line 763: +25% Rate
- Line 786:
- Line 800: Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
- Line 812: Canteen Specialist
- Line 824: Share with your heal target, +1 duration, -10 price per point (minimum cost: 5). Must confirm upgrade for price reduction to work.
- Line 840: Modified melee weapons' upgrades
- Line 850: Upgrade
- Line 868: Cost
- Line 888: Armor Penetration
- Line 914: Allows backstabs against giant robots at X% (out of 750) damage.
- Line 932: Only when equipped by Spy
- Line 947: Modified buildings' upgrades
- Line 957: Upgrade
- Line 975: Cost
- Line 995: +1 Disposable Sentry Gun
- Line 1010: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the from the and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
- Line 1022: +10% Sentry Firing Speed
- Line 1037: 10% faster sentry fire rate.
- Template:TFBot quiet weapons list has 1 use and is missing 2 translations
- Line 2: List of quiet weapons
- Line 8: Weapon ID