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Below are the changes since 1 July 2024, 18:26 (up to 50 shown). (Reset date selection)
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Show new changes starting from 09:59, 6 July 2024
   
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5 July 2024

     16:59  Archimedes‎ (diff | hist) . . (+17). . Mediarch (talk | contribs) (Archimedes already has blood on him before getting hit by the bits of heavy's heart. The blood comes from Archimedes digging around in heavy's chest not from the heart.)
     10:05  Botkiller weapons‎ (diff | hist) . . (+2). . GrampaSwood (talk | contribs) (Undo edit by Mediarch (Talk) (3737141) intentional to make it sort at the top) (Tag: Undo)

4 July 2024

     15:55  Pyrobotics Pack‎ (diff | hist) . . (-41). . GrampaSwood (talk | contribs) (Vandalism) (Tag: Undo)
     03:33  Dead Ringer‎ (diff | hist) . . (+167). . Randomname90001 (talk | contribs) (Added the chance for an explosive hit to result in a gib when feigning.)
     02:40  Eureka Effect‎ (diff | hist) . . (+197). . Randomname90001 (talk | contribs) (Added trivia about scrapped Spy revealing function.)

3 July 2024

     09:48  Balkan's Brute‎ (diff | hist) . . (-73). . JupiterSphere (talk | contribs) (Undo edit by Lucibvee (Talk) (3735582) "Trivia should not be a simple observation of the item. If it can be deduced by simply looking at the item, then it is not trivia." Does not count as trivia) (Tag: Undo)

2 July 2024

     22:14  Half-Zatoichi‎ (diff | hist) . . (-169). . GrampaSwood (talk | contribs) (Undo edit by TacticalNuke455 (Talk) (3735172) Unless a taunt is a kill taunt, the weapon's taunt is not noted) (Tag: Undo)
     20:55  Mann vs. Machine‎ (diff | hist) . . (+289). . Randomname90001 (talk | contribs) (Added information about stickies popping if a kritz Medic switches classes. Video: https://youtu.be/kaiXkzCON2c ; Code location: game/shared/tf/tf_weapon_grenade_pipebomb.cpp:L1142)
     19:09  Tools‎ (diff | hist) . . (+347). . Randomname90001 (talk | contribs) (Added unused "card" tool to trivia.)

1 July 2024

     20:10  Soda Popper‎ (diff | hist) . . (+230). . Randomname90001 (talk | contribs) (Added bug with Hype increasing when dealing 0 damage, made previous damage bug more accurate. Video: https://youtu.be/P2Lzh5zlhWE)