Related changes
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7 September 2024
20:38 | Atom Smash (2 changes | history) . . (+509) . . [Kibblekip; GrampaSwood] | ||
20:38 (cur | prev) . . (-47) . . GrampaSwood (talk | contribs) (→Trivia: Not necessary) | |||
20:35 (cur | prev) . . (+556) . . Kibblekip (talk | contribs) (Added Trivia section; Quake and Half-Life inspiration comes direct from the workshop publicity blurb acknowledging it, and the Breadcrab/Crowbar directly reference the Half-Life series.) |
m 03:35 | Payload (diff | hist) . . (-239) . . Kibblekip (talk | contribs) (→Bugs: Removed cart headstart bug; based on revision date of the bug and the image itself, its implied this was taken from the Payload Race map 'Pipeline', to which this is explicitly a feature of certain PLR maps, including this one.) |
5 September 2024
23:58 | Applejack (2 changes | history) . . (+44) . . [Akolyth (2×)] | ||
23:58 (cur | prev) . . (+24) . . Akolyth (talk | contribs) (env) | |||
23:50 (cur | prev) . . (+20) . . Akolyth (talk | contribs) (ce also a few minor typos (1 not spacing)) |
20:44 | Overgrown (diff | hist) . . (+237) . . GrampaSwood (talk | contribs) (Credit to User:SH.Astemir) |
m 16:02 | PASS Time (diff | hist) . . (-2) . . Thebanditruby (talk | contribs) (Removed unnecessary comma and fixed a typo.) |
m 13:25 | Pit of Death (diff | hist) . . (-67) . . Kibblekip (talk | contribs) (Removed 'stub' notice, some interesting features and areas were added in earlier revisions) |
00:58 | Shaolin Sash (diff | hist) . . (+5) . . Mediarch (talk | contribs) (full paint) |
4 September 2024
10:45 | Valve (3 changes | history) . . (+21) . . [GrampaSwood; Georgian Bankrobber (2×)] | ||
10:45 (cur | prev) . . (-94) . . GrampaSwood (talk | contribs) (Linked above) | |||
10:12 (cur | prev) . . (+21) . . Georgian Bankrobber (talk | contribs) | |||
09:51 (cur | prev) . . (+94) . . Georgian Bankrobber (talk | contribs) |
3 September 2024
m 13:27 | Scream Fortress 2013 (diff | hist) . . (+1) . . Thebanditruby (talk | contribs) (Added colon to section of trivia.) |
m 09:28 | Cosmetic items (diff | hist) . . (+772) . . Foxbite (talk | contribs) (→Update history) |
m 04:13 | Applejack (diff | hist) . . (+2) . . Mediarch (talk | contribs) (→Trivia: a) |
2 September 2024
17:59 | Applejack (3 changes | history) . . (+737) . . [GrampaSwood; Mediarch (2×)] | ||
17:59 (cur | prev) . . (+684) . . Mediarch (talk | contribs) (Name and Aar trivia) | |||
17:28 (cur | prev) . . (-61) . . GrampaSwood (talk | contribs) (mc) | |||
17:27 (cur | prev) . . (+114) . . Mediarch (talk | contribs) (The bucket cat is a signature and appears on other maps. https://i.imgur.com/PC1CFfB.png) |
16:08 | Pyro (2 changes | history) . . (+47) . . [GrampaSwood; Xarbon62] | ||
16:08 (cur | prev) . . (+6) . . GrampaSwood (talk | contribs) (Airblast is not really a special ability, but the afterburn immunity is) | |||
16:04 (cur | prev) . . (+41) . . Xarbon62 (talk | contribs) |
m 14:05 | Sanitarium (diff | hist) . . (-1) . . Spacefield (talk | contribs) (According to the text, I guess the Dining Hall is at the left of the building.) |
13:07 | Spy (2 changes | history) . . (+32) . . [GrampaSwood; Xarbon62] | ||
13:07 (cur | prev) . . (-6) . . GrampaSwood (talk | contribs) (Feels like backstab is more of a special ability than invisibility, which is also mentioned below in contraptions already) | |||
13:03 (cur | prev) . . (+38) . . Xarbon62 (talk | contribs) ("finally a special ability in a classes' bio that isn't a jump") |
04:10 | Embargo (2 changes | history) . . (+4,044) . . [Kibblekip (2×)] | ||
m | 04:10 (cur | prev) . . (-19) . . Kibblekip (talk | contribs) (Removed 'stub' notice) | ||
04:09 (cur | prev) . . (+4,063) . . Kibblekip (talk | contribs) (→Locations: Added locations) |
m 02:25 | Pier (diff | hist) . . (-13) . . Kibblekip (talk | contribs) (→Locations: Updated checkpoints to use actual in-game names, fixed some grammatical errors) |
m 01:57 | Coal Pit (diff | hist) . . (-69) . . Kibblekip (talk | contribs) (Removed 'stub' notice (description was improved in earlier revision)) |
01:37 | Cachoeira (2 changes | history) . . (0) . . [NinjaV11; Kibblekip] | ||
m | 01:37 (cur | prev) . . (-485) . . Kibblekip (talk | contribs) (Undo edit by NinjaV11 (Talk) (3805237) The strategy section is for linking to the main article; please create said strategy page and follow the style guide (and make sure this isn't an exploit)) (Tag: Undo) | ||
01:30 (cur | prev) . . (+485) . . NinjaV11 (talk | contribs) (updated the strat i put on earlier) |
m 01:30 | 5Gorge (diff | hist) . . (+225) . . Kibblekip (talk | contribs) (Added a somewhat improved intro, removed 'stub' notice) |
1 September 2024
23:52 | Cachoeira (3 changes | history) . . (0) . . [Kibblekip; NinjaV11 (2×)] | ||
m | 23:52 (cur | prev) . . (-425) . . Kibblekip (talk | contribs) (Undo edit by NinjaV11 (Talk) (3805203) Strategy sections only link to the main strategy article; please create said article following the style guide via Help:Style guide/Community Strategy) (Tag: Undo) | ||
m | 23:45 (cur | prev) . . (+1) . . NinjaV11 (talk | contribs) (mistake with scottish res being primary, im dum) | ||
23:43 (cur | prev) . . (+424) . . NinjaV11 (talk | contribs) (Strategy, go under point and explode thru grates) |
m 15:59 | Heavy (diff | hist) . . (-8) . . Darkid (talk | contribs) (Normalizing class pages -- removing manual Table of Contents.) |
m 15:52 | Pyro (diff | hist) . . (-16) . . Darkid (talk | contribs) (Normalizing class pages -- removing manual Table of Contents.) |
m 15:47 | Soldier (diff | hist) . . (-9) . . Darkid (talk | contribs) (Normalizing class pages -- removing manual Table of Contents.) |
13:03 | Hoodoo (6 changes | history) . . (+87) . . [GrampaSwood (3×); Asking now (3×)] | ||
13:03 (cur | prev) . . (-16) . . GrampaSwood (talk | contribs) (Undo edit by Asking now (Talk) (3804887) Please do not use full caps) (Tag: Undo) | |||
m | 13:03 (cur | prev) . . (+21) . . Asking now (talk | contribs) (Teleporters cannot be placed in this area due to the player being to high above the ground to place a teleporter but low enough to place sentry’s and dispensers) | ||
12:56 (cur | prev) . . (-13) . . GrampaSwood (talk | contribs) | |||
12:56 (cur | prev) . . (+14) . . Asking now (talk | contribs) (Dispenser can also be placed due to hit boxes (think the window on applejack)) | |||
12:53 (cur | prev) . . (-96) . . GrampaSwood (talk | contribs) (Reworded to prevent bug abuse, especially the "tip" that was added) | |||
12:50 (cur | prev) . . (+177) . . Asking now (talk | contribs) (Added an out of bounds sentry bug (shown here by the nubing: https://m.youtube.com/watch?v=nRrycFHQXgY&t=1s&pp=ygUOSG9vZG9vIGV4cGxvaXQ%3D ) Isn’t very useful though (sniper and red defence)) |
12:41 | Buildings (2 changes | history) . . (+104) . . [GrampaSwood; Asking now] | ||
12:41 (cur | prev) . . (-216) . . GrampaSwood (talk | contribs) (Reworded to prevent bug abuse, as this allows effectively for an instant kill on light classes) | |||
m | 12:35 (cur | prev) . . (+320) . . Asking now (talk | contribs) (Added the double hit exploit (showed here: https://m.youtube.com/watch?v=n5MuHq1QY-w&pp=ygUSRG91YmxlIGhpdCBleHBsb2l0) in the bugs section of building) |