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Show new changes starting from 23:45, 15 July 2024
   
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15 July 2024

     12:42  Medic‎ (diff | hist) . . (+40). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:42  Sniper‎ (diff | hist) . . (+41). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:42  Engineer‎ (diff | hist) . . (+43). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:41  Pyro‎ (diff | hist) . . (+39). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:41  Soldier‎ (diff | hist) . . (+42). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:38  Scout‎ (diff | hist) . . (+29). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
     12:37  Spy‎‎ (2 changes | history) . . (+71). . [GrampaSwood‎ (2×)]
      12:37 (cur | prev) . . (+32). . GrampaSwood (talk | contribs) (+ strategy fix and additional strategy links)
      12:33 (cur | prev) . . (+39). . GrampaSwood (talk | contribs) (Added note on the grey background added to the decal)

14 July 2024

     19:03  Sydney Sleeper‎ (diff | hist) . . (-87). . GrampaSwood (talk | contribs) (Undo edit by Asldjasdhaksdasd (Talk) (3747372) Clipping bugs are not noted) (Tag: Undo)
     17:46  Exorcizor‎ (diff | hist) . . (+162). . Gabrielwoj (talk | contribs) (Added team-colors (item is not team-colored but the rest of the merc's body on the paint previews are), paint full)
     16:49  Distinguished Rogue‎ (diff | hist) . . (+85). . Gabrielwoj (talk | contribs) (Painted variants: full, paintdiff)

12 July 2024

     23:05  Fire‎ (diff | hist) . . (-2,819). . GrampaSwood (talk | contribs) (Surviving fire: Turned into table)
     11:45  Scoreboard‎ (diff | hist) . . (-96). . GrampaSwood (talk | contribs) (Bugs: Only this reference should be enough, though jh34 should add a video of the Casual scoreboard issue happening because it never happens to me (and I frequently record demos to fix issues in Casual))