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Show new changes starting from 18:45, 21 September 2024
   
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20 September 2024

 m   13:38  Gunslinger‎ (diff | hist) . . (-3). . Trix (talk | contribs) (typo/grammatical error fix)
 m   01:57  Trucker's Topper‎ (diff | hist) . . (+11). . Gabrielwoj (talk | contribs) (Painted variants: Added width to fix "The Value of Teamwork (RED)"s paint thumbnail.)

18 September 2024

     22:06  Computron 5000‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; Sssssniperti‎]
      22:06 (cur | prev) . . (-148). . GrampaSwood (talk | contribs) (Undo edit by Sssssniperti (Talk) (3814076) Please provide proof of this reference through confirmation from a creator) (Tag: Undo)
 m    21:16 (cur | prev) . . (+148). . Sssssniperti (talk | contribs) (I remember the scene and have found the episode, this isnt confirmed but its very likley)

17 September 2024

     09:54  Rescue Ranger‎‎ (3 changes | history) . . (0). . [WindBOT‎; Missing boi‎; GrampaSwood‎]
      09:54 (cur | prev) . . (-111). . GrampaSwood (talk | contribs) (They're both boxes, it's not much of a resemblance)
 mb   09:00 (cur | prev) . . (0). . WindBOT (talk | contribs) (Auto: EnforceCapitalization(Shotgun), (Content filters applied to links), templateParamFilter (Review RC#3631233))
      08:45 (cur | prev) . . (+111). . Missing boi (talk | contribs) (Trivia)
 m   01:20  Soldier‎ (diff | hist) . . (+1). . Kibblekip (talk | contribs) (fixed a minor spelling mistake, per request of the talk page)

16 September 2024

     22:56  Scout Update‎ (diff | hist) . . (-266). . GrampaSwood (talk | contribs) (Additions: Not an addition, just an updated version)
 mb  18:02  Template:Dictionary/items/pda‎ (diff | hist) . . (+17). . WindBOT (talk | contribs) (Pushed changes from Template:Dictionary/items for string "pda".)

14 September 2024

     21:03  Short Circuit‎‎ (6 changes | history) . . (+173). . [WindBOT‎; Mediarch‎; GrampaSwood‎ (2×); Lopz‎ (2×)]
      21:03 (cur | prev) . . (-200). . GrampaSwood (talk | contribs) (Reworded to prevent bug abuse, as it can give a gameplay advantage over the regular blast jump capable with this weapon.)
 mb   21:00 (cur | prev) . . (0). . WindBOT (talk | contribs) (Auto: EnforceCapitalization(Engineer), EnforceCapitalization(Payload) (Review RC#3630239))
 m    20:52 (cur | prev) . . (-399). . Mediarch (talk | contribs)
      20:48 (cur | prev) . . (+772). . Lopz (talk | contribs) (Re-did edit in accordance to advice given by user GrampaSwood, which includes moving the part that's considered a bug to the bugs section. Proof is shown in the "jumping" and "jumping higher" sections of the following video: https://youtu.be/cq-MZauZ_uM) (Tag: Undo)
      20:20 (cur | prev) . . (-757). . GrampaSwood (talk | contribs) (Undo edit by Lopz (Talk) (3812679) This would be a bug, bugs should be covered in the bugs section. It also requires proof (such as a video showing it off)) (Tag: Undo)
      20:17 (cur | prev) . . (+757). . Lopz (talk | contribs) (Added info about circuit jumping, which I think is important)