Related changes
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20 September 2024
m 13:38 | Gunslinger (diff | hist) . . (-3) . . Trix (talk | contribs) (typo/grammatical error fix) |
m 01:57 | Trucker's Topper (diff | hist) . . (+11) . . Gabrielwoj (talk | contribs) (→Painted variants: Added width to fix "The Value of Teamwork (RED)"s paint thumbnail.) |
18 September 2024
22:06 | Computron 5000 (2 changes | history) . . (0) . . [GrampaSwood; Sssssniperti] | ||
22:06 (cur | prev) . . (-148) . . GrampaSwood (talk | contribs) (Undo edit by Sssssniperti (Talk) (3814076) Please provide proof of this reference through confirmation from a creator) (Tag: Undo) | |||
m | 21:16 (cur | prev) . . (+148) . . Sssssniperti (talk | contribs) (I remember the scene and have found the episode, this isnt confirmed but its very likley) |
17 September 2024
09:54 | Rescue Ranger (3 changes | history) . . (0) . . [WindBOT; Missing boi; GrampaSwood] | ||
09:54 (cur | prev) . . (-111) . . GrampaSwood (talk | contribs) (They're both boxes, it's not much of a resemblance) | |||
mb | 09:00 (cur | prev) . . (0) . . WindBOT (talk | contribs) (Auto: EnforceCapitalization(Shotgun), (Content filters applied to links), templateParamFilter (Review RC#3631233)) | ||
08:45 (cur | prev) . . (+111) . . Missing boi (talk | contribs) (→Trivia) |
m 01:20 | Soldier (diff | hist) . . (+1) . . Kibblekip (talk | contribs) (fixed a minor spelling mistake, per request of the talk page) |
16 September 2024
22:56 | Scout Update (diff | hist) . . (-266) . . GrampaSwood (talk | contribs) (→Additions: Not an addition, just an updated version) |
mb 18:02 | Template:Dictionary/items/pda (diff | hist) . . (+17) . . WindBOT (talk | contribs) (Pushed changes from Template:Dictionary/items for string "pda".) |
14 September 2024
21:03 | Short Circuit (6 changes | history) . . (+173) . . [WindBOT; Mediarch; GrampaSwood (2×); Lopz (2×)] | ||
21:03 (cur | prev) . . (-200) . . GrampaSwood (talk | contribs) (Reworded to prevent bug abuse, as it can give a gameplay advantage over the regular blast jump capable with this weapon.) | |||
mb | 21:00 (cur | prev) . . (0) . . WindBOT (talk | contribs) (Auto: EnforceCapitalization(Engineer), EnforceCapitalization(Payload) (Review RC#3630239)) | ||
m | 20:52 (cur | prev) . . (-399) . . Mediarch (talk | contribs) | ||
20:48 (cur | prev) . . (+772) . . Lopz (talk | contribs) (Re-did edit in accordance to advice given by user GrampaSwood, which includes moving the part that's considered a bug to the bugs section. Proof is shown in the "jumping" and "jumping higher" sections of the following video: https://youtu.be/cq-MZauZ_uM) (Tag: Undo) | |||
20:20 (cur | prev) . . (-757) . . GrampaSwood (talk | contribs) (Undo edit by Lopz (Talk) (3812679) This would be a bug, bugs should be covered in the bugs section. It also requires proof (such as a video showing it off)) (Tag: Undo) | |||
20:17 (cur | prev) . . (+757) . . Lopz (talk | contribs) (Added info about circuit jumping, which I think is important) |