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Show new changes starting from 04:36, 31 July 2024
   
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29 July 2024

     20:52  Detective‎ (diff | hist) . . (+10). . Mediarch (talk | contribs) (full paint)
     17:56  Anti-Soldier strategy‎‎ (2 changes | history) . . (+670). . [GrampaSwood‎; 0Togedemaru0‎]
      17:56 (cur | prev) . . (+74). . GrampaSwood (talk | contribs) (Reword, knockback is mentioned in 2nd tip, I don't like the wording in the last tip personally, but I can't think of anything better. The point is that if you're under the Soldier, strafing to get a hit is much harder than if you're running backwards)
      16:34 (cur | prev) . . (+553). . 0Togedemaru0 (talk | contribs) (added a LOT of tips to fight the Market Gardener.)
     04:03  Basic Pyro strategy‎‎ (2 changes | history) . . (-33). . [Mediarch‎; Spamton g11‎]
      04:03 (cur | prev) . . (-100). . Mediarch (talk | contribs) (vandalism)
      03:33 (cur | prev) . . (+67). . Spamton g11 (talk | contribs)

28 July 2024

     13:50  Kritzkrieg‎ (diff | hist) . . (+141). . GrampaSwood (talk | contribs)
     05:20  Engineer match-ups‎ (diff | hist) . . (+2,110). . HitlineMiamo (talk | contribs) (Improved soldier/pyro sections. The pyro section could maybe use some rephrasing; not exactly sure how to concisely explain the idea of "don't put your sentry in positions where a pyro can get into flamethrower range before the sentry can kill them".)

27 July 2024

     22:29  Natascha‎‎ (2 changes | history) . . (-14). . [Randomname90001‎; GrampaSwood‎]
      22:29 (cur | prev) . . (-62). . Randomname90001 (talk | contribs) (Reworded it a bit better than my previous edit. Video of resistance behavior: https://youtu.be/k1pbWeoeR6c ; Source location: game/shared/tf/tf_gamerules.cpp:L6865)
      18:54 (cur | prev) . . (+48). . GrampaSwood (talk | contribs) (Undo edit by Randomname90001 (Talk) (3765348) Please provide some proof of this, as this majorly changes how the bug is performed) (Tag: Undo)
     13:46  Projectiles‎ (diff | hist) . . (+768). . GrampaSwood (talk | contribs) (Bounding boxes)

26 July 2024

     05:55  Natascha‎ (diff | hist) . . (-48). . Randomname90001 (talk | contribs) (Reworded bug with resistance and removed inaccurate information.)

25 July 2024

     20:48  Control Patrol‎‎ (2 changes | history) . . (0). . [Mediarch‎; GrampaSwood‎]
      20:48 (cur | prev) . . (+39). . Mediarch (talk | contribs) (Undo edit by GrampaSwood (Talk) (3764409) I'm working on them right now) (Tag: Undo)
      20:46 (cur | prev) . . (-39). . GrampaSwood (talk | contribs) (Fix)
     16:54  Eyelander‎ (diff | hist) . . (+5). . GrampaSwood (talk | contribs) (Undo edit by Seriamon (Talk) (3763965) A portmanteau IS a blend of words, this is not more accurate. Portmanteau is used a lot throughout the Wiki, and preferred over "blend of words") (Tag: Undo)
     13:19  Direct Hit‎‎ (3 changes | history) . . (0). . [GrampaSwood‎; NinjaV‎ (2×)]
      13:19 (cur | prev) . . (0). . GrampaSwood (talk | contribs)
      13:18 (cur | prev) . . (+6). . NinjaV (talk | contribs)
      13:15 (cur | prev) . . (-6). . NinjaV (talk | contribs)
     05:40  Medieval Mode‎ (diff | hist) . . (-156). . ClockworkSpirit2343 (talk | contribs) (Generalized the description slightly due to the addition of Burghausen)