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Show new changes starting from 18:22, 10 November 2024
   
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9 November 2024

     22:18  Hightower‎‎ (2 changes | history) . . (0). . [Lemondoge‎; GrampaSwood‎]
      22:18 (cur | prev) . . (-439). . GrampaSwood (talk | contribs) (Undo edit by Lemondoge (Talk) (3854407) Community perception of a map is not noted) (Tag: Undo)
      22:17 (cur | prev) . . (+439). . Lemondoge (talk | contribs) (BOLDly add short mention that Hightower is often used as a sort of makeshift team deathmatch map, attempting to be as neutral as possible. Please let me know if you have any feedback or objections.)

7 November 2024

     19:25  Short Circuit‎ (diff | hist) . . (-225). . GrampaSwood (talk | contribs) (Removed bug and overly technical information (the regular player has no use for knowledge about damage ticks nor does it make sense))

5 November 2024

     20:47  Crit-a-Cola‎ (diff | hist) . . (-1). . GrampaSwood (talk | contribs)

4 November 2024

     21:14  Sandvich‎ (diff | hist) . . (-2). . Slimyboi500 (talk | contribs) (Undo edit by Mediarch (Talk) (3851648) No, GrampaSwood said Thrown would be better.) (Tag: Undo)

3 November 2024

     21:27  Panic Attack‎ (diff | hist) . . (-47). . GrampaSwood (talk | contribs) (Undo edit by Axolotle (Talk) (3851171) Again, should not be listed here. It is a bug and therefore should not be listed.) (Tag: Undo)