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- 20:16, 30 July 2024 (diff | hist) . . (+227) . . N Talk:Spy Trap (Created page with "Just speculation, but I think the Repulse mode probably would have worked like an airblast, pushing the bots away from a given area based on the name. ~~~~")
- 20:11, 30 July 2024 (diff | hist) . . (+1,126) . . File:Spitfire 3D.jpg (Spitfire 3D model) (current)
- 20:11, 30 July 2024 (diff | hist) . . (0) . . N File:Spitfire 3D.jpg
- 19:45, 30 July 2024 (diff | hist) . . (+100) . . m Spitfire (Decompiling the weapon's model will give you the model SMD for the flare, so technically the flare *is* included in the leak) (current)
- 18:30, 30 July 2024 (diff | hist) . . (+1,120) . . File:Inside Jab 3D.jpg (Inside Jab 3D model) (current)
- 18:30, 30 July 2024 (diff | hist) . . (0) . . N File:Inside Jab 3D.jpg
- 17:49, 30 July 2024 (diff | hist) . . (+89) . . N File:RED Handy Pardner.png (Stationary image of the RED Handy Pardner)
- 17:36, 30 July 2024 (diff | hist) . . (+55) . . Handy Pardner (Red and Blu 3D models)
- 17:34, 30 July 2024 (diff | hist) . . (+1,126) . . File:Handy Pardner BLU 3D.jpg (Blu 3D model for Handy Pardner) (current)
- 17:34, 30 July 2024 (diff | hist) . . (0) . . N File:Handy Pardner BLU 3D.jpg
- 17:29, 30 July 2024 (diff | hist) . . (+1,126) . . File:Handy Pardner RED 3D.jpg (Red 3D model for Handy Pardner) (current)
- 17:29, 30 July 2024 (diff | hist) . . (0) . . N File:Handy Pardner RED 3D.jpg
- 22:00, 29 July 2024 (diff | hist) . . (-75) . . m Assault Cannon (This page now has a 3D model) (current)
- 21:58, 29 July 2024 (diff | hist) . . (+1,129) . . File:Assault Cannon 3D.jpg (Assault Cannon 3D model) (current)
- 21:58, 29 July 2024 (diff | hist) . . (0) . . N File:Assault Cannon 3D.jpg
- 20:42, 29 July 2024 (diff | hist) . . (+21) . . File:Specialist 3D.jpg (Much better zoom with fixed origin) (current)
- 20:41, 29 July 2024 (diff | hist) . . (0) . . File:Specialist 3D.jpg (J0w03L uploaded a new version of File:Specialist 3D.jpg)
- 20:14, 29 July 2024 (diff | hist) . . (0) . . File:Specialist 3D.jpg (Slightly better zoom)
- 20:14, 29 July 2024 (diff | hist) . . (0) . . File:Specialist 3D.jpg (J0w03L uploaded a new version of File:Specialist 3D.jpg)
- 20:12, 29 July 2024 (diff | hist) . . (+117) . . m Team Fortress Wiki:3D Models/Weapons (→Notes: Add archive link for Jungle Inferno assets)
- 20:02, 29 July 2024 (diff | hist) . . (+1,056) . . File:Specialist 3D.jpg (Add 3D model for the cut Specialist workshop weapon.)
- 20:02, 29 July 2024 (diff | hist) . . (0) . . N File:Specialist 3D.jpg
- 16:53, 29 July 2024 (diff | hist) . . (+11) . . m Exploits (→Patched Exploits in Steam Version: PS3 only received one patch and it was prior to the Engineer update, so moving buildings was never possible on there either. https://wiki.teamfortress.com/wiki/March_19,_2008_Patch_(PS3))
- 16:47, 29 July 2024 (diff | hist) . . (+11) . . m Exploits (→Patched Exploits in Steam Version: Xbox 360 never received the Engineer update, thus any glitches that required moving building never existed. Not 100% certain if PS3 ever had support for moving buildings; so I'm leaving that one up to someone else.)
- 12:29, 29 July 2024 (diff | hist) . . (+1) . . m File:Branding Iron texture.png (This is actually a worldmodel texture) (current)
- 12:28, 29 July 2024 (diff | hist) . . (+152) . . m Branding Iron (Re-add texture image.) (current)
- 12:18, 29 July 2024 (diff | hist) . . (-130) . . m Branding Iron (What I originally thought was a viewmodel texture is actually the texture the worldmodel requests, so treating that as a worldmodel texture instead.)
- 12:08, 29 July 2024 (diff | hist) . . (0) . . File:Branding iron.PNG (J0w03L uploaded a new version of File:Branding iron.PNG) (current)
- 11:56, 29 July 2024 (diff | hist) . . (+1) . . File:Branding Iron 3D.jpg (Re-rendered using textures extracted from Xbox 360 port.) (current)
- 11:56, 29 July 2024 (diff | hist) . . (0) . . File:Branding Iron 3D.jpg (J0w03L uploaded a new version of File:Branding Iron 3D.jpg)
- 11:33, 29 July 2024 (diff | hist) . . (+169) . . m Club (Add trivia for new texture)
- 11:18, 29 July 2024 (diff | hist) . . (0) . . File:Club2.PNG (J0w03L uploaded a new version of File:Club2.PNG) (current)
- 10:58, 29 July 2024 (diff | hist) . . (-7) . . File:Club 3D.jpg (Fixed FOV on last upload) (current)
- 10:57, 29 July 2024 (diff | hist) . . (0) . . File:Club 3D.jpg (J0w03L uploaded a new version of File:Club 3D.jpg)
- 10:51, 29 July 2024 (diff | hist) . . (+6) . . File:Club 3D.jpg (Re-rendered using textures extracted from Xbox 360 port.)
- 10:51, 29 July 2024 (diff | hist) . . (0) . . File:Club 3D.jpg (J0w03L uploaded a new version of File:Club 3D.jpg)
- 10:14, 29 July 2024 (diff | hist) . . (+2) . . File:Tranquilizer Gun 3D.jpg (Automatic update using 3D-Models-automation) (current)
- 10:08, 29 July 2024 (diff | hist) . . (-37) . . File:Lead Pipe 3D.jpg (Automatic update using 3D-Models-automation) (current)
- 09:55, 29 July 2024 (diff | hist) . . (0) . . File:Lead Pipe 3D.jpg (J0w03L uploaded a new version of File:Lead Pipe 3D.jpg)
- 09:27, 29 July 2024 (diff | hist) . . (0) . . File:Tranquilizer Gun 3D.jpg (J0w03L uploaded a new version of File:Tranquilizer Gun 3D.jpg)
- 02:43, 29 July 2024 (diff | hist) . . (+127) . . N File talk:Tranquilizer Gun 3D.jpg 3D.jpg (Created page with "Whoops; that clearly didn't work correctly at all! ~~~~") (current)
- 06:40, 27 July 2024 (diff | hist) . . (+322) . . Branding Iron (Add a newly-discovered viewmodel texture for the Branding Iron.)
- 06:39, 27 July 2024 (diff | hist) . . (+5) . . m File:Branding Iron texture.png (fix links)
- 06:35, 27 July 2024 (diff | hist) . . (+171) . . N File:Branding Iron texture.png (A viewmodel texture for the cut [Branding Iron] melee weapon, found within the files of the Xbox 360 port of [The Orange Box].)
- 02:34, 27 July 2024 (diff | hist) . . (-75) . . Actually, we *do* have an official texture for this weapon... sorta. on Talk:Branding Iron
- 02:21, 27 July 2024 (diff | hist) . . (+312) . . N Actually, we *do* have an official texture for this weapon... sorta. on Talk:Branding Iron
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