Template:ShineLoadout

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Revision as of 20:07, 14 June 2012 by Darkid (talk | contribs) (V18. Isolating the bug to occur between shovel and pyro hat.)
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Scout Soldier Pyro
Scattergun Pistol Bat Rocket Launcher Shotgun Shovel Killer Exclusive Last Breath Earbuds High Five! Degreaser Shotgun Axtinguisher
Demoman Heavy Engineer
Grenade Launcher Stickybomb Launcher Bottle Minigun Shotgun Fists Shotgun Pistol Wrench
Medic Sniper Spy
Syringe Gun Medi Gun Bonesaw Sniper Rifle SMG Kukri Revolver Invisibility Watch Knife










Scout Soldier Pyro
Scattergun Pistol Bat Rocket Launcher Shotgun Shovel



Flame Thrower Shotgun Fire Axe
Demoman Heavy Engineer
Grenade Launcher Stickybomb Launcher Bottle Minigun Shotgun Fists Shotgun Pistol Wrench
Medic Sniper Spy
Syringe Gun Medi Gun Bonesaw Sniper Rifle SMG Kukri Revolver Invisibility Watch Knife

Usage

Takes a lot of parameters. A lot of them.
Each parameter looks like this: class name_slot=item name
Each parameter has a corresponding quality, e.g. (Scout_Misc_Primary_Quality). Use the item name (Genuine, Vintage, Strange, etc) to specify quality.
Class_name can be Scout, Soldier, Pyro, etc.
Slot can be Hat, Misc, Misc_2, Primary, Secondary, Melee, or Action.
Note that Action does not have a quality value.