Talk:Rescue Ranger

From Team Fortress Wiki
Revision as of 18:49, 21 December 2012 by M-NINJA (talk | contribs) (Eureka Effect: new section)
Jump to: navigation, search

Is the Metal cost the same for all buildings?

While it makes sense for a Sentry to cost 130 metal to teleport, is this cost consistent for all buildings, such as Dispensers and Mini Sentries?

It's also worth checking out if the bolts can repair Mini Sentries. Bralef 08:42, 21 December 2012 (PST)

The Rescue grab Costs 130 metal regardless of building grabbed, It also cannot repair mini-sentry's. It can repair allied buildings and it only consumes ammo for the repair, not metal.--Nintyuk 08:47, 21 December 2012 (PST)

Rough Damage Values :NOT FOR MAIN PAGE:

The gun seems to have the shotguns damage fall off with a minimum of 18 damage at max range, at point blank it was doing around 55 damage but with most shots being around 35 damage.--Nintyuk 08:44, 21 December 2012 (PST)

Eureka Effect

I have yet to obtain the Rescue Ranger to test this myself, but does anyone know if the RRs ability works with the Eureka Effect equipped? Might be some notable information for both item pages. User M-NINJA Signature.png 10:49, 21 December 2012 (PST)