Classes (Classic)

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Revision as of 19:46, 26 October 2010 by Smashman (talk | contribs) (Class Health and Armor chart: Not sure if this is the right word, but it aint no Overheal.)
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There are ten classes that can be used in the classic Team Fortress games.

Class roles

While class roles are not stated for any of the classes in the classic Team Fortress games, leagues have divided classes into three segments; offensive, defensive and other.

Offensive

Offensive classes are the primary attacking classes. They use their speed and/or movement techniques to run past enemy defense and grab the flag. Some examples of offensive classes are the Scout, Medic, Spy, Pyro and Soldier.

Defense

Defensive classes are the backbone of a good base defense. They combine firepower with great Armor, but usually sacrifice speed. Some examples of defensive classes include the Heavy, Soldier, Engineer and Demoman.

Health and Armor

The classic Team Fortress games use a mixture of health and armor to determine how long a class can live. A chart showing how much health and armor each class has is seen below.

Class Health and Armor chart

Class Name Health Maximum Adrenalised Health Armor Points Armor Type
Scout 75 125 50 Light
Sniper 90 140 50 Light
Soldier 100 150 200 Heavy
Demoman 90 140 120 Medium
Medic 90 140 100 Medium
Heavy 100 150 200 Heavy
Pyro 100 150 150 Medium
Spy 90 140 100 Medium
Engineer 90 140 50 Medium
Civilian 75 125 0 None