User:Humbugtheman
I use this page for things.
Ultimate Fortress
Rule Changes
- After dying, players do not respawn until all players but one have died.
- Base areas can be entered by the opposing team.
- There can be no more than one of each class per team.
- Players cannot choose individual items of their loadout. They have to choose between set loadouts.
- Loadouts can only be changed in between rounds during setup time.
Base Changes
Class | Item | Changes |
---|---|---|
All Classes | ![]() Melee |
|
![]() Shotgun |
| |
![]() Pistol |
| |
![]() |
![]() Scattergun |
|
![]() |
![]() Rocket Launcher |
|
![]() |
![]() Flame Thrower |
|
![]() |
![]() Grenade Launcher |
|
![]() Stickybomb Launcher |
| |
![]() |
![]() Health |
|
![]() Minigun |
| |
![]() |
![]() Buildings |
|
![]() |
![]() Syringe Gun |
|
![]() Medi Gun |
| |
![]() |
![]() Sniper Rifle |
|
![]() SMG |
| |
![]() |
![]() Revolver |
|
![]() Knife |
| |
![]() Invis Watch |
|