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Revision as of 19:35, 17 February 2015 by Omolong (talk | contribs) (Neither of these are really notable.)
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  • ...that the music from the Kazotsky Kick taunt can be heard in the CS:GO map Train, coming from a small radio inside the kitchen?
  • ...that the Clinical Trial is the only item set in the game that doesn't feature a cosmetic?
  • ...that the Soldier's Stash does not in any way, shape, or form promote smoking or gambling?


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  • ...that the PlayStation 3 and Xbox 360 instruction manuals included with The Orange Box incorrectly list the Scout's Scattergun as a shotgun, the Heavy's Minigun as a chain gun, and the Sniper's Kukri as a machete?
  • ...that the Short Circuit was originally planned to be a machine gun that opened up out of the Engineer's glove instead of an electricity-based weapon?
  • ...that the Medic's hometown was Stuttgart before being changed to Rottenburg in Two Cities Update?
  • ...that the map used for Meet the Medic is actually just an edited version of Badwater Basin?
  • ...that a Heavy with any melee weapon as his active weapon can continue to attack while stunned?
  • ...that the taunts for the Medic's Bonesaw and Vita-Saw have a chance to play versions of Playing With Danger, the Domination jingle and the Revenge jingle?
  • ...that the files for the Sniper's Kukri (such as texture, model and sound) lists it as "machete"
  • ...that there are unused headshot and backstab animations for MVM's robots? [1]
  • ...that Merasmus has a tattoo of the Soldier's emblem on his left bicep?




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