2015年3月12日更新

From Team Fortress Wiki
< March 12, 2015 Patch
Revision as of 06:25, 14 March 2015 by TwinSignal (talk | contribs) (Created page with "{{trans}} {{Patch layout | before = {{Patch name|2|18|2015}} | day = 12 | month = march | year = 2015 | after = | source-title = Team For...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
來源: Team Fortress 2 Update Released (英語)

更新內容

Team Fortress 2

  • 嘲諷工作坊公佈!
    • 現在Steam 工作坊提交嘲諷動作可以「支援認證」而不再是標記 Beta。
  • 曼恩商店新增三項社群創作的嘲諷動作
  • 新增編號 #92 補給箱加入至掉落系統。
  • 更新外部聲音檔由 .wav 變更為 .mp3 以減少硬碟使用空間。
  • 修正一個微動骨架cl_jiggle_bone_framerate_cutoff 相關的錯誤
  • Fixed an exploit related to material .vmt files and playing on servers using sv_pure
  • Fixed the game not running for some dual GPU machines (Mac OS X)
  • Fixed a dedicated server crash caused by a Soldier with Mantreads landing on a player with the Warlock powerup equipped
  • Fixed an exploit related to Highlander mode and changing teams with instant respawn
  • Fixed a bug with the vote system UI when sv_vote_ui_hide_disabled_issues was set to 0
  • Fixed an exploit where clients could bypass the name change timer
  • Fixed a bug that caused some particles to not draw correctly
  • Fixed shadows drawing on some wearables while in first person
  • Fixed an exploit related to the Gunslinger and hitting teammates to generate a guaranteed third hit that is critical
  • Fixed the Killstreak icon not being positioned correctly in the HUD targetID panel
  • Fixed not being able to activate the Phlogistinator's buff using alt-fire when ammo was below the cost of an airblast
  • Updated the Mann Co. Store and Armory to not display item levels
  • Fixed the Phlogistinator's bottle not getting the crit-boost material effect
  • 溫馴鹿角增加「無頭盔」樣式
  • Added the OSL.tf tournament medals
  • Added the Florida LAN tournament medals
  • Reduced the latency of voice audio
  • 更新黑騎士之盔裝備區域
  • 更新口袋小熊能在幻想世界助攻。
  • 更新下列武器音效:axe_hitblade_hitcbar_hit
  • 更新曼恩商店商品的外幣售價,與目前的美元等值。
  • 更新機械槍手敘述文字,包含三連擊敘述。
  • 更新地區語言檔
  • Mannpower 更新
    • Added new map ctf_thundermountain
    • Added new powerup: Knockout
      • Restricts the carrier to Melee and Grappling Hook only
      • Max health increased by 150
      • Immune to airblast and damage pushback
      • Melee weapon always crits and forcibly shoves the victim away
      • Melee hit forces the victim to drop their powerup or the flag if they have it
      • 4X melee damage to buildings
    • Grappling Hook changes
      • Added hook jump- hit the jump key while being pulled-in to detach and jump extra distance (jump velocity convar "tf_grapplinghook_jump_up_speed")
      • Added support for hooking into enemy players
        • Release the fire button once the hook has hit an enemy player to draw yourself to them
        • Hooked victims will bleed for 2 health per second
        • Unhook at any time by switching back to the grapple, or firing it again away from your victim
        • Force detach if the hook is not in line of sight of hooked in enemy for more than 1 second
        • Sound cue added when hooked by an enemy's grapple
      • Added new Grapple weapon sounds and grapple projectile
      • Reduced max firing distance to 4000 units (convar "tf_grapplinghook_max_distance")
      • Increased hook re-fire delay from 0.2 seconds to 0.5 seconds
      • Re-enabled fall damage for the grappling hook (convar "tf_grapplinghook_prevent_fall_damage")
      • Fixed grappling hook rope drawing as the wrong color for friendly disguised Spy
    • Added Revenge temporary powerup
      • Activates and spawns when a significant game imbalance is detected
      • Temporarily grants crits, increased fire rate and increased clip size
    • Added unique powerup pickup sounds
    • Random Melee critical hits are now enabled in Mannpower (ConVar "tf_weapon_criticals_melee 2")
    • Strength: Fixed sentries inheriting the double damage multiplier
    • Reduced the time it takes a dropped powerup to become available for pickup by 0.5 seconds

未記載更新

更新差異