List of Pickups (Classic)

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Revision as of 02:39, 21 November 2010 by Inquisitribble (talk | contribs) (Fixed a couple minor typos)
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Pickups are items that can be found scattered around maps.

The item's respawn time varies from item to item.

Ammo

Picture Function Notes / Special Abilities
Rocketbox.png Supplies player with ammunition to fire their weapons. Comes in a variety of ammo types. Grenades can't be acquired from ammo boxes.

Armor

Picture Function Notes / Special Abilities
Reda tfc.png Absorbs damage for the player. Comes in different types for different classes that absorbs a different amount of damage. All classes spawn with armor, though more can be picked up in the field.

Backpack

Picture Function Notes / Special Abilities
Backpack tfc.png Contains a mixture of Ammo, Armor and Health. The amount in each backpack depends on the mapmaker. Can be dropped by players, either manually or from death. Manual drops include ammo the dropper could not use. Dead drops include all ammo, aside from grenades.

Biosuit

Picture Function Notes / Special Abilities
Biosuit tfc.png Protects the user from environmental hazards for 30 seconds. Rare. Useful on Rock (Classic) and Rock 2 (Classic). The biosuit is the HEV suit model from Half-Life.

Health

Picture Function Notes / Special Abilities
Medkit tfc.png Restores health to anyone that picks it up. Comes in a variety in QWTF, but only Medium exists in TFC. There also exists the Medic's Medkit, or Bioweapon, that restores a team-mate to 100% health should they be below 100%. Was replaced by the Backpack later on.

Quake Team Fortress Only

Pentagram of Protection

Picture Function Notes / Special Abilities
Pent qwtf.png When picked up, it makes the user invulnerable for 30 seconds and the user will have a red glow around them. Extremely rare. Also has a TFC version.

Quad Damage

Picture Function Notes / Special Abilities
Quad qwtf.png When picked up, it amplifies a weapons damage by four. Very rare. Also has a TFC version.

Ring of Shadows

Picture Function Notes / Special Abilities
Ring qwtf.png When picked up, it makes only the player's eyes visible for 30 seconds. Also has a TFC version, which allowed the player to remain partially cloaked for 30 seconds.