Secondary
 Stock Shotgun
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6
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32
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Base: 60
Crit: 180
[6 damage × 10 pellets]
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 Unlock Flare Gun
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1
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16
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Base: 30
Crit: 90
Afterburn: 6 / sec. × 10 secs.
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On hit: ignites enemy.
This weapon will reload automatically when not active.
Guarantees Critical damage on burning targets.
Can be fired into water to damage enemies (no afterburn will be applied).
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 Craft Detonator
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1
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16
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Base: 30
Crit: 90
Afterburn: 6 / sec. × 10 secs.
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On hit: ignites enemy.
Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump.
Flares detonate on impact, with a greatly reduced explosion radius.
On detonation flare destroys enemy sticky bombs.
This weapon will reload automatically when not active.
Guarantees Mini-Crit damage on burning targets, regardless of distance.
Can be fired into water to damage enemies (no afterburn will be applied).
50% explosion self-damage vulnerability on user.
25% damage penalty
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 Craft Reserve Shooter
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4
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32
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Base: 60
Crit: 180
[6 damage × 10 pellets]
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20% faster weapon switch-to speed.
15% faster weapon switch-from speed.
Mini-crits targets that are blast jumping, knocked back, air blasted, or using the grapple hook.
Mini-crits only take affect within 5 seconds of deploying this weapon.
Has 34% smaller clip size.
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 Craft Manmelter
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1
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∞
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Base: 30
Crit: 90
Afterburn: 6 / sec. × 10 secs.
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On hit: ignites enemy.
No extra damage on burning targets.
Alt-fire: extinguishes teammates. Doing so gives 1 guaranteed crit per teammate extinguished (can hold up to 35).
This weapon will reload automatically when not active.
Extinguishing teammates will heal you +20 HP
Does not require ammo.
+50% projectile speed.
Does not get random Critical hits.
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 Craft Scorch Shot
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1
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16
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Base: 15
Crit: 45
Afterburn: 6 / sec. × 10 secs.
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On hit: ignites enemy.
This weapon will reload automatically when not active.
Flare knocks back target on hit and ignites enemy in a small radius.
Guarantees Mini-Crit damage and increased knockback on burning targets.
Flare can be used to destroy stickybombs.
Flare falls to the ground after directly hitting an enemy, lying there for a little while, potentially igniting those who touch it.
-35% damage penalty.
-35% self damage force penalty.
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 Craft Panic Attack
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0
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32
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Base: 60
Crit: 180
[6 damage × 10 pellets]
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Upon pressing and holding down primary fire, the player will begin loading shells into the magazine port, and will continue to do so as long as primary fire is held down.
+50% faster reload time.
This weapon deploys 50% faster.
+30% faster fire rate.
Fire rate increases as health decreases.
Hold fire to load up to 4 shells.
Bullet spread increases as health decreases.
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This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
 | This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table pyro secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, ja, ko, ru, zh-hant (add)
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