Template:Mvm mission Out of Options

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Revision as of 16:03, 19 November 2019 by Wealthy Diamond (talk | contribs) (Added wave 2)
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Sub-wave Class Count Delay(s) Credits
Wave 1 (800 Credits)
1A
Demo spammer

Badass Spammer Man
Expert 2 2 2 0 0 50
Medic

Badass Regen Man
Expert
1B
Scout

Fast Boy
Normal Vision range 1500 4 12 52 0 5 160
Heavy

Minigun Boy
Normal Vision range 1200 3 6 18 10 10 120
1C
Soldier directhit

Precise Rocket Boy
Normal 3 9 30 15 5 180
Sniper bow

Archer Boy
Hard Pictogram minus.png -50% damage penalty
4 12 40 25 5 240
Demo spammer

Badass Spammer Man
Expert 2 2 2 70 0 50
Medic

Badass Regen Man
Expert
Support
Pyro reflect daan

Reflect Boy
Hard 1 1 10 30 20 0
Wave 2 (800 Credits)
2A
Soldier blackbox

Badass Lifesteal Man
Expert 1 2 2 0 60 50
Pyro fury

Furry Boy
Hard 2 6 28 15 5 140
Pyro melter

Space Flare Boy
Hard 3 6 21 25 10 60
2B
Sniper bow

Badass Archer Man
Expert 2 4 8 0 20 120
Medic

Badass Regen Man
Expert
Soldier

Rocket Boy
Normal Pictogram minus.png Does not fire until fully reloaded 4 12 48 15 5 100
2C
Heavy

Badass Minigun Man
Expert 6 12 12 0 15 120
Pyro fury

Furry Boy
Hard
Pyro fury

Furry Boy
Hard
Pyro fury

Furry Boy
Hard
Pyro fury

Furry Boy
Hard
Pyro fury

Furry Boy
Hard
2D
Soldier blackbox

Badass Lifesteal Man
Expert 3 6 6 20 20 180
Medic
Medic

Badass Regen Man
Expert
Support
Demoknight

Sword Boy
Expert 1 1 10 20 15 0
Engineer

Construction Boy
Expert Pictogram comment.png Limited Support
1 1 5 30 30 50
Demoknight

Sword Boy
Expert Begins after 2C has finished spawning 6 12 42 20 10 80
Spy

Sneaky Boy
Expert 2 60 45