User:Washys/Mvm upgrades trespasser
Modified classes' upgrades | |||||
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Upgrade | Classes | Cost | Level | Notes | |
+25% Blast Resistance | All classes | 150 | 3 | Take less damage from explosions, including rocket jumps and sticky jumps. Cost reduced to 150. | |
+25% Bullet Resistance | 150 | 3 | Take less damage from hitscan weapons and taunt attacks. Cost reduced to 150. | ||
+10% Movement Speed | 500 | 3 | Adds 10% to movement speed. Cost increased to 500. | ||
+2 Health Regen | 500 | 5 | Regenerates health every second. Cost increased to 500. | ||
+10% Jump Height | 250 | 6 | Jump higher. Jump height per upgrade decreased to +10%. Cost increased to 250. Maximum jump height remains at +60% | ||
+5 Metal Regen | Engineer | 125 | 5 | Metal is regenerated every 5 seconds. Cost decreased to 125. |
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Modified primary weapons' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Weapons | Cost | Level | Notes | |
+25% Damage | Scout | 500 | 2 | Maximum damage bonus decreased to +50%. Cost increased to 500. | |
+2 Clip Size | Medic | 500 | 4 | Cost increased to 500. | |
+50% Clip Size | Scout | Medic | 500 | 4 | Cost increased to 500. |
Engineer | 125 | Cost decreased to 125. | |||
Projectile Penetration | Scout | Medic | 99999 | 1 | Projectiles penetrate enemy players. Upgrade is prohibited. |
Engineer | 49999 | ||||
+10% Firing Speed | Scout | Medic | 250 | 4 | Cost increased to 250. |
Engineer | 125 | Cost decreased to 125. | |||
+25 Health On Kill | All classes
|
500, 250 | 4 | Cost increased to 500, 250 for Engineer | |
Mad Milk Syringes | Medic | 1000 | 1 | Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max at 4 seconds. Cost increased to 1000. |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. User:Washys/Mvm upgrades trespasser/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, da, es, no, ru, zh-hans, zh-hant (add) |
Modified secondary weapons' upgrades | |||||
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Upgrade | Weapons | Cost | Level | Notes | |
+25% Damage | Demoman | 500 | 2 | Damage bonus per upgrade increased to +25% (+1% damage per $20) Maximum damage bonus per upgrade decreased to +50% | |
+50% Clip Size | Scout | Soldier | 125, 250 | 4 | Cost decreased to 125, 250 for Demoman |
Pyro | Demoman | ||||
Heavy | Engineer | ||||
Sniper | Spy | ||||
Projectile Penetration | Scout | Soldier | 49999 | 1 | Projectiles penetrate enemy players. Upgrade is prohibited. |
Pyro | Heavy | ||||
Engineer | Sniper | ||||
Spy | |||||
+25 Health On Kill | All classes
|
250, 500 | 4 | Cost increased to 250, 500 for Demoman | |
+15% Recharge Rate | Scout | Pyro | 125 | 4 | Cost decreased to 125. |
Heavy | Sniper | ||||
+10% Firing Speed | Scout | Soldier | 125, 250 | 4, 2, 1 | Cost increased to 125, 250 for Demoman. |
Pyro | Demoman | ||||
Heavy | Engineer | ||||
Sniper | Spy | ||||
-35% Speed On Target | Scout | Sniper | 99999 | 1 | Does not stack. Upgrade is prohibited. |
+100% Charge Recharge Rate | Demoman | 125 | 4 | Cost decreased to 125. | |
-30% Push Force On Wearer | 100 | 3 | Reduced the push force from enemies attack Cost increased to 125. | ||
+25% Burn Damage | Pyro | 125 | 4 | Afterburn damage bonus. Cost decreased to 125. | |
+25% Burn Time | 125 | 4 | Afterburn duration. Cost decreased to 125. | ||
Able to re-launch while already in-flight | Pyro | 125 | 1 | Cost decreased to 125 | |
Stun enemies when you land | 99999 | 1 | Upgrade is prohibited. |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. User:Washys/Mvm upgrades trespasser/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, no, ru, zh-hant (add) |
“Gotta move that gear up!” This user may contain content that is out of date. You can help improve this user by updating the content as necessary. See the wiki style guide. Notes: Some weapons with increased attack speed need to have a second look on the level of the upgrade |
Modified melee weapons' upgrades | |||||
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Upgrade | Weapons | Cost | Level | Notes | |
+10% Attack Speed | All classes
except for Scout |
250 | 4 | Increasing the Engineer's melee speed allows him to build, upgrade, resupply, and repair buildings faster. Cost increased to 250 | |
+25 Health On Kill | All classes
|
250, 500 | 4, 3, 2 | Health from robot kills can overheal players. Cost increasd to 250, 500 for Engineer and Spy. | |
+25% Damage | Demoman | 500 | 2, 1 | Upgrade will only appear if Demoman equips a Shield. If Demoman equips any Stickybomb Launcher, this upgrade will no longer appear; any previously purchased levels will still apply, however. Maximum damage bonus decreased to +50%. Cost increased to 500 | |
Armor Penetration | Spy | All classes3 | 500 | 2 | Allows backstabs against giant robots at X% (out of 750) damage. Maximum backstab damage decreased to 562.5 Cost increased to 500 |
+2s Crits On Kill | Demoman | Spy | 99999 | 2 | 2 seconds of 100% Critical hit chance per level; switching weapons retains critical hits. Upgrade is prohibited. |
All classes3,4 | |||||
+15% Recharge Rate | Scout | 125 | 4, 2 | Faster baseball/bauble recharge rate. Template:Nuff | |
+100% Max Misc Ammo | 125 | 6 | Gives the Scout one extra baseball/bauble per level. Cost increased to 125 | ||
Ball Marks Target | Scout | 1000 | 1 | Marks one target at a time, similar to the Fan O'War, on hit with either the Sandman or its baseball projectile. The time will be reduced to 7 seconds if the target is a giant robot. Cost increased to 1000 | |
Notes | |||||
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This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. User:Washys/Mvm upgrades trespasser/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, ru (add) |