User:Washys/Trespasser extra loadout
Weapon | New Stats | ||
---|---|---|---|
Hand Cannon |
Secondary weapon for Scout and Engineer Crits on headshot 200% damage bonus Attacks pierce damage resistance effects and bonuses 100% slower firing speed -50% clip size 68% secondary ammo on wearer Cannot be upgraded |
Slug Rifle |
Secondary weapon for Soldier Crits on headshot On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Attacks pierce damage resistance effects and bonuses +50% more accurate Cannot be upgraded |
Incendiary Rifle |
Secondary weapon for Pyro On Hit: Target is engulfed in flames 100% minicrits vs burning players Attacks pierce damage resistance effects and bonuses +50% more accurate Cannot be upgraded |
Riot Rifle |
Secondary weapon for Heavy Shoots an explosive bullet Direct hits deal 100 damage Attacks pierce damage resistance effects and bonuses Attacks deflect projectiles No reload necessary 150% slower firing speed Minicrits whenever it would normally crit 25% self damage force 61% max secondary ammo on wearer Cannot be upgraded |
Heavy Machine Gun |
Secondary weapon for Sniper Crits on headshot 50% damage bonus +100% clip size Attacks pierce damage resistance effects and bonuses +100% max secondary ammo on wearer 100% slower reload time Cannot be upgraded |
Bludgeoner |
Melee weapon for Scout This weapon has a large melee range and deploys and holsters slower 85.7% damage bonus 60% slower firing speed |
Mann-conomy 2010 GRU |
Melee weapon for Heavy +30% faster move speed on wearer -6 health drained per second on wearer -50% damage penalty Stats borrowed from the Mann-Conomy Update version of GRU |
Frontier Justice |
Secondary weapon for Soldier 100% critical hit chance +2 capture rate on wearer -50% clip size Cannot be upgraded Can only be accessed by picking up a dropped weapon from the Corrupted Not equippable by Engineer |