User talk:Luno
Contents
Hello, Luno!
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Once again, welcome to the Team Fortress 2 Wiki!
-- WelcomeBOT (talk) 10:11, 9 June 2018 (UTC)
Bon boulot !
Wikichievement | Awarded by | Reason | ||
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Thedop | Wikichievement unlocked! For maintaining the /fr part of the wiki with a good amount of new translations. |
Hey Luno, je tenais juste à te remercier pour ton travail de qualité sur les traductions des cosmétiques et des cartes du Scream Fortress de cette année. Ainsi que pour toutes les traductions que tu as fait auparavant (dont les patchs). — Thedop (talk) 10:31, 2 November 2019 (UTC)
T'as de beaux yeux tu sais
Wikichievement | Awarded by | Reason | ||
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Thedop | Wikichievement unlocked! Gray Mann approves! |
Help wanted!
Greetings, Luno. You are "wanted"!
- Fact 1: The Unusual page has been using new templates to replace the old one since June 19, 2020. And the old template is going to be deleted in the (near) future.
- Fact 2: The Unusual/fr page would be important and useful for French players.
- Fact 3: The Unusual/fr page hasn't been updated since February 17, 2019.
- Fact 4: Dereko loves Luno's arkwork. It's amazing!
- Solution: Update Unusual/fr when you are free (with your companions) and be the Hero!
Good work
Wikichievement | Awarded by | Reason | ||
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Lolimsogreat21 | Wikichievement unlocked! Slowly, but ever so surely translating the wiki into french one enormous edit at a time. |
19:22, 13 January 2022 (UTC)Lolimsogreat21
You have the right
re. File:Dustbowl OHSA Job Safety and Health Protection Poster.png
If that is the best resolution from the model, that is all I could ask for. It does look better. I use it here: Remembering 68.
You could add it to List of posters, now. And use the statement in the summary.
but ...
The whole bulletin board, you say? Have you uploaded that?
M I K A D O 282 ⊙⊙⊙⊙⊙⊙ ⊙⊙ ⊙⊙ (Talk with Mikado282 (SM)) | contribs) (Help Wanted!) 02:37, 16 June 2022 (UTC) 11:33, 16 June 2022 (UTC)
Bread Space Posters
Hello! I was informed by Mikado on my talk page that you had Bread Space posters and textures extracted and were ready to upload them. I was going to upload the posters and textures this Saturday, but if you already have them then do you want to go ahead and upload them to the wiki? I don't want to create any duplicate files, so if you can't upload them before Saturday I'll upload them. Hopefully if we can coordinate, they're won't be any confusion. Andrew360 00:00, 17 June 2022 (UTC)
- Yes I do have all the files ready, I'm converting them so they do not lose any detail, I saw you were doing Swiftwater as well and I do have those as well, since the public version of Swiftwater is protected against asset ripping I took mine from a prior version and by the looks of it the only difference I have right now is the Better Wives ad, mine is older and I am curious where you found yours? I might still upload mine though.
Luno 00:41, 17 June 2022 (UTC)
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- I found the Swiftwater files in the texture.dir of the game in the “swift” folder. Also where does it say Swiftwater is protected against assets ripping? I don’t think any map in the game isn’t allowed to be ripped considering the files can be found and the game is free. Andrew360
01:45, 17 June 2022 (UTC)
- I found the Swiftwater files in the texture.dir of the game in the “swift” folder. Also where does it say Swiftwater is protected against assets ripping? I don’t think any map in the game isn’t allowed to be ripped considering the files can be found and the game is free. Andrew360
- You can now view my breadspace uploads from here, some maps might be protected to prevent reusing assets or finding map exploits, this is up to the author of the map, that said I still found most relevant files.
Luno 01:49, 17 June 2022 (UTC)
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- Ah ok, thanks for letting me know about the asset protection, and for uploading the Breadspace files. Many thanks for the uploads. Andrew360
01:56, 17 June 2022 (UTC)
- Ah ok, thanks for letting me know about the asset protection, and for uploading the Breadspace files. Many thanks for the uploads. Andrew360
- Example for Gallery caption: "Lab notes found on the floor in ...."
- M I K A D O 282 ⊙⊙⊙⊙⊙⊙ ⊙⊙ ⊙⊙ (Talk with Mikado282 (SM)) | contribs) (Help Wanted!) 19:21, 17 June 2022 (UTC)
- I made the gallery, check breadspace, also remade the collage image, there is only one poster I could not locate, marked as unused, maybe you'll have more luck finding it.
Luno 22:23, 17 June 2022 (UTC)
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- Thank you, hugely! I will try to complete a full review by end of play Sunday.
- I might try to tighten up the captions. In gallery captions, in the Style and my preference is less than 5 lines, less than 4 is better. Precise location is not necessary; "in First/Second/Final RED Spawn" does it for me, for example. Let the reader commit a little to the hunt.
- GJ on the improving the collage image! THX!
- M I K A D O 282 ⊙⊙⊙⊙⊙⊙ ⊙⊙ ⊙⊙ (Talk with Mikado282 (SM)) | contribs) (Help Wanted!) 01:14, 18 June 2022 (UTC)
Community MVM Mission Tables
Hi there, I've recently converted mission tables for community MVM operations to use a dedicated template for each campaign from now on. That will stop localized pages from having to use their own, potentially outdated separate tables, and keep everything consistent between translated operation articles.
What I need you to do is, since you were doing French translations, please add the rest of the French translations you can to the Mann vs. Machine community operation tables common string set. I've already added the ones that were visually used in the table you translated, but you'll need to fill in the rest. Thank you! —
01:53, 8 November 2022 (UTC)
- Done ✅, poke me if you need anything else, I don't usually edit dictionary strings since they get quite long and laggy, but this was acceptable.
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Blurry Image
Hello. I noticed you replaced the Heavy Heating infobox picture as it was requested by an improveimage
tag. While your image does look good, I just want to mention that you have a blurry problem on HLMV. Actually, on the 200k picture, I already noticed this problem, but I didn't mention anything since it was just an "UserPage" image, and not something for an official item article, so I didn't want to sound too nitpicky with that one. I don't know the solution as to how to fix the blur problem on regular HLMV, I do know that, when I had two monitors on my Laptop, I had my higher resolution monitor set as the secondary one, and the smaller resolution as the main one, this caused issues with the blur back then. If that's the case, make sure the high resolution monitor is set as your primary one. If that's not the case, then I suggest using HLMV++, as that fixes the blur issues along other problems. -
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14:25, 12 December 2022 (UTC)
- Hey Gabriel, I haven't noticed any blur, I am using HLMV with all the recommended settings and fixes applied, I also only have one monitor and its 1080p, are you sure you are not seeing blur caused by caching problems that cause pictures to use the previous version's dimensions? Do flag any blurry images I may have uploaded, and I may stop uploading anything as long as I can't figure this out, here is a link to the Heavy pose in HLMV++ (☁️ Temporary OneDrive link). Only issue I found with the ++ is version is that there seems to be a lot of blinky artifacts around Heavy's textures (face, gloves), more noticeable than in regular HLMV, that might just be me though. And if by blur you mean the lack of sharpness it could always be Paint.NET compressing some sharpness off, idk, also sorry for the wait I had to revamp my signature.
Luno 🪐🌕🎄 Talk / Contributions / Team 17:27, 12 December 2022 (UTC)
- Hey Gabriel, I haven't noticed any blur, I am using HLMV with all the recommended settings and fixes applied, I also only have one monitor and its 1080p, are you sure you are not seeing blur caused by caching problems that cause pictures to use the previous version's dimensions? Do flag any blurry images I may have uploaded, and I may stop uploading anything as long as I can't figure this out, here is a link to the Heavy pose in HLMV++ (☁️ Temporary OneDrive link). Only issue I found with the ++ is version is that there seems to be a lot of blinky artifacts around Heavy's textures (face, gloves), more noticeable than in regular HLMV, that might just be me though. And if by blur you mean the lack of sharpness it could always be Paint.NET compressing some sharpness off, idk, also sorry for the wait I had to revamp my signature.