Template:Upgrade station secondary
Revision as of 13:46, 19 June 2024 by BrazilianNut (talk | contribs) (Added the attribute strings that I could find as hidden notes; added missing PT-BR translations and fixed/updated/improved some existing ones; other, minor changes.)
Secondary weapons' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Weapons | Cost | Level | Notes | |
+20% Damage | Demoman | 500 | 4 | ||
+50% Clip Size | Scout | Soldier | 200, 400 | 4 | |
Pyro | Demoman | ||||
Heavy | Engineer | ||||
Sniper | Spy | ||||
Projectile Penetration | Scout | Soldier | 200 | 1 | Projectiles penetrate enemy players. |
Pyro | Heavy | ||||
Engineer | Sniper | ||||
Spy | |||||
+25 Health On Kill | All classes
|
100, 200 | 4 | ||
+50% Ammo Capacity | All classes
|
125, 250 | 3, 2 | Ammo pickups grant more ammo accordingly. | |
+20% Reload Speed | Soldier | Pyro | 250 | 3 | |
Demoman | Heavy | ||||
+15% Recharge Rate | Scout | Pyro | 250 | 4 | Gas Passer only: Recharge rate is also applied to recharge rate done by damage, while also increasing the base rate that builds over time. |
Heavy | Sniper | ||||
+25% Buff Duration | Soldier | 250 | 2 | ||
+10% Firing Speed | Scout | Soldier | 100, 200 | 4, 2, 1 | |
Pyro | Demoman | ||||
Heavy | Engineer | ||||
Sniper | Spy | ||||
-35% Speed On Target | Scout | Sniper | 200 | 1 | Does not stack. |
+100% Charge Recharge Rate | Demoman | 150 | 4 | ||
-30% Push Force On Wearer | 100 | 3 | Reduced the push force from enemies attack. | ||
+25% Burn Damage | Pyro | 250 | 4 | Afterburn damage bonus. | |
+25% Burn Time | 250 | 4 | Afterburn duration. | ||
Explode on Ignite | Pyro | 400 | 1 | Explosion deals up to 350 splash damage. | |
Able to re-launch while already in-flight | Pyro | 400 | 1 | ||
Stun enemies when you land | 300 | 1 | |||
+25% ÜberCharge Rate | Medic | 300 | 4, 3, 1 | ||
Projectile Shield | 300 | 2 | Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width. | ||
+2s Über Duration | 250 | 3 | |||
Overheal Expert | 250 | 4 | +25% more Overheal, +50% longer duration per point | ||
Healing Mastery | 250 | 4 | +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point | ||
Canteen Specialist | 200 | 3 | Share Canteens with your heal target, +1 duration, -10 Canteen upgrade price per point (minimum cost of 5). Must confirm upgrade for price reduction to work. |
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