Styles

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Revision as of 03:53, 16 May 2011 by NSCoder (talk | contribs) (Update history: Update specifics should be verbatim from Valve - a Villain's Veil style addition is not in the May 5th update notes.)
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Changing the Googly Gazer's style
That's what I'm talking about!
The Scout on the new styles.

Styles are alternate versions of headwear and miscellaneous items. Introduced in the Hatless Update on April 14, 2011, styles enable the player to alter the visual form of the hat at any time. Styles applied to items do not affect the painted status or tradability of the item.

To change an item's style, select it in the Backpack menu and click the "Set Style" button. A window will appear prompting you to choose a style.

Current styles range from being alterations to an item's painting scheme or to having the item use a separate model entirely. Promotional items that were released in tiers, such as those of the Steam Treasure Hunt, have styles that mimic the appearance of the less advanced items in the series.

Items with styles


Update history

April 14, 2011 Patch (Hatless Update)

  • Added the "styles" backpack mechanic.
  • Added "styles" for the Ghastlier Gibus, Treasure Hat, Hat of Undeniable Wealth And Respect, and the Googly Gazer.
  • Added new paint styles to the Pyromancer's Mask and the Scotsman's Stove Pipe.

April 15, 2011 Patch

April 20, 2011 Patch

May 5, 2011 Patch (Replay Update)

Bugs

  • When a style is active that mimics the appearance of another hat, the imitated hat is displayed when inspected by other players.
  • The Ghastlier Gibus is incorrectly placed if the Ghastly style is active.
  • The Scotsman's Stove Pipe loses a lot of its detail when the Garish and Overbearing style is active, similar to a lot of paintable hats before the December 2, 2010 Patch. The difference is noticeable even without paint.
  • After changing an item's style, it takes effect immediately, without having to respawn or touch a resupply cabinet. This may be intentional, as styles have no effect on gameplay.
  • When painting an item, the preview render will always show the original style, regardless of the one currently active.

See also